WOW I FINALLY FINISHED THIS SET. There were a lot of things I wanted to get right for them so I took some extra time but hopefully it was worth it! The guild for this set is Cobalt Heart- a guild with focus on maritime missions, lead by (of course) guildmaster Neptune. There was no other planet I could've picked for his namesake lol. They're the guild I jokingly call the most jockish, but some moreso than others. I really do hope I did all the characters justice, but if you wanna know more about the individual members, it's under the cut as usual!
Name: Neptune
Name Origin: The planet named for the god of the ocean
Pronouns: He/him
Age: 52
Guild rank: Guildmaster
Weapon: Trident
Ethos (Power): Ocean wave (Control over water- stronger with sea water)
Flaw power is based on: Originally based on his overly relaxed go-with-the-flow nature, but since becoming a father and guildmaster he's matured, and his power grew from simple wave control to more powerful control over the ocean's water. Waves aren't always peaceful, but he's become someone who understands their power and the responsibility needed for it.
Notes: If it's unclear, the marks on his chest are meant to be top surgery tattoos, but in cool wave shapes!
Name: Triton
Name Origin: Neptune's moon, aptly named for his son
Pronouns: He/they
Age: 24
Guild rank: 4 star
Weapon: Twin sai
Ethos (Power): Ocean breath (Underwater breathing as well as other aquatic adaptions)
Flaw power is based on: His ardent wanderlust, especially in regards to the ocean. They literally cannot leave it alone despite any possible better reasoning, which is when it becomes a problem.
Notes: Was his other parent a mermaid or did they just do the fish thing on their own? The world may never know.
Name: Otrera
Name Origin: A trojan asteroid named after the queen of the Amazons
Pronouns: She/her
Age: 32
Guild rank: 5 star
Weapon: Brass knickles
Ethos (Power): Preflexes (Hightened reflexes)
Flaw power is based on: Her overly-guarded and cagey nature.
Notes: But her brass knuckles are pink so its quirky when she knocks your teeth out.
Name: Naos
Name Origin: A star whose name means "ship"
Pronouns: He/him
Age: 21
Guild rank: 3 star
Weapon: Modified crutches
Ethos (Power): Helm (He can change the direction of inanimate objects. It's not limited to projectiles, he can change the direction of objects while they're in someone's hand too.)
Flaw power is based on: His avoidant tenancies, especially where more serious responsibility is concerned.
Notes: Honestly? Joined the guild to boost his playboy status.
Name: Aitne
Name Origin: One of Jupiter's moons, named after the personification of Mount Etna, a stratovolcano
Pronouns: They/them
Age: 27
Guild rank: 4 star
Weapon: Spiked gauntlets and armor
Ethos (Power): Molten Core (Lava manipulation)
Flaw power is based on: Their brash and destructive nature.
Notes: Likes all their food to be charred.
Name: Ariel
Name Origin: A moon or Uranus, named after an air spirit!
Pronouns: She/her
Age: 16
Guild rank: 2 star
Weapon: Baton
Ethos (Power): Harmony (Perfect balance on anything)
Flaw power is based on: Her own difficulty maintaining emotional balance under stress
Notes: She's a gymnast! And even though I didn't make the character named "Ariel" a mermaid, you can still see a scale pattern in her leotard!
Name: Maru
Name Origin: A white dwarf whose name means "Sky." It's orbited by the planet Ahra.
Pronouns: She/her
Age: 18
Guild rank: 3 star
Weapon: Claymore sword
Ethos (Power): Sky walking (She is capable of interacting with air as if it were a tangible object, creating leverage for herself to walk and balance on as if it were solid)
Flaw power is based on: Her somewhat vain tendency to place herself above others
Notes: Complete and utterly confident she's the cooler twin
Name: Ahra
Name Origin: A exoplanet whose name means "Ocean." It orbits the star Maru.
Pronouns: She/her
Age: 18
Guild rank: 3 star
Weapon: Claymore sword
Ethos (Power): Wave riding (Creation and control of tidal waves to ride on, as if she was surfing them with no board. But she does have to be on them.)
Flaw power is based on: Her arrogance and recklessness
Notes: Completely and utterly convinced she's the cooler twin.
Name: Pipoltr/Pip
Name Origin: A star named for "a bright and beautiful butterfly."
Pronouns: Whatever really?
Age: 8
Guild rank: 1 star
Weapon: Giant lollipop
Ethos (Power): None yet!
Flaw power is based on: N/A. This doesn't mean they're flawless, but until their power develops they're really just here to go on fun little adventures.
Notes: This child hangs around with sailors all day long. The words they know....
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So we know Johnny has his truck, Mike and Miss Crawly like their red sports cars and Rosita probably owns one of those cars in her apartment driveway. If Buster, Ash, Gunter, Meena, Porsha and Nooshy had their own vehicles, what would they drive?
While I personally do not drive and have about as much car knowledge as a stack of bricks, I surprisingly have thought about this. I hope you enjoy! - <3 Gooseless
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Ash
In a lot of my (still in the works, sorry) fics, I actually have Ash driving a motorcycle! One, it's cheaper than a car, two, it's easier to find parking in a city with a motorcycle, and three, to be like her idol Clay Calloway.
Gunter
Small, shiny, and yellow were obvious choices to me for Gunter's car. He actually brought it with him when he moved to the states! It helps that it's so bright when he's watching Rosita's kids because it makes a good landmark for them.
Buster
Jointly owned between him and Eddie, Buster has a grey Mini Cooper. Why? Idk, it just screamed Buster to me. Eddie ends up using it the most however since Buster prefers to bike.
Meena
Meena is in the same boat as Johnny, as in her car is actually her mom's like Johnny's is his dad's. It's pretty old but runs decently well so Meena doesn't really mind. She doesn't drive much after all.
Porsha
A fancy silvery-blue car formerly of her dad's collection. He gave it to her on her 18th birthday so it's only a year or so old. She rarely uses it however since it is back at her house and she's staying in the city due to the show.
Nooshy
When Nooshy does get a car, it is on sale and hardly working. But she does cover it in stickers for a while instead of fixing it, so when it inevitably breaks down, Johnny and Marcus both yell at them for being careless.
Johnny
Once Johnny gets his own car (and stops sharing one with the rest of his family), he does not actually get a truck. I think he'd also get something vintage but more subtle (at least than the truck). And probably refinished it in the garage with his dad.
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My Favorite Cheap Art Trick: Gradient Maps and Blending Modes
i get questions on occasion regarding my coloring process, so i thought i would do a bit of a write up on my "secret technique." i don't think it really is that much of a secret, but i hope it can be helpful to someone. to that end:
this is one of my favorite tags ive ever gotten on my art. i think of it often. the pieces in question are all monochrome - sort of.
the left version is the final version, the right version is technically the original. in the final version, to me, the blues are pretty stark, while the greens and magentas are less so. there is some color theory thing going on here that i dont have a good cerebral understanding of and i wont pretend otherwise. i think i watched a youtube video on it once but it went in one ear and out the other. i just pick whatever colors look nicest based on whatever vibe im going for.
this one is more subtle, i think. can you tell the difference? there's nothing wrong with 100% greyscale art, but i like the depth that adding just a hint of color can bring.
i'll note that the examples i'll be using in this post all began as purely greyscale, but this is a process i use for just about every piece of art i make, including the full color ones. i'll use the recent mithrun art i made to demonstrate. additionally, i use clip studio paint, but the general concept should be transferable to other art programs.
for fun let's just start with Making The Picture. i've been thinking of making this writeup for a while and had it in mind while drawing this piece. beyond that, i didn't really have much of a plan for this outside of "mithrun looks down and hair goes woosh." i also really like all of the vertical lines in the canary uniform so i wanted to include those too but like. gone a little hog wild. that is the extent of my "concept." i do not remember why i had the thought of integrating a shattered mirror type of theme. i think i wanted to distract a bit from the awkward pose and cover it up some LOL but anyway. this lack of planning or thought will come into play later.
note 1: the textured marker brush i specifically use is the "bordered light marker" from daub. it is one of my favorite brushes in the history of forever and the daub mega brush pack is one of the best purchases ive ever made. highly recommend!!!
note 2: "what do you mean by exclusion and difference?" they are layer blending modes and not important to the overall lesson of this post but for transparency i wanted to say how i got these "effects." anyway!
with the background figured out, this is the point at which i generally merge all of my layers, duplicate said merged layer, and Then i begin experimenting with gradient maps. what are gradient maps?
the basic gist is that gradient maps replace the colors of an image based on their value.
so, with this particular gradient map, black will be replaced with that orangey red tone, white will be replaced with the seafoamy green tone, etc. this particular gradient map i'm using as an example is very bright and saturated, but the colors can be literally anything.
these two sets are the ones i use most. they can be downloaded for free here and here if you have csp. there are many gradient map sets out there. and you can make your own!
you can apply a gradient map directly onto a specific layer in csp by going to edit>tonal correction>gradient map. to apply one indirectly, you can use a correction layer through layer>new correction layer>gradient map. honestly, correction layers are probably the better way to go, because you can adjust your gradient map whenever you want after creating the layer, whereas if you directly apply a gradient map to a layer thats like. it. it's done. if you want to make changes to the applied gradient map, you have to undo it and then reapply it. i don't use correction layers because i am old and stuck in my ways, but it's good to know what your options are.
this is what a correction layer looks like. it sits on top and applies the gradient map to the layers underneath it, so you can also change the layers beneath however and whenever you want. you can adjust the gradient map by double clicking the layer. there are also correction layers for tone curves, brightness/contrast, etc. many such useful things in this program.
let's see how mithrun looks when we apply that first gradient map we looked at.
gadzooks. apologies for eyestrain. we have turned mithrun into a neon hellscape, which might work for some pieces, but not this one. we can fix that by changing the layer blending mode, aka this laundry list of words:
some of them are self explanatory, like darken and lighten, while some of them i genuinely don't understand how they are meant to work and couldn't explain them to you, even if i do use them. i'm sure someone out there has written out an explanation for each and every one of them, but i've learned primarily by clicking on them to see what they do.
for the topic of this post, the blending mode of interest is soft light. so let's take hotline miamithrun and change the layer blending mode to soft light.
here it is at 100% opacity. this is the point at which i'd like to explain why i like using textured brushes so much - it makes it very easy to get subtle color variation when i use this Secret Technique. look at the striation in the upper right background! so tasty. however, to me, these colors are still a bit "much." so let's lower the opacity.
i think thats a lot nicer to look at, personally, but i dont really like these colors together. how about we try some other ones?
i like both of these a lot more. the palettes give the piece different vibes, at which point i have to ask myself: What Are The Vibes, Actually? well, to be honest i didn't really have a great answer because again, i didn't plan this out very much at all. however. i knew in my heart that there was too much color contrast going on and it was detracting from the two other contrasts in here: the light and dark values and the sharp and soft shapes. i wanted mithrun's head to be the main focal point. for a different illustration, colors like this might work great, but this is not that hypothetical illustration, so let's bring the opacity down again.
yippee!! that's getting closer to what my heart wants. for fun, let's see what this looks like if we change the blending mode to color.
i do like how these look but in the end they do not align with my heart. oh well. fun to experiment with though! good to keep in mind for a different piece, maybe! i often change blending modes just to see what happens, and sometimes it works, sometimes it doesn't. i very much cannot stress enough that much of my artistic process is clicking buttons i only sort of understand. for fun.
i ended up choosing the gradient map on the right because i liked that it was close to the actual canary uniform colors (sorta). it's at an even lower opacity though because there was Still too much color for my dear heart.
the actual process for this looks like me setting my merged layer to soft light at around 20% opacity and then clicking every single gradient map in my collection and seeing which one Works. sometimes i will do this multiple times and have multiple soft light and/or color layers combined.
typically at this point i merge everything again and do minor contrast adjustments using tone curves, which is another tool i find very fun to play around with. then for this piece in particular i did some finishing touches and decided that the white border was distracting so i cropped it. and then it's done!!! yay!!!!!
this process is a very simple and "fast" way to add more depth and visual interest to a piece without being overbearing. well, it's fast if you aren't indecisive like me, or if you are better at planning.
let's do another comparison. personally i feel that the hint of color on the left version makes mithrun look just a bit more unwell (this is a positive thing) and it makes the contrast on his arm a lot more pleasing to look at. someone who understands color theory better than i do might have more to say on the specifics, but that's honestly all i got.
just dont look at my layers too hard. ok?
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for a few years now (like since at least 2021) i’ve been occasionally seeing isolated individuals try on “AFAB trans woman”, “AFAB transfem”, “AMAB trans man”, “AMAB transmasc” and dreading the possibility of this becoming an inclus/exclus thing where there’s a huge vicious debate and a ton of people develop calcified stances that it’s “valid” because they are straight ticket voters on uses of language being “valid”. i’ve recently come across multiple fairly high-note promotions of each of 1) yeah, sure, anyone can be a trans woman (normal understanding of the language of AGAB, replaces meaning of “trans woman” with “someone who is a woman and also trans” or, worse “someone who identifies with the vibe of trans womanhood”) and 2) your AGAB is whatever you decide it is, maybe even a neolabel (completely opposite the concept of gender assignment at birth). i’m crossing my fingers that these uses somehow go no further, or that if they do the ensuing fight blows over quickly.
as an individual topic, it’s frustrating because it points to the complete failure on a lot of people’s parts to absorb or understand the basic premises of this idea of transgender.
we live in a world where, when humans are born, the adults around them decide what role they are going to have in a system of male/female boy/girl man/woman. usually they pick based on a quick look at the child’s external genitalia. if the quick look doesn’t match their idea of what a baby boy or baby girl is supposed to look like, they might or might not do further physical investigation, and either way they will pick a role for the child. if the child doesn’t look one of the ways expected, they might enforce this decision through surgery to conform the child’s body to their ideal for the role they chose. whether the decision was immediate or after deliberation, whether surgery was performed or not performed, this process of role picking is coercive. a first act of coercion in a childhood of coercion in a lifetime of coercion.
children are raised to the roles they were assigned. sometimes this involves the deliberate imposition of a lot of restrictions and expectations about how the child will look and behave, sometimes fewer, sometimes almost none but that they will agree that they are what the adults said they were. even if it is only the last, the child will sooner or later feel the weight of much greater expectations, because they will become aware that wider society says girls should look girly and do girl things and boys should look boyish and do boy things. sometimes it becomes apparent that a child’s body is growing to not match the adults’ idea of what a male body or a female body is supposed to look like or do. if this happens, the adults might allow or force the child to switch roles, might ease or double down on their expectations, and might or might not give the child a choice in whether they biomedically intervene in the child’s physical development.
sometimes, a person grows to refuse the role they were assigned and adopt a new one. sometimes they only refuse the role they were assigned. sometimes they only adopt a new one. sometimes they only refuse the expectations and restrictions. sometimes they refuse being a boy-male-man or girl-female-woman. sometimes they first do this as a child, sometimes as an adolescent, sometimes as an adult. sometimes they conform to the expectations and restrictions for the role they adopt on purpose, other times less so, other times not at all. sometimes they seek to change their body. rejecting one’s assigned role is an opportunity to escape the pain of the old coercion and find new joys in new, chosen ways of being.
to adopt a new role is simultaneously to adopt that role and to adopt the social position of a role-adopter and the social position of one-who-has-moved-from-that-role-to-this-role. these social positions come with expectations and restrictions in addition to the ones associated with the role adopted. having rejected the assigned role, more possibilities are available to a person. there is a great deal of free choice available for those who are willing to make it. sometimes there are special roles that are never assigned at birth and can only be taken on by someone conscious enough to choose.
gender assignment at birth isn’t an identity, it’s an act of coercion. trans womanhood isn’t a feeling, it’s a particular confluence of adoption and abandonment in a social system premised on gender assignment.
the prospect of discourse fights over “AFAB trans girls” and etc. is unpleasant because they’ll suck super bad and exhaust tons of people for nothing, but more present and disturbing is this even being an issue. understanding the nature of gender assignment is such a keystone in trans theory that i genuinely do not know what models of transness people are functioning on without it.
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Rating Scum Villian characters based on how milfy they are:
Shen (Yuan) Qingqiu: an easy 10/10. You can’t tell your disciplesonwife that you wouldn’t abort him without becoming a milf.
Luo Binghe: and on the opposite end of the spectrum, 0/10! He’s just a little baby. He is 1,000 years younger than shizun and he likes it that way! He’s a wife, but an 18 y/o, husband’s-third-remarriage wife— he’s the same age as his husbands kids from the first wife. no milf vibes to be seen.
Liu Qingge: 1/10. Deep down he might have some parental traits, but as-is he is somewhere between weird (autistic) uncle and half-feral farm cat.
Liu Mingyan: 5/10. She’s still in her larva state of milfdom but someday she will be an excellent Mommy.
Ning Yingying: 3/10. Right now she’s baby and she likes it that way, but she has the bite of authority to her, and maybe in the far flung further she’ll spec into the Dommy Mommy skill tree.
Sha Hualing: 0/10. She’s baby, she’s a brat, she’s going to bite you and have a temper tantrum.
Shang Qinghua: 2/10. I have to give him a few points for being Binghe’s daddy, but we all know he’s a deadbeat dad who ran off with his new wife and left his kids alone with their step mom. The closest he gets to being nurturing is homoerotically saving his sexy OC, which is a Whole Different Thing.
Mobei-Jun: 5/10 for them tiddies.
Yue Qingyuan: 10/10. No I will not be explaining.
Shen Jiu: 9/10 because he’s abusive as only a mother can be 💖
Luo Bingge: -10/10. This man canonically has a fuck ton of kids and I don’t believe he knows any of their names. He is simply too Babygirl to parent 😔. SY come pick him up.
Qi Qingqi: 8/10 step on me mommy
Mu Qingfan: 6/10 I believe he can to unspeakable things to you while shushing you with a gentle smile
Tianlang-Jun: 7/10 for breedability, tits, and nephew raising, small point deduction for fumbling his actual son.
Su Xiyan: 0/10. She’s a Daddy, there’s a difference.
Zhuzhi-lang: -3/10 he is so tiny so small he is just a little guy just a snek
Madam Meiyin: 9/10 I fully believe all those succubi are her daughter-wives who she raises and teaches to hunt and comforts them when their prey gets away—
Six Balls: 6/6 six balls.
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