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#actiongame
trioxina245 · 2 years
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Gyruss, Cover art by Tomo Yamamoto, 1988
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adamhousevgd · 1 year
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This time, I decided to do a programming exercise of a simple boss battle which will prepare me to make more complex boss battles for my future games. Normally I would prefer making it into an fps project battle boss, but I decided to do it similarly to a tank shooter-styled game to learn different ways of mechanics to use for my future games. WHAT I AM DEMONSTRATING: •   Player can move backward and forwards and rotate around. •   Player can shoot orbs from in front of him instead of using ray casts. •   The turret boss can aim and shoot cannonballs at the player wherever he is. •   The turret boss randomizes a minimum and maximum shoot force and fire rate. •   Both the player and the turret boss have health which determines the win-or-lose factor of the game. WHAT I LEARNED: •   Assigning game object variables with nulls is a good way to reduce errors when starting the project, except when they are called by in script by methods, awakes, or updates. •   Making game objects flash by mesh renderer when damaged then back to their original color which was stored in the awake function. •   Getting object references from projectiles by using their game object name instead of tags. •   Made simple particles for the cannonball and magic orbs. For the orbs, they combine lots of particles to make 1 orb. •   Adding relative force to Cannonball’s rigid body relative to its coordinative system. •   The difference between PlayOneshot audio parameters compared with play Audios. •   Getting the turret to randomize with Random.range with fire rate and force of cannonballs respectfully. •   Not getting the UI methods in the update function otherwise it wastes performance in the game manager. •   Static variables can be saved in the game Manager and be updated whenever called from other scripts. •   For orbs, I can use the audio length to play a certain sound before self-destroying the game object. Making sure the audio plays its full sound without cutting off. OVERALL: It was a nice and short exercise, I think usually boss battles are a bit more complex than this one, but I learned different ways of making mechanics that will be useful for my toolbelt in future development. #gamedevelopment 
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duel-tactics · 1 year
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Pushing and Pulling of Players and Obstacles. For combat and puzzle solving. Both have different stat requirements for pushing. Being pushed or pulled can also make you vulnerable to follow up attack.  
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mtogcommentary · 2 years
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Red Dead Redemption 2 - Assault on Braithwaite Manor Gameplay HD 2022
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phonemantra-blog · 1 day
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The arrival of Stellar Blade, a visually stunning action game from Korean developer Shift Up, has sparked a wave of excitement among PlayStation 5 owners. This title, the first major console exclusive from a South Korean studio for Sony, has garnered positive reviews, currently boasting an 82% rating on Metacritic. However, some gamers have drawn unexpected comparisons between Stellar Blade and another hotly anticipated title - Starfield, the upcoming space RPG from Bethesda Softworks, slated for release on Xbox Series X/S and PC. A PlayStation Exclusive with High Hopes Stellar Blade marks a significant milestone for both Shift Up and PlayStation. With PlayStation Indies head Shuhei Yoshida actively seeking collaboration, this title represents a major investment by Sony in a promising Korean developer. The game boasts impressive visuals, intense action-oriented gameplay, and a captivating narrative, quickly capturing the attention of PlayStation fans. Stellar Blade vs Starfield Starfield: A Universe of Hype Starfield, on the other hand, carries the weight of immense anticipation. Developed by Bethesda Game Studios, the creators of legendary franchises like Fallout and The Elder Scrolls, Starfield promises a vast, open-world space exploration experience. While details remain under wraps, the sheer scale and pedigree of the studio have generated significant hype among gamers. The Curious Case of Similar Ratings Despite the vast differences in genre, developer experience, and target platform, some gamers have pointed to the similar Metacritic ratings for both games as a point of comparison. This has sparked frustration among PlayStation fans, with some questioning the legitimacy of Starfield's scores due to its perceived lower quality compared to the critically acclaimed Stellar Blade. Beyond the Score: A Matter of Genre and Expectation However, directly comparing Stellar Blade and Starfield is like comparing apples and oranges. One is a tightly focused action game with a linear narrative, while the other is a sprawling RPG promising vast freedom of exploration. Judging both titles solely on Metacritic scores ignores these fundamental differences. Beyond the Console Wars: A Shared Focus on Promotion One interesting point raised by gamers is the role of console manufacturers in promoting these titles. Both Sony and Microsoft invested heavily in marketing Stellar Blade and Starfield, respectively. This raises questions about the potential influence of such marketing on critical reception and gamer expectations. The Takeaway: Different Games, Different Experiences Ultimately, Stellar Blade and Starfield cater to distinct gaming preferences. PlayStation players can dive into a thrilling, action-packed experience with Stellar Blade, while Xbox and PC gamers eagerly await the freedom and exploration promised by Starfield. Both titles have the potential to excel in their respective genres, offering gamers diverse and engaging experiences. FAQs Q: Why are gamers comparing Stellar Blade and Starfield? A: Some gamers find it curious that both games currently have similar Metacritic ratings, despite being vastly different in genre and target platform. Q: Is it fair to compare Stellar Blade and Starfield? A: No, directly comparing them is not very insightful. The games belong to different genres and offer distinct gameplay experiences. Q: Does a similar rating mean both games are equally good? A: Not necessarily. Metacritic scores can be a helpful benchmark, but they don't capture the full picture. Consider reading reviews and watching gameplay footage to decide which title aligns more with your gaming preferences. Q: Are console manufacturers influencing reviews? A: It's impossible to say definitively. However, heavy marketing campaigns by console manufacturers can influence hype and expectations, potentially impacting how gamers perceive a title.
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gentlegamersblog · 2 months
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Hungry Shark Evolution: A Beautiful 3D aquatic Adventure Shark Game || a...
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gametechent · 2 months
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Finally finished Granblue Fantasy: Relink
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marvinparnada777 · 2 months
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Breathtaking Power: Italian Battleship Marco Polo in World of Warships
Welcome to our YouTube channel! In this exciting video, we present the awe-inspiring Italian Battleship Marco Polo in the renowned online game, World of Warships. Prepare yourself to witness the breathtaking power of this formidable naval vessel as it dominates the virtual seas!
Join us as we delve into the rich history and impressive features of the Italian Battleship Marco Polo. Discover its state-of-the-art armaments, remarkable speed, and powerful armor, making it an unstoppable force on the battlefield.
Immerse yourself in the thrilling gameplay footage as we showcase the Marco Polo's superior naval strategies, cunning maneuvers, and its ability to outsmart opponents, solidifying its place among the most formidable warships.
Moreover, we provide invaluable tips and strategic insights on how to effectively handle this incredible battleship, offering an edge to World of Warships players of all skill levels. Master the art of commanding the Marco Polo and dominate any battlefield you encounter!
Whether you are an avid World of Warships player, a history enthusiast, or simply curious about formidable battleships, this video is a must-watch. Witness the magnificence of the Italian Battleship Marco Polo in action, and let it transport you into an immersive naval warfare experience unlike any other.
Don't miss out on any of our captivating gaming content and make sure to subscribe to our channel. Stay tuned for future videos showcasing more exhilarating battleships, jaw-dropping gameplay, and helpful tips and tricks.
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worldnewads · 8 months
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Exoprimal Promo Code!
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Exoprimal: Battle Dinosaurs in Exosuits with Promo Code!
The year is 2043. Three years have passed since the vortexes—rifts in spacetime—unleashed the dinosaur outbreak across the world. In a desperate attempt to fight back, humanity has developed cutting-edge exosuit technology......
👇👇
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kendajayadotcom · 9 months
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(via Remnant II: New Game that you Must try to Play - Battle Human VS Deadly Creatures - Kendajaya)
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naptechgames · 10 months
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Blow Out Bomb Blast Ninja Online Game On NapTech Games
Are you looking for a new action game to challenge your skills? 
Look no further than Blow Out Bomb Blast Ninja! If you're looking for a challenging and addictive ninja action game, then you need to check out Blow Out Bomb Blast Ninja!
👇Let's start the adventure together!
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tonylongworth · 10 months
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The #steam store listing for our highly anticipated indie game, SUPER TANK ATTACK, has just gone live. Make sure to add it to your #wishlist and be the first to enter battle when it's released.
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adamhousevgd · 2 years
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I decided to do some advanced first-person shooter mechanics, with some post-processing, AI mechanics, and options. Some mechanics I tested were really good, others could have been better. This is only a test project, NOT an upcoming game. What I’m demonstrating -Player movement, sprinting, health, and shooting. -Main menu, and pause menu navigation with main and ambiance sfx which can be toned up or down at any time. -You can pick up weapons such as a machine gun, sniper rifle, and rocket Launcher. -Simple enemy AI that sets its own destination at a certain distance can melee or shoot you if too close. -Enemy AI can chase you unless you are too far. -weapons can be zoomed. -Throw a grappling hook on objects to reel in, you can jump midair while grappling or when close to thrown hook destination. -Each gun can be reloaded with its unique animation. ammo pickups only can fill currently held guns ammo. -Game can be paused.
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duel-tactics · 1 year
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Postioning is everything! Obstacles and players bumping into each other w/ (optional) endless chaining
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viberevstudios · 10 months
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[Insert Random Cooking Pun Here!] The GEEK BROS are back at it again playing Overcooked 2! Did we say "concludes" last time? We meant the saga continues in part 4! It's a surprisingly brand new episode of Ready Player GEEK BROS is here! Watch it here - https://youtu.be/YH2gPcaUNyQ
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phonemantra-blog · 2 months
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Calling all PlayStation 5 gamers! Gear up for some high-octane action as the demo for Stellar Blade, the highly anticipated title from Korean studio SHIFT UP Corporation, has arrived in the American region of the PlayStation Store. This is your chance to dive into the world of Stellar Blade and experience firsthand the exhilarating combat, captivating story, and stunning visuals that await in the full game, slated for release in April 2024. A Slice of Stellar Action The Stellar Blade demo weighs in at a hefty 16 gigabytes, offering a substantial taste of what the full game has to offer. Players can expect to encounter intense battles, explore captivating environments, and get a glimpse into the narrative that unfolds around the game's intriguing protagonist, Eve. While some users reported encountering initial download errors, these issues seem to have been resolved shortly after the demo's release. So, PlayStation 5 owners can now seamlessly download the demo and embark on a thrilling journey into the world of Stellar Blade. Unmasking the Blade: A Look at Stellar Blade's Intriguing World While details surrounding the plot remain shrouded in some mystery, the demo provides a tantalizing glimpse into the world of Stellar Blade. Players take control of Eve, a skilled fighter wielding a massive blade and clad in a distinctive white uniform. Early footage and trailers for the game showcase fast-paced, combo-driven combat, where Eve utilizes a combination of acrobatic maneuvers and brutal attacks to decimate her enemies. The demo is likely to offer a hands-on experience with this combat system, allowing players to unleash Eve's fury upon foes and experiment with different attack strategies. Beyond the combat, the demo might also provide a glimpse into the broader narrative of Stellar Blade, hinting at the challenges Eve faces and the motivations driving her actions. A Stellar Future: The Full Game and Beyond Stellar Blade's official release date is set for April 26, 2024, exclusively for PlayStation 5. The developers at SHIFT UP Corporation have also teased the release of additional costumes for Eve, offering players further customization options for their in-game experience. The arrival of the demo signifies the growing anticipation for the full game's release. With its promise of intense action, captivating visuals, and a compelling story, Stellar Blade is poised to be a major contender in the action-adventure genre. Frequently Asked Questions Q: How do I download the Stellar Blade demo? A: The Stellar Blade demo is available for download on the American region of the PlayStation Store. Access the PlayStation Store on your PS5 and search for "Stellar Blade Demo." If you encounter any download errors, try again later as initial launch issues may have been resolved. Q: What can I expect from the Stellar Blade demo? A: The demo is likely to offer a taste of the game's core elements, including: Fast-paced combat with Eve wielding her massive blade. Exploration of a captivating and potentially vast environment. A glimpse into the game's overarching narrative and characters. Q: When is the full game of Stellar Blade releasing? A: The full release of Stellar Blade is scheduled for April 26, 2024, exclusively for PlayStation 5. Q: Will there be additional content for Stellar Blade? A: The developers have hinted at the release of additional costumes for the main character, Eve. However, specific details regarding additional content are yet to be revealed.
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