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#also hi WHAT DO YOU MEAN ATLANTIS IS REAL AND CANON IN DR WHO
limelocked · 5 months
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yall will complain about the doctor being flown up by mechanical angels on christmas as if that was a jesus allegory i would understand before hearing hbomberguy talk about it
meanwhile the master is out here in 71 summoning satan
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smokeybrand · 4 years
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Venomous Visibility
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As a creator, I always find the subject of representation kind of dubious. With the f*cked up Last of Us II leaks, the continuous misandrist poison leaking into the Star Wars canon from that Kennedy-led Lucasfilm, and the incredibly amazing portrayal of Jill Valentine in the Remake, this sh*t has been on my mind lately. Like, how do you write strong, female, protagonist without falling into that Mary Sue trap? How do you code black without being offensive? How do you write gay without resorting to stereotypes? I don't know how to distinguish a trans or deaf or autistic or native person through text without outright stating these things. Where's the nuance in portraying someone queer without it coming across as pandering? I don’t know if it’s because of my limited experience as a straight black dude who kind of thinks the current trend of eighty-eight genders and personal identifications is kind of ridiculous but i find the attempts studios make to cater to these groups to be adequate as f*ck. Like, Sarah Connor and Ellen Ripley kind of defined feminine bad-ass and they both did it way back in the 80s. Why is there this irreverent need to portray this misandrist energy in modern cinema? Birds of Prey was a fun time but it was way heavy-handed on that “Girl boss” energy and it didn’t have to e. Harley Quinn is already a boss and the Birds kick ass in their own right. Why does that have to be the focus of your narrative instead of actual character development and plot? Especially when you have that Ellen Ripley template? It’s weird to say but it feels like certain groups want those aspects to define the entirety of a character instead of it just being a part of them. I think that mindset is both toxic and does a disservice to the given narrative, unless the narrative, itself, is defined by those aspects.
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I'm of the mind that, if you wrote dope characters, that should he enough. Take, for examples, Disney’s newest attempt to represent a queer character in Onward. I’ve never seen the movie, i have severe daddy issues so this hilariously outside of my wheelhouse, but i hear that one of the characters makes a passing reference to their same sex spouse. How is that not good enough? Isn’t that how it is in real life? I don’t see gays running around, shouting about their homo love from the balconies and rooftops. Unless it’s Pride. To add that little tidbit in the middle of a Pixar film, aimed at the notoriously conservative middle America, and not have them trying to burn down city hall is kind of amazing and, in my opinion, very tastefully done. At least it’s better executed than the way Beauty and the Beast did with the LeFou reveal. Like, holy sh*t. Talk about blue-balls. This fervent obsession with representation for representation sake or to push an agenda is absolutely repugnant. You think the character of Rey Skywalker would be enough of a lesson on that poisonous nonsense for everyone, not just Disney. Be it female lead, bisexual heroine, gay protagonist, whatever; If you're character is strong enough to be more than whatever social label cats want to code them with, then the representation is inconsequential. Don’t force something that doesn’t need to be forced.
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I’ve seen representation executed beautifully. Euphoria is one of the best shows i’ve seen on television and it deals with a ton of sh*t that most SJWs want to fight about. Zendaya is excellent in this show and so is her trans partner, Hunter Schafer. The way that show is written, you can tell that there is an understanding about that culture, a personal connection to their world. That level of representation is outstanding and i commend the creators for giving us such a rich vision for those characters. That said, the strength of Euphoria is in the characters. Rue makes that show. It’s about her journey and everything after that, is a part of who she is as a character, not the defining aspect of it. That subtlety is how you represent an uniquely ignored demographic. That’s how you handle representation in media for adults. For kids, i think this is a little much. Not many nine-year-olds out there are recovering drug addicts.
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I think the best piece of media i’ve ever seen in terms of representation actually came out of Disney years ago and gets criminally slept on to this day. Atlantis: The Lost Empire i easily the most diverse, accessible, and palatable piece of “woke” media, Disney has ever made, and it was never created to be so. Atlantis is a story with a female co-lead of color, who has her own agency, doesn’t really fall into the trap of being “damseled” and ends up being a Queen by the rend of this story. The male co-lead is an anxious, neurotic, nerd with a distinct lack of brawn, who beguiles the antagonists with his intellect. The supporting cast is a mixture of people of color, both of which are dope as sh*t, and various nationalities. I’ve spoken at length about my love for Kidagakash Nedakh, she’d be my favorite Disney Princess if she wasn’t a motherf*cking Queen, but i’d be lying if i didn’t admit Audrey had a near equal place in my heart for her sheer dopenesss. Doc is cool, too. Seriously, how is there no Atlantis world in Kingdom Hearts yet? F*cking Disney, man... For the record, my actual favorite Princess is Rapunzel with Jasmine coming in a close second.
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Personally, when I create a character, I describe the way I imagine how they physically appear and let the reader assign whatever else afterwords. If I say a character is female with caramel color skin and lavender hair, it's up to the reader to define the minute details in their mind's eye. Is the Lavender a natural hair color? Is she black? Maybe Hispanic? Could she be native or Indian or something completely different? A lot of people have caramel color skin. Hell, she might just have a tan, I don't know because the way I see the character, is different than whoever reads it. I think that's one of the joys unique to literature, that ability to essentially "customize" a narrative to taste, which only amplifies my inability to reconcile this trend of "representation." A lot of people in the fandom attribute Ahsoka Tano as an LGBTQ character and i think that’s fine. It’s never implicitly stated but i don’t think it really has to be. Ahsoka is a bad ass and she displays all of that effortlessly. If you ant to ascribe a queer connotation to her, fine, but that’s not the part of the character that matters to the overall narrative. It shouldn’t be the one aspect which is harped upon officially. I actually really, really, love Ahsoka so i have a dog in this fight. Not so much about the gay coding, that’s a thing that doesn’t really matter to me, more the fact that she needs deserves more shine in the franchise. Thank you Mando II. Also, Dr. Aphra. I hope they actually give her a show. She’s f*cking awesome and, i think, a legit LGBTQ character. I could be wrong about that though.
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If a character can be whatever you want them to be, why does it have to be implicitly stated? How is all of this forced representation and social agenda pushing not disingenuous at that point? How is it not more a hindrance than a strength? Why is it acceptable to have your token marginalized appearance, if it’s forced and detracts from the overall story trying to be told? Is it really okay to just accept such pedestrian pandering for the sake of pandering? Like, i’m not gay. How am i supposed to write a gay character without being an ass about it? The only way i know how is to be direct with it. Direct but subtle about everything. “Strong Female Character” should not be the one aspect of your character driving their development. You don’t need to create a Mary Sue in order to have a compelling female lead. Tifa Lockhart and Norah Price prove that. Your protagonist doesn’t need to be “the big gay” in order to be a bad ass. Ian Ghallagher and Willow Rosenberg prove that. Also, they’re both gingers so, you know, double the suffrage points i guess? You don’t have to write a potato who can do physics in their head, to represent an autistic person. Sherlock Holmes and  Amelie Poulain prove that. I would definitely do what Disney did with Onward in order to represent a character of that type of minority because, to me, as a minority, i don’t believe any singular aspect determine the whole of a character. Race, gender, orientation, religion, and other social identifiers; All of those are just qualifiers to the core of the character you’re creating. They are parts, never a whole. These things are just additions to embellish and enrich, not the definition of who they are, as much as everyone wants it to be. I mean, at the end of the day, how lame is your character if all they are is gay or stronk female? How much of a boner is our story going to be with a protagonist as deep as a puddle because you feel some kind of way about visibility?
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standfortheangels · 5 years
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Instructions: Always repost with the rules, answer the 11 random questions left for you, and leave 11 more for the people you tag!
Tagged by: @illicreatxm
This got long so I’m going to stick it under a read more ^^
1. If you could write any canon character, which would it be and why?
Hm. I’m not sure. I have roleplayed a couple of canons before, but I find it harder to keep the muse for them. I could probably do Elsa okay, I could jump between her locked in the castle personality and her open, welcoming character post-film, which might help, but the inconsistencies in her Over-powered Powers annoy me, so I think I’d add a few limitations in there.
2. Favourite Disney movie?
Maybe Aladdin because Robin Williams is of course amazing and so perfect in that role~ Ohh but there’s also Atlantis.. And Dumbo! Aw no... Let’s just call this my top three before I get carried away >w>
3. Least favourite MCU character?
I haven't seen the more recent ones, so, I can't take into account characters like Thanos or Dr. Strange or, whoever else they've been bringing in. So out of what I've seen, I'd have to go with Bruce Banner/The Hulk.
It seemed in the earlier films that they didn't give much attention to Banner. They were all over using the Hulk to make bits interesting, but Bruce was boiled down to "quiet smart guy who CaN TuRN inTo THE HULK" so, yeah.
And the hulk himself later did like a 180° change for me. In his stand-alone film I think Hulk says like 3 words, maximum. Then rarely talks in his appearances in the other avengers brand films. Cool. We had "Puny God" and that was a-okay. One short, memorable, funny quote seems perfect.
But then what was all that when Whedon got his hands on it? (I mean don't get me started on that, I am really reigning myself back here but) They start off needing ways to calm Hulk down enough to get him back inside and give control back to Bruce, fair enough. But then like... He winds up not letting go of Bruce's body even though he isn't enraged anyway? And suddenly he's emotional enough and smart enough to take- what was it a plane? And seperate himself off from everyone and look all solemnly at Natasha before he does it or something?
Obviously my memory of it isn't great, honestly I stopped paying attention after Natasha's "I'm a monster- not because I was raised in a heartless environment full of violence and raised to literally kill people, that bit's whatever- but because they took away my fertility and now I can't have babies." speech. And that's the last MCU film I watched. I didn't want anything to do with them after seeing what Joss Whedon did with the characters and the overarching plotline and... Everything. x') So I might have gotten some of the hulk stuff wrong.
(I did watch Deadpool though, that I enjoyed~)
4. If you had to create any new character, what occupation would they have?
Ooo good question.
I think something proactive, where they could seek other characters out, but.. I'd kinda like a bad guy~ Someone who lies so much for their job, they have a dual personality to work with. They can be your smiling friendly neighbour, wishing you well on your holiday, then turn around and grit his teeth because this poses a major problem for his mission, and he can't lose his target, so now he has to follow, but he can't do that as your happy neighbour, no, you know he isn't going on holiday, certainly not today, not on your flight, not to the same ski lodge you're going to. No, he has to make a new cover- maybe say his neice phoned him with a family emergency and he'll be leaving to go be with her a while. Then shed this identity, find out where his target is going, quickly pose as some other tourist who blends into the background and get to the lodge first, all the while planning out some plausible skiing accident he can set up.
Wow that got more detailed than I expected x'D I think I just reinvented hitman, whoops.
5. Favourite sport?
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[Image ID: Kiki from Kiki’s Delivery Service, laughing hysterically.]
My biggest concern when I'm on my feet is not falling over so, obviously sports aren't really my deal. x')
I used to swim a lot when I was a kid, I loved that, but, don't do it now.
And I'm not really into watching sports either tbh. Most of it seems over-hyped. Most football teams (real football, it is not soccer. The hint is in actual football, the ball, is hit, with your feet. Picking it up and running with it and then sometimes kicking it does not qualify as football, come on USA. Your thing is closer to Rugby than Football.)
Anyway most teams aren't much better or worse than any other if you actually watch objectively, which makes it look like they both suck because they're too well matched to score goals more than once in a blue moon.
Rugby I don't really understand the appeal of either. Scrums are weird and it wouldn't be entirely bizarre to see a guy walking away from the game with blood down his face and an ear in his hand. You'd almost expect him to stick the ear on ice and be back in a few minutes with his bandages on.
Really the only sports than interest me are the gymnastic types. Ice skating is good for a while but it can start getting dull if you don't have people willing to break the mould a bit. (Which is why I absolutely love the free skate bit. Where they aren't being scored and they just do whatever the hell they want, omg I live for that)
Floor routines are awesome, the pommel horse and rings are usually a little samey for me but the one with those two bars at different heights, that's fun to watch~ there's a little more variety there.
(And I don't wanna hear anyone in the replies saying these aren't sports, every example there including figure skating is a separate event in the Olympics, so. There.)
6. What’s your dream car?
I don’t really have one. At this point in my life I don’t actually have the option to learn to drive so I haven’t really thought about it. My only criteria is, it has to have a nice face. x)
Since I was tiny I have always seen cars as faces. The headlights would be eyes, and usually the number plate would be the mouth, but some cars have other stuff like a grill that might be the mouth instead. So like...
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This would be a grumpy car with a pig-like nose and frown.. Actually those look like jowels either side of the mouth part. It looks kind of like a bulldog. X’)
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And this would be a happy car. That black part around the number plate it wide and smile-shaped, and the headlights- rounded on top and straighter on the bottom, like the little creases we get when we scrunch up our eyes laughing~
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This car looks like someone just said something really stupid to it, and it is not impressed, and lets the silence hang not knowing what to say.
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Happy car
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Terminator car
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Happy car but in a mean way.. Like it’s on its way to cause mayhem or poking fun at someone. You get the general idea -w-
7. A movie that you think should have a sequel?
Hmm... this is a toughie.
8. A movie sequel that you think should be deleted from existence?
I don’t remember which number it was or even the title, but the Shrek sequel where Shrek like, hates having kids so much he makes a deal to change time? And Fiona winds up as like a vicious warrior leader because no-one ever saved her from the tower, and rumplestiltskin is in it? What even was that...
9. Design your dream outfit using this game ?
I wouldn’t say this really is my dream outfit, but from the options on offer~
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(also discounting the enormous hair bun >w>;)
10. Favourite fairytale?
I’m not sure if this actually counts as a fairytale, but I love the story of the jolly roger. That classic skull and crossbones flag has a story behind it that a lot of people don’t know.
In a nutshell, a man (i guess a pirate) develops an intense crush on a young woman, who is about to get married. But just before her wedding, she dies. She is buried, but the man doesn’t take death for an answer. He digs her up and has sex with her body. When he’s done, a disembodied voice speaks to him, telling him that he has basically impregnated this corpse, and to come back in nine months.
For some reason, he does. He digs up the woman again. And sat below her pelvis is a small skull and two bones. The disembodied voice tells him to take these bones with him on his ventures, and they will bring him luck.
It’s bizarre, and kinda gross, and.. I dunno if being rewarded for sexually desicrating a corpse is the best moral? x’) But I was amazed when I heard this story, because I’d had no idea there was this whole tale behind the flag~ and I still love that it exists~
11. Create an avatar of your favourite muse using this creator? ?
First, it’s so cruel to ask me to pick my favourite child how dare you >w> haha
I went with Chester though because he’s the one I’m usually most connected to.
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I can’t think of anyone I want to tag right now (at least not anyone who hasn’t probably done this already), but I’ll put the new 11 questions for anyone who does feel like doing this~ :) __
1. What’s one thread/plot you really want to do that you haven’t had chance to yet?
2. What is the reason for, or meaning behind, your blog icon?
3. Do you have any pets? Tell us a bit about them!
4. What is one thing you would never want to change about your appearance?
5. There is an ultra secret spy group, and you’ve just uncovered their existence. Now they say that you must either work for them, or they’ll find a permanent way to keep you quiet. What kind of work would you offer to do for them?
6. If you met your muse in real life, how do you think the two of you would get along? (multi-muse blogs, pick one of your muses at random.)
7. You have been given a huge budget to remake one film in your own vision. You can change anything, add anything, choose the cast, you have no limits. What would you do?
8. What is one skill you wish you could automatically master?
9. A genie offers you a deal. An unlimited lifelong supply of one food of your choice... But, you have to sacrifice your ability to chew. Does any food still tempt you?
10. What do you think is the funniest animal?
11. Share one memory you have that makes you happy to think about~
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bigskydreaming · 5 years
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Let’s talk about three of my favorite things that don’t get talked about enough:
Kaldur!
Atlantis!
And magic! (Okay fine people talk about this plenty but *I* never talk about it enough, so let’s)
So we know that Kaldur studied at the Conservatory of Sorcery in Atlantis, right? Along with Tula and Garth, under the tutelage of Queen Mera and others. But what was that LIKE? What is Atlantean sorcery, even? It never really gets delved into. I mean you could say that about most magic in the DCU but point is, if DC’s not gonna make up any rules or give it any thought, let’s!
So there’s a few things we know about Atlantean sorcery: 
We see a lot of water-shaping, with Kaldur and Queen Mera and Tula and Garth all shaping water into constructs they can wield in various ways. Kaldur almost always shapes water into weapons of various forms, and he has his water-bearers, which are pieces of tech or magical artifacts that let him create water out of nothing no matter where he is, with Kaldur then shaping that water into weaponry. Queen Mera’s constructs however tend to be totally different - she shapes constructs that are in the shape of sea animals, like manta ray shields and an octopus that grabs multiple enemies in its tentacles. We’ve only ever seen her use her magic underwater, so no idea if she would need something like Kaldur’s water-bearers to use her magic in a desert or if she could generate water herself. Unlike Kaldur’s weapons, Queen Mera’s constructs tend to be bright and colorful with their own hues. (I honestly wouldn’t have known they were water constructs if they hadn’t been called that specifically. At first I thought she was conjuring like...magical spirits). 
Nominally, this magical control of water extends to ice as well, but we hardly ever see that used by Atlantean characters, just talked about.
Then there’s the ability Kaldur, Queen Mera, Garth and Lagoon Boy all demonstrate to generate electricity and shock their opponents. However, this always seems linked to the eel tattoos they each have, rather than something they spontaneously do themselves. The only exception to this seems to be Garth, who generates a kind of ball lightning from his hands one time, even though he doesn’t appear to have any tattoos. Could be a difference in his magic, or could be his tattoos just aren’t visible.
Garth also displays either a different form of magic or a more specialized technique, when he does his “I summon the power of the Tempest!” chant, which aside from being pretentious - calm down Garth, we get it, your meat is huge - makes his eyes glow, he levitates whether this looks like floating up higher when underwater or hovering when on land, and he sucks water in from all around him in swirling spirals and then shoots forth a kind of waterspout type beam attack, like a weaponized whirlpool. When he’s on land, there’s a whirlwind type element to this magic too.
There are certain artifacts that seem to have their own properties, like the king’s Trident or Kaldur’s water-bearers, and whether these are all strictly magical, a combination of magic and Atlantean teach, or some one and some the other, its never delved into.
And then there’s Atlantean physiology, which is said to be largely the result of sorcery, though there’s never much specified about how the Atlanteans with altered physiologies (beyond just having gills) pass these traits down to future generations. These changes are obviously on a genetic level since characteristics are passed down in families as genetic traits, but is there a magical component as well, like do Atlanteans have mystical DNA as well as physical DNA, and thus you get Atlanteans with extremely different shapes and appearances in the same family, even where it’s specified they’re biological relatives, not family by adoption - when you have an Atlantean with shark-like traits and one with traits like a puffer fish like Lagoon Boy, and they have a kid, is which parent the child takes after a matter of shark-features being a more dominant trait than puffer fish? Or is there a magical component to which parent their child takes after? Or does the child ever manifest traits that have never appeared before in their family tree, like a magical mutation, except its not precisely a mutation because we’re not talking some totally random expression of never before seen traits, we’re talking about having characteristics of some specific sea creature that already exists and so its not some brand new mutation, just new to that family? Or is a combination of all those things, at different times?
Okay so obviously, the answer to all these questions in terms of DC’s POV is dunno, don’t care, and equally obviously its not like there’s such a thing in discrepancies in any of the Atlantean sorcery we’ve seen, because its never been discussed enough or had any kind of rules for it pinned down well enough for any of these things to actually contradict established ‘rules’ for their magic.
BUT! I care, and like, why not play with what Atlantean sorcery could look like if fleshed out more, because like, I’m gonna, so here we go!
Personally, I think there’s room for takes on magic from both sides of the spectrum. I can and do enjoy magic systems or fantasy in which the magic is deliberately hand-wavey, treated as being inherently unknowable and hard to pin down, like its REAL and its THERE but even its practitioners are hard pressed to describe or explain why or how it works, or even be sure it’ll always reliably do what they intend for it to do. Magic as the ultimate unknown - mere mortals can’t hope to understand it, just understand that it has vast potential power that probably shouldn’t be messed around with by people who by their own admission have no clue what the fuck they’re really doing, but mortals gotta mortal, so they’re like “yeah I’m gonna do magic though, hope I don’t die! Or end the world!” See, that’s fun sometimes!
But at the same time, I also really enjoy magic on the opposite end of the spectrum, that’s treated almost as a kind of science, just one that plays by an entirely different set of rules than physics. Magic that’s been extensively studied by its practitioners in hopes of understanding it, has established rules and laws where they’ve determined okay hey, we don’t know much, but we DEFINITELY know this does this because this! Except for all the times it doesn’t, DAMMIT, MAGIC. But again, see? Fun for all ages.
Anyway, so between that, and the fact that we know that ‘surface magic’ in the DCU comes in lots of different shapes and sizes, with Zatanna, Dr. Fate, Constantine, Jason Blood, etc, all using it in wildly different ways that seem to have almost no commonality - I’m thinking, what if Atlantean sorcery is no different. There’s no ONE kind, Atlantean sorcery is just a catch-all for the various types of magic practiced by Atlantean magic-users that are SPECIFIC to the sea and not things you’d find practiced on the surface. Just like for whatever reason, none of the various kinds of magic practiced by surface-dwelling magic users seem to be utilized in Atlantis, despite the fact that magic as a whole is clearly far more accepted and commonplace in Atlantean society than in surface societies. I mean, they have a school for it, that their queen is one of the teachers at.
So what could different types of Atlantean sorcery look like, that are distinct from other magic in that they’re tied to or stem from the sea or being ocean dwellers specifically, and that could result in the various things we’ve seen? And obviously there’s no canon answer and I’m not basing this on anything in reality or even real world cultures  other than some general Greek mythology connections like DC already plays with, this is literally just me spitballing because its fun. I like imagining what the puzzle pieces of a world like the DCU looks like when its clear the Canon Overseers don’t give a fuuuuuuuck. 
So let’s take Kaldur to start with. His magic tends to go hand-in-hand with his water-bearers, mostly because he’s usually on land, but what if that’s not the reason? What if his magic isn’t his weapon constructs, but the water-bearers themselves? Like....say his form of magic that he went to the Conservatory of Sorcery to study or found he has an aptitude for, is....call it magecrafting, or a form of enchantment. The type of magic he practices could be like, instead of actively manipulating elemental or mystical forces in the moment like Queen Mera or Garth, he binds those same forces into objects or artifacts.
This kind of magic makes sense to be present in Atlantean society when you consider their connection to not the Greek or Roman gods as a whole, but specifically Poseidon/Neptune and the other sea-related gods and monsters. DC tends to go back and forth and be vague about the specifics of when Atlantis sank under the ocean and why, and Atlanteans don’t seem to worship Poseidon or the other gods the way the Amazons do, but there’s obviously a connection. One of their cities outside of Atlantis is called Poseidonis, they say Neptune’s Beard a lot, and their monarchy is linked to a magical trident that’s pretty obviously linked to or in imitation of Poseidon’s.
And in Greek mythology, Poseidon’s trident, like Zeus’ thunderbolts and Hades’ helmet of invisibility, were magical artifacts constructed by the Cyclopses. Who predated the Greek gods but also, there were later ones who were children of Poseidon as well, and either way, they also tended to be linked to the sea. In some myths, they were said to dwell under the sea themselves, or in underwater caves. Point being - what if in the DCU, after Atlantis sank, early Atlantean sea-dwellers were helped by the Cyclopses, and even learned magic from them - specifically, the magic of creating mystical artifacts, binding magical forces to objects or weapons they create?
So, this could actually be Kaldur’s magical specialty, with his water-bearers enchanted not just to create water when he doesn’t have any around, but to allow him to shape it into weapon constructs the way other Atlantean sorcerers shape water via different means. I like this for Kaldur because I think it fits his personality and mindset in a lot of ways. He’s very deliberate and methodical in his actions and plans. He doesn’t act impulsively or spontaneously, he sets out with a specific goal in mind and would rather take his time getting there and making sure he doesn’t miss any steps or overlook anything, than get there quickly but with less reliability.
Kaldur would rather go for the sure result, the thing he can count on, than gamble on a longer odd and hope for the best. It’s why he and Dick tend to work so well together, they balance each other, complement each other’s very different approaches. Dick works intuitively, in leaps and bounds and bursts, but he’s only able to make the most of that when he has a character like Kaldur at his back, covering his tracks with a slower, more methodical approach that allows him to make up for when Dick’s risks don’t pay off.
So by the same token, I think that if given a choice, or if an Atlantean’s magical specialty were at all dependent on personality or mindset - Kaldur would be much more suited to or much more prefer a type of magic that maybe took a lot of time, a lot of prep work, but he knew how it would work, he knew how to make the most of his craft, his studies, turn his hard work into a result he could count on. One of the magic types with rules and theories that he could take into account and plan accordingly, building enchantments into objects he makes with his own hands, weaving the magic into their very creation, so they’re not just ‘spelled’ but they’re as much magic as they are the work of his hands. It’s not something he can do on the fly, they’re projects, each specific magical effect he’s aiming for is its own work that takes days, weeks or even months to complete, with him having to work on them in his spare time when not preoccupied with his other responsibilities. But unlike the magic of other sorcerers, which is quick and flashy but occasionally unreliable and sometimes prone to backfiring - Kaldur can trust his magic and the works he makes with it, he knows his creations will never fail him, that he can always count on them to reliably produce the effect he wants, after all, he made them himself.
Obviously this isn’t based in canon, so the pendant charm Artemis wore to appear as Tigress when undercover in S2, like the one Forager wears now in S3, these were both made by Zatanna. But by explaining Kaldur’s sorcery as the kind of craft-based enchantment I just described, those charms could actually make more sense as Kaldur’s work. Like don’t get me wrong, I LOVE Zatanna, she’s one of my fave characters, but that was always random. Zee’s an incredibly powerful magician, but also an incredibly specific magician. Her magic DOES play by certain rules, and while it can do just about anything with the right spell, her magic is born of the moment, manipulating magical forces with spoken words, gestures and thoughts for immediate results. With the exception of those charms, she’s never before or since or in other respects used her magic to create lasting enchantments tied to specific objects, to my knowledge - its not that that’s ‘beyond’ her or anything, so much as it seems very apples and oranges to literally everything else she’s ever done, magically speaking.  She has her specialties, and that just isn’t one of them. They basically just had her do it on the show because they couldn’t really think of anyone else to say Dick would go to for that, but that problem’s easily fixed if like....you let Kaldur do magic. More than like, once a season. LOL. But yeah, enchantment or craft-based magic could explain Kaldur’s feats, match his personality well, and like...give him a fucking hobby lol. I like the idea of Kaldur relaxing in his rare downtime by diving into a passion project, a longterm enchantment he’s been working on, trying to pair some obscure and particularly challenging magical theorem with something he’s making, in a way that’s never been done before.
Then we have Garth and his lack of tattoos, more direct manipulation of elemental forces, and his power of the Tempest thing. Well, what if his magic is on the opposite end of the spectrum from Kaldur’s, the flashier, quicker, but less reliable type? When it works, hell yeah, but when it backfires, whoops. 
Lots of magic is based around the idea of summoning spirits or elementals or working with them, and what if the ocean is filled with as many different types of spirits and elementals and demons as anywhere on the surface? With Atlantean sorcerers having knowledge of and access to/bargains with scores of beings and entities unknown to even the most powerful and accomplished surface-dwelling magicians, just like Atlanteans wouldn’t know the first thing about entities rooted in the surface and its cultures?
Garth’s form of magic could be calling upon the power of such entities and elementals, making bargains or pacts with them that let him borrow or channel their powers directly - which would be great for WHEN they’re in the mood to let him do so or to cooperate. But leave him fucked if they’re like nah its depression hour, nobody in the spirit world is climbing out of bed to help some Atlantean douche squabble over whatever it is mortals care about.
Sorcerers of this type would still need or want some kind of guarantee they could count on, as a last resort, if none of their usual spirit or elemental allies were coming through. So say the bigger entities, the spirits higher up on the elemental or mystical food chain, the Big Guns, they’re not the kinds of beings you just phone up on a whim or like ten minutes before you need to kick some ass. Summoning them requires prep work too, rituals, symbols, protective wards, etc...but by virtue of it happening less frequently, when they do get the call from some Atlantean, these bigger spirit-fish are usually intrigued enough to want to hear what they have to say. Which means they’re usually open to making some kind of hard bargain, negotiating firm deals they’re bound to honor, tit for tat, quid pro quo. In exchange for...whatever it is spirits want, whether its doing something in the mortal realm they can’t do themselves, or letting them share their human emotions through some kind of bond, or whatever, sometimes they can be persuaded to make some kind of deal with the sorcerer, to always show up or open up a conduit to their power when needed....so long as the equivalent exchange is then honored each time in return.
So when Garth says he calls upon the power of the Tempest, maybe the Tempest isn’t some thing or force, maybe its the name of some being, some higher elemental he’s got an agreement with. He can channel the Tempest’s power directly as a last resort, and this entity gets something out of it too. With that being enough of an ask that Garth never LEADS with this attack, he saves it for when he’s got no other option to win a battle, but its worth it as long as he knows he can count on it when he needs to.
And then the eel tattoos so many of the Atlantean characters seem to have, that they generate electricity from, they could actually be a combination of these two magic types. Like say there are certain Atlantean sorcerers who as their specialty, negotiate bargains with spirits and elementals....and then ink those agreements onto sorcerers as tattoos. So the reason Lagoon Boy, Kaldur, Queen Mera, all have the same electric eel tattoos their electricity seems to come from is because its never THEIR magic personally, its not born of their specific specialties, but the work of colleagues or peers, to kinda fill out their repertoires. They haven’t studied the arts of summoning elementals themselves, but students at the Conservatory who have studied that, but who aren’t warriors or battle-mages themselves, when asked sometimes facilitate these kinda bargains between other sorcerers and lower level elementals who won’t overwhelm or fuck over someone not familiar with them. So these generic electricity based attacks various Atlanteans seem to have thanks to their tattoos but never seem to use in any other way, are really just the result of Atlantean sorcerers all sharing their specialties to various extents.
Had some more ideas about sea-specific magics, like maybe all the Atlanteans with sea-animal characteristics are the work of the transformative magic of sorcerers called...I dunno, tideworkers or something like that. With their magic being linked to the tides, and through them, the moon, which of course is the central focus of most symbolic magic, specifically magic rooted in the idea of change, transformation, various phases or states. 
So you could have a type of Atlantean sorcery that is linked to the cycles of the moon, and ebbs and flows like the tide based on how close the moon’s orbit is currently. And when their magic is at its peak, high tide, its this highly potent transformation magic that lets them change their shapes or the shape of others, and make them enduring, lasting changes all the way down to their DNA - maybe they can similarly transform coral, are the ones responsible for all the otherworldly coral architecture that seems to make up part of Atlantis. But the flip side of their magic, the drawback to this type the way magical craftsmanship takes a lot of time and effort and the way spirit-summoning isn’t always reliable if the entity being called doesn’t want to pick up the phone or asks for too high a price.....is while its extremely powerful and easy to use when the tide is in their favor, when the moon’s far away, the source of their change-based magic out of reach and nothing they can do about it but way until its orbit brings it back into range, at ‘low tide’ they’re at best capable of minor parlor tricks.
And then I had a thought about how ley lines are sometimes depicted as being like, veins of magical energy or even life force, like the life blood of the planet that crisscrosses the globe in this network of magical currents only magic-users know about....and then that made me think of ocean currents, and think hmm like what if ley lines are hard to find or mostly dried up on the surface because of being tapped so much by sorcerers thousands of years ago or just there not being as many of them - because after all, the ocean is 70% of the globe, so if ley lines were a thing, logically they WOULD be easier to find in oceans than on land, at least for people who lived under the sea and could easily travel it. And so maybe whatever magic ley lines are linked to, like some manipulation of life force or elemental forces, it hardly ever gets used on land in the DCU because barely anybody studies that kind of magic since there’s no point with how hard it is to find an active ley line. 
I THINK, I could be wrong, but I vaguely remember a couple of stories that have linked Ra’s al Ghul’s Lazarus Pits to ley lines, and said they were the result of certain ley lines or convergences of them, and that was why there are so few Lazarus Pits left, most of them dried up.
SO, if we go with that idea, maybe ley line/life force magic is a lot more commonplace among Atlanteans, because there’s a lot more currents within their reach, and they’re better at not using up what could be a reusable resource when used properly. With the flip side of this being location, like there may be more leyline currents under the sea but you still need to be near one to really tap that energy and use it to fuel your magic. Like could be a lot of the Atlantean cities are built near bigger currents or convergences of them in order to allow that....BUT this still means that even with that proximity, these sorcerers would have to be careful not to draw too much from them too often, (and maybe overload, like its possible to try and channel too much magic and just be overwhelmed or burned out or even transformed by it). But also, it’d be particular bad if a city potentially drained one faster than it could replenish, because if say a city was built near one specifically to take advantage of that magical energy, and thus relied on it to various extents, if that current did end up blocked or drained this would be a social and economic disaster for that city, among other things. 
ALSO, now that I think about it, if there were lots more ley lines under the sea, and Lazarus Pits are the result of some convergence of them, and most of the Pits on land are dried up....there would probably be a lot more active, usable Pits under the sea. Imagine if Ra’s found out about this from Ocean Master, and started trying to infiltrate Atlantis with the League of Shadows in order to find these fresh Pits and make use of them....how would he even go about that, what would that look like. Or what if Kaldur and other Atlanteans figured out the League had already been infiltrating their society for hundreds of years, with Ra’s having started recruiting Atlanteans directly a long time ago to use as spies and again, to access undersea Pits. With this possibly putting him in conflict with Atlantean sorcerers who already used the Pits for their own ends....like picture a secret cabal of Atlantean necromancers who were the opposite of the life mages or whatever who tapped the life energy magic of ley line currents, who instead perverted those mystical energies for death magic or who used the Pits as the central focus of their magic. And when Ra’s tries to take control of them, they come out of the shadows in the conflict that ensues.
Probably could do something with like, consciousness based magic that ties into the idea of the ocean as a place with significance for the dream plane or astral plane, like the symbolism of the seas as the source and origin of sentient life looping back into the idea of concentrations of sentient minds and dreams, like the unconscious collective thoughts of humanity appear in thought-based realms as being like an ocean, with certain Atlantean sorcerers specializing in like, divination or dream or thought based magics.
Idk. Anyway, that’s all the time I can spend on this now, gotta get to work but like. KALDUR. ATLANTIS. SORCERY. DC WHY DO YOU NOT USE YOUR TOYS RIGHT, YOU HAVE ALL THESE GREAT THINGS WHY DONT YOU USE THEM PLEASE, GIVE US ATLANTIS SORCERY SCHOOL AND MORE KALDUR-CENTRIC STUFF, IT COULD BE SO GREAT.
Like imagine your universe contains Atlantis and schools of sorcery and different kinds of underwater based magic and KALDUR, and you look at all this and you’re like, yawn, that seems boring, I guess we could do like, one episode a season about all that but really, what’s there to explore there.
WHY SO DUMB DC, INQUIRING MINDS WOULD LIKE TO KNOW.
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shipburner · 6 years
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Fallout: Atlantis
A Fallout game by somebody who has never played Fallout and is just now reading the wikis
So, I took @tyrantisterror‘s “Your Own Personal Fallout” post way, way too seriously for someone with no connection to the games.
Name and Location of The Wasteland: the Tidewater Expanse (the Chesapeake Bay plus several feet of sea level rise). Distinct from the Capital Wasteland due to the 30 miles and water barrier separating them.
Time Period: the more I try to learn about the Fallout timeline the more my head hurts
Primary Slice of Americana: Kitschy tourist traps, the way some states have urban and rural areas abutting each other so closely (the Tidewater Expanse transitions very quickly from settlement to farmland/waterways/waste), a soupcon of Moby Dick-esque whaling yarns
Central Thematic Conflict: Identity: who are you, in a world of chaos and change? What do you choose to center yourself around? Do you find solace in ideals? In aesthetics? In challenges? People have different answers to that question.
PC’s Title: The Reporter
PC’s Motive for Exploring the Wasteland: You're a newspaper with a staff of one, but by gum are you going to make your paper the best ever! You travel around the Tidewater Expanse looking for people's stories, interviewing them and possibly doing journalistically unethical things by involving yourself in their stories.
Bestiary
Recurring Creatures and Robots: ‘Cause it’s not Fallout without radroaches, Deathclaws, and ghouls
Humanoid:
Ghouls
Super Mutants: Some dipshits tried to keep FEV at the Aberdeen Proving Ground and made super mutants again, proving that we never learn from our fucking mistakes.
Synths
Mammalian:
Brahmins, which curiously have red-and-white or black-and-orange patches
Dogs
Radstags and yao guai, which likewise have the Maryland flag pattern
Reptilian:
Gulpers, which are human-sized, fast, brightly colored, and hide in the undergrowth/under logs and buildings. They're referred to as burners, since some of them can breathe fire.
Lakelurks/mirelurk kings, evolved diamondback terrapins. Referred to as landlurks, they can use tools, have language, and are treated as people in the Tidewater Expanse, often retrieving things from the drowned cities.
Pinkclaws, deathclaws whose shrimp-rich diet has made their keratinous structures bright pink. Their horns have fused into head-crests that vaguely resemble beehive hairdos. They are found exclusively as the battle mounts of the Hons.
Arthropod:
Bloatflies
Bloodbugs
Giant ants
Giant mantises
Mirelurks (referred to as baylurks), since they're canonically blue and horseshoe crabs.
Radroaches
Wanamingos, using @bogleech​'s flea-wanamingo idea.
Robots:
Eyebots
Mr. Handys/Gutsys/Nannys
Assaultrons, protectrons, sentrybots (found at the Aberdeen Proving Ground)
New Creatures and Robots:
Various kinds of giant fish (pumpkinseeds, eels, perch, killifish, and whatnot).
Bagels, shrieking flocks of seagulls which lower your Karma when you kill them as a "Rime of the Ancient Mariner" reference.
Bugbears, giant jumping spiders taken from the Bogleech Fallout bugs article, occupying the same "killer rabbit" role as wig-wigs in the Edge Chronicles.
Chessies, otter-like creatures that are actually Chesapeake Bay Retrievers mutated to live in a watery environment. They mob your boat, although sometimes it's out of affection.
Crabkens, colony organisms made of hundreds of thousands of blue crabs, which wrap tentacles made of crabs around boats and pull them to the bottom of the Bay.
Goblins, hairless raccoons that dig through ruins.
Hugbugs, giant, mutated lovebugs, the corpses of which can be made into goo bombs and the living of which will swarm you and cook you to death like Japanese honeybees.
Iron crabs, aquatic spy robots that look like crabs.
Loxo zombies, humans infected with a mutated version of Loxothylacus panopaei, with larva-bearing barnacles on their guts. Loxo zombies are obsessed with the propagation of their larvae, but often retain their original personalities.
Misties, island-dwelling wild horses with the ability to turn invisible.
Pentecost lice, a mutated version of Cymothoa exigua found in various fish and in some humans. They have human-sounding voices, and some claim they are oracular.
Snakeheads, humanoid snakehead fish who wear human masks and try, buffoonishly, to infiltrate our society.
Snallygosters, vaguely birdlike/dragonlike creatures with one eye, metal beaks, and a fringe of tentacles surrounding their beaks.
  Factions
Faction 1: The Watermen (The Well-Intentioned But Flawed One)
Leader: Captain Cate Claw, a salty-mouthed woman who runs a fishing boat and uses a mirelurk claw as a hook
Goal: To care for the Tidewater Expanse and survive off its bounty
Distinctive Visual and Behavioral Theme: The Watermen all wear stereotypical yellow hats and raincoats, often with some sea-beast trophy. While they make an effort to care for the Tidewater Expanse, there are many who backslide into overfishing.
Faction 2: The Proven (The Obviously Evil (But Partially Justified?) One)
Leader: Jack Utsumi, a severe-looking and internally tortured scientist
Goal: To utilize the technology of Edgewood (see below) to bring order to the land and possibly restore it to its former glory. Utsumi doesn't want conflict, but many of his henchpeople do.
Distinctive Visual and Behavioral Theme: The Proven are very clean-cut, and enjoy white garb and well-maintained equipment. They incorporate the Brotherhood of Steel's tech thing, but with a less shiny aesthetic than regular Fallout: their tech is black, boxy, and flat, with a somewhat ENIAC switchboard look. The Proven aren't xenophobic, but they do buy heavily into the myth of "make it on your own", ignoring that they're the ones who found all the fancy toys.
Faction 3: The Hons (The Amoral But Not Necessarily Evil One)
Leader: Attila the Hon, a powerful, motherly woman with a scarred face, stilted way of speaking, and flamboyant feathered overcoat
Goal: To make the world a safe space for arts and performance
Distinctive Visual and Behavioral Theme: Think Baltimore "Hon" culture meets old sword-and-sandal films. They employ press-on claw gauntlets, detachable beehive hairdos filled with angry bees, and floral-patterned lorica armor. As previously mentioned, they ride pinkclaws.
Faction 4: The Criers (Actually Interesting Fourth Choice)
Leader: Mr. Raven, a ghoul and former Edgar Allan Poe reenactor, who tries to use "Nevermore" at any opportunity he can get
Goal: To remember history that would otherwise be forgotten
Distinctive Visual and Behavioral Theme: The Criers dress like a mishmash of historical periods, having been cobbled together relics from historical reenactment societies. They research the history of the Tidewater Expanse, both before and after the Great War. Many of them stay permanently in character.
Companions
Male Unaffiliated Companion: Carl Cramer is the smiling-crab-logo-shirted proprietor of the Crab Mart, the convenience store in the Cape (see below). He can be convinced to come adventuring with you to give the Crab Mart a proper mail-order service. He has no fear, but also no sense of self-preservation, and his morality is heavily centered around whether or not people will be able to acquire snacks and household goods with ease and efficiency.
Female Unaffiliated Companion: Ori Paimana, a tall and friendly woman who runs the Cape Marina, and is perhaps overly eager to talk to you about spears, harpoons, and other implements of pointy death. She makes a mean clam chowder. She can be convinced to come adventuring with you to cover any perceived ineptitude with boats or fear of bay monsters.
Robot Companion: Joanna, a synth who wants to leave Kent (see below) behind and find her own way in the world.
Canine Companion: Dwayyo, a loner, a rambler, a rogue, a Captain Ahab with a twinkle in their eye and significantly better intentions than Ahab. Dwayyo is a humanoid dog-thing on the trail of Schnell Geist (see below); think the Kate Beaton "Nemesis" comics.
Third Nonhuman Companion: Dr. Dinky is a landlurk and a skilled science educator. He is also extremely small and frequently falls on his back. It is implied that he is centuries old and can remember his life before the Great War. (There is a real Dinky, a denizen of the education center at the Smithsonian Environmental Research Center in Edgewater, MD.)
Evil Companion: vehicle and weapons dealer Big Bill Hell isn't a bad person, necessarily. However, he is incredibly foul-mouthed, claims that he'll fuck the spouses of people he dislikes, and will cheat you out of every cent you've got. Has a horrifying "Challenge Pissing" attack.
Faction 1 Companion: Barnacle Billie, an ecologist working for the Watermen. She may or may not have deliberately become a loxo zombie in an ill-thought-out if effective attempt to transition.
Faction 2 Companion: Babs Eldridge, a computer programmer with the Proven. She has a mother and a sister to provide for, and wants them to be safe.
Faction 3 Companion: Sweet Sal, a beehive-sporting protectron who talks in a LARGE, HAMMY VOICE about GLORIOUS COMBAT. May harbor a crush on the Reporter.
Faction 4 Companion: Samuel Smythe, a minuteman with the Criers who fights with an oversized town crier's bell, and loves the idea of spreading news to the Tidewater Expanse.
Other NPCs:
Violetta Vaughn, one of the Criers in Naptown, who's trying to build airships to ease travel in the area.
Schnell Geist, a giant albino Snallygoster. Reputedly intelligent, Schnell Geist is the Moby Dick of the area.
Natty Boh, the flamboyant, one-eyed mayor of More, and Domino, his hulking assaultron bodyguard. Mayor Boh is head-over-heels in love with local desalination plant owner Ms. Utz, but is absolutely terrible at words, leaving Domino to play the Cyrano.
Locations:
Starting Town: the Cape (Cape Saint Claire, an Annapolis suburb). The Cape's primary conflict is a Hatfields-and-McCoys-esque conflict between two families whose initial conflict is implied to have been competing soccer moms.
Small Town 1: the Glen (Glen Burnie). Here you'll meet the Proven, accused (in one case rightly) of atrocities by some local Watermen. There's also a collection of Criers trying to focus on exploring the ruins of BWI.
Small Town 2: Kent (Kent Island). Kent is a Stepford Wives-esque community, with synths (some of whom don't know they're synths) turning out cheerful, idyllic trinkets for people using what remains of the island as a stop on the water routes.
The Big City: More (Baltimore). More is the bustling metropolis, and the trade hub and entertainment center of the Tidewater Expanse. It is the headquarters of the Hons, and where you meet Sweet Sal, as well as Big Bill Hell.
The Less Big City: Naptown (Annapolis). Naptown is abuzz with activity from the Criers, looking to recover historic items, and home to some very good crab places. You'll meet Barnacle Billie here.
The Sketchy City: Edgewood (Aberdeen Proving Ground). Edgewood is full of weapons dealers, mercenaries, and folk seeking to plunder the stores of the Aberdeen Proving Ground. You'll meet Babs Eldridge, and the rest of the Proven, here. The Proven look down upon the rabble of Edgewood.
Faction 1 Headquarters: The Academy, formerly the Naval Academy and now repurposed as the largely pacifist and scientific academy of the Watermen.
Faction 2 Headquarters: the Arsenal, a former army compound near Edgewood.
Faction 3 Headquarters: Hon Street, an enclave located within More, patrolled by pinkclaws and actually a nice, if very loud, place to live.
Faction 4 Headquarters: the Historic London Town and Gardens, remarkably well-preserved.
Scary Sidequest Dungeon: Druid Ridge. A drowned catacomb beneath the former cemetery. Something haunts it. Something powerful and monstrous. Something that you'd mistake for the statuary. Something artificial that came back to its namesake's old resting place…
Funny Sidequest Dungeon: The Maryland State House, final goal of a National Treasure-esque mission the Criers send you on. Its puzzles are … pretty dang goofy.
Tedious and Enormous Sidequest Dungeon: Crabcracker Cove. A giant mirelurk nest where you have to collect samples from every single mirelurk you kill. It takes a long-ass while to get them out.
Super Weird Sidequest Dungeon: Long Bridge. A covered bridge in the north that is far bigger, far darker, and takes far longer to cross than by rights it should. Contains the holographic ghosts and ghost people from Dead Money, way too many crying baby noises, and a Goatman.
The Obligatory Vault: Vault 18. Vault 18 was designed to protect the culinary knowledge of the world, and taught its denizens to treat recipes with ritual importance. Its denizens wear yellow metal armor and plague doctor masks filled with 18 sacred herbs and spices.
I fucking hate Old Bay seasoning.
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smokeybrandreviews · 4 years
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Venomous Visibility
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As a creator, I always find the subject of representation kind of dubious. With the f*cked up Last of Us II leaks, the continuous misandrist poison leaking into the Star Wars canon from that Kennedy-led Lucasfilm, and the incredibly amazing portrayal of Jill Valentine in the Remake, this sh*t has been on my mind lately. Like, how do you write strong, female, protagonist without falling into that Mary Sue trap? How do you code black without being offensive? How do you write gay without resorting to stereotypes? I don't know how to distinguish a trans or deaf or autistic or native person through text without outright stating these things. Where's the nuance in portraying someone queer without it coming across as pandering? I don’t know if it’s because of my limited experience as a straight black dude who kind of thinks the current trend of eighty-eight genders and personal identifications is kind of ridiculous but i find the attempts studios make to cater to these groups to be adequate as f*ck. Like, Sarah Connor and Ellen Ripley kind of defined feminine bad-ass and they both did it way back in the 80s. Why is there this irreverent need to portray this misandrist energy in modern cinema? Birds of Prey was a fun time but it was way heavy-handed on that “Girl boss” energy and it didn’t have to e. Harley Quinn is already a boss and the Birds kick ass in their own right. Why does that have to be the focus of your narrative instead of actual character development and plot? Especially when you have that Ellen Ripley template? It’s weird to say but it feels like certain groups want those aspects to define the entirety of a character instead of it just being a part of them. I think that mindset is both toxic and does a disservice to the given narrative, unless the narrative, itself, is defined by those aspects.
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I'm of the mind that, if you wrote dope characters, that should he enough. Take, for examples, Disney’s newest attempt to represent a queer character in Onward. I’ve never seen the movie, i have severe daddy issues so this hilariously outside of my wheelhouse, but i hear that one of the characters makes a passing reference to their same sex spouse. How is that not good enough? Isn’t that how it is in real life? I don’t see gays running around, shouting about their homo love from the balconies and rooftops. Unless it’s Pride. To add that little tidbit in the middle of a Pixar film, aimed at the notoriously conservative middle America, and not have them trying to burn down city hall is kind of amazing and, in my opinion, very tastefully done. At least it’s better executed than the way Beauty and the Beast did with the LeFou reveal. Like, holy sh*t. Talk about blue-balls. This fervent obsession with representation for representation sake or to push an agenda is absolutely repugnant. You think the character of Rey Skywalker would be enough of a lesson on that poisonous nonsense for everyone, not just Disney. Be it female lead, bisexual heroine, gay protagonist, whatever; If you're character is strong enough to be more than whatever social label cats want to code them with, then the representation is inconsequential. Don’t force something that doesn’t need to be forced.
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I’ve seen representation executed beautifully. Euphoria is one of the best shows i’ve seen on television and it deals with a ton of sh*t that most SJWs want to fight about. Zendaya is excellent in this show and so is her trans partner, Hunter Schafer. The way that show is written, you can tell that there is an understanding about that culture, a personal connection to their world. That level of representation is outstanding and i commend the creators for giving us such a rich vision for those characters. That said, the strength of Euphoria is in the characters. Rue makes that show. It’s about her journey and everything after that, is a part of who she is as a character, not the defining aspect of it. That subtlety is how you represent an uniquely ignored demographic. That’s how you handle representation in media for adults. For kids, i think this is a little much. Not many nine-year-olds out there are recovering drug addicts.
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I think the best piece of media i’ve ever seen in terms of representation actually came out of Disney years ago and gets criminally slept on to this day. Atlantis: The Lost Empire i easily the most diverse, accessible, and palatable piece of “woke” media, Disney has ever made, and it was never created to be so. Atlantis is a story with a female co-lead of color, who has her own agency, doesn’t really fall into the trap of being “damseled” and ends up being a Queen by the rend of this story. The male co-lead is an anxious, neurotic, nerd with a distinct lack of brawn, who beguiles the antagonists with his intellect. The supporting cast is a mixture of people of color, both of which are dope as sh*t, and various nationalities. I’ve spoken at length about my love for Kidagakash Nedakh, she’d be my favorite Disney Princess if she wasn’t a motherf*cking Queen, but i’d be lying if i didn’t admit Audrey had a near equal place in my heart for her sheer dopenesss. Doc is cool, too. Seriously, how is there no Atlantis world in Kingdom Hearts yet? F*cking Disney, man... For the record, my actual favorite Princess is Rapunzel with Jasmine coming in a close second.
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Personally, when I create a character, I describe the way I imagine how they physically appear and let the reader assign whatever else afterwords. If I say a character is female with caramel color skin and lavender hair, it's up to the reader to define the minute details in their mind's eye. Is the Lavender a natural hair color? Is she black? Maybe Hispanic? Could she be native or Indian or something completely different? A lot of people have caramel color skin. Hell, she might just have a tan, I don't know because the way I see the character, is different than whoever reads it. I think that's one of the joys unique to literature, that ability to essentially "customize" a narrative to taste, which only amplifies my inability to reconcile this trend of "representation." A lot of people in the fandom attribute Ahsoka Tano as an LGBTQ character and i think that’s fine. It’s never implicitly stated but i don’t think it really has to be. Ahsoka is a bad ass and she displays all of that effortlessly. If you ant to ascribe a queer connotation to her, fine, but that’s not the part of the character that matters to the overall narrative. It shouldn’t be the one aspect which is harped upon officially. I actually really, really, love Ahsoka so i have a dog in this fight. Not so much about the gay coding, that’s a thing that doesn’t really matter to me, more the fact that she needs deserves more shine in the franchise. Thank you Mando II. Also, Dr. Aphra. I hope they actually give her a show. She’s f*cking awesome and, i think, a legit LGBTQ character. I could be wrong about that though.
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If a character can be whatever you want them to be, why does it have to be implicitly stated? How is all of this forced representation and social agenda pushing not disingenuous at that point? How is it not more a hindrance than a strength? Why is it acceptable to have your token marginalized appearance, if it’s forced and detracts from the overall story trying to be told? Is it really okay to just accept such pedestrian pandering for the sake of pandering? Like, i’m not gay. How am i supposed to write a gay character without being an ass about it? The only way i know how is to be direct with it. Direct but subtle about everything. “Strong Female Character” should not be the one aspect of your character driving their development. You don’t need to create a Mary Sue in order to have a compelling female lead. Tifa Lockhart and Norah Price prove that. Your protagonist doesn’t need to be “the big gay” in order to be a bad ass. Ian Ghallagher and Willow Rosenberg prove that. Also, they’re both gingers so, you know, double the suffrage points i guess? You don’t have to write a potato who can do physics in their head, to represent an autistic person. Sherlock Holmes and Amelie Poulain prove that. I would definitely do what Disney did with Onward in order to represent a character of that type of minority because, to me, as a minority, i don’t believe any singular aspect determine the whole of a character. Race, gender, orientation, religion, and other social identifiers; All of those are just qualifiers to the core of the character you’re creating. They are parts, never a whole. These things are just additions to embellish and enrich, not the definition of who they are, as much as everyone wants it to be. I mean, at the end of the day, how lame is your character if all they are is gay or stronk female? How much of a boner is our story going to be with a protagonist as deep as a puddle because you feel some kind of way about visibility?
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spacegranted · 7 years
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Dr Who: The Tag Game
Tagged by: @cat94208 (hah, I didn’t see this coming but thank you!) 
Tag Game: Doctor Who Edition
Doctor you started with: I’ve started with the Ninth Doctor. Actually it were my friends who made me to sit down with them and watch the first episode. At first I was like “what, everything is so strange, I don’t understand a thing” but then, oh boy, I fell in love with this show. I watched New Who nonstop and then started Classic Who from Terror of Autons because I was attracted by Delgado.
Favourite Doctor: Twelve and Three are my №1, I think I would take a bullet for both of them. But Nine is very close to the top too.  
Favourite Companion: Jo Grant, my precious, carring, badass baby. It’s like impossible not to love her. I mean, just look: 
Jo: *is chased by giant stone robot who killed a person in front of her*
Robot: Execute! Execute! 
*five minutes later when robot turns out not to be evil*
Jo: Oh, Mr Robot, will you be alright if we leave you here for some time? I worry for you so much!
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Favourite Episode:  Classic Who: “The Three Doctors”, I suppose? Idk, there are so many underappreciated episodes like “the Mind of Evil” or “The Mutants” or “the Time Monster” (the Atlantis Part). 
New Who: Every.goddamn. episode. with Twelfth Doctor. Especially from series 9 and 10. Peter Capaldi is the gift we do not deserve. 
Also I am very passionate about “The end of the world”. It is a masterpiece. Absolutely legendary. I laughed so hard while watching it because MUSIC THERE. OH GOD.THAT MUSIC. But then it suddenly became so damn sad, and I was like “oh yeah emotional rollercoaster I like that” *sobs*
DW OTP: I think it’s kinda obvious? Three x Jo is my favourite OTP for sure and you can engrave “spacegranted” right on the monument on my grave. 
I suppose it’s because both Third Doctor and Jo are types of people who can’t help but touch everybody around them so when they are together we get double amount of touching which cause a lot of adorableness and unnecessary feels. 
 Yes, Jo, you can randomly put your hand on Doctor’s body, why not.
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Yes, Doctor, you can hold Jo’s hand all the time because you worry for your girlfriend companion
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Favourite line/quote:  “Hello, Stormageddon. It’s The Doctor, here to help. Be quiet. Go to sleep. No, really. Stop crying. You’ve got a lot to look forward to, you know. A normal human life on Earth. Mortgage repayments, the 9 to 5, a persistent nagging sense of spiritual emptiness. Save the tears for later, boyo. Oh, that was crabby. No, that was old. But I am old, Stormy. I am so old. So near the end. But you, Alfie Owens. You are so young, aren’t you? And you know, right now, everything’s ahead of you. You could be anything. Yes, I know. You could walk among the stars. They don’t actually look like that, you know — they are rather more impressive [uses his sonic screwdriver to make a starry sky appear on the ceiling]. Yeah! You know, when I was little like you, I dreamt of the stars. I think it’s fair to say, in the language of your age, that I lived my dream. I owned the stage. Gave it a hundred and ten percent. I hope you have as much fun as I did, Alfie”  
Favourite Character that isn’t the Doctor or a companion: 
Good Guy: God bless Brigadier. His facial expressions are priceless
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 Bad Guy: Omega, definetely. He is very interesting character, powerful, well-mannered (well, when he isn’t having his tantrums), emotional, a bit sassy, and I actually sympathized him while watching the series. 
BrOTP: Tenth Doctor and Donna, I guess.  
Favourite DW fic (if you have one): First of all, big thanks to @cat94208 for inroducing me to the fanfic “Variation on a theme”. I really enjoyed it. But back to the question: I absolutely love all fics by Primsong about Three and Jo but my favourite one is “The Shining Furrow”. It’s just so...good? I reread it sometimes and every time it’s still such a pleasure.  
Favourite DW fanart/blog (if you have one): @thelonelygodzilla‘s art is the reason why I am alive and yet I die of feels every time I see it. 
Idk, The Doctor and Jo in his/her works look so good, so pure, so in love  
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But why stop on fanart when we have official art?Let me tell you this...
*inhales deeply*
I LOVE THIRD DOCTOR TITAN COMICS SO MUCH! Like, how the hell it’s even real? How the hell it’s canon? After more than 40 years we suddenly get this story and oh God, what a time to be alive. 
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If you could pick anyone to be the next Doctor, who would it be? (Why, if you feel like explaining): Can we just have a new circle of Peter Capaldi? Like Twelve regenerating into Twelve would be so nice. I would actually pay to see more of him on screen. I just hope Big Finish will catch PCap right after his leaving and do some (by that I mean as much as possible) audios with him and Bill and maybe other companions and Clara. pLeAsE. 
But if I really have to choose I pick Tilda Swinton because she has very unique appearance and it would be a fresh start for the show. 
If you could pick anyone to be the next companion who would it be? (Why?): I know that I am supposed to pick an actual actor but...guys, listen. 
Newt Scamander as companion of New Doctor. They would travel around the universe saving different creatures, visiting amazing places and do other good stuff.   
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Favourite fan theory: Shame but I don’t know any theories about DW
Other fandoms: Legend of Aang/Korra, Harry Potter, Overwatch, Skyrim, Game of Thrones, Lord of the Rings, Star Wars, Pirates of the Caribbean, MCU (is there a fandom for classical russian literature? Because I am totally in it).
Tagging: @spicydinosaurwings948 @starpanda42 @question-mark-umbrella @bisexualbrigadier @yellowbessie @the-zombie-space-kat @ultradangerouspie @vintagetvfan @tinyninjajo @fegeleinantics @hamfistedbunvendor @karlimeaghan @liria10 @thehippiewhovianat221b
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