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#Living World Season 1
guildtree · 11 months
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So if you happen to wander into the stairwell during the last instance of Clockwork Chaos when Logan and Anise are having their little catfight over the queen, you can catch somebody snooping.
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She literally walks down the stairs, stops when she hears them arguing, puts her back to the wall and does the ponder emote, and then waits until they're done to walk out like, "What? I didn't hear anything." Amazing.
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fireskarr · 11 months
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Living World Season 1: changes and unused dialogue for Mai Trin
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I saw a very long post cross my dash recently, about changes to the 2022 Return to Season 1 compared with the original 2013 release, plus a late addition that briefly touches on one thing that's been bothering me ever since I encountered it:
The complete revision of Mai Trin's dialogue in Season 1
Fortunately, I have been spending the past few weeks poking around in the game, the Wiki, and the game files themselves to put together a comprehensive list and comparison of all the changes to Mai's spoken dialogue.
Including audio comparisons!
And a lot of bonus unused dialogue!
(very long post, so it's under the cut!)
Back in 2013, Mai Trin was voiced by Rachel Robinson (also the old voice of Rox), but in EoD she's voiced by Kelly Hu. For the return of Season 1, all of Mai's season 1 story dialogue was re-recorded with the new VA. And I don't think this has happened to any other character that has had a VA update?
I've listed everything here in story order. For audio tracks featuring both VAs, the old one is first, followed by the new. Includes transcript below each audio file.
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Ceremony & Acrimony: comparison of dialogue between Mai and Kiel after the effigy explodes
-- Old dialogue -- Mai Trin: Lionguard, what can I do? I have some skill at healing. Inspector Ellen Kiel: See if you can help the charr cultural rep. He's injured and not moving. Mai Trin: I'll do what I can.
-- New dialogue -- Citizen: Who needs assistance? Inspector Ellen Kiel: See if you can help the charr cultural rep. He's injured and not moving. Citizen: I'll do what I can.
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Hard Boiled: comparison of dialogue between Mai, Jory, and Kiel during the investigation
-- Old dialogue -- Mai Trin: I beg your pardon. Marjory Delaqua: Don't fret. you'll come to no harm unless you had a hand in what happened. Hm, she's glowing. Marjory Delaqua: All right, lady. You better start talkin' Mai Trin: What? I...I swear. I had nothing to do with that tragedy. I'm an upstanding citizen. Investigator Ellen Kiel: Wait. Could she have gotten it from the dead charr that glowed? She attempted to revive him. Mai Trin: Yes, yes. That must be it. I was only trying to help.
-- New dialogue -- Citizen/Mai Trin: You must be kidding. Marjory Delaqua: Don't fret. you'll come to no harm unless you had a hand in what happened. Hm, she's glowing. Marjory Delaqua: All right, lady. You better start talkin'. Citizen/Mai Trin: Are you accusing me? Investigator Ellen Kiel: Wait. Could she have gotten it from the dead charr that glowed? She attempted to revive him. Citizen/Mai Trin: The detective would know that too, if she paid better attention to her crime scene.
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No More Secrets: comparison of dialogue when Kiel tries to arrest Mai.
--Old Dialogue-- Investigator Ellen Kiel: Mai Trin, you're under arrest, by Lionguard authority. You will present yourself- Mai Trin: If it weren't for that detective and her cronies, you'd never have known it was me. Mai Trin: (laugh) My plan was to open a seat on the council so I could fill it. Now, it's to punish you all for spoiling my first one. Mai Trin: Come out, my clockwork crew! Let's show them what it feels like to be impaled on the sharp tip of misfortune.
-- New dialogue -- Mai Trin: Marjory Delaqua. I'll remember that. Investigator Ellen Kiel: Mai Trin, you're under arrest, by Lionguard authority. You will present yourself- Mai Trin: So much for discretion. Mai Trin: Crew! It's time to earn your pay.
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Aetherblade Retreat: comparison of dialogue between Mai and Horrik before the final fight
-- Old dialogue -- Mai Trin: This has all gone to crud. Scarlet's gonna have my noggin for screwing this up. Champion First Mate Horrik: What now, Captain? It'll take cannonballs to get out of here alive. Mai Trin: Either way, I'm dead. So let's wind our springs and ride this escapement to the end. Champion First Mate Horrik: You got it. I'll undock the airships. Mai Trin: You and your brothers give good battle, old friend. Now, let's dig in before they show. I'll raise the gangplanks.
-- New dialogue -- Mai Trin: Scarlet's gonna have my skull. Champion First Mate Horrik: What now, Captain? It'll take cannonballs to get out of here alive. Mai Trin: I'm dead either way. Might as well strap in for a decent fight. Champion First Mate Horrik: You got it. I'll undock the airships. Mai Trin: I'll raise the gangplanks.
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Aetherblade Retreat: comparison of Mai's boss encounter dialogue during and after the fight
Mai Trin: This is what your curiosity gets you. (old v new) Mai Trin: Horrik! Unleash the cannons. (old v new) Mai Trin: No more half-measures. All hands on deck! (old v new) Mai Trin: Enough! You've won. Give me quarter and I'll tell you everything. / Enough! You've won. Next time just ask a little nicer. (old v new)
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Interlude:
Between the original release of Sky Pirates and Edge of the Mists, Mai could be spoken with in her cell in Fort Marriner. This part wasn't brought back for the re-release, but the Wiki still has the dialogue:
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Edge of the Mists: The Juncture
A hologram of Mai appears every half minute or so, saying one of several lines at random. The GW2 Wiki seems to have only a few of these documented.
-- Old dialogue -- Captain Mai Trin: Aetherblades, muster up! Scarlet wants this whole region conquered and ready for her when she returns. Captain Mai Trin: Aetherblades, muster up! We can't claim this territory if we don't control it. Move out and start conquering. Captain Mai Trin: Until Scarlet arrives, this is our new base of operations. I want Aetherblades controlling each and every sector. Captain Mai Trin: Until further notice, this is our new base of operations. I want Aetherblades controlling each and every sector. Captain Mai Trin: Scarlet wants this space and so do I. Even if she never comes back, I plan to be here for a good long while. Captain Mai Trin: Dig in and get comfortable Aetherblades. I plan for us to be here for a good long while. Captain Mai Trin: I'm not just a pirate captain anymore. Until Scarlet comes back, I'm the governor too. Captain Mai Trin: I'm not just a pirate captain anymore. Around here, I'm the governor too. Captain Mai Trin: Scarlet's planning something big and controlling this area is essential to it. Move out and start pacifying the locals.
(I don't have audio for the new lines here, Gw2Browser won't load these specific updated lines for some reason and I don't have time to sit around in EotM. I'll just trust the Wiki on this one, but there's probably a few extra undocumented lines to go here.)
-- New dialogue -- Captain Mai Trin: Dig in and get comfortable Aetherblades. We're gonna be here for a while. Captain Mai Trin: Don't let your guard down. Captain Mai Trin: We won't let Scarlet down. Captain Mai Trin: Eyes up Aetherblades.
~~ Unused lines ~~
I was first made aware of these in a post made about a year ago by Reddit user e-scrape-artist, and I decided to poke around in the files myself. Turns out there's a huge amount of unused dialogue in the game, from multiple characters across the whole season.
These first few sound a lot like NPC interaction dialogues. Except this is Mai Trin, so it's possibly a different scenario where we originally meet her character before it was scrapped?
Mai Trin: The sky’s the limit. Mai Trin: I’m in the shipping business. Mai Trin: Ah, the smell of the sea and the sky. Mai Trin: You have my attention. Mai Trin: Lion’s Arch is just the beginning for me.
What's more interesting than unused lines?
Unused lines that get re-recorded with a new VA and still don't get used.
Some of these are found alongside the previous unused lines, while the others are bundled in with the Aetherblade Retreat boss encounter lines. Maybe the extra combat lines are intended to play but they never triggered due to a bug or something?
Mai Trin: Ready the ship. We’ve outstayed our welcome. (old v new) Mai Trin: You just had to tamper with the plan didn’t you? (old v new) Mai Trin: Come on out, I’ll make it quick. (old v new) Mai Trin: To your captain's side! (old v new) Mai Trin: Fresh meat gang! Slice them to pieces! (old v new) Mai Trin: Dead like that councillor, serves you right. / Dead. Just like that councillor. (old v new) Mai Trin: I’m wound down. You got me. (old v new)
But wait, there's more!
What's more interesting than re-recording unused lines?
Re-recording unused lines for content that was never implemented in the first place.
Wait, what?
Sooo...when I was looking for Mai's EotM lines in the game files, I stumbled across something pretty significant. There's several hundred lines involving various Aetherblade characters in Edge of the Mists plus two Lionguard officers and apparently Vorpp too?
A lot of it seem to be event dialogue; for collection events, escorts, orders to attack/defend keeps and towers. But anyone who's spent time in EotM knows that none of the events involve Aetherblades, just generic NPCs with barely any voiced lines.
EDIT: According to @konig-varorson there were some open-world portal events involving Aetherblades and Lionguard during the initial release, so those lines were in the game at some point. But the lines spoken by the Aetherblades and Mai Trin inside the Mists appears to be completely unused? I plan to do more research into this.
Were the Aetherblades originally planned to have a bigger role in the events there? I dunno. But some of the lines are pretty interesting.
67 of these lines are spoken by Mai (not including the Juncture lines) and here's just under half of them.
Mai Trin: I knew prison couldn't hold me. Mai Trin: It's good to have a gang again. Mai Trin: This place is ripe for the picking. Mai Trin: I worked hard for this place, don't lose it. Mai Trin: I knew you were a bilge rat. Mai Trin: See that? That'll be mine one day. Mai Trin: I have a job that needs doing and I need volunteers. Good pay, plenty of violence. Mai Trin: An impressive haul. This should be plenty. For now. Mai Trin: Follow me, I need your help with this. Mai Trin: Stay close to me. I don't have time for stragglers. Mai Trin: You have your instructions, go to it. Make me proud. Mai Trin: I'm going to find out who screwed this up and slit their skin off. Mai Trin: Wrap it up, we have work elsewhere. Mai Trin: This is what I like to see. Mai Trin: Listen, I don't wanna lose this place. Protect it. Now. Mai Trin: You have my...thanks. Mai Trin: Take care of yourself. Don't get robbed or anything. Mai Trin: You look like warmed over flotsam. Mai Trin: Yes. (laugh) Oh my, yes. Mai Trin: Do you have what it takes to be my first mate? ;) Mai Trin: Do better. I'm not going back to prison. Mai Trin: Your captain is pleased. Mai Trin: Let's move. This place isn't gonna rob itself. Mai Trin (hologram): I want that tower. Kill everyone inside. Mai Trin (hologram): No-one takes this tower from us. No-one. Mai Trin (hologram): Your captain wants that keep. Mai Trin (hologram): We have intruders. Show them what Aetherblades can do. Mai Trin (hologram): Rattle the gates. Let them know Captain Mai is here. Mai Trin (hologram): Crack the walls, I smell riches inside. Mai Trin (hologram): Sea or sky, I can sail anywhere.
Six of the unused lines were re-recorded with the new VA:
Mai Trin: Dispose of the bodies. (old v new) Mai Trin: Ugh, get me up. (old v new) Mai Trin: We're overwhelmed, pull back! (old v new) Mai Trin: Come over here and protect your captain. / Protect your captain! (old v new) Mai Trin: Cut them down, no quarter. (old v new) Mai Trin: C'mere, I won't bite. (old v new)
Little side note: I think Mai's EotM-based lines sound a little different compared to the Sky Pirates chapter, like the old VA is slightly leaning into her Rox voice in some areas?
Anyway, I think that's all I have on Mai Trin's dialogue changes. Did I miss anything? I know there's some text lines I didn't include, but I was focusing on the voiced lines. Do you prefer Mai's old VA or the new one?
If anyone's interested in other unused/undocumented lines, I plan to post some unused Horrik and Canach lines I found, as well as the other Aetherblades in the Mists.
But now I think I need a nap
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mystery-salad · 3 months
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OKAY BUT I JUST NOTICED SOMETHING SO CUTE I'm sure others have beat me to this but I'm one of today's lucky 10000
I've been working on the Lion's Memory achievement, and I've been making the corresponding weapon from each trinket as I've gone. And I've noticed. Each weapon and the corresponding characters profession matches up with the 3rd set of elite specializations.
- pistol has a quote from marjory (necromancer - harbinger)
- hammer has a quote from rox (ranger - untamed)
- dagger has a quote from kasmeer (mesmer - virtuoso)
- sword has a quote from braham (guardian - willbender)
- mace has a quote from taimi (engineer - mechanist)
I just think it's a really cute easter egg, inconsequential but clever!
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konig-varorson · 10 months
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“Lost” Lore: Canach’s First Meeting
Fun little fact: If you took a sylvari through The Lost Shores back in November 2012, during Phase 1 when you first meet Canach, you got a second dialogue option that was essentially the sylvari Commander entering fangirl mode over meeting a famous Secondborn.
But once Canach dismisses the “flattery and gossip”, thhe Commander then drops a Game of Thrones / Godfather reference and goes for MURDER.
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Word of thumb: if the Commander praises you, take the compliment.
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legendaryskyscale · 2 years
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The LWS1 trinkets you get when completing the achievements can be used to make weapons
The Fused Gear becomes the Berserker’s Gauntlet Greathammer and the Aetherblade Signet Ring becomes the Decisive Evidence! Keep your trinkets
But if you tossed them away or salvaged them, you can buy them back from a skritt named Sarettokk in Lion’s Arch
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guildwars2 · 2 years
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The second episode of Living World Season 1 is now playable for free in your Story Journal! Living World Season 1 content is back in Guild Wars 2 for the first time since 2013, along with new and returning rewards and achievements. Episodes are free, permanent additions to the base game, and available to all players.
As the city of Lion’s Arch gathers to celebrate the Elder Dragon Zhaitan’s defeat, team up with Marjory Delaqua and Kasmeer Meade for the first time and uncover a plot to disrupt Tyria’s newfound peace.
Today’s release also contains a brand new Guild Wars 2: End of Dragons™ Challenge Mode Strike Mission and the first set of variant skins for Aurene-based legendary weapons. Read today’s update notes on our forums.
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the-three-idiots · 10 months
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Daily Dispatch #2 - Typical Norn
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Three idiots episode:
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Written by Phil Sheldon
Editor - Kari woodlots
COMPLACENCY ON BOTH SIDES!
After the battle for the North nolan hatchery, our heroes made their way to Hoelbrak.
Hoelbrak seems to have become colder since I last visited about a decade ago. The atmosphere seem more tense and Shaken, possibly due to the most recent norn refugee crisis.
Bramham Eirsson, who claims to be the son of legendary hero, Eir Stelgakin, has been trying to rally support to resolve not only the refugee crisis but the attacks by the molten alliance.
Due to his contested heritage however, not many people are willing to rally behind him.
He has failed to win over Tribune Rytlock Brimstone to aid the refugee and now has failed to win the support of Knut Whitebear, Master of the Lodge.
Surprisingly, Eir Stelgakin has also refused support to Braham. Many see this as crucial mistake given the ongoing molten alliance raids against norn settlement.
Braham has declared that he will go fight the raiders, by himself if he has too.
However, Kotaru Tieran, Anwfyn and Lisbet Veros have now joined Braham's crusade to save Cragstead. The supposed next target of the raids.
The question as too why these three heroes joined Braham's crusade without any potential reward is puzzling and why the sylvari (Kotaru & Anwfyn) are helping what is essentially a very Norn problem.
but one thing is for sure; the battle of Cragstead is now going to happen.
With or without the help of the Norn or Char military.
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elder-dragon · 1 year
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“Wait, are we friends now?”
“I think so.”
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0carkki0 · 10 months
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Aww... I was so caught in talking with Braham and Taimi in the Mists that I missed the opportunity to look for the parts of Scruffy. I thought I could do that after talking to them. Oh well... The Season 1 now is repeatable, so I do that later. Here’s Vivs admiring Scarlet’s work that reminds him of... something. 
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And makes him wonder of Scarlet was/is gay or bi. Probably is something else, like those Flame -like portals, but he just can’t unsee it… Happy Pride Month! ^^ 
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korribanarchive · 1 year
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So I finished playing through Living World Season 1 after having missed it on it's original go (thanks boot camp.) And I loved it so much! It really gives a lot of missing context to Jory and Kas's relationship, where Taimi came from, and how Braham and Rox became the single braincell duo that I love so much!
Scarlet is absolutely unhinged and I love her as one loves an absolutely unhinged villain.
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woolsey-s · 2 years
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me and my mate got stuck under the map doing lws1 near the aetherblade cache in caeldon forest while trying to find an illegitimate way inside and we became underwater/ground creatures for a while
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fireskarr · 11 months
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Living World Season 1: unused dialogue for Frizz and Horrik
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Just a couple of unused lines I found in the game files for the two boss encounters in the Aetherblade Retreat at the end of the original Dragon Bash/Sky Pirates release.
Frizz
There are only two unused lines I found for Frizz, and both of them sound rather jokey, so I can understand why they were cut
Frizz: Oh, that's just barbaric. He was a friend, you know! Frizz: How shocking! No, wait, wait-wait, I can do better. I got a charge out of that! Uh, I'm bad at this.
First Mate Horrik
Horrik has a significant amount of unused lines here, so I'm going to stand by what I said in the Mai Trin post; I think there's some bug that's stopping some of these lines from playing. Because it just seems weird that Frizz would have 8 lines total for his battle, while Mai and Horrik only say one or two lines each for their entire fight.
First Mate Horrik: You mess with the captain, you mess with me. First Mate Horrik: Bother someone else. First Mate Horrik: Keep walking landlubber. First Mate Horrik: I got a cannonball with your name on it. First Mate Horrik: Get over here and help me! First Mate Horrik: Captain...* First Mate Horrik: Opening fire! First Mate Horrik: Another landlubber broken. First Mate Horrik: Should check on the captain. First Mate Horrik: I smell troublemakers! First Mate Horrik: (laugh) Catch! First Mate Horrik: Smash, smash, smash! First Mate Horrik: No surrender, no quarter. First Mate Horrik: Leave the bodies as a warning (laugh) First Mate Horrik: You're making this worse for yourselves! First Mate Horrik: I'm gonna take you all with me!
* I know the “Captain…” line is not technically unused since it plays in the fractal, but it doesn’t play in the story so I’ve included it here.
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mystery-salad · 2 years
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I'm absolutely going to make a bigger thing once all chapters are out and I go back to comb through all her dialog, but god you guys Scarlet really is such a genuinely tragic villain.
She spent her life eagerly searching for knowledge only for the other races she went to repeatedly belittling her and telling her she's inferior, being upset when she would show them up. To the point where she just banters in condescending phrases in turn that she undoubtedly spent years on the other end of.
And then she falls to one of those people who saw her as inferior, became a fucking lab rat for the machine she built as her mentor slapped his own name on it, and her reward for this was an all-consuming voice in her head that she fought desperately to combat.
Everything she's doing, all of it, feels so random until you really see her goal. She had a target and it wasn't truly just the people of Tyria, though they will suffer for the life they gave her on her way down. Her real target is so clear with that drill we will be seeing soon in the story's revamp.
She is chaotic and terrified and desperate, and so fucking smart and capable that these traits become horrifically deadly. A toxic tragedy that effects everyone in her vicinity
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konig-varorson · 1 year
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The Added, The Removed, and the Changed: Continuity Alterations of Living World Season 1 Return
So last year ArenaNet brought back "most" of LWS1 in 2022 after about 8 years of demands for it to be made permanent. What many people may not know is that, yes, ArenaNet did change things up. Be they for better or wose. As it got brought up while talking with friends in the GW2 subreddit's discord, I decided to write up what these changes are.
Overall: The Investigative Studies and Records
The most obvious additions to the lore span all five episodes, where each one got an achievement called Investigative Study. These were added lore books, using a UI created in Season 4, exploring backstory of various characters and factions.
Flame and Frost namedropped some Icebrood Saga characters like Crecia and Efram, while also delving into why the dredge and Flame joined Scarlet, for example.
From Clockwork Chaos onward, there were also the Investigative Records achievements, which were audio recordings from Scarlet to delve into her character a bit.
All of this stuff is brand new, and provides new insight on characters - especially Scarlet and her motivations.
Additionally, it is worth noting that when LWS1 first released, it was written from a perspective of "the events happen at any point in the personal story" - so you were not strictly "the Pact Commander". This created some dissonance in the original story for how characters reflected their state at the beginning of the Personal Story instead of the end - most notable being Destiny's Edge, who end the personal story claiming to stick with the Pact until the Elder Dragons are no more (specifically Logan doing so), but then when we meet them in LWS1, they're back with their nations doing their deskwork or what have you. That commitment didn't last long, huh? Well, it made sense if you were a level 10 going through LWS1. But the LWS1R firmly cements LWS1 as post-PS, dubbing you the Commander right off the bat to Braham and Rox, yet didn't change any this. Or explained it.
Flame and Frost
In addition to the above, Flame and Frost got one very peculiar change to it, which is arguably the biggest change in the entire LWS1R: Ottilia.
Ottilia is a norn from Cragstead that Braham had a "bit" of a crush on. In the original release, Ottilia was Braham's firm motivation for... the entire season, really. When the player first gets to ask about Ottilia, this is what Braham says:
Ottilia? Who's Ottilia? Well, she lives in Cragstead, and she's... kind of beautiful. I mean sweet. She's nice. Okay?
But in the re-release, Braham says this instead:
Ottilia? That conversation might require some ale. Ottilia is amazing... She's beautiful, and...not interested. But she helped me work through some angst about my family. My mom. I owe her.
Interestingly, despite 'helping him' cope with his issues with Eir, Braham's attitude towards Eir is still very harsh, unchanged from the original release. In fact, despite Braham "getting over her", Braham still writes cringy poems for her. Why say he’s over her, if he still acts like he’s pining for her and even writes cringy teenage puppy love poetry for her? Curious.
And in addition, there is an entire subplot following the entirety of Season 1 removed because the writers wanted to reduce Braham's puppy love.
First, Ottilia showed up in the bonfire in Hoelbrak at the end of Flame and Frost, though the wiki didn't record this unfortunately.
After, from Secret of Southsun to Cutthroat Politics, Ottilia and Braham had monthly dialogues in Cragstead. At the end, Ottilia leaves Braham for a merchant, and Braham joins Rox in leaving Cragstead. This is his motivation for being involved in the rest of LWS1.
In Clockwork Chaos, we first see him complaining about Ottilia. This complaining returns in his banter with Rox during Escape from Lion's Arch.
All three of those sets of dialogues were removed from LWS1Return. Ottilia is never seen by players now. According to Bobby Stein, the change was to "downplay the "puppy love" angle and tie in more as a support system for his strained relationship with his mother".
(Personal Rant: I do not like this change, as it flattens Braham's character, making him almost entirely just about his relationship to Eir with little else about him. Without him going to Rox as emotional support over the Ottilia breakup, their relationship seems simpler as well, like he's just tagging along just because - he has no reason to be involved with Clockwork Chaos, he's just there. Of course, I admit I am bias as back in the early 2010s I had a similarly bad breakup and Braham's bitter reaction to Ottilia was highly relatable for my late-teens self.)
Lastly, Flame and Frost saw a loss of the Lion's Arch refugee camp - NPCs that were tied to the non-returning Secret of Southsun arc vanishing along with it. Lorewise, this camp still existed, as it still gets referenced, and the events at Southsun still occurred. But the NPCs tied to the heirloom collections got moved to Hoelbrak and Black Citadel refugee camps instead.
Sky Pirates of Tyria
In the original release of Dragon Bash and Sky Pirates of Tyria, there were some protestors who showed up in the Grand Piazza - Merrik, Marren, Broll, and Roardina. These four would be protesting the celebration of Dragon Bash the first week, get questioned by Kiel about the assassination attempt in the second week, and call out for a hunt on the assassins afterwards as a point of concern for their own innocence being in question.
A small piece of worldbuilding that is lacking in LWS1 - more on the first part. The part where there were active protests against Dragon Bash. With the actual Dragon Bash returned celebration in Hoelbrak, we got new protestors about the celebration, but it was more of a highlight in the original patch that wasn't part of the story instances, and thus did not get a place in the LWS1R.
A somewhat weird addition is that at the end they added a line of Magnus talking about Southsun Cove's events as if the Commander wasn't there. But all the old reference tags for dialogue reflecting you having done that content in the original LWS1 releases remain. I guess Magnus is a bit senile.
Clockwork Chaos
In addition to Braham+Rox's dialogue about Ottilia, there is another duo dynamic that was changed a lot in this release. That of Hobo-Tron and Marcello DiGiacomo. While these two do still show up in both the Closing Ceremony instance (redubbed The Queen's Address) and Scarlet's Playhouse, there was an entire dynamic between them in open world which is now MIA, and paints the entire spat of the two which continues on into Lion's Arch to this day.
Additionally, a lot of their dialogue in Scarlet's Playhouse itself was simplified, reducing their banter during your fight with Scarlet. Though it didn't provide much depth, as it was just the two name-blaming the other as being connected with Scarlet.
On an aside, in LWS1Return, during Scarlet's Playhouse you confront a hologram of Scarlet... But in the original, it was Scarlet Briar herself. Odd change.
There's also the change of the Watchknight models, but that discussion has been done to death back when the content released. Here's referencing that can o' wurms.
Tower of Nightmares
Similar to the two above, there are some open world dialogues that did not make the cut for LWS1. Most can be found on the wiki. The most famous of these dialogue, or rather infamous, is Kasmeer telling Marjory at the end of the arc that her dress that she's been wearing the entire time in the Tower was an illusion, and that she was naked all along. With the change in society and media, I can understand the mentality of the changes. But this is also a very curious aspect of Kasmeer's mentality as former nobility - at this point in the story, Kasmeer has not yet entered that "adventurer's mindset", and still favors not tearing a dress over her own safety.
In addition to that infamous dialogue, there is other stuff. Most critical are the prologue and epilogues to the arc. The entire time of the camp being established with Marjory and Kasmeer studying the veil that hid the Tower is MIA, and so is the gathering afterwards in The Dead End.
Aside from the cut content surrounding our dear proto-Dragon's Watch, we also have a lot of Bloomanoo and Penelopee dialogues cut. For those who weren't around in LWS1, these are two quaggans first introduced in ToN, who had cameos in almost every (or every other) episode until they settled down in the rebuilt Lion's Arch at the end of Season 2. They would often show up in a place that would soon to be attacked by Scarlet's or Mordremoth's forces, making them a hilarious harbinger of doom duo.
Also not making it was the quaggans refugees who took refuge in Fort Salma. There wasn't much, but those poor quaggans.
Lastly, did you know that the finale of Tower of Nightmares was also the very first time we met Belinda? She even had dialogue for whether or not you were involved.
Overall, Tower of Nightmares had the most content cut from its return. Mainly, I imagine, because it was worldbuilding fluff and not part of the Golden Path, like Ottilia, the Dragon Bash Protestors, and Hobo-Tron.
Battle for Lion's Arch
Surprisingly, Battle for Lion's Arch was perhaps the most comprehensive and inclusive of all five releases, making the fewest reductions, changes, or additions. To the point that as I write this, I can only think of two points (besides the Assault Knight model change).
First, we have Canach. While he does show up in Fort Marriner, his audio lines and dialogue with Sheriff Siriam were removed. He was also removed from Escape from Lion's Arch instance, though it a minor appearance.
Escape from Lion's Arch is the second point. Due to the reduced area of the zone players could access during that story instance, several events and related dialogues were removed. The two critical pieces were the escorts of the ogres and the racing moas - especially, curiously, the racing moas.
Though the wiki does not have the dialogue (for some reason), it was a plot point that during the escort for the moas, the group woudl be attacked by a giant Toxic Wurm Queen, leading to the follow-up event. Narratively, this wurm queen eats the moas. Tigg even commented on it, blaming the players for the moas' deaths. And in Dragon Bash's return in Hoelbrak, we get a new set of moas, including one named after one of the dead moas.
But in LWS1R, the moas (and other escort NPCs) are there to interact with and they vanish, presumably escaping the city without issue. The moas never die - they survive now.
But the dialogue of their death remains.
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legendaryskyscale · 2 years
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I took some screenshots of Scarlet yesterday and just noticed something
(potential LWS1 spoilers under the cut)
Dunno if it’s my graphics were being funky or if anet went the extra mile to give this Scarlet red pupils to later indicate that this wasn’t the real Scarlet we fought during this instance, but rather a Watchknight disguised as Scarlet
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Either way, I got a few AU ideas after going through Scarlet’s Playhouse
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archesa · 2 years
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Me waiting for Arena to give us the Canach storyline in Season 1 :
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Come on!! I want to see my boy go through his Anti-Villain period!!
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