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#HE DIED BEFORE HE EVER GOT TO PLAY SUPER MARIO GALAXY
beachblu3s · 3 years
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A few days ago I realized that Hanako’s date of death was 9 years before the first Mario game came out and I almost cried
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jcmorrigan · 7 years
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So if you're still taking questions, which if you're not then just ignore me, what were your plans for the Little Mermaid arc? And what world, was going to come after it?
The Mane Six strike a deal with Ursula to become sea ponies so they can go underwater and chase down the Evil Manta, who damaged the Starlight. They called Tony Stark and he said he’d send a drone to that world with repair materials for the ship, but it might take a few days. 
When underwater, the ponies run into Gabriella (from the animated series - a lot of characters from extended canon turn up here), who guides them to Atlantica. There, they see Sebastian taking auditions from various characters (Ariel, her sisters and friends) for a musical revue. The ponies try out.
Meanwhile, Ursula forms an evil alliance of herself, Evil Manta (who is her father), Morgana, Flotsam, Jetsam, Undertow, Cloak, Dagger, Marina Del Rey, Benjamin, Lobster Mobster, and Shrimp. The latter four have to be broken out of jail by Morgana.
 Little Evil sees the jailbreak and swimming off to see what all the hullabaloo is about, since he recognizes his sister Morgana in it. When the villain entourage arrives at Ursula’s grotto, everyone gets acquainted. Ursula is less than thrilled to know she’s working with Lobster Mobster, but the tone of the room completely changes when Ursula and Morgana ask how their little brother has been and Little Evil is, well, Little Evil, calling his dad “Popsie” and not being evil at all. Evil Manta is sheepish and tries to defend his parenting tactics, as he loves his son whether he’s evil or not. Ursula gives Evil Manta some shit about his previous schemes, that now it will require a little more than complimenting people to spread prejudice. She also brings up the boot.
The villains’ overall plan is to spread prejudice throughout all the Seven Seas by having Evil Manta go between the various nations and spread tidings of war, namely telling each nation that all the others are out to get it. Nations include Atlantica, Olympia, Valhalla, the Chasm (“Charmed”), Ablow Kadablow (“Giggles”), Sharkania, and I think there were some more in there that I’m forgetting. The goal is to get them all to go to war against each other and destroy each other, particularly Atlantica so Triton will leave the throne clear for Ursula to take over.
The Atlantican squadron figures this out. Triton takes a small delegation - Attina, Urchin, and a couple of the sea ponies - with him to one of the affected nations for a peace talk. He cautions Ariel to please, please, PLEASE stay out of this one and remain at home where it’s safe. She of course doesn’t listen and takes her own faction, which would have had Pinkie Pie, at least one other pony, and probably Gabriella and Arista, to another nation. As you can probably guess, this was my big chance to give all Ariel’s sisters actual screen time. Like they DIDN’T really get in Ariel’s Beginning. I was also going to play things up between the sisters, Urchin, Gabriella, Pearl, and Little Evil for ships to see if anything stuck. I currently don’t know what the most likely candidates were for those ships. I do know the one big endgame ship I wanted to play for was Marina/Lobster Mobster. Which I’m slightly trash for. Anyway, a delegation of the Atlantica contingent plus the remaining ponies (Twilight is in this group) remains home at Atlantica just in time for a big invasion - this one I KNOW was by the blowfish of Ablow Kadablow - forcing them to try diplomatic tactics early.
I think Triton’s faction went to Valhalla. That or Sharkania. A few interesting things go on in that faction. Attina informs Urchin that one of the biggest reasons Triton took such a shine to him is because of an older brother the sisters had who apparently died. As you can guess, this is Myde, who would later become Demyx, and he didn’t die; he ran away from home. Anyway, Triton sees Urchin as a chance to get the bonding he lost when Myde disappeared. Marina and Lobster Mobster are dispatched to take care of Triton during this bit, and they use the youth spell from “Red” to turn Triton into a baby, which they then kidnap. This results in shenanigans of the two of them acting as the worst parents ever (in a reference to “Double Bubble,” where LM gets a soft spot for two royal baby hostages). That leaves the other members of his faction to try and rescue him.
In Ariel’s faction, she and Pinkie Pie bond the most.
In the stay-at-home faction, Twilight tries a drastic move to seal away the Evil Manta with magic when next he comes around. Under some circumstance or another, the Manta DOES come to Atlantica to try and attack it, and Twilight attempts to seal him in the volcano all by herself. She fails and the Manta breaks free. This activates the clause in Ursula’s contract where Twilight doesn’t get to keep her sea pony form if she tries and fails to subdue the Manta, and she turns back into a human. She quickly hides before anyone can see her, using magic to conjure up air to breathe. Everyone thinks she died or disappeared somehow in the conflict against the Manta, except for whatever other pony stayed in this faction, who just gets super worried.
I didn’t know what was going to happen to resolve the Triton conflict or what happened with Ariel’s faction at all. That was going to be me making it up as I went along. I only knew I had to hit up all the nations and send delegates from each to Atlantica due to the peace talks. Twilight’s storyline was the one I fleshed out most. Now a human, Twilight makes her way back to Ursula’s grotto on foot on the seabed, remembering that the sea witch offered her hospitality if something like this ever happened. On the way, she passes through Shark Canyon (“Trident True”) and uses the glowing shells to form a light rainbow that she uses to Iris-Message Mozenrath. She catches him in the middle of a quest that would become a later interlude focused on him; all the conversations would be replayed from his POV at that time. Basically, once again, while the Mane Six have a year plus’ worth of adventures, only three or so days pass for him. Anyway, he briefly mentions that he and Hecate are out on a mission against someone named “Nasira.” Mozenrath and Twilight exchange some pleasantries and build the ship, but then Twilight has to be on her way. The next place she ends up is the ship of Archimedes (“Metal Fish”). Archimedes, being the only merperson besides Ariel to sympathize with humans, offers Twilight guidance and escorts her to Ursula’s grotto. Now, Evan brought up to me when I was piecing this whole thing together that Archimedes was almost certainly dead by the time TLM1 happens, or else Ariel would have brought the Dinglehopper to him instead of Scuttle. While I don’t normally kill characters in EoH, this was a perfect opportunity to give the Manta some street cred. Twilight and Archimedes arrive at Ursula’s grotto to find the Manta chillin’ with the villains there, and Twilight realizes she’s been taken for a ride. Evil Manta kills Archimedes; Little Evil sees this and is horrified. Ursula then turns Twilight into a sea worm for her garden.
Meanwhile, delegates from all the various nations gather in Atlantica and get over their differences. Pinkie Pie and Ariel figure out that the way to end Evil Manta’s reign of terror is with a song. They set up a plan of attack. When the Manta next arrives in Atlantica, wanting to know why the hell war hasn’t broken out over the entire Seven Seas, he’s met by a choir of merfolk and fish singing “No One Together” by Kansas, which you saw in the revue rehearsal scene. This is enough to chase him back to the volcano and seal it over with magic without using the Elements of Harmony at all!
Back in the grotto, Little Evil feels bad for what happened to Twilight, and he takes a potion from Ursula’s cabinet and uses it to restore Twilight’s sea pony form. They race to Atlantica as fast as they can. On the way, Little Evil talks about how much he loves his dad, and Twilight begins to wonder if sealing the Evil Manta away is the right thing after all. But by the time they get to Atlantica, it’s too late. The Manta is already back inside the volcano, and Little Evil is devastated. It comes out around this time that Ariel was the one who sicced the Brain Sponge on the Manta in “A Little Evil,” which Little Evil canonically never saw happen. Feeling betrayed by everyone he considered friend, Little Evil flees. Twilight chases him to comfort him. He tells her that while everyone is probably expecting him to go evil over this, he doesn’t really want to. He just needs to take some time to himself to think everything over. Twilight lets him go, and he begins soul-searching across the seas.
Triton and Ursula have a face-off, but Triton ultimately lets her go free and unpunished due to lingering feelings he has for her. He believes deep down that she can change, which is sadly his mistake.
The musical revue might go on, or it might just get replaced by everyone singing the Manta away and we call that a performance.
A definite scrapped subplot involved having Daniel (“Island of Fear”) mutate into a crab person because of Vile’s experiment hitting him latently, and him going underwater to join the main crew of heroes. Ultimately, I decided to keep Daniel human and on land; he would become more relevant on the return trip during the Kingdom Hearts run.
When the Mane Six get back to shore, they find that Tony Stark didn’t send a drone to fix the ship after all. He came in person on a ship of his own. He just got done repairing the Starlight, and the Mane Six decide to let him tag along on the next adventure. When they take off, it’s with Tony Stark in tow.
The last scene of the storylet catches up with a now-human Myde playing in a troop of street musicians in a square in Ashmark. He is approached by two strange women, who turn out to be Rosalina (Super Mario Galaxy) and Midna (Legend of Zelda: Twilight Princess). The two of them tell him he’s who they’ve been looking for. He’s afraid they’re Atlanticans who came to drag him back home - he left and stole potions from Ursula to become human because he wanted to evade that kind of responsibility, and Ursula forever resents him for being able to steal from her and get away with it alive - but he soon realizes they’re there for an entirely different reason, one that would be revealed in a later interlude.
This catches up the Mane Six’s timeline with that of the Overtakers.
The next world would have been from the young adult book series “Maximum Ride.”
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stompsite · 7 years
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indie bundle cruft death match volume 5: thirty game special
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Okay. So. The first time I did this, I only did like 10 games. 20 felt pretty good, so I started doing that. This time, we’re gonna do 30, so that it ends on an even 100. Then we’ll go back to doing 20.
And here.
We.
Go.
EVIL GENIUS is so good that it’s in my regular rotation of games now. It’s basically a city builder, except it’s a base builder. Just scale down Tropico and you’ve got it, more or less. I really like it, but all my dudes keep getting killed and I run out of money. Trying to figure out how to get past that right now. NO, MISTER BOND, I EXPECT YOU TO LIVE.
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CASTLE CRASHERS is extremely good. It’s a brawler. It’s fun. You should play it. I can’t believe I slept on it so long. SLAAAAAY.
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CAYNE is an isometric adventure game from the creators of Stasis. I played the entire thing. It’s free, but it’s good enough that I recommend buying the $6.99 DLC the developers released for it, to show ‘em your support. What a great thing that was. Some of the writing was predictable--heck, the ending was obvious--but I enjoyed it nontheless. If you’re a fan of Sanitarium, play this. If you’ve never heard of Sanitarium... play Sanitarium. INCREDIBLE.
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THE CAT LADY is an adventure game, I guess? I didn’t really enjoy what I played, so I gave up. ADIOS.
THE CAVE wouldn’t run at all. Black screen, no matter what I do. Shame on you, Double Fine, for releasing a game that is not fine, much less twice that. I have this game on Xbox 360 backwards compatibility somehow--probably through Games with Gold--so I’ll test it out there some other day.
CHAINSAW WARRIOR and CHAINSAW WARRIOR: LORDS OF THE NIGHT are tabletop games turned into video games. I wasn’t really into ‘em, so they’re going INTO THE DUNGEON.
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As a platformer, CAVE STORY+ is not my cup of tea, and yet... I find myself enjoying it, somewhat. Enough to keep it around. WE SHALL CONTINUE.
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CHAOS REBORN is a platformer/shooter thingy where you play as Anubis, the Egyptian god of death, who dies in a single hit whenever he gets shot. Not really my jam. BANISHED TO THE NETHERWORLD.
CHERRY TREE HIGH COMEDY CLUB is a visual novel where pressing the screenshot button refreshes the game. It’s got great ratings on steam, BUT I WASN’T LAUGHING.
CHOMPY CHOMP CHOMP is like Pac-Man kinda except there are four players and they’re all trying to eat the one they’re supposed to eat while avoiding the one they aren’t supposed to eat. GAME OVER.
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CINDERS is a visual novel/RPG that retells the story of Cinderella. It’s got great ratings on Steam, so if this is your jam, play it. Sadly, it’s not mine. NO HAPPILY EVER AFTER HERE.
CITIES IN MOTION is by the guys who later made Cities: Skylines. It’s pretty neat. You basically manage a city transit company. I ran out of money in the tutorial. The interface is unwieldy. I like it! CHOO CHOO!
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CITIZENS OF EARTH is a JRPG-style game, but you’re the Vice President of Earth. I find it charming. IT WINS THE ELECTION.
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A CITY SLEEPS is a mixed-rated SHMUP from Harmonix. I had no idea it existed. Must have picked it up in a bundle? Didn’t enjoy it much. GO BACK TO SLEEP.
CLICKR is a matching game, and if you’re into that, it’s probably great. I’m not into that, so I can’t really speak to its quality. I CLICKED CLOSE.
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CLONES features a kind of game design that seems familiar, but I can’t place it. Dudes keep walkin, and all you can do is alter the level so they go the way you want them to. ADIOS.
CLOSURE is a platformer where the only things that exist are the things you can see. So, uh, keep your light on. Quirky platformers and I don’t really get along, and haven’t since time immemorial. SHUT YOUR EYES.
CLOUDBUILT is a third person platforming game where I guess you’re an invisible psychic ghost of your sick and sleeping self? It felt... ‘off.’ Kinda like how Warframe feels ‘off’ after you’ve played Ninja Gaiden Black. The thing is, I like Warframe, even though it’s not Ninja Gaiden Black, so I thought I might keep Cloudbuilt around, but... ehnh. Truth is, I JUST WASN’T FEELING IT.
COBI TREASURE DELUXE is basically a match 3 game combined with tetris. It’s something I’d probably play if I had literally nothing else to play. It’s not offensively bad, it’s just not fulfilling what I get out of games. NO TREASURE HERE.
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COFFIN DODGERS is Mario Kart but with old people who are trying to outrun death. DEATH CATCHES UP EVENTUALLY.
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COIN CRYPT is actually kinda fun, but again, not really for me. I guess there’s a coin-themed world, and you go around spending coins you find to battle people? It’s got some kind of old console-game-that-thinks-it’s-an-rpg-but-there-is-no-roleplay thing going on. It’s neat. Just... do I really want to keep playing? ALL OUTTA QUARTERS.
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COLDFIRE KEEP is a first-person game, which sounds exciting, until you realize it’s one of those grid-based dungeon crawler type games, not, like, an actual first-person real-time game. I’m not gonna lie, I don’t actually understand the appeal of this kind of game. Why not let me walk around in real time? Why navigate awkwardly on a grid? I thought people only made this game due to tech limitations, not the aesthetic, since they basically died after Doom came out, other than Grimrock. Reviews said to play Grimrock instead. Also, hey, way too verbose, game. KEEP TO YOURSELF.
COMMANDER KEEN COMPLETE PACK may be an id game, but it’s a platformer, and, like... man, it’s a genre that just does not WORK for me. I wish it did. I mean, not wish strongly enough that if a genie gave me three wishes, I’d ask the genie for the ability to enjoy platformers, but like, I feel my life would be a tiny bit better if I could enjoy platformers. I’M JUST NOT TOO KEEN ON THEM.
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CONSTANT C is another platformer. Look, if you came to me wanting quality opinions on platformers, uh, don’t... do that. Don’t ask me about that. It is not something I am into. OUT LIKE A LIGHT.
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CONTAINMENT: THE ZOMBIE PUZZLER should have won me over, considering it features both zombies and match puzzles, especially because of it’s cool twist where you can only eliminiate zombies by matching people around them, but the zombies can infect those people... but I dunno. Maybe I don’t like matching games unless they feature collectible Pokemon? That might explain my love of Pokemon Shuffle. These zombies, on the other hand, SHUFFLE OFF TO OBLIVION.
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CORPORATE LIFESTYLE SIMULATOR is like... imagine Pikmin, but in an office, and you fight zombies, and the Pikmin elements are downplayed and nowhere near as deep as in Pikmin. Like, people follow you around the office, and they can kinda fight, I guess, but... it wasn’t deep enough to be interesting. And maybe that’s the point; the devs spent a lot more time on the player’s personal combat mechanics, and it shows. If you want to brawl with zombies, enjoy it. WHERE YOU LEAD, I CANNOT FOLLOW.
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COSMO’S COSMIC ADVENTURE. I didn’t think they sell this one on Steam anymore, because I don’t think the Apogee pack is available, but hey. I googled, and apparently they do. Still, it’s a PLATFORMER.
COSMOCHORIA wouldn’t let me take a screenshot because pressing F12 opens up its Chrome web inspection interface. It’s kinda like if Mario Galaxy was a 2D game? That makes it a PLATFORMER.
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COSMONAUTICA sounds like my jam: it’s a management sim where you fly a space ship around doing missions. Awesome, right? Well, the UI is a little clunky and the information is sparse, compared to a game like Caravan. Being able to manage a ship and stuff is super neat! There’s one problem: the devs abandoned it. If the game had some kind of main quest-line, and as far as I can tell, it doesn’t, I’d probably stick with it regardless. I don’t experience performance issues or anything... but it kinda puts me in mind of Banished.
I enjoyed Banished for the time I played it, but the more I played, the more I realized I wasn’t going anywhere. I was just kinda... figuring out how to optimally build a town, then doing just that. Repeatedly. I enjoy structure. The act of just flying around space, completing endless missions doesn’t appeal to me any more than building a town and surviving as long as possible does. I need more than that. Neither game is bad... but I think this is why Caravan works for me so well. It’s got a story. It’s going somewhere. I’m not just traveling between towns selling stuff. I’m on a journey. LOST IN SPACE.
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COSSACKS: ART OF WAR is basically just Age of Empires 2, judging by the tutorial, which makes it the best video game I have ever played that isn’t Age of Empires 1, which most people don’t like as much as Age of Empires 2, but I do, because it is the only video game I have ever experienced nostalgia for. No, really, that economic system is virtually identical to Age of Empires. GO FORTH AND CONQUER.
It’s not like I hate the platforming genre, I just haven’t found anything in it to love recently, y’know? I enjoy Rayman’s 2D games. I like Conker’s Bad Fur Day/Live and Reloaded a lot. But the other platformers, man... so many of them, they just don’t excite me. I feel like I’ve seen everything they have to offer. There’s just “some gimmick” and a one or two button interaction with that. Sometimes you memorize button presses and repeat them before moving on.
“But, Doc, you can reduce any genre down to that.” Ehnh... I disagree. There’s a randomness to other real-time games where you don’t have to think about “when an enemy is gonna attack you” or something. There’s a lack of decision making because all you’re doing is moving between two points on a 3D plane. I don’t enjoy Pokemon Fire Red, a 2D game, for the “walking on a 2D plane” bit. I enjoy it for the monster catching/collection completion.
In platformers, that whole “moving on a 2D plane” thing IS the game. And that just doesn’t get my motor running.
Have I talked about this before? I almost feel like I have.
That’s 100 games we’ve done now. This time, we looked at 30 games, and six of them survived the culling, or 20%. This brings our total up to 78 games rejected, 22 kept. Since that’s 100 games, it’s a 78% rejection rate. Neato.
Back to 20 games per article next time!
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moonshroooms · 7 years
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RIPS SHIRT OFF TALK TO ME ABOUT VIDEO GAMES
1: Do you try to stay away from walkthroughs?
On a playthrough stand point, absolutely (unless I’ve been so stuck that I’m ready to throw my controller, which doesn’t happen that often. I always feel dumber afterwards though >_<). But I like to watch let’s plays and I got like, through the entirety of all the Bioshock games and halfway through Ni no Kuni before I was like ‘u know what I’m getting a ps3 and playing them  myself’
2: Company you're always loyal to?
Midna, all of my Pikmin. Uhh. Saadia. I haven’t played a lot of games where you gotta choose one side or the other XD
3: Best game you've ever played?
Zelda series, Pikmin series, Okami, Journey. 
I have a lot of favorites bite me.
4: Worst game you've ever played?
I had the one of the Spyro trilogies on my ds and oooohmygooood it is absolutely horrid. The controls and graphics are bad enough. I had absolutely no idea what was going on. The other one was called like Slime or something and you played a prince with like, fairy/monster characters who could spray ice and water, and slime and vomit, to work your way through the levels. Yeah. Vomit. Yum. Controls were disgusting it literally made me cry as a child.
5: A popular series/game you just can't get into no matter how much you try?
Probably any MMORPG (if that counts). They’re fun with friends, but if my friends aren’t there it’s like. No thanks. And most modern shooter where it’s like, an army setting and all you do is shoot people and nothing else. bishockdoesn’tcountonlycauseitsnotrealisticandalsonotinanarmysetingsotakethat alsoigetbirdpowers alsoletsbehonestthatstoryiscraycray #excuses
6: A game that's changed you the most?
The ending of Okami hit me pretty hard about helping God (or the gods), out every once in a while. Made me cry pretty hard when I was younger.
And Journey just. Journey just makes you feel things man. When I first played through it I had no internet and was completely alone, and I was just so heartbroken when it was over. I wasn’t ready for it to be gone. The second time I played I had an internet connection and I actually found someone to stick with me through most of the game and honestly, the end of the game was different in that moment. I wasn’t sad or lonely. When we walked into the light there was a sense of excitement for the next time, and while this journey was over and we’d miss it, I was so excited for the next time around with someone new.
7: A game you'll never forget?
Undertale. I didn’t think a game that took such a short time to finish could chokehold my heart like that. Sure the gameplay wasn’t much to sneeze at (though it could get difficult at times), but gosh dang. I don’t understand people when they say something is over-rated sometimes. Yes, Undertale fans went absolutely rabid (and I only played the game after like half a year when they hype had died down a smidge), but there’s a reason for that sometimes, you know? It left an impact. It made us feel things or made us think. And if a story can stir absolutely fanatic emotions in just one person, let alone enough people to be absolutely annoying, then there must be something that made it good, right? Maybe not everything in it is amazing, or will appeal to everyone, but there’s something there. There was something of substance, something we latched onto and couldn’t let go, even if it’s a dumb reason. So yeah. Undertale’s certainly I would never forget, and recommend anyone to at least try. Cast aside at the annoyance of the fandom, they’re just the dust surrounding the impact, and see if there’s something in there that you might find interesting - you never know.
8: Best soundtrack?
Zelda, Journey, Okami, Mario Galaxy. I’m sensing a pattern here.
9: A game you turn your volume off every time you play it?
Brodudes and dudebros. WHO TURNS THE VOLUME COMPLETELY OFF HOW BAD IS THE MUSIC?
I do dislike the title music from Age of Empires 3. It’s honestly horrid.
10: A game you've completely given up on?
That slime game from when I was younger. And Amnesia, a dating sim my friend told me to get since there was a sale on steam that made that made it cheaper than a candy bar. I just. My god do all dating sims give you one choice every hour after 10 years of dialogue?? And then make half the decisions for you? The girl in amnesia was so infuriating and dumb as a brick. And everyone was basically just ranting to a wall and didn’t find it odd that she says like 2 words every couple hours. She doesn’t even say anything half the time it’s soooo boringggggg. If you’re gonna give me someone to pretend to be at least give them more options even Link has more personality AND speech options than that.
11: Hardest game you've played?
Uh, uh. Civilization? Mario Galaxy? I’ve never played civilization on a very high setting honestly (I don’t even think I’ve played the default difficulty). I just get too annoyed when Barbarians are there constantly sending invaders. Why isn’t there a setting to have just the wildlife barbarians and then I’ll deal with my computer competitors afterwards? And Mario Galaxy isn’t hard, I’m just lazy and haven’t gotten all the stars.
12: Shortest time you've beaten a game in?
Journey in just a few short hours.
13: A game you were the most excited for when it wasn't released yet?
Zelda: Breath of the Wild. I haven’t been that excited for a game since I was a little kid. Honestly, I don’t know what made the hype about this game so different. I was so giddy and euphoric when I finally got it. 
14: A game you think would be cool if it had voice acting?
I don’t really think I care to have voice acting in any of my games that don’t. Pokemon Sun and Moon, I guess? Not really a deal-breaker.
15: Which two games do you think would make an awesome crossover?
Zelda, Okami. Let’s be honest they’re pretty similarly structured games. I want Wolf Link and Ammy to be on an unstoppable team!
16: Character you've hated most? From what game?
Oh god. I hate Wario from Smash Bros. He’s just. So ugly. I hate his design. And I know that’s the point, but that doesn’t mean he’s still not ugly. And HE JUST HAS FART JOKES FOR NO REASON. TOILET HUMOR, like any other humor, IS FUNNY IF YOU HAVE A JOKE AND NOT IN AND OF ITSELF.
And Louie from Pikmin just grinds my gears. He’s so shady man I want to just leave him on an abandoned, Pikmin-less planet to die.
And Lubba from Mario Galaxy 2. I just hate the fact that he exists. Him AND his stupid hub-world.
17: What game do you never tell people you play?
#noshameonlygame
18: A game you wish your friends knew about?
MMM, Journey. I finally got my one friend to play it and he liked it A+, but my other friend hasn’t even considered it and I desperately want her to.
19: Which game do you think deserves a revival?
The Spyro Trilogy. I’m probably one out of a bunch o’ people that really like the Spyro trilogy (she says, as she’s only actually played Dawn of the Dragon). But I really liked the story and the feel of the game. I have played the actual first Spyro game when I was little, in like hotels and stuff, and it was alright. I’m not much of a collect-a-thon type of gamer. 
20: What was the first video game you ever played?
When I was little I played this alien shooting game with my dad. I can’t for the life of me remember what it’s called though. I think it might’ve been on X-box or something. It was pixally and 3D in the Doom sense of 3D. The camera was always fixed to whatever it felt like at the time. So like, the first level was propped up like a side-scroller (though there was still 3d space), but down the line it might go sort of top down or directly behind the character. It was actually a co-op, with the only second character being a girl who I always played (props for such an old game having a female protagonist). There were different guns, and some power-ups and such. It was probably a liiittle violent to consider it okay for a 5-year-old, but I really liked it, and I’m not a psychopath that craves the taste of bullets.
21: How old were you when you first played a video game?
5
22: If you could immerse yourself in any game for one day, which game would it be? What would you do?
Zelda, Okami, Journey. Screw around with my new superpowers, save the world.
23: Biggest disappointment you've had in gaming?
Super Mario Galaxy 2′s hubworld. It’s so flipping boring and compact and also ugly. And you just get a linear track-path for getting to new galaxies. I miss the sprawling space station and Rosalina’s lovely face.
Spore’s space and civilization stage. Keeping in mind I went into Spore with no expectations. I didn’t know who created it or anything like that. I like the first 3 stages of Spore a whole bunch, but the civilization stage was boring and the space stage was big and boring. It’s just the same thing over and over again in slightly different colors. And the Grox are annoying as all get-out.
Breath of the Wild’s story, lack of a companion, and dungeons. And like one or two tiny things.
24: Casual, Hardcore, or in the middle?
The lovechild between hardcore and in the middle.
25: Be honest; have you ever used cheats (like ActionReplay or Gameshark)?
Like cheats where you can get into the inner-workings of the game? Heck naw dawg. I’ve certainly used cheats that were already in the game, like with Sims or Skyrim, but I try to refrain from that since it tends to ruin the game. I have a really bad habit of cheating in Civilization though and I just can’t break it! >^<
26: Handheld or console?
Switch ;D
But, like, not the actual Switch
27: Has there ever been a moment that has made you cry?
Yes because I’m a big doofus. End of Okami, end of Journey, end of Kingdom Hearts, end of Spyro Dawn of the Dragon, end of LIKE ALMOST EVERY ZELDA GAME, end of Undertale, end of Bioshock 1 & 3, end of Life is Strange, end of Ni no Kuni, and probably a billion moments in between.
28: Which character's clothes do you wish you owned the most?
Every single Gerudo. Also the Journey robes!
29: Which is more important, gameplay or story?
Story, but it’s not that I don’t think gameplay isn’t important. I guess it depends on the kind of game you’re going for, but I tend to lean towards story. 
I play Smash Bros, which is almost exclusively gameplay and it’s one of my favorite games. But without friends there’s nothing for me to go back to.
I also like Life is Strange, but after seeing every option and knowing all the shocking twists and turns, there’s not much for me to go back to either since it’s exclusively story and there’s nothing else really fun to do.
That’s why I tend to drift towards games like Zelda and Okami or Skyrim and Pikmin. 
With a game like Zelda or Okami I feel like it’s 60% story and 40% gameplay. Pikmin is more 70% gameplay and 30% story. Skyrim is pretty 50/50, since it depends on the player how story-oriented the game will be.
Either way, I tend to like games that lean just a bit more towards story. Story is something keeps me thinking about the game even after I turned it off and lets me connect with the poor sap I’m piloting. Gameplay keeps me entertained even as I revisit old stories, and sometimes it’s specifically what I go back for.
30: A game that hasn't been localized in your country that you think should be localized?
Mother 3 - but not because I want to play Mother 3 or have even played or watched any of the Mother/Earthbound games - but because I don’t have a game I want localized and I want people to have their Mother 3 so they can stop being sad about it.
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