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#Kraul
szkolaplywania · 1 year
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Ćwiczenia nóg w kraulu na brzuchu (styl dowolny). Jak nauczyć się popraw...
Pływanie kraulem wymaga odpowiedniej techniki rąk, nóg i oddechu. Technika nogami do kraula polega na wykonywaniu szybkich i rytmicznych ruchów nogami w górę i w dół. Nogi powinny być lekko wyprostowane i rozluźnione, a palce u stóp złączone. Nogi nie powinny się bujać na boki ani wynurzać ponad poziom wody. Aby poprawnie pływać nogami do kraula, musisz także utrzymywać odpowiednią pozycję ciała. Ciało powinno być wyciągnięte i opływowe, a głowa w jednej linii z tułowiem. Gdy oddychasz, nie podnoś głowy do góry, ale obracaj ją na bok.
Aby poprawnie wykonywać ruchy nogami do kraula, musisz pamiętać o kilku zasadach: - nogi powinny być lekko wyprostowane i rozluźnione - palce u stóp powinny być złączone - ruch nogami powinien być szybki i rytmiczny - nogi powinny pracować w kolanie, ale nie zbyt mocno - nogi nie powinny się bujać na boki ani wykonywać ruchu jak na rowerze - nogi nie powinny wynurzać się ponad poziom wody
Aby ćwiczyć ruch nogami do kraula, możesz skorzystać z makaronu lub deski pływackiej. Chwyć makaron lub deskę dłońmi i połóż się na niej brzuchem. Wykonuj ruchy nogami do kraula i staraj się utrzymać równowagę ciała. Możesz także podłożyć deskę pod brzuch i ćwiczyć bez używania rąk.
Sprawdź więcej ćwiczeń na stronie: https://www.emilsiedlarz.pl/kraul-na-piersiach-styl-dowolny/kraul-na-piersiach-styl-dowolny-cwiczenia-do-nauczania-ruchow-nog/
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jf4yghhs9twy5 · 1 year
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Fritz Kraul - Interior Scene With Older Woman Writing (1921)
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What about my main man Mazirek?
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I really wish a tribal shaman deck was a thing...
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almostlookedhuman · 4 days
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vexedandperplexed · 1 month
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TRANS RIGHTS BABY
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blogaul · 2 years
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Jass Reemann & Eduards Kraule
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mtg-cards-hourly · 1 year
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Kraul Stinger
He listens to the sounds of battle filtering down from above, waiting for silence, waiting for his time to claim the streets.
Artist: Randy Vargas TCG Player Link Scryfall Link EDHREC Link
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tista-bie · 2 years
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caught and called out for saying i hate atlas 1 in pilotnet and then putting kraul rifle on my nelson
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theylooklikethis · 6 months
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markrosewater · 1 month
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Hey Mark, on the topic of players being worried about creature types losing their distinctiveness by being added in with the broader type rather than a specific race (ex. Viashino(Lizard) or Naga(Snake)), I looked to see how many are already currently templated this way and there are ALOT more than I realized.
Archaic (Avatar), Aven (Bird), Leonin (Cat), Malamet (Cat), Nishoba (Cat Beast), Daemogoth (Demon), Ainok (Dog), Flamekin (Elemental), Loxodon (Elephant), Mycoid (Fungus), Thallid (Fungus), Akki (Goblin), Boggart (Goblin), Mogg (Goblin), Redcaps (Goblin), Eumidian (Insect), Kraul (Insect), Nantuko (Insect), Khenra (Jackal), Kitsune (Fox), Merrow (Merfolk), Selkie (Merfolk), Triton (Merfolk), Onakke (Ogre), Caryatid (Plant), Nezume (Rat), Rhox (Rhino), Amphin (Salamander), Orochi (Snake), Kami (Spirit), Drogskol (Spirit), Eidolon (Spirit), Ent (LoTR) (Treefolk), Trow (Troll), Kappa (Turtle), Liche (Zombie), Eternal (Zombie), Draugr (Zombie), Nim (Zombie), Skaab (Zombie)
Yep. Most of the ones that didn't do it entered the game before we made this the default.
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incorrect-mtg · 1 month
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A meeting in Korozda
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One does not earn the moniker "Thousand-Eyed" by letting thing slip by. In the ruins and dark alleys of Ravnica's undercity, every bug is another potential set of eyes for her to keep track of those going through Golgari land. Which is why she noticed an anomaly immediately.
A hooded woman exploring the broken down ruins of Korozda wouldn't be a cause for alarm. It had almost become a familiar sight, after it was brought up to the surface. But this was no surface explorer carefully mapping their way: it was a local. One she quickly recognized.
The most noticeable thing, at first, was the lack of any signs of allegiance. In the wake of the invasion, the Swarm had broken down into my factions and each was quick to establish their own symbols to identify their presence. None of which the stranger carried on her. And then Izoni was able to get a look of her face. She looked human, but the height and facial structure were eerily familiar. The kind of details a cheap disguise wouldn't cover, particularly if there were more important things to hide.
So she followed and, at the right time, she struck.
She pushed her target against a wall, a knife on her throat and making sure her sight was blocked before calling on her swarm to follow. A tidal wave of insects and arachnids spread around them, covering the walls and the ground, their chittering and buzzing drowning all sound.
"You have a lot of gall, to return here" she says her knife digging into flesh "Give me a reason I shouldn't just kill you right now and feed you to my pets?"
A moment of silence, followed by a sigh, "I can't. Or at least if our roles were reversed, nothing would convince me."
In the blink of an eye the magical disguise is unmade, revealing distinctively organic scales and head tendrils.
"For what it's worth" Vraska says, eyes looked to the wall in front of her "I did not come here for a fight, Izoni."
"Oh? So what is this? A scouting mission? Doing some groundwork for the next invasion you will bring from beyond the Blind Eternities?" she asks, her pets increasing in loudness with her anger.
Through their eyes, she can see Vraska grimace and close her eyes.
"That wasn't me. As soon as I could, I fought the phyresis."
"How comforting. I'm sure the Simic would be interested in how you did it, even. Now, why are you here?" she insists, even as her mind connects some dots. Vraska had been the best of the Ochran. With access to disguise magic, if she'd wanted to go unnoticed, she'd have done it.
So she… Had let Izoni find her. This was a trap-
"I wanted to talk to you," Vraska replies, bringing her thoughts to a halt "how are the Golgari?"
"You… You came for ME. And that is your question?" she asks incredulously, her anger only growing when the answer is a nod.
"It will take generations for us to recover from all the deaths and compleations. Generations more for us to be a proper guild again" she says, her anger winning out against the knowledge she should not be talking to the gorgon any longer "millenia of knowledge are gone for good, there are literal species of Kraul that you helped eradicate. You want to know how the Golgari are? We are broken. We are a nest you covered in phyrexian oil and set on fire."
As she rants, she see Vraska is deliberately holding back any reaction. It only makes her angrier.
"Thank you," Vraska says once she is done, in a tone Izoni might even call meek "One last question… Do you have any hope? For the Golgari?"
Izoni sneers in response. She almost wants to say no, because that is how she feels sometimes. But she is nothing if not prideful.
"The Golgari are dead" she says "but death's never stopped us, and that isn't about to change now"
"Good" Vraska answers, before taking a deep breath "take care of them, Izoni. Be better than me or Jarad. You won't have to worry about me again."
Then she nods and everything goes wrong.
Izoni feels an attack against her mind only a moment before it breaks through, using her own magic to disperse her swarm. Her thoughts grow cloudy.
"You won't remember we were here" Vraska says, finally able to turn and look her in the eyes "Good luck. Goodbye Izoni… Goodbye Ravnica."
Those are the last words Izoni hear before she falls asleep.
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simena · 8 days
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Fritz Kraul
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Fritz Kraul - Interior Scene With Older Woman Writing (1921)
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draculancer-flow · 2 months
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My cock is a Kraul Rifle
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shera-dnd · 1 year
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Alright I'm done with these "how do you play X character in D&D?" "how do you play Y concept in D&D?" especially after the ogl bullshit
HERE'S HOW TO PLAY SEKIRO IN LANCER
» Sekiro // WOLF « Outlaw, LL6 [ SKILL TRIGGERS ] ACT UNSEEN OR UNHEARD (+6), SPOT (+4), SURVIVE (+4), TAKE SOMEONE OUT (+6) [ GEAR ]
[ TALENTS ] Exemplar 3, Skirmisher 3, Duelist 2, Combined Arms 1 [ LICENSES ] HORUS GORGON 2, SSC ATLAS 3, IPS-N NELSON 1 [ CORE BONUSES ] Full Subjectivity Sync, Auto-Stabilizing Hardpoints [ MECH ] « KUSABIMARU » HORUS GORGON H:2 A:6 S:0 E:0 SIZE:2 STRUCTURE:4/4 HP:19/19 ARMOR:0 STRESS:4/4 HEAT:0/5 REPAIR:4/4 ATK BONUS:3 TECH ATK:1 LTD BONUS:0 SPD:7 EVA:16 EDEF:12 SENS:8 SAVE:15 [ WEAPONS ] FLEX MOUNT: KRAUL RIFLE MAIN MOUNT: War Pike MAIN MOUNT: TERASHIMA BLADE // Auto-Stabilizing Hardpoints [ SYSTEMS ] JÄGER KUNST II, Mimic Mesh, Rapid Burst Jump Jet System
This build is focused on using the Gorgon's Gaze trait in order to take a stupid amount of reactions each turn, specifically with Duelist lvl2 and Jager Kunst 2 to reduce incoming damage and force sword clashes (which you'll win more often than not with your +6 agility)
Jump Jets give you high mobility, Kraul Rifle lets you hook to distant enemies and pull yourself to them, and Mimic Mesh allows you to close gaps when trying to defend a specific ally (such as our sweet boy Kuro)
Once engaged use Exemplar lvl3 to challenge your target to a duel to the death, and switch Terashima Blade into Lord's Stance so you can start deflecting bullets and knocking enemies to the ground
If the enemy tries to back away from you follow after them with your Prosthetic Spear (War Pike) with an Overwatch reaction
Remember that enemies who roll 1 or 2 trying to hit the Gorgon immediately get posture broken (stunned)
Once the enemy is stunned finish them off by switching your Terashima Blade into Troll's Stance and dealing high armor penetrating damage, following it up with a Jager Kunst Fatal Clash for a proper Shinobi Execution
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