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#also Banban
exist101 · 1 year
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I watched a review of Garten of Banban III earlier and my god it is SO unhinged
SO FUCKING WILD
Garten of Banban my beloathed
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lynnical · 9 months
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plsss i adore how u draw the sillys so much like this clays means a lot to me RN TOT and u have no idea how i stand the ship and the ppl who draw and gave headcanon for them GAAAH I JUST LOVE EM WEFWEEW gonna sue the Euphoric Brothers if they wont make them hold hands /hj
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You and me both, bub-
(friendly reminder that my ask box is open to these characters or even the ship incase any of you wanna spill headcanons or thoughts!)
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the-alpha-doodle-dome · 4 months
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crap
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takem46 · 1 year
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hello tumblr, do you like the chart I made?
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maddymoreau · 9 months
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Banban Analysis
I think Banban's story is the most interesting part of Garten of Banban and I'm extremely excited to see how it plays out. This discussion is essentially going to breakdown what Banban is and go through some of his behavior in the first four chapters.
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Banban is the #6 experiment created by combining human genome from one of the doctors named Uthman Adam with Givanium for the upcoming Bring-A-Friend Day.
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At the time Case #6 was considered a success outside one flaw. He views himself as human and as the actual Uthman Adam.
Once Case #6 and the real Uthman Adam were introduced to each other this lead to disaster.
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As described (in Case Report #13 Update #3) Case #6 has a complete meltdown.
Which results in two things happening:
1. Case #7 named Banbaleena is created.
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Since Dr. Weverly Mason was the only person Case #6 was willing to communicate with it's speculated her genome was used to create Banbaleena. Especially since the real Dr. Uthman and Dr. Mason are close.
While Case #6 and Banbaleena both view themself as their human genome donor only Case #6 was introduced to his.
It's unconfirmed how Case #6 perceives Banbaleena. Either as her human genome donor or something else. Regardless he recognizes something in Banbaleena resulting in their long hug.
Banbaleena helps Case #6 feel less alone however it doesn't change his disobedient and aggressive behavior.
Sidenote while this part is also speculation the parallels felt too similar to not mention:
During Chapter 3 when Case #6 has us make Nabnab a companion he say, "Nabnaleena was that solution. We had a theory that Nabnab was as aggressive as he was due to his loneliness."
While part of the reason we're creating Nabnaleena is because Nabnab is on the hunt making it too dangerous to do anything. I think since Banbaleena helped ease Case #6's loneliness that's part of the reason he has us help finish creating Nabnaleena. As a way to help Nabnab no longer feel lonely.
2. They used a newly-modified Givanium to lower Case #6's ability to self-think.
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We actually witness Case #6 fall victim to his primitive instincts during one of the secret tapes in Chapter 3:
Case #6 is constantly struggling in between an internal battle Uthman Adam (who he perceives himself as) VS Banban (his violent primitive instincts).
After all it's Banban who has it's iconic quote:
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Even though Case #6 has met the actual Uthman Adam he still perceives himself as the real one.
We witness this through countless dialogue. Even during the creation of Nabnaleena this is mentioned. "We had a theory that Nabnab was as aggressive as he was due to his loneliness." Referring to himself as one of the doctors despite the fact Case #6 isn't.
The saddest example being this conversation in Chapter 4.
"I feel now is a good time to introduce ourselves, which we haven't done up to this point if you can believe it. I am Uthman. I worked here before everything came crashing down, literally and figuratively."
"My coworkers and I should've spoken up sooner. Perhaps all of this should've been prevented then. But then again, my coworkers weren't really friends in those last couple of months anyway, so it would've needed some good planning."
"You ever had those friends that suddenly turn on you for no reason? To say mine turned on me would be an understatement. They suddenly stopped talking to me. They looked at me like I was some sort of monster. Sometimes I lose my temper, sure, but it seemed excessive. I was and still am confused, to say the least."
The awful way Case #6 was treated by his "friends" could also explain his behavior in Chapter 2.
"Look, i'm sorry I hit you but you gotta understand I needed something from you that I could only get if you were unconcious and I was all out of sedatives. If you'd seen me, you wouldn't have trusted me, I know it. But there was one thing I didn't lie to you about, and that's me knowing why you're here."
I find Case #6's confusion SO INTERESTING!!! You have a character who knows others view him as a monster yet he cannot understand why. Since when Case #6 looks in a mirror he sees "himself."
While Case #6 holds all of Uthman's memories before his creation.
Who is the ACTUAL Dr. Uthman?
We have these two notes.
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Along with one letter between Dr. Uthman and Dr. Mason discussing the ball pit which reads, "This thing can barely support the amount of children we have enrolled in the kindergarten. We're having double that tomorrow. Something really bad is going to happen, and we need to be as far away from here as humanly possibly when it does. We've been on the bad side of the wrong people for a long time, and if we're still here when everything goes down, it will be the end of both of us. If not at the hands of angry parents, then at the hands of our superiors."
"A place like this should not exist. The stuff we've witnessed here should not exist. The casualties that will result from this catastrophe will only serve the greater good; which is shutting down this place once and for all."
"I'll have a plan ready for tomorrow. now, you just pack your things."
We don't know if this plan, Bring-A-Friend Day or something else are the result of how things have turned out.
Regardless both Dr. Uthman and Dr. Mason were unable to escape. We don't know what happened to Dr. Uthman but we do know Dr. Mason is currently with our child (from the notes they've left).
Boarding passes found in Chapter 1:
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There's one MAJOR difference between the real Dr. Uthman and Case #6. Unlike the real Dr. Uthman who was prepared to abandon ship even viewing the potential disaster and casualties as something for the greater good.
Case #6 wants to help and even acknowledges, "My coworkers and I should've spoken up sooner."
While Case #6 may be hiding another ulterior motivate since he retains most memories of Uthman including knowledge of the secret down in the basement.
I think overall he's being honest with his goals mentioned in Chapter 2, "But there was one thing I didn't lie to you about, and that's me knowing why you're here. You're here for your children. I, too, am working towards saving them if you can believe it. But someone else has them. Someone far stronger than you and me both that resides deep in the abyss."
However due to the internal struggle he experiences falling into his violent primitive instincts from the newly-modified Givanium. When control is lost that alters his goals to eating our pancreas.
Case #6 is constantly having to work around himself.
For simplicity in this upcoming section I'm going to refer to regular Case #6 as Uthman and the Violent Instincts as Banban.
Chapter Two
The first Case #6 we meet is in Chapter Two is Banban.
At first tricking in the player and hitting them from behind Banban says, "Three birds with one stone!"
Note: Mr. Kabob Man the statue in Chapter 3 that imitates Banban also says the quote, "Three birds with one stone!"
"I get all of your keycards, I get the perfect specimen AND I don't have to deal with that thing down there. And it's all thanks to YOU! Oh come on, I didn't hit you THAT hard. Or maybe I did. Either way, it's best you take a nap while I prepare for our little surgery."
Despite this they also leaving us a note warning about the attack. However it reads as more of taunt to me.
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While Banban mentions a surgery and using us a specimen nothing actually happens to the player.
Uthman could’ve gained controlled but I think that Banban was possibly prepping things when we woke up earlier then expected.
Since during Banbaleena's class Banban says, "Also teachers, please keep in mind that we are on the lookout for a very, very naughty student believed to be accompanied by a drone. If you catch them, call Principal Banban’s office immediately."
Very very naughty doesn’t feel like something Uthman would call the player.
When we later reunite with Case #6 there's a glass barrier between us. We can tell this is Uthman due to his behavior. He apologizes, is upfront with his goals and informs the player of a way to escape Banbaleena and Jumbo Josh.
Chapter Three
We first encounter Uthman over the speaker system.
"Glad to see you made it! I don't know how you did it, but then again you survived a giant elevator crash so I guess I shouldn't be surprised."
"Also, again, I apologize for hitting you over the head. In fact, it is for this reason that I believe we should not meet face-to-face. You see, for whatever reason I am prone to violent instincts, and I do not trust myself to not give into them again."
"I have locked myself inside of a surveillance room. That way I can help without being a danger to you."
Uthman sticks to his word helping the player throughout the chapter. It's ONLY when brought face-to-face by Stinger Flynn that Case #6's violent instincts come out. Being drawn to the smell of the player's pancreas.
"You can run away, but the smell of your pancreas will always draw me to you . . ."
Resulting in a chase scene and eventually a fight between Jumbo Josh, Banban and Stinger Flynn.
Chapter Four
When you reunite with Uthman in the infirmary he says, "When the Queen mentioned having many new visitors in one day, I knew it had to be you. Listen, whatever happened to me . . . Whatever I tried doing to you . . . Just know it wasn't actually me. I was forced to obey without much thought. I tried communicating with you from afar for a reason. Now you know the true reason why."
"Still, I want to make it up to you. The queen filled me in on the situation with the elevator. I want to help with that. I feel much more in control now. I'll come help you find the missing pieces of the elevator. I just need to rest for a little bit and I'll meet you at whatever that station is."
Which Uthman does until a fight between him and Nabnab breaks out. Which I think is really cool considering Nabnab is his opposite. Both in name and character wise.
Despite Uthman transforming into Banban during the fight he is able to restrain himself. Not attacking us for our pancreas even though we're so close.
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This is the final scene we see Case #6 AND I'M SOOO INVESTED IN HIS STORY AND SEEING HOW IT PLAYS OUT!!!!
Also I like how Case #6 cares deeply for some of the other experiments. Whether it's some form of kinship or out of a sense of duty believing to be partially responsbile for creating them.
Examples of this are:
When Jumbo Josh falls for one of Sheriff Toadster's trap Case #6 comments, "Poor Josh . . . I can't imagine how confusing this has all been for him . . ." Holding no resentment despite the fact they fought in Chapter 3.
In Chapter 4 Case #6 intends to hand over the imposter statue AKA Mr. Kabob Man to someone he describe as, "very close to me." (This is speculated to be Zolphius). Even commenting, "He must've gotten very lonely, but I got him a new friend."
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In Chapter 2 Case #6 indulges in Banbaleena’s behavior. During her class over the speaker he refers to himself as Principal Banban.
I find it interesting the non-human version acts more humane than the real Uthman.
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annalisasparkleshine · 9 months
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that one banbaleena scene from chapter 4 <3
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archer-kacey · 4 days
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I think Garten of Banban gets a lot of unnecessary shit.
Yes, the plot is everywhere, Chapters 2-3 are slower than the DMV, and I'm aware that it is a "Poppy Playtime Clone," but I think that broadly generalized reputation does it a disservice.
As the series has progressed, there is one thing I continue to enjoy about it generally. The childlike imagination behind it.
When I say childlike, I don't mean unintelligent. I mean the plot of the story progresses in a way a child might tell it- there's a lot of cool shit happening (monsters fighting, sheriffs capturing bad guys, racing on giant birds, fighting a t-rex cat, etc), but the transitions between each "cool thing" aren't always the most thought out.
Are the awkward transitional points in the story a valid source of criticism? Yes. But at this point, they're central to the way the story is getting told- in simpler terms, we better be used to the quirks by now if we've stuck around for this long.
Also, Garten is starting to improve on a lot of its weak points (voice acting, environments feeling too empty, introducing a damn CAMERA onto the drone, etc), and I feel like Chapter 7 helped showcase this.
And speaking of Chapter 7, the one thing that really stood out to me was this- there were a lot of characters (all Syringeon's experiments) that spoke entirely different languages.
To me, not only does this raise story questions (namely if Syringeon was trying to create a race superior to humans by emulating and improving on human traits, one being differing languages), but it also shows that the developers do care to some extent about what they're putting into their new installments. It would be easy to make Syringeon's creations all speak a nonsense language, or be otherwise monolingual. This specifically helps the town feel more lived in, and not like a bunch of NPC's walking around aimlessly. There are a couple other things too, like the bar serving only lollipops (and the fact that they're all...kind of racist to humans!) that makes this society of weird green creatures stick out in my mind.
Maybe I'm just Mascot-Horror-Pilled but dammit if I don't have opinions
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cellgatinbo · 6 months
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"my voice is so fucked, i just need to let it rest and heal and it'll be all better soon!" <- then proceeds to scream like This for no reason
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cyber-himbo · 4 months
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whatever. garten of banban doodles.
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highlifeboat · 4 months
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Hey, Dad, since we on topic of Mascot Horror media, what's your opinions on some of those?
In general? I think mascot horror is great, and as much as I think people are kinda getting over it, I still find it enjoyable. In terms of specific ones... (I'm gonna list a lot so be ready to read a ramble.
Shipwrecked 64 is amazing from what I've seen. It's pretty... dark a gruesome, but the story is very compelling and I've been watching GTLive play through it and it's been really fun. First mascot horror to scare me in a hot minute.
Güby is a more recent one. Not a game, but like one of those mock-kids shows that features a cartoony/puppet protagonist. Gets to the spooks pretty quick but I love Güby's design and I'd say it's pretty unique. It's on YouTube if you wanna check it out.
BeeVeeKee's "Not Your Normal Kids Show" is also a good non-game mascot horror. They're mainly on TikTok but the series is on YouTube in a playlist and I recommend it.
Poppy Playtime is getting more interesting as time goes. The Cat Nap short was really cool and I'm still excited for the new chapter.
Garten of Banban is... something. I'll be real I have no clue what's happening in these games, I mainly use gameplay of them for background noise, but apparently they have been getting better so cudos to the developers of that game.
Hello Neighbour fucking sucks. It started out good and then it was like watching a train crash.
Speaking of trains, Choo Choo Charles is hilarious and amazing and I love him and I love Pickles. Like. SO much. She's best girl.
Amanda the Adventurer is amazing and I need to consume so much more content of that game. Also Wooly might be evil, but he's just a Little Guy so its okay. Him and Amanda are great I love them.
Slender is a classic Mascot Horror before FNAF. Maybe not scary by today's standards, but goddamn that scared the shit out of me at 7 years old.
Mr. TomatoS and Mrs. LemonS are interesting ones, weirdly full of lore complete with extra files and talking to each other and such.
UuuUUUhhh
DUCK SEAONS! Duck Season was a FANTASTIC game! A games based of Duck Hunt where the Dog tries to kill you and also might be your dad? FUCKING. BEAUTIFUL!
AND TATTLETAIL! DOESN ANYBODY REMEMBER TATTLETAIL BECAUSE THAT GAME WAS ACTUALLY REALLY FUCKING GOOD AND THEN IT JUST LIKE VANISHED FROM THE PLANET AAAAHHHHH
Anyway that's my opinions on some mascot horror games.
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revvywevvy · 4 months
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i would commit so many crimes for you bittergiggle garten of banban [zoom-ins under the cut]
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defnotdetr · 8 months
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GUESS WHO'S BACK
i'm back and with more banban stuff
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sorry about the like 2 month hiatus i went on vacay and then school and yeah
anyway i'm here and with a new banban design(?) i believe in jacked banban so tell me if you prefer him with or without neck
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gravyeater14 · 11 months
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alt ↓
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makerofmadness · 1 year
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Pancreatic Slut
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iwikitty · 1 day
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Eyring 🦇🔍- GOBB OC
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my first gobb oc yipee!!
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rosalieisalive · 7 months
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GoBB6 prediction bingo woah who said thar
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Template in read more if anyone wants it ( feel free to tag me if you use it , I wanna see everyone's predictions !! ^^ /nf )
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