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#A+ in being a character
y-rhywbeth2 · 6 months
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D&D Vampire Lore Dump #5
Vampire Psychology Is extremely depressing! The changes vampirism inflicts on the psyche, plus vampire morality and the state of their souls; How they deal with conflict; Vampires' relationships with others (including other undead); vampire "mental health" and depression naps.
OBLIGATORY DISCLAIMER FOR FIRST TIME READERS: D&D is decades old, spans five editions, several settings and hundreds of writers. One guy establishes a piece of lore, and then the next picks it up goes "nah" and writes something else. I collected info from four different source books, all from different editions, which naturally don't entirely agree on how vampires work. Lore never stays consistent and may contradict itself. You may see information somewhere else from a source I don't have that contradicts what I wrote here. If you read this and like some of this stuff but not other bits, take the good and ditch the rest. Larian themselves have not written BG3 totally compliant with some established D&D lore or the original games. You do what you want.
Feeding | "Biology" | Hierarchy | Weaknesses and Cures | Psychology
Are vampires evil? As a rule, yes. Gleefully so. Vampirism, the condition, is inherently evil/harmful. Vampires as individuals may be more complicated, as they are still people with their own personalities, and vampirism can affect them atypically or with varying levels of severity. There are exceptions to norms and rules...
...except for the rule that vampirism is a curse and it does corrupt one's emotions and values, twisting them to be monstrous parodies, inversions or extremes of the original quality to at least some degree.
One of the most notable traits vampirism is that it will twist and inflate is the individual's pride, and arrogance is a universal trait. It definitely doesn't help when the vampire in question was already a self-absorbed idiot in life. Many vampires are completely consumed by delusions of grandeur.
Even when they want to be good people, vampires are flat out described as typically being "innately selfish" which "makes a good alignment difficult to uphold."
Vampirism also instils sadism and violent tendencies - vampires enjoy violence and hurting people and when they experience rage the sensation is made more powerful.
That vampirism corrupts its victims isn't that surprising, considering the origins of vampirism all seem to lead back to evil Powers who exist to corrupt people the exact way vampirism does. Demons, infernal pacts, Archdevils, and evil deities like the Dead Three…
However, a vampire can resist this corruption. There is at least of a fragment of the mortal they were in a vampire, the "part of it that is still mortal [and] yearns tenaciously for the things it had in life," even as the parts of them consumed by vampirism scorns those impulses.
If their will to do so or their attachment to a specific part of their identity is strong enough then individual vampires can retain/maintain some part/s of their mortal self intact and untainted by the curse. Vampires do not necessarily begin their unlives evil-aligned and have the option to struggle against their condition and be more than their curse tries to make them, if they chose.
It doesn't help that their nature is enforced by their "upbringing." The combination of vampiric nature with the trauma that they're "born" into leaves an incredibly strong inclination towards evil alignments eventually.
Maintaining a good alignment is beyond the "typical" vampire, but neutral alignments have been seen in those who don't want to be the monsters their master made them into. They can choose to help others and resist their worst impulses. Notably while the 3.5e description of vampire spawn as pcs says that they are traditionally evil and typically find good difficult to uphold due to their nature, that exact wording means that being good-aligned or leaning towards it is not impossible. It is unfortunately far easier for vampires to backslide than to move forward, and there is no escape from the constant instinctual drive to become evil for as long as a person remains a vampire, but it can be done.
"The arts of creating and controlling undead are Evil […] but undead themselves [vampires included] are not always evil." - Lords of Darkness (1e)
And on the bright side of innate vampire inclinations, vampires don't have the inherent hatred for the living possessed by other undead! (They just tend to think mortals are inferior and usually only bother to look at them if they're in need of slaves and/or food…)
Vampires without souls are a special exception to morality here, they are fully evil and have nothing within them to counter the vampiric instincts, but first we need to talk about the state of a vampire's soul - a topic of much bickering.
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The soul in D&D canon is basically the essence of life and personhood - without it, while the brain may continue to fire neurons and circulate hormones, the individual feels "empty" and grows increasingly disassociated from those emotions and the world around them. They lose their personality, emotions and ability to form genuine relationships as everything they were starts to fade away into nothing.
Here's a quote from a soulless dude talking to the woman he loved up til the moment he lost his soul and couldn't love her any more that I think sums it up quite nicely: "I… I do not remember your love […] I have tried to. I have tried to recreate it, to spark it anew in my memory. But it is gone… a hollow, dead thing. For years, I clung to the memory of it. Then the memory of the memory. And then nothing. […] I look upon you and I feel nothing."
So, in 1e undeath destroyed the soul. In 2e I'm not sure if they had one - no, I think? 3.5e and 4e I don't know ever answered the question. 5e says they do have a soul, but it's corrupted in the manner already discussed.
In the Baldur's Gate series? Yes, they do. Aside from the whole 7000 souls thing, back in BG2 there's a vampire you kill whose soul is in agony and lingers to beg you to kill him and thanks you when you do for freeing him from undeath. In BG3 you may read Cazador's subconscious thoughts- as he mourns his mortal life, "the monster that will not end" and wishes to die. The soul is still there in the background, but it really wishes it wasn't.
In the case of vampires that don't have a soul all that's left behind is a flesh puppet piloted by a curse, echoing emotions they can't feel based on memories of a mortal life they can't really understand because all they are is a void filled by the violent, selfish, power-hungry monster that is pure vampire while the person they were is gone forever.
And even they're having a bad time! In BG2 we have another vampire: an elf whose spirit/soul is long gone, and she's still subconsciously screaming in horror at what she's become (which says a lot considering how evil she was to begin with. Like, "drain the life from the population a whole city, killing them to empower myself" unrepentant Evil).
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Revisiting that "innately selfish" thing; The one thing vampires prize above all else is their own skin, and they will usually avoid risking it at all costs. A vampire might be willing and able to put aside the urge to be a selfish asshole, if it's for the sake of something they care about enough, but that's rare.
Vampires often rely on strategy and avoid straight-up fights. A "fair fight" is a foreign concept. They don't face an unknown enemy face-on until they know what they're dealing with, and will generally keep their distance trying to manoeuvre themselves into an advantage. They'll pretend to be more affected by their weaknesses than they are, to trick an opponent into letting their guard down. For example, pretending to be turned by a cleric, only to sneak back when the party's asleep and kill them then. Fleeing to either draw enemies into a trap or to sneak back for a backstabbing is a very popular tactic amongst vampires.
They also like to try and weaponise whatever social skills they have. Seduction, intimidation, coercion, bribery… whatever they think they can use to try manipulate others. They infiltrate the echelons of power, turning the rich and influential into their puppets. Build spy networks. They'll try to divide groups of potential enemies by exploiting their weaknesses, trying to weaken the group by turning the group against each other and enticing others to betray their allies in exchange for allying with the vampire. Vampires do so like to collect minions. Whether it's an innate desire for domination or a side effect of beginning unlife without autonomy, it's hard to find a vampire that doesn't (want to) have an army of servants and a desire to control people.
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Speaking of minions, Vampires have a knack for necromancy and commanding their fellow undead considering them obviously inferior and so obviously existing to serve them. You'll often find other kinds of undead in the service of vampires.
Other sapient undead in turn think that vampires are obnoxious morons! Mummies think vampires are disgusting because they drink blood and they have little patience for vampires' tendencies towards peacocking and melodrama. Ghouls prefer to avoid interacting with vampires because they're arrogant pricks. Wights think vampires are "embarrassing poseurs trying too hard to pass themselves off as living beings." Mohrgs respect the vampiric drive to seek power, but look down on them for depending on the living to survive.
Vampires make the absolute worst company for other vampires; they're solitary predators, competitive and highly territorial and two free willed vampires will fight if they occupy an area together. It won't necessarily be combat; it might be fighting through their minions; or sabotaging each other's political machinations or something - but one needs to feel it has defeated or driven away the other. When it does come to a fight, it can often dissolve into animalistic violence. An example given of vampires in combat is of two vampires trying to kill each other with their bare hands, "hissing and spitting like cats". As vampires get older they learn to control their instincts and temper, and they can ally with their peers temporarily, but this too will inevitably collapse under the stress this cooperation puts them under. The only vampires another vampire can (barely) tolerate are the ones it controls or the ones it's magically brainwashed into "loving". If a vampire must deal with another on less unequal terms, they do it at a distance and they engage in a careful exchange to ensure the deal does not benefit the other party more than it benefits them and does not place one in control of the other in any way.
Young vampires often turn their loved ones in order to avoid losing them to age, disease and death. This obviously backfires, as the loved ones can only stay with them as slaves or enemies.
Despite the instinctual side of being a vampire ensuring that they can't be around each other, as individual people, vampires can have compatible personalities and feel affection for each other without being chained to one another (by doing it from a distance) - Mortals, of course, do not pose this issue. They pose other ones related to power dynamics and being a potential food source.
As vampires always seem to be utterly selfish fucks who treat everyone else as garbage that exists only to be ordered around, nobody expects them to care about anything or anyone else. And that's why people get caught off guard when a grieving vampire - against all expectations of vampire behaviour, arrives - sometimes out of nowhere, to exact vengeance on behalf of whoever was killed. Typically vampirism will try to warp affection into obsession and a desire to possess, but vampires can care about others.
Also when vampires feel strongly about another person, they definitely don't respond very healthily to losing them. Vampires seem to largely respond to the initial hit of grief by going into a blind, animalistic frenzy where they massacre everything within arms reach. After that they become utterly consumed by vengeance, which can spiral horribly out of control.
One day, inevitably, the stress and misery of eternal unlife gets too much. Depression is a given. Paranoia is also incredibly common. Whatever coping mechanisms the vampire has steadily spiral out of control. If the vampire's choice happens to be violence and hedonism, then they rapidly devolve into an utter monstrosity. Often the vampire's struggles become increasingly obvious until they're killed either by hunters or another vampire. Suicides also occur.
When vampires feel the weight of their unlives pressing down on them they usually go into hibernation in the hope that the rest will refresh them a bit and alleviate the stress. Or at least shut out the world. In a state of hibernation the vampire's thoughts are slow and sluggish; a single thought can take months or years to process. They have no sense of the passage of time or hunger as they experience strange dreams mixed with memories and the occasional vague impressions of their surroundings. The vampire has no way to know or control how long they will be in hibernation for. It will last at least 40 years, and has been known to last for centuries. In this state a vampire is significantly weakened, physically and mentally. Being forced to wake before their time may kill them, and if they wake "naturally" it will take 3-10 days for their minds to fully shake off the hibernation state. The vampire must feed within 12 hours prior to laying down in a safe space, underground and surrounded by several feet of rock/earth on either side (including above and below) in order to enter hibernation.
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sylvies-kablooie · 4 months
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i do unironically think the best artists of our generation are posting to get 20 notes and 3 reblogs btw. that fanfic with like 45 kudos is some of the best stuff ever written. those OCs you carry around have some of the richest backstories and worldbuilding someone has ever seen. please do not think that reaching only a few people when you post means your art isn't worth celebrating.
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lucdoodle · 3 months
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thought that one Alastor scene would look cool in comic lettering, so i drew this
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annabelle--cane · 9 months
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her pronouns are HE/HIM
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bereft-of-frogs · 1 month
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There’s that post that’s like ‘everyone should get into a tiny niche fandom at least once’ fully agree, that was really fun -- but I would like to add that everyone should get into a fandom where their opinions run counter to major fanon because it really teaches you about sticking to your guns and trusting your interpretation of the text without having to rely on peer validation
because WHAT are people talking about sometimes
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aye-of-newt · 1 month
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guillermo del toro’s pinocchio is a beautiful film but my god no one has adapted that story like neverafter. you can never look at it the same way again after listening to lou wilson, a black man, explaining that he chose to play as pinocchio because it’s a story about a little boy who isn’t allowed to make mistakes. that in pinocchio's story, he is fundamentally barred from childhood at once upon a time. he must earn something that everyone else is granted from birth. the other boys get to tell lies and play and get into trouble, but when pinocchio does the same thing there are grave and violent consequences. his pinocchio is trying to understand why the world is so unfair, why the rules are so different for him, why everyone else gets to be a real boy.
and I think about it every day.
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iwasbored777 · 10 months
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We're not appreciating the Weird Barbie enough. It's said in the movie that she helps everyone who need help while they always see her as someone who's not as good as them. She was friends with all dismissed Barbies and Kens, was there to offer support and safe shelter for everyone who needed it in Kendom, without her nothing in the movie would've been alright. When Stereotypical Barbie calls her "ugly and unwanted" she still helps her.
She was representing a woman in women's world who was pushed aside by other women because she didn't fit in but still had more wisdom and kindness than everyone who thought they're better than her.
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lgbtlunaverse · 9 months
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Obsessed with characters who portray themselves as worse than they are. Who are lying to everyone including themselves about it. People generally assume if someone's lying about themselves they're trying to look better but sometimes they're trying to look worse. They attribute agency to where they had none, add intend to accidents, try to convince everyone that this is something they did instead of something that happened to them.
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adhdxxsdiary · 1 year
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astearisms · 8 months
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catalysts, protectors
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daftpatience · 1 year
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i see a convo w a character ai and i keep scrolling
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allthewhumpygoodness · 4 months
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Big fan of when a character's grief/trauma/guilt manifests as physical symptoms. Big fan of characters keeping things so tight inside them that it makes them sick. Big fan of when the line blurs between a character's mental trauma and physical illness until it's hard to tell which is which anymore.
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1alchemistart · 3 months
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dont got much to offer for The Holiday but have these sillies!
happy valentines day :D
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ink-the-artist · 7 months
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Video game I saw in a dream. It was in this low poly style like an older video game. You play as this character I think was meant to be a lamb, or maybe a weird mix of a lamb a mouse and a rabbit, (while not really looking like any of those things) and you’re running away from a wolf. Your objective is to last as long as possible before the wolf catches and eats you.
The house you’re running in is endless and bizarrely put together like most building interiors in dreams are (like the infinite toilet dream dimension on Reddit lol) the layout of the house is pretty detailed, you can stop and hide in places like closets or bins while the wolf looks for you, you can go up and down stairs and into rooms etc.
You never actually know where the wolf is or how close it is to you until it appears in your line of sight, it makes no noise and the game gives you no way of knowing where it is, and it’s pretty unpredictable it doesnt move at a consistent pace. When the wolf catches you there’s an animation showing it eating your character
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wis-art · 5 months
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lesbian, trans and proud
ko-fi
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lazylittledragon · 5 months
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the only thing scarier than vampire lords/mind flayers/death cults is meeting the in-laws
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