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adobe-outdesign · 1 hour
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cambrian seas
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adobe-outdesign · 1 hour
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Customer: I AM DOING A RESEARCH ON CHIA SEEDS SO I WANT TO PROMOTE IT DMV: EAT Verdict: ACCEPTED
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adobe-outdesign · 1 hour
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overstimulated and anxious at the zoo until I looked up and saw an angel dancing in a beam of light
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adobe-outdesign · 14 hours
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Pokemon Redesign #1024 - Terapagos
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adobe-outdesign · 14 hours
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:}
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adobe-outdesign · 14 hours
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Love wins
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adobe-outdesign · 17 hours
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look at this cute little Tatsugiri full art that dropped recently
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adobe-outdesign · 19 hours
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I chu u!
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adobe-outdesign · 19 hours
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Darigan Yurbles Grey Tea Party!
(Based on my neopets hcktor and wyvmi)
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adobe-outdesign · 19 hours
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adobe-outdesign · 20 hours
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a handful of my favorite Neopets' books
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adobe-outdesign · 20 hours
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Has wormadam been reviewed yet?
(Mothim has already been done here.)
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Burmy is a pretty fun concept. The line is based off bagworm caterpillars, which, as the name implies, build little cases around themselves using whatever materials they can find as a form of camouflage. Burmy's different cases don't affect anything at this stage, just changing depending on battle environment, but they come more into play with Wormadam later on.
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Visually, I like the look of the different cases, but I find the body structure to be a bit weird, with a long structure coming off the top of the head and a vaguely beak-like mouth. It's one of those things where the body shapes start to become a bit too abstract for my taste.
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autism creature
As for the cases, I find myself liking the sandy cloak form the best. The plant cloak is fine but lacks a clear structure, and the trash cloak looks nice but doesn't really read as trash (plus the fact that it's insulation raises questions, like how you're able to get this form in PLA).
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Wormadam is female-only, which is accurate to actual bagworms; the females remain wingless after pupating and stay in their cases, while the males become winged moths.
I do like Wormadam's design a lot more than Burmy's. The head structure looks less odd, the long pointed beak works a lot better especially with how it pokes out over the top of the casing, and they don't have the weird "legs" that the plant and trash Burmys had. Between the three, the trash is nicest visually but still kind of struggles conceptually, while the plant is strongest overall.
Wormadam also expands on the line conceptually; the cloak is now a permanent part of their bodies, and influences what typing they become—grass for plant cloak, ground for sandy cloak, and steel for trash cloak. I feel like the steel typing's a little out of place for fiberglass installation, but then again I'm not sure what type would make sense other than normal or something.
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This mechanic is my only real problem with Wormadam—the idea is that the cloak becomes part of their bodies, but it still looks like it's just inside of a cloak. I wish that this could've been reflected in the designs more, like making the cloak cover the entire body so only the eyes poke out or something. Not a huge deal, just something that might've helped it out conceptually.
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Anyway, overall, some great concepts here with decent designs. I'd honestly like to see more forms in the future; now that the games are more open-world, it would be neat to get a snow cloak form after battling in a wintery environment or something.
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adobe-outdesign · 1 day
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Drawing Venusaur with every Pokemon pt. Fletchinder
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adobe-outdesign · 1 day
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Hologram moth, Diachrysia balluca, Noctuidae
Found in the Northeastern and Midwestern US and eastern Canada
Photos by diohio1
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adobe-outdesign · 1 day
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Kids these days don't know what the fuck a liminal space is anymore but they use it to describe fucking EVERYTHING.
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adobe-outdesign · 1 day
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Has wormadam been reviewed yet?
(Mothim has already been done here.)
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Burmy is a pretty fun concept. The line is based off bagworm caterpillars, which, as the name implies, build little cases around themselves using whatever materials they can find as a form of camouflage. Burmy's different cases don't affect anything at this stage, just changing depending on battle environment, but they come more into play with Wormadam later on.
Tumblr media
Visually, I like the look of the different cases, but I find the body structure to be a bit weird, with a long structure coming off the top of the head and a vaguely beak-like mouth. It's one of those things where the body shapes start to become a bit too abstract for my taste.
Tumblr media
autism creature
As for the cases, I find myself liking the sandy cloak form the best. The plant cloak is fine but lacks a clear structure, and the trash cloak looks nice but doesn't really read as trash (plus the fact that it's insulation raises questions, like how you're able to get this form in PLA).
Tumblr media Tumblr media Tumblr media
Wormadam is female-only, which is accurate to actual bagworms; the females remain wingless after pupating and stay in their cases, while the males become winged moths.
I do like Wormadam's design a lot more than Burmy's. The head structure looks less odd, the long pointed beak works a lot better especially with how it pokes out over the top of the casing, and they don't have the weird "legs" that the plant and trash Burmys had. Between the three, the trash is nicest visually but still kind of struggles conceptually, while the plant is strongest overall.
Wormadam also expands on the line conceptually; the cloak is now a permanent part of their bodies, and influences what typing they become—grass for plant cloak, ground for sandy cloak, and steel for trash cloak. I feel like the steel typing's a little out of place for fiberglass installation, but then again I'm not sure what type would make sense other than normal or something.
Tumblr media
This mechanic is my only real problem with Wormadam—the idea is that the cloak becomes part of their bodies, but it still looks like it's just inside of a cloak. I wish that this could've been reflected in the designs more, like making the cloak cover the entire body so only the eyes poke out or something. Not a huge deal, just something that might've helped it out conceptually.
Tumblr media
Anyway, overall, some great concepts here with decent designs. I'd honestly like to see more forms in the future; now that the games are more open-world, it would be neat to get a snow cloak form after battling in a wintery environment or something.
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adobe-outdesign · 1 day
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I like the idea that beheeyem also don’t recognize the consequences of their memory rewriting as bad because that’s just normal for them. Like a beheeyem will hear someone say they feel like they haven’t done enough with their life and in a genuine attempt to help, give that person false memories of grand adventures.
Also consider: Beheeyem being used in therapy to help rewrite traumatic memories when appropriate
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