Tumgik
#( relevant ) plaga leon
vigil4nted · 2 years
Text
Tumblr media
Let’s recap the things Leon’s attitude is compensating for;
Lost entire family in a bloody massacre at age 10 First day on the job where he wanted to help people he runs into the literal zombie apocalypse localized entirely in the city he’s meant to work in Meets Claire and Sherry, gets told to look after Sherry when Claire leaves, gets Sherry taken away by the government and omits Claire’s existence to save her  Forced into government service entirely against his own choice Never went into therapy for the trauma surrounding anything he’s been through Sent to Spain and infected with a literal parasite Now coping with the concept that he’s not human anymore - that’s now taken from him too 
Might be fair he is the way he is.
30 notes · View notes
Text
Tumblr media
❛ I think it’s really shitty what they all did to you. ❜ / @moldcursed
Tumblr media
THERE WAS A TIME WHERE those words would strike something in him - but now ? Now he sits, quietly, crimson irises focused in on clawed hands. His life - from start to now - was never fair. Yet, at least now he has power to finally lash back, fight, take his own path. But where does he go ? He leans back in his seat, staring up at the ceiling of the shabby shelter he calls home. He closes his eyes and lets out a short breath. 
" They took away my choice. " A pause. " Every last person involved did. " Yet now he has choice - and he can't make any. It's been so long following orders, doing what he's told, that having freedom feels wrong. Even if said freedom is getting him hunted down. " What do you do ? " He almost seems to question the entire room, rather than Ethan. " I don't know. I ran, I expected it to be better, and yet... it's not. It stays the same. I still feel... trapped. I could tear anyone apart who comes after me, I could take everyone who wronged me down - but it changes nothing. I can stay here as I am, hide, live what life I got left - still changes nothing. " He leans forward, reaching a hand out for the near empty bottle of vodka sitting on the table. Still trying to drink, even if his system flushes it out faster than it can really do much good for him. 
" It's not fair - but what the fuck choice do I have ? What do I do with this ? This is how I am, what I am. I go back, I'll just be their weapon. Or they'll kill me. But I doubt they'd kill someone they know they can control. But living like this isn't really living either. I don't know if I'd rather be the weapon they want me to be. At least then I'd have direction. I have... almost nothing right now. " His gaze flicks over, locking onto Ethan's. " You understand it - you're in the same position. What will you do, given the same choices I face ? "
Tumblr media
2 notes · View notes
rallamajoop · 1 year
Text
The RE4 Remake and Luis Serra Navarro
I have a gazillion thoughts about the new RE4 remake, and a dozen different aspects I kind of want to talk about. But you’ve got to start somewhere, so let’s talk Luis.
Tumblr media
I doubt it’d be controversial to call Luis “easily the most interesting new character introduced in this game.” We’ve got complex and questionable motivations, a bunch of plot-relevant backstory, and a bonus-serve of extra random details about his childhood – much of which is very easy to miss, and rewards you for paying attention. By the end of this game, I’m pretty sure I know more about Luis than I do about Leon, and I still have questions. He’s not just one of my favourite parts of this new game, he’s a perfectly little microcosm of all the ways the remake has reworked awkward aspects of the original – mostly for the better, but not without creating new problems in the process.
But to get into all that, let’s start back with the original Luis from 2004.
Tumblr media
So, for context, I haven’t actually played the original RE4. Since getting into the franchise, I’ve been consuming past canon instalments mostly by the lazy strategy of watching cutscene compilations on youtube. I am fully aware of the important place RE4 has in gaming history, the way it defined 3rd-person-shooter over-the-shoulder-gaming (or, to use my preferred term, lookit-the-booty-shooty). I have watched Jacob Geller wax rhapsodic about multiple different versions of this game.
But for all that people remember about the original RE4, the plot rarely seems to be more than a footnote. And for my own money, all I can tell you is that either this is just not a gaming experience well-served being experienced through the youtube-only medium (hardly the stuff of serious critique), or me and the original RE4 just aren’t clicking somewhere. I’m all for campy horror (see everything I’ve ever written about the Hammer films just to begin with), but RE4’s sense of humour largely leaves me cold. And Luis is – again – a pretty good demonstration of the kind of record-scratch moments that made it so hard to get into.
Tumblr media
You can find a compilation of all Luis' cutscenes here, for reference. Like the remake, Leon first finds Luis tied up and gagged in a village house – apparently the only un-infected person in the vicinity. His first act on being un-gagged is to ask for a cigarette – a decent little character-moment. Luis claims to be a former cop from Madrid, who quit because he felt his work went unappreciated. Given Luis’ general demeanour, it wouldn’t be surprising to learn he was actually let go for taking bribes or something, but that’s more of a vibe. When Leon admits he was a cop back in Raccoon City, Luis claims he ‘might have seen a sample of the virus in a lab at the department’, and… hang on, Madrid PD has T-Virus samples lying around? The hell? Where’s this going?
But we don’t find out, because the conversation is interrupted, and Luis makes a break for it.
Tumblr media
As in the remake, Luis’ next scene is to show up for the cabin siege scene, where he backs up Leon with a handgun. Cool, that tracks with the whole ‘former cop’ backstory.
Luis gets two further appearances, though the first mostly consists of him running up to say “I’ve got something for you guys! What… oh, shit, I must have dropped it,” and going away again, and it’s exactly as awkward as it sounds. But he does at least establish that the ‘something’ is a plagas-suppressant, as he knows Leon and Ashley are infected, and wants to help.
Tumblr media
His final scene has him return with the suppressant, only to be stabbed in the back and killed by Saddler. As he lies dying, he admits he was really a researcher working for the Los Illuminados all along, only lately turned traitor – and we’ve officially hit our record-scratch moment.
So what was all that stuff about being a cop? Luis has good reason to lie about being a researcher, but ‘unemployed former cop’ is a heckuva cover story for a scientist, and what was that about Madrid PD having T-Virus samples? Luis-the-researcher might well have seen the virus somewhere, but why bring it up at all?
More than anything, these feel like leftover artifacts of a character who’s been substantially reworked somewhere in development, just without actually rewriting the start of the script to match. Luis’ story, like so much of this game, feels badly in need of a second draft.
Tumblr media
Luis goes on to get something of an afterlife in collectable documents, and another scene in Ada’s DLC campaign. He’s still trying to get a plaga sample to her in this version, and he’s still responsible for the lab that cures Leon and Ashley of their infections. Ada's commentary on his character is interesting, and documents suggest he had a grandfather who used to hunt in the region, but he doesn’t get much more backstory.
Regardless, nearly 20 years later, Luis has finally got his second draft, and there’s a lot here that’s improved. (Have a new cutscene compilation link for reference.)
Tumblr media
To begin with, any talk about being a cop is gone (an easy win). We find out he’s a researcher much earlier too – Leon is a lot less trusting of Luis this time, and calls in for a background check. He’s informed Luis used to work for Umbrella, and reacts as you’d expect. The cabin siege scene still goes off in similar fashion (though this time, Luis doesn’t feel it necessary to comment on Ashley’s tits the moment he meets her – another definite improvement).
This time though, Ashley starts coughing up blood immediately after they escape, and Luis’ offer to help remove the parasites happens right after the cabin siege, rather than being left for some awkward whoops-I-dropped-it moment later. The new scene actually finishes with the very same exchange (“Why are you helping us?”/ “It just makes me feel better”) – but this version, similarly, feels so much better. A+ revision work so far.
Tumblr media
The remake also spells out Luis’ deal with Ada sooner too – her first proper scene in this version is her first contact with Luis. Again, Luis’ story ends in the castle with a stab in the back, and the stolen sample he was carrying being reclaimed by one of the villains (Krauser, this time, since Saddler apparently likes to delegate more in this version). But in between, things get a little odd.
Having already offered to help them, Luis contacts Leon by radio a couple of times during the castle chapters – firstly to say he’s waiting for Leon and Ashley in the courtyard. But Luis isn’t in the courtyard. His next message claims that he ran into trouble, and he’s had to retreat to the ballroom. But he’s not in the ballroom either. No further calls happen, nor does Leon react to his absence in either location.
Leon finally runs into him, apparently by chance, after being thrown down a hole and wandering for some time through tunnels deep under the castle. How did Luis end up down there too? No idea.
Tumblr media
I’m glad he does though, because the following chapter you spend with Luis as your cabin-siege-style partner is a very good time. Though Leon is still distrustful and Luis still evasive, they exchange some great banter and generally make a good team. We encounter Luis’ love for Don Quixote, he admits he was working for Los Illuminados… and then Krauser stabs him, and Leon lights one last cigarette for him before he dies. It’s touching and very well done (not to mention dense with slashy subtext, if you want to take it that way).
Exploring Luis’ lab during the game’s final chapter adds some nice details too – equipment pilfered from Umbrella, an old photo with his colleagues, and naturally, text documents everywhere. But it’s his email logs with “A.W.” (Ada, obviously) that will most reward anyone paying attention – particularly the line you still remember the code phrase?
Tumblr media
In this version, ‘got a smoke?’ is still almost the first thing Luis says to Leon. But you might notice it’s also the first thing he says to Ada. And this time, we’ve got a whole new explanation as to why.
Admittedly, the execution is still a bit lacking. Luis calls Ada by her first name just a few lines after using his ‘code phrase’, and seems to know her well enough not to need a code phrase, so what's going on here? If Luis knew Ada herself was going to meet him, why try his code phrase out on Leon? Alternately, if he suspected Ada might have sent someone like Leon instead of coming in person, how did he know it was her when they met? Maybe we could still have used another draft. But it’s a otherwise a fun little easter egg to recontextualise something from the original in a creative way.
Tumblr media
Much more has been added to Luis’ backstory hidden in documents from the village. You can find photos of 'a boy with his grandfather', an old diary left behind by said grandfather – and if you’re paying really close attention, a label on another copy of that photo naming the pair ‘Navarro’ – Luis’ last name. You might also notice that the boy in the story has Luis’ fixation on Don Quixote (another character trait added by the remake).
But young Luis’ story ends in tragedy, the conclusion picked up elsewhere in the village elder’s records: the grandfather is bitten by a wolf, begins experiencing what seem to be known symptoms, and tells the village elder "you know what to do." The old man is killed, and his cabin and everything in it burned to the ground so the infection can’t spread.
Now, the idea the village has been quietly dealing with plaga-infected wolves for generations despite the fact that the plaga were supposedly sealed under the castle until recently has problems of its own, but that’s a bit beyond scope. The more relevant problem is the idea that Luis comes from the same village where all the action takes place – why? What does this add to the story? With Luis’ new Umbrella-Europe-backstory, making the village his birthplace seems like little more than meaningless coincidence, thrown in without anyone thinking it through.
Tumblr media
But there is one intriguing possibility buried in the subtext of Luis’ story, and it’s an angle I’d love to see explored.
The village records end with the scene of a young Luis watching in silence as his childhood home burns to the ground, his only family still inside, then walking away, never to be seen again. Now, suppose that’s the very moment that inspired him to go into medical research, driven to understand infectious agents like the one that took his grandfather’s life, that the people he grew up with only knew to treat with medieval superstition. Suppose that’s what made him seek out shady employers like Umbrella, the only outfits with the interest and funding to delve into that area. The drive to find cures, to find proof that what happened to his grandfather didn’t have to be treated like a ritual witch-burning could’ve fuelled a lot of denial in Luis about where the funding was coming from. And after Umbrella’s collapse, you can only imagine how he might jump at the chance to work on the same parasites that had infected that wolf from so long ago.
If that was the intent, though (and damn do I want it to be), I honestly think it’s a little too buried in layers of subtext to carry. I can only hope maybe we’ll be seeing more of Luis in DLC to come – in Ada’s Separate Ways, if not his own – that might expand on those parts of his history a little more explicitly. Or at least cover what he was actually up to all that time he keeps messaging Leon from different parts of the castle (did he genuinely run into trouble? Was Ada pushing him to keep Leon moving for her own purposes? How did he wind up down in the mines?)
The notion of Luis as a village native still has its problems though. The house you find him in seems to be the same one he grew up in – it’s a cabin by the lake, his grandfather’s diary and photo is there, etc. Only those old village records spell out very clearly that that cabin burned to the ground as part of a major character moment. Which is it, game? You can’t have it both ways.
Tumblr media
Even if we ignore that awkward ‘burned to the ground’ detail, are we to take it the ganados caught Luis in his old house and left him tied him up in his own cellar? Wouldn’t they move a prisoner like him? Speaking of which, was that one guy banging on the floor supposed to be hammering the hatch shut? Why? Was Luis being left down there to die? Don’t they still need to question him about that sample he stole? This stuff does not stand up to scrutiny.
And the idea of Luis as a native still doesn’t completely work for me, because shouldn’t there have been some clue in the way he talks about the place? Chief Mendez is a man Luis knew from his childhood – when Luis sees him coming in a cutscene, his reaction betrays no more familiarity than ‘not this guy’. In that cabin siege scene, surely there must be faces in that crowd he’s firing on that he recognises. And fuck, how do you come back to the place you grew up, find its residents reduced to zombie slaves, and think, “sure, I could work for these people…”?
I do realise expecting this level of humanity out of characters in a Resident Evil game might be a little much, but this stuff throws me. It builds the impression the Luis who grew up in the village is a character that exists only in text files, largely independent from the cutscene-Luis of the rest of the game. When you expect your audience to notice minor details like a surname on a photo in order to put together a main character’s backstory, you’re demanding they pay close attention. And once you’ve demanded that much investment, it’s worth keeping track of whether the cabin by the lake was supposed to be burned down or not, why Luis should be able to call Ada by name but treat Mendez like a stranger, and other such confusing detail. And Luis’ story is still positively logical and consistent compared to that of Chief Mendez himself, or anything much else in the game’s lore.
Tumblr media
Luis is genuinely one of my favourite parts of the remake – he’s complicated, interesting, and fun. But trying to make sense of him could be a more rewarding experience. Many things are improved from the original, but for my money, they could still have stood to go for a third draft.
81 notes · View notes
mimzalot · 1 year
Text
things I love about RE4R (bullet point edition)
emphasis on Leon being like ‘uegh ugh guh eugh’ about everything, he doesn’t need to vocalise like that but he does because he’s Leon and his life sucks
the developers having fun with the existing fans by messing with their expectations of how things will happen, feels like we’re sharing an inside joke while newcomers also get to enjoy themselves
leaning into the actual horror of the Plaga messing with your mind, your free will, and your humanity (both being human-shaped and also ur sense of compassion) 
variations in the little video calls and how the characters speak into the camera (Ada’s ‘looking down on you’ pose, Luis’ myspace selfie pose)
stepping up the visual horror of what you fear you might become with all those god-awful cultist variants. the one that suction cups to the ceiling? piss off so much. that’s so cool. please stop
stumbling onto scenes of cult activity around the village that aren’t relevant to the main plot but make the place feel more ‘lived in’, in a bad way
the whole knight section and how it ties into the history of the location, the themes of autonomy/obedience, the cross-section of the military and religious evils that are so relevant in RE4, and specifically Leon and Luis’ relationship to duty and selflessness (as well as Princess Ashley)
the controller refusing to let you aim your weapons at civilians/companions vs. the enemies frequently mowing through their own ‘comrades’ to get to you
Ada and Leon acting like super agent runway models whenever they see each other
tightly written narrative that optimises all the pieces of the original game and ties it together thematically with the broad question of ‘what it means to change’ for better or worse
Ashley’s little skort
Luis
22 notes · View notes
sapphire-weapon · 10 months
Note
I've had this theory that Capcom either doesn't know what to do with Ada anymore or just doesn't like her. She hasn't appeared in anything new for at least ten years now, and her role in the RE4 remake was drastically cut down from the original. And with the way that most people disliked her storyline in RE6, combined with the backlash Ada's appearance got in RE4R, I truly don't think they're going to go with ae/on anymore. It's probably too risky.
Personally I wouldn't mind since I'm impartial to Ada and I don't like the ae/on ship, but I feel like the whole fandom would have to go into the equivalent of a bomb shelter to survive the backlash from her stans.
it's far too early to say that her role was "drastically cut down" in RE4make. we haven't seen what Separate Ways has done. it's entirely possible that Ada's role was dramatically increased, and we just don't know it yet. iirc DG described RE4make's Separate Ways as more of an expansion pack than a regular DLC in terms of the volume of content.
I've talked about this before, but Leon and Ashley's story is a side story. the only bit of OG RE4 that's actually relevant to the overarching plot of RE as a whole is Wesker carving a plaga out of Krauser's corpse. if Separate Ways in RE4make actually makes Leon and/or Ada relevant to the larger plot of RE, then Ada suddenly has become a crucial, pivotal character in a way she very much was not before (and totally should have been).
and thinking about this in context of the fandom makes me goddamn furious, because LITERALLY ALL OF US SHOULD WANT THIS FOR HER CHARACTER. but you know that the fandom's going to continue to insist that her role was changed for "no reason" and, at the end of the day, all this is going to come down to is people feeling as though Ada should have sole claim to Leon's cock. because that's all it ever is.
which is so reductive and sexist and I hate fandom. but after all of the crowing about how Luis "stole" Ada's scenes, when that's not at all what fucking happened, I have absolutely no hope of having any sort of good faith conversation about it at all if and when the time comes.
4 notes · View notes
savior-of-humanity · 1 year
Text
Thinking about details for a Las Plagas infected verse for Leon/Ashley..
(putting this under the cut because This Is Going To Get Fucking Long)
So, the verse itself ('glorias las plagas; infected verse') wouldn't be just for the Las Plagas parasite, as it'd also cover AUs involving the other viruses in the RE verse like the Golgotha/G-Virus, but for the sake of this post we're gonna be focusing solely on Las Plagas itself. But first I'm going to ramble about the parasite.
In the events of Resident Evil 4, both Leon and Ashley become infected at the hands of Los Illuminados. And their symptoms actually get pretty severe into the later part of the game, signalling the significant progression of their parasites.
Right up to when they finally manage to remove the parasites, I think they (or at least Leon, considering that he was infected first before Ashley) were literally on the verge of losing their humanity and succumbing to the parasite - mainly due to the severe hallucinations Leon's getting at this point as he quite literally shambles into the lab with Ashley in his arms. Relevant scene for context/visual example.
I don't really know how the Las Plagas parasite mutates its hosts, but I would imagine the mutations it creates aren't just physical extensions of the parasite's body but actual mutations to the host's body, with prominent examples being El Gigante, Del Lago, Colmillos, Jack Krauser, and Osmund Saddler. There's also the fact that human-animal hybrid monsters like Novistadors and Verdugo exist, which interestingly enough are human-insect hybrids controlled by Las Plagas. I'm not exactly sure what sort of DNA went into the creation of these two in particular but I would imagine there would've been some tampering with the DNA of the parasite.
Something to also note is that there are actually different strains of Las Plagas canonically; the "submissive" strain, which is the original/natural strain that most enemies in the game (such as the Ganados/villagers) are infected with, and the "dominant" strain, which seems to be an altered version of the parasite that allows the host to control those infected with the submissive strain. To my knowledge, Krauser, Saddler, and Salazar were infected with the dominant strain.
So, anyways, back to the actual verse itself.
Since we know that the parasite induces mutations into its host, the "default" version of the verse would mainly consist of the idea that, while Ashley + Leon are free from the parasite's influence, it still left something behind in their bodies due to the infection having progressed so far. Specifically, DNA 'packages' - full of genetic material that the parasite would have used to twist their bodies as it deemed fit.
Whether from outside influence or on their own, these DNA payloads would activate, releasing a huge surge of genetic material that would, of course, result in significant mutations. There's actually a lot of takes on what a Las Plagas-infected Leon would look like (which you can find pretty easily if you search for it on tumblr) so I want to try and be unique-ish in my own take on him (and Ashley).
Since there's no parasite trying to control them, they'd actually have control over how their mutations present themselves - but they aren't going to get the hang of it from day one. I imagine it's a gradual thing; the first few times they mutate, they're basically going to be manifesting the full potential of their genetic potential. Obviously, since it's not only extremely painful but also turning them into walking killing machines, it'd only really occur in a high-stress life-or-death situation. After that though, they get the hang of it over a long but gradual process, until eventually they can reach a point where they can just spontaneously mutate whatever they want (granted that they are able to mutate it in the first place), whenever they want.
As for what these mutations would actually look like; I don't feel like drawing full-body references right now so I'll try and give a brief summary of the most significant features in a "full-manifestation" state of mutation. Maybe with some sketches thrown in too.
For Leon;
He'd have two sets of large insectoid mandibles within his mouth (normally folded against the actual jawbone/teeth), which are capable of protruding quite far out for serious chomping action. Think of it as a weird cross between the mandibles of Elites/Sangheili (Halo) and the mandibles of tarantulas. When they're folded up, the tips of the fangs stick out from his lips a little bit.
There's a lot of thick, chitinous plating on his body. While it doesn't cover his entire body, it's mainly present along his spine, the ribs, his outer thighs, and along his arms. Everything below the knees and elbows, however, become almost completely chitinous. He gets toe/finger beans however.
He gets a tail. It's basically a cross between the tail of a Verdugo and the tail of scorpions like the thick-tailed scorpion. In its 'default' state it's about 6 feet in length, but it can actually stretch to as far as 13 feet long - the chitin does not stretch along with it, though, so there's a lot of sections of exposed muscle that can leave it vulnerable to damage.
He gets an extra pair of mantis-like pincer-limbs that normally lie at rest folded up on his back, but can spring out into action for gripping onto surfaces or stabbing enemies.
The hands and feet remain human-like in structure but the digits become a lot stronger and somewhat elongated. Combined with him getting straight-up claws and he can climb walls with no issue most of the time.
For Ashley;
She'd basically get a lot of the same features as Leon; chitin plating, a tail (though hers is much smaller, can't elongate, and lacks a bladed stinger), extra limbs (which are, again, smaller and not so deadly), and claws. She lacks the mouth-mandibles however, and gets a pair of wings that resemble that of a moth's but are much more durable in comparison.
5 notes · View notes
hostica-a · 9 months
Text
Tumblr media Tumblr media Tumblr media
𝓦𝖊𝖘𝐤𝖊𝖗 ; His theories.
Tumblr media
Hello  RE  fandom  friends,  I  have  some  Whiskers  thoughts  in  the  brain  I  want  to  post  about.  I'm  sure  I've  posted  about  these  things  in  depth  before  BUT  I'm  too  lazy  to  go  digging  up  more  of  my  big  ol  posts  so  I'm  just  gonna  roll  with  the  autism  and  ramble  in  a  new  post  here:  First  up,  Wesker  is  the  man  who  realized  host  mutations  have  something  to  do  with  the  hosts  personality.  He  also  suffers  some  complex  form  of  survivors  guilt  given  he's  one  of  the  few  infected  that  actually  survived  and  retained  some  form  of  humanity,  even  if  only  in  appearance.
But  this  is  where  it  gets  complicated.  Because  the  reason  Wesker  didn't  mutate  into  a  terrible  monster  right  off  the  bat  was  because,  unknown  to  him  at  the  time,  he  was  part  of  the  1%  of  the  population  that  was  genetically  compatible  with  the  Progenitor  virus.  So  you  might  think  this  stokes  Wesker's  ego  and  inflates  his  head  but  not  exactly. In  fact,  its  something  that  Wesker  has  struggled  with,  because  such  a  big  part  of  Wesker  wouldn't  consider  himself  worthy  and  he  thought  personally  there  was  others  who  were  (  Like  William  )  yet  this  didn't  work  out  in  practice  and  it  has  remained  a  frustrating  and  haunting  riddle  to  him. 
On  top  of  that  Wesker  is  aware  he's  lost  himself  to  the  virus.  This  was  something  he  had  to  contend  with  even  before  the  virus  started  destroying  his  body. 
He  describes  himself  as  a  passenger  in  his  own  skin  much  of  the  time,  and  he  never  truly  feels  like  he  has  the  wheel  in  a  sense.  This  being  said,  it  brings  me  to  the  other  thing  regarding  the  virus  and  something  Wesker  seemed  to  work  out  as  well:  If  the  hosts  will  is  STRONG  enough  they  can  hold  off  and  even  revert  mutations.  We  saw  this  with  Manuela,  Steve,  Leon,  Ashley,  Alexia  to  an  extent,  and  yes,  I  believe  Wesker  himself.
This  was  true  for  Wesker  and  may  be  the  reason  the  virus  started  poisoning  and  killing  him.  From  the  experience  of  seeing  other  infected  people  transforming  into  hideous  monsters,  Wesker  decided  he  would  never  let  that  happen  to  him  so  eventually  the  virus  in  Wesker's  body  hit  a  "celling"  of  sorts  that  Wesker  had  built  and  it  began  to  act  out,  poisoning  him  as  a  result.
Therefore  Wesker  eventually  had  to  rely  on  a  special  serum  to  suppress  the  virus.  The  correct  dosage  of  this  was  imperative  as  too  much  could  kill  the  virus,  thus  killing  Wesker  too,  while  too  little  allowed  the  virus  to  continue  poisoning  him  anyway.
Once  again  I've  spoke  in  depth  about  all  this  in  other  posts  as  well  as  detailed  relevant  lore  tidbits  and  possible  theories  to  explain  for  all  the  stuff  that  the  game  never  really  explained  but  I'm  currently  going  with  this  particular  theory  as  canon  for  me  in  why  the  virus  was  killing  Wesker  after  according  him  so  much  power  and  superiority  as  it  just  felt  weird  that  suddenly  it  was  working  against  him  and  I'm  sure  the  game  legit  never  bothered  explaining  why.
So,  essentially  for  me  there's  a  heavy  suggestion  the  virus  is  its  own  being,  in  a  way,  having  its  own  type  of  consciousness,  this  was  heavily  suggested  with  Alexia  and  everything  with  William  vs  the  G  virus  backs  it  up.  Now  we  also  have  everything  with  Saddler  in  the  RE4  remake  also  supporting  this  because  KEEP  IN  MIND  TWO  THINGS:  All  the  virus  we  saw  up  until  re7  were  variants  of  the  progenitor  and  the  original  games  HEAVILY  suggested  the  Progenitor  had  some  type  of  relationship  to  the  Plaga.
As  a  result,  Wesker's  constant  mental  resistance  against  the  virus  was  pissing  it  off  and  it  was  making  him  sick  as  a  result  but  to  the  bitter  end  Wesker  refused  to  give  in  to  it.
There's  no  telling  what  would  have  happened  if  he  did  and  its  possible  that  "giving  in"  could  have  been  the  solution  to  all  Wesker's  problems  but  his  only  remaining  human  attribute,  his  sense  of  fear  of  the  unknown  and  his  apprehension  and  vanity  over  the  idea  of  becoming  an  unsightly  monstrous  mass,  was  stronger  than  any  type  of  megalomania  the  virus  might  have  unlocked  in  Wesker.  And  I  think  its  so  funny  that  a  big  part  of  Wesker's  fear  really  was  "ew,  I  don't  wanna  be  ugly"  LMAO.
Anyway  I  think  its  funny  that  Wesker  might  have  been  able  to  mutate  and  if  he  bother  actually  letting  the  virus  do  as  it  wanted  he  might  have  even  been  able  to  change  himself  back  in  a  similar  way  to  Alexia  was  able  to  do  in  the  start  but  yeah.   Wesker  was  afraid  of  not  being  able  to  go  back  and  TO  BE  FAIR  TO  HIM,  as  far  as  my  canon  goes,  Wesker  never  WANTED  to  become  what  he  became,  or  rather  never  knew  that  would  happen  and  he  spent  A  LOT  of  time  trying  to  study  himself  and  other  infecteds  similar  to  himself  to  understand  his  affliction  more  but  that  proved  difficult  given  they  all  had  a  tendency  to  get  murked  before  he  could  make  any  use  of  any  of  them.  
All  he  had  in  the  end  was  the  Ndipaya's  myths  of  the  ancient  god-kings  (  Which  Wesker  was  a  modern  form  of  )  but  he  failed  to  find  these  overly  helpful  given  they  were  legends  from  an  old  time  and  may  not  have  even  been  entirely  accurate  accounts  and,  of  course,  Spencer's  insane  plans  and  we  know  how  all  that  ended  up.  
Tumblr media
5 notes · View notes
poisonpicked · 2 years
Text
super brief infected leon write up 
so basically there’s gonna be two variations of this: a ‘good’ one and a ‘bad’ one 
the good one is closer to what i consider canon for leon, where he’s infected with a lesser strain of las plagas that he is able to control and maintain through treatments. he will eventually succumb to the infection, but no one really knows when. 
the bad one is well, really bad. he gets infected with a stronger strain of las plagas that he isn’t able to control as well. he succumbs much quicker and becomes fully infected. this version will require at least a little bit of plotting to determine the extent of the infection and other relevant details. 
i’ll eventually write a more solid description of this verse as i figure it out and develop it a little more. 
9 notes · View notes
malviral · 5 months
Text
Tumblr media Tumblr media Tumblr media
Wesker's theories.
Tumblr media
Hello  RE  fandom  friends,  I  have  some  Whiskers  thoughts  in  the  brain  I  want  to  post  about.  I'm  sure  I've  posted  about  these  things  in  depth  before  BUT  I'm  too  lazy  to  go  digging  up  more  of  my  big  ol  posts  so  I'm  just  gonna  roll  with  the  autism  and  ramble  in  a  new  post  here:  First  up,  Wesker  is  the  man  who  realized  host  mutations  have  something  to  do  with  the  hosts  personality.  He  also  suffers  some  complex  form  of  survivors  guilt  given  he's  one  of  the  few  infected  that  actually  survived  and  retained  some  form  of  humanity,  even  if  only  in  appearance.
But  this  is  where  it  gets  complicated.  Because  the  reason  Wesker  didn't  mutate  into  a  terrible  monster  right  off  the  bat  was  because,  unknown  to  him  at  the  time,  he  was  part  of  the  1%  of  the  population  that  was  genetically  compatible  with  the  Progenitor  virus.  So  you  might  think  this  stokes  Wesker's  ego  and  inflates  his  head  but  not  exactly. In  fact,  its  something  that  Wesker  has  struggled  with,  because  such  a  big  part  of  Wesker  wouldn't  consider  himself  worthy  and  he  thought  personally  there  was  others  who  were  (  Like  William  )  yet  this  didn't  work  out  in  practice  and  it  has  remained  a  frustrating  and  haunting  riddle  to  him. 
On  top  of  that  Wesker  is  aware  he's  lost  himself  to  the  virus.  This  was  something  he  had  to  contend  with  even  before  the  virus  started  destroying  his  body. 
He  describes  himself  as  a  passenger  in  his  own  skin  much  of  the  time,  and  he  never  truly  feels  like  he  has  the  wheel  in  a  sense.  This  being  said,  it  brings  me  to  the  other  thing  regarding  the  virus  and  something  Wesker  seemed  to  work  out  as  well:  If  the  hosts  will  is  STRONG  enough  they  can  hold  off  and  even  revert  mutations.  We  saw  this  with  Manuela,  Steve,  Leon,  Ashley,  Alexia  to  an  extent,  and  yes,  I  believe  Wesker  himself.
This  was  true  for  Wesker  and  may  be  the  reason  the  virus  started  poisoning  and  killing  him.  From  the  experience  of  seeing  other  infected  people  transforming  into  hideous  monsters,  Wesker  decided  he  would  never  let  that  happen  to  him  so  eventually  the  virus  in  Wesker's  body  hit  a  "celling"  of  sorts  that  Wesker  had  built  and  it  began  to  act  out,  poisoning  him  as  a  result.
Therefore  Wesker  eventually  had  to  rely  on  a  special  serum  to  suppress  the  virus.  The  correct  dosage  of  this  was  imperative  as  too  much  could  kill  the  virus,  thus  killing  Wesker  too,  while  too  little  allowed  the  virus  to  continue  poisoning  him  anyway.
Once  again  I've  spoke  in  depth  about  all  this  in  other  posts  as  well  as  detailed  relevant  lore  tidbits  and  possible  theories  to  explain  for  all  the  stuff  that  the  game  never  really  explained  but  I'm  currently  going  with  this  particular  theory  as  canon  for  me  in  why  the  virus  was  killing  Wesker  after  according  him  so  much  power  and  superiority  as  it  just  felt  weird  that  suddenly  it  was  working  against  him  and  I'm  sure  the  game  legit  never  bothered  explaining  why.
So,  essentially  for  me  there's  a  heavy  suggestion  the  virus  is  its  own  being,  in  a  way,  having  its  own  type  of  consciousness,  this  was  heavily  suggested  with  Alexia  and  everything  with  William  vs  the  G  virus  backs  it  up.  Now  we  also  have  everything  with  Saddler  in  the  RE4  remake  also  supporting  this  because  KEEP  IN  MIND  TWO  THINGS:  All  the  virus  we  saw  up  until  re7  were  variants  of  the  progenitor  and  the  original  games  HEAVILY  suggested  the  Progenitor  had  some  type  of  relationship  to  the  Plaga.
As  a  result,  Wesker's  constant  mental  resistance  against  the  virus  was  pissing  it  off  and  it  was  making  him  sick  as  a  result  but  to  the  bitter  end  Wesker  refused  to  give  in  to  it.
There's  no  telling  what  would  have  happened  if  he  did  and  its  possible  that  "giving  in"  could  have  been  the  solution  to  all  Wesker's  problems  but  his  only  remaining  human  attribute,  his  sense  of  fear  of  the  unknown  and  his  apprehension  and  vanity  over  the  idea  of  becoming  an  unsightly  monstrous  mass,  was  stronger  than  any  type  of  megalomania  the  virus  might  have  unlocked  in  Wesker.  And  I  think  its  so  funny  that  a  big  part  of  Wesker's  fear  really  was  "ew,  I  don't  wanna  be  ugly"  LMAO.
Anyway  I  think  its  funny  that  Wesker  might  have  been  able  to  mutate  and  if  he  bother  actually  letting  the  virus  do  as  it  wanted  he  might  have  even  been  able  to  change  himself  back  in  a  similar  way  to  Alexia  was  able  to  do  in  the  start  but  yeah.   Wesker  was  afraid  of  not  being  able  to  go  back  and  TO  BE  FAIR  TO  HIM,  as  far  as  my  canon  goes,  Wesker  never  WANTED  to  become  what  he  became,  or  rather  never  knew  that  would  happen  and  he  spent  A  LOT  of  time  trying  to  study  himself  and  other  infecteds  similar  to  himself  to  understand  his  affliction  more  but  that  proved  difficult  given  they  all  had  a  tendency  to  get  murked  before  he  could  make  any  use  of  any  of  them.  
All  he  had  in  the  end  was  the  Ndipaya's  myths  of  the  ancient  god-kings  (  Which  Wesker  was  a  modern  form  of  )  but  he  failed  to  find  these  overly  helpful  given  they  were  legends  from  an  old  time  and  may  not  have  even  been  entirely  accurate  accounts  and,  of  course,  Spencer's  insane  plans  and  we  know  how  all  that  ended  up.  
Tumblr media
0 notes
Text
Okay just finished RE4 remake. I know it’s been a week, what took me so long.. anyway I loved it. Loved the original so it’s hard to mess this game up considering how beloved it is and how many ports it has. They had to get this one right.
I love the enhancement to the knife in that you can actually parry and sneak up on enemies to kill them. I didn’t play the demo so during the village I had to idea I could do that until they did the tutorial.
I also loved the changes and enhancements to the village and the stage design. Of course the start of the game shows that there’s going to be lot of changed to the world, but after the villager part I’m like, this is familiar but also new and I enjoyed it immensely. Some parts of the game was taken out, like the whole lift part where you have to ride the lift up with Ashley and kill/dodge the attacks while you’re riding. And the fire stage in salazar’s castle. But they also added other stages to make up for what they took out. Like the Luis mine ride. And I can say I didn’t miss any of the stages that were taken out. Like, I noticed they were gone but I enjoyed the new stages as well. It was all new but also the same and I loved it.
I also love the new enemies as well as the environmental changes. Enemies can now be caught in bear traps and the animals can actual cause damage. It was hilarious when I realized that the cow killed the chainsaw in the village for me without me noticing. But when I turned and seen the cow just standing over him along with some dead villagers, I just laughed. And the boar headed enemies with the hammers was a surprised that I welcomed. When I first started I thought I was doing terribly, but when chapter two came and I had mad stuff, I realize I was doing just fine.
Oh, speaking of the enemies and thinking i was doing bad, the village part was a pain, only because the enemies have new attacks. When the lady with the pitchfork charged at me, I was so confused. Leon also moved slow and draws his gun so slow so that was annoying. But once you get the hang of it, it’s all good. I figured the reason I felt Leon was going slow was because I was used to a more faced paced game. I’ve seen a post where someone also complained about how slow Leon is, and even Cory kenshin voiced it in his video. But again, it’s probably because I’m used to a more face paced game. Also, the lake monster fight was better in the original. Idk why it’s a chore in the remake. He throws when I don’t even throw.
Now the story is pretty much the same, but with some new enhancements. I really liked that they did more with the whole Plaga inside Ashley and Leon in this one and made it more relevant to the plot. I’m the OG it consisted more of just making Ashley walk towards Saddler but in this I appreciate that Saddler did try to use that control to kill Leon. I liked how they added context to the village as well and Mendez.
Moving on to characters, I don’t understand the praise for the remake characters. Like at all. It’s probably because I didn’t see any actual issue with the way they were in the original, but the remake did nothing for me. Not saying the remake characters are bad, they just don’t do anything for me character wise.. I think my issue is that they took away from the characters and added what they thought was better, but it didn’t really make the characters better for it.
For example, Leon meeting Luis was rushed, and they also cut out the talk they had when they were tied up in the OG. This gave context to Luis as a character. So they cut that out to give Luis a whole chapter to give exposition that was never in the game. When people say he’s better, I don’t understand how when we’re not given any reason for his change of heart. If he wanted to help he would have unlocked Leon from the chain instead of throwing the key. Up until that point all he wanted was to get the Amber so he can leave. Nothing at all gave context or development to this idea that he wants to help him. On top of that, the whole chain scene was poorly done because Luis just randomly decided to make himself suspicious without any reason to do so. What about the remake am I meant to think is better than the original, when he’s not written any better?
Ashley as a character can be summed up as a quote from capcom, and in paraphrasing, “we changed her clothes because it’s cold where she is so it makes more sense for her to have warmer clothing.” What this means, is that it ignores the fact that Ashley was kidnapped, so her clothing would not reflect the environment she’s in. I’m surprised people aren’t complaining that capcom didn’t give her a gun considering she’s leons partner. It seems like people didn’t like the fact that she was kidnapped and was just scared and wanted to leave and wasn’t enthusiastic about her situation. So when the game makes it so that she wants to be Leon’s partner, and she’s happy to help, it’s considered good writing because females have to be tough to be good characters.
I think Leon’s character was bad. I get the game wanted to be more serious, but they took away Leon’s personality to do so. This one is boring and so generic. There’s no banter with Salazar, no joking with hunnigan. No joking with Ashley. He’s just serious and it took away any charm he had as a character in the original. If you like serious characters power to you, but this Leon just felt super generic, which is sad. I think the only scene I enjoyed, was when he comforted Ashley. And the scene where he’s walking through the hallucinations.
Mendez was an improvement. He actually seemed threatening, and that part where he trapped us and we had to run away from him, nerve wrecking. I also liked the lore we got from him as well.
Salazar, in the way of Leon, they took away his personality. There’s nothing memorable about him in the remake at all. In the OG he has his banter with Leon and his temper. But in this one there’s nothing to say. He’s just there because he was in the OG game.
Krauser.. calling Leon rookie made the relationship impersonal. I guess they were more co workers than comrades, which is sad because they could have also built that relationship but did nothing with it. When he called Leon comrade in the OG, it made their relationship seem deeper. In this one, not so much.
Saddler. Nothing much to say about him. I feel he’s the same but they did more with the plays in Leon’s body then in the OG, which is nice.
All in all I really enjoyed the game. Again, I’m not saying any of these characters are bad except for Leon, so don’t take this as me saying remake Ashley and remake Luis are bad.
0 notes
vigil4nted · 1 year
Note
What would you do if you didn't have that collar, Leon? Would you run? Would you get your revenge?
Tumblr media
" WHAT WOULD YOU DO IF you had been forced to commit attrocities you never would have if you had your free will ? " The retort is instant, a snort passing him. " I'd kill every last one who ever held a controller and told me to do something. And they know it. " A roll of his eyes. " It's a good threat when you're sold off to have them return you on time. Their controllers run out after their timer is up. And if I kill them, those selling me off don't really care. They get their property back at the end of the day. " A low growl escapes the back of his throat. " Of course I'd kill them. "
Tumblr media
4 notes · View notes
venturousgamer · 2 years
Text
How/Why Claire Redfield is Firstly Canon in Resident Evil 2.
Since it's Resident Evil 2's anniversary. Specifically, the original 1998 version, I've decided it's time to address why Claire Redfield is firstly canon. I know it'll seem odd since Leon is also a playable protagonist. But believe me, there's reasons. They're absolutely vital.
Firstly, let's discuss Arklay Mountains. Chris and his squad attempted to uncover everything about Raccoon City's outbreak but are forced into more than they bargained for. Half of them die but Chris managed to survive with whoever he saved. Also, learning Wesker betrayed them.
Wesker's betrayal was vital. Because now, Chris is hellbent to uncover the truth and becomes Umbrella's target. But this is all while Raccoon City continues descending into chaos during the outbreak. Then, he goes "missing". Now, Chris' subplot has baggage. There's more to it.
As this story continues. Resident Evil 2's story is divided but interconnected. However, despite advertisements, Claire Redfield's directly continues where Chris' ended. Once she's chosen, everything begins connecting more. While Raccoon City gets worse. She's still searching.
Claire Redfield's story is deeper. Her entire experience was simply surviving Raccoon City while investigating the diabolical truth beneath. But after learning her brother is "missing", leaving hints of his whereabouts, she never stopped. Her entire story becomes more integral.
Notice how Claire's story unfolds. Her interactions with everything and everyone are naturally flowing. The game feels like it was truly meant for her. Anything without her wouldn't have the same chronological impact. Because, it's truly about her journey. It's truly her game.
Yes, Leon has vitalness. But set aside nostalgia and think about it. Leon's story was intriguing because of the RPD subplot. But while it's happening, he did significantly lesser than Claire when comparing situations. Again, Leon is still vital. But doesn't have enough impact.
Without Claire, it's different. Now, it's about a rookie cop uncovering and surviving an outbreak solo. Nobody except Ada, and maybe Sherry Birkin, are "important" to his story. But without them, he escapes solo and only returns in RE4/6. This totally sabotages Code: Veronica.
Without Claire, Code: Veronica doesn't work. Because without her, Chris wouldn't randomly visit Rockfort Island. But the island was inhabited by Umbrella with another outbreak caused by a revived Wesker. Also, until Las Plagas is relevant, Leon was elsewhere. Also, Alexia wins.
Code: Veronica is about Chris and Claire. Leon is briefly mentioned but nowhere found. The entire game is about these siblings thriving long enough to reunite. In order, these brought contexts, baggage, and conclusions to their subplots. But, Code: Veronica remained unresolved.
So, in conclusion. Playing Resident Evil 1 as Chris and Resident Evil 2 as Claire, before Code: Veronica, are the perfect choices. Everything collides with complete context and doesn't disjoint the storytelling with irrelevant nonsense. Claire Redfield was always the true hero.
14 notes · View notes
ricardo-irving · 7 years
Photo
Tumblr media
Ricardo Irving In-Game File
According to official records, Ricardo Irving is overseer of the oil refinery owned by Tricell Africa Division's Resource Development Department. Crude and arrogant, he possesses an insatiable desire for the accumulation of wealth. It is these traits along with his unique resourcefulness that have most likely made him Tricell's ideal agent in dealings with selling B.O.W.s to black market individuals. The money gained from these dealings is then invested by Tricell Africa back into their bioweapons research and development. The demonstration of those weapons for clients act as operational tests. Given the degree of Irving's involvement, it is believed that he is one of only a handful of people that know the full extent of Tricell's bioweapons business. Irving's activities and their connection to Tricell, however, have been carefully kept under wraps. Adding to the misdirection is the fact that he is officially employed with the Resource Development Division and not the Pharmaceutical Division that sponsors the BSAA. Tricell is a conglomerate comprised of shipping, natural resources development, and pharmaceuticals. each division runs on its own capital, and, as such, could all be considered separate entities under one parent company. Also of note are the divisions that exist between each of Tricell's branch offices. When the BSAA learned of Irving's latest deal, they viewed it as illicit activity conducted on his own and without support from Tricell. BSAA's mission, therefore, was not to fight biological weapons, but to apprehend a smuggler involved in an illicit deal. Irving was able to exploit that misconception to the fullest.
Irving was informed of the BSAA's mission, and changed the location of the deal to a mine outside of the Kijuju Autonomous Zone (KAZ). When a BSAA team arrived at what they thought was the deal's location inside the KAZ, they walked into a trap. Before the team even arrived, the improved version of Las Plagas was released upon the populace of the town, transforming most of them into Majini. This intel was acquired by Alpha Team and later confirmed by the data recovered by the backup team (Chris Redfield and Sheva Alomar) prior to Irving's deal. It appears that a sample of the Uroboros Virus was also released upon Alpha Team's arrival and was responsible for the termination of Dan DeChant's team. Irving did not take into account that the Uroboros would be engaged and defeated by Agents Redfield and Alomar, nor that a hard disk and its data would be seized. The data obtained from the hard disk allowed to two agents to proceed to the actual location of Irving's transaction - the mine. When confronted with the reality that his plan had failed, Irving was forced to take the following actions. First, he contacted his partners in the transaction and requested to delay the deal. After which point, he went to the mine to retrieve any documents and materials relevant to the transaction. It was at this point that Redfield and Alomar found him. However, it was obvious that he had a backup plan for just such a contingency. Irving escaped thanks to the help of a hooded figure he had on standby. The two agents were left to deal with Popokarimu (a bat-based B.O.W.) that was originally intended to be used in the transaction. It is thought that Irving released this B.O.W. on the agents in retaliation for disrupting the transaction and not to aid in his escape. It was becoming apparent by this point, that Irving's mental stability was in question. Whether his irrational behavior was brought on by the interference of the agents or if the increased brought out his true tendencies is unknown. Irving's situation, however, would digress even further. After escaping from the mine, he was soon discovered by Captain Josh Stone's Delta Team inside the KAZ. In order to escape Irving unleashed Ndesu (confirmed to be based on the El Gigante B.O.W. used in Europe). The frustration of losing two large, valuable B.O.W.s in such short succession must have been keenly felt by the avaricious Irving. After reaching the conclusion that there was nothing more he could do, Irving plotted to escape with his accumulated wealth, but he was soon overtaken by the hooded figure, who provided him a vial containing Las Plagas. This was to be his punishment for failure. He was to administer this on himself in order to fight the two agents. This vial contained a Las Plagas variant known as a control Plaga. According to BSAA intel, the use of the control Plaga has been documented by Leon S. Kennedy in Europe. The control Plaga differs from the common form in that it does not take over a host's rational thought process. Another difference being that is causes extreme transformations to the host. As such, control Plaga hosts must resign themselves to never being able to live as a normal human again. In a last-ditch effort, Irving detonated the oil refinery, but unfortunately for him the refinery was virtually dry at the time thus limiting the size of the explosion. His hope was that he could destroy all incriminating evidence and kill Agents Redfield and Alomar so he would hot have to resort to using the control Plaga. Irving was left with no choice but to administer the injection to himself, at which point he underwent an immense and rapid transformation. But even the power he gained from that transformation did not avail him, and he met his end at the hands of the two agents.
5 notes · View notes
vigil4nted · 1 year
Note
What's the worst thing that Plagas Leon has been asked to do/has done?
Tumblr media
A STRONG BEAT OF SILENCE elapses as memories flood back. Humanity he'd hoped was thrown away rushes back to him in the form of crippling guilt. His mouth is dryer than the desert, it's as if there were cottom balls shoved in it. When he goes to speak, nothing comes out. His heart rate elevates, and he has to remind himself to breathe. Take a moment - don't panic. When he finally comes around, his expression is far away, as if he's dissociated himself enough that he can give an answer.
" Leave no survivors. "
Tumblr media
2 notes · View notes
vigil4nted · 2 years
Text
Tumblr media Tumblr media
When it comes to Plagas Leon, that tail of his can and will involuntarily move. When he stretches (full body or just legs) the thing will stretch out with him, going to a straight rigid position before when he relaxes curling right up before uncurling to a neutral position again.  Yes it does wag when he’s not paying attention to it and something makes him happy/pleases him. He hates it being pointed out. Will stab you with the tail for it. Don’t you dare say a word.  When he’s asleep, it can be poked at and it will flick and curl up in response to touch. Mess about too much and Leon himself will start grumbling, and even letting out annoyed sleepy growls.
7 notes · View notes
Text
Tumblr media
Inbox me a ‘ღ’ and I’ll rate you / @moldcursed
Tumblr media
Romantic attraction: none | very low | low | medium | high | very high | extreme Sexual attraction: none | very low | low | medium | high | very high | extreme Aesthetic attraction: none | very low | low | medium | high | very high | extreme Sensual attraction: none | very low | low | medium | high | very high | extreme
A light pause, then a chuckle. " Would it be too corny if I said we were made to be ? "
Tumblr media
1 note · View note