We need like “unclench your jaw” posts but for eye strain. Like
Go look at something 20ft away for 20 seconds.
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the worst part about having huge autistic fantasy worlds in your head is that it takes like 8 billion years to turn that into something substantial you can show people
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I just discovered foodtimeline.org, which is exactly what it sounds like: centuries worth of information about FOOD. If you are writing something historical and you want a starting point for figuring out what people should be eating, this might be a good place?
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my flightless salamence has become quite accustomed to scuttling the fuck around. especially in parking lots. she reminds me of a wobbly golf cart with the bow of a sailing ship
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‘The grave of the Russian composer Alfred Schnittke in Novodevichye Cemetery in Moscow is surmounted by a stone on which is engraved a rest beneath a fermata with a triple forte noted at the bottom: A very, very loud extended silence.’
- John Biguenet, Silence (London: Bloomsbury, 2015), p.49.
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My take on the Sherlock Holmes books
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I know a lot of people say that, but I, too, really wish mojang would add ambient bird sounds to minecraft. Just imagine walking into the forest and hearing a cuckoo or a woodpecker or just chirping all around! Or coming out of the mine before the dawn just in time to hear a subtle nightingale song in the distance. That's emotions, man
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Laios Finnish phenotype real
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The Addams Family // New Neighbors Meet the Addams Family
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we haven't had a true tumblr sexyman in years. Sans was like the last one. I can still see his weird glowing goo ghost dick when I close my eyes. that kind of absolute derangement just doesn't happen anymore. some people just liking Astarion and Senshi a lot is not the same. a true tumblr sexyman makes this website absolutely unusable
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Minecraft Comic
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here are my biggest gaming hot takes:
- no game actually needs to run faster than 30 FPS
- no texture needs to be bigger than 2k, and most don’t need to be bigger than 1k (save for megatextures). A good chunk should actually be smaller than 1k
- lower poly counts > high poly counts
Once you pass a certain threshold, it doesn’t even affect the style of the game that much, and you’re just using exponentially more power to get exponentially smaller results
Like, for example, the original Skyrim was 4 GB. The remaster is 22 GB. That’s five-and-a-half times more space for the exact same content! The graphical improvements are honestly negligible, especially when you consider the massive leap in storage and RAM used.
These sorts of things just hit diminishing returns so quickly— My eyes can’t tell the difference between 1k and 4k textures.
We have so many fun ways to get the maximum mileage out of every pixel and every polygon. It’s sad to see those techniques slowly trickle away from big-budget games!
Even as storage space becomes less and less of a concern, there’s something satisfying about keeping everything as small and tidy as possible
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🌾 . 🍚
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