I did a bunch of work on this a lttle while ago. Check it out if your are after some couch co-op funs.
switch https://t.co/0Ke9Yi3fZk?amp=1
xbox https://t.co/ygobZRbnVP?amp=1
steam https://t.co/Bebh8gLpef?amp=1
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Skeksis Sketch
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sketching dragons in the car like a dork while the little one sleeps
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sketching around in alchemy
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This was to be the mount for the last little devel character, but in the middle of some sculpt work at the moment so might be a while before I get back to it :P
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Another little Devel Deeds character.
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Dragon head sculpt because dragons :P
mud and keyshot
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Knocked this up to test out Substance Painter as it seems to be one of the industry standards for PBR based texturing now. Not sure I really like the workflow. Might test out the competition see if they feel more natural.
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Got around to rigging up these guys.
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Tengu sculpt in mudbox, and some fooling around in keyshot.
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A mech I made as part of our entry for Ludum Dare 39 game jam. We ended up making a mechwarrior style game. You can check it out here.
https://seadads.itch.io/blood-mechs-the-iron-eucharist
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Another little devil character. Not sure what I am going to do with these guys yet....
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Made a Lil Capy courier for the Dota2 Workshop ( rigged and animated by Chay Johansson )
http://steamcommunity.com/sharedfiles/filedetails/?id=1100926490
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Texturing this lil guy
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MonketBat!......thing ;) Idealised mechanic was to have a bunch of these who are fast, can leap a decent distance, and sort of swarm the player. Mainly surfacing at night, giving them a creepy monkey shriek and emissive eyes in a hope of freaking players out a bit.
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Artstation Folio
Slowly making an artstation page to act as a folio. Still a heap of Hurtworld stuff, especially characater sculpts, to add and some other peices to render out.
https://www.artstation.com/artist/gavku
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Pretty straight forward Sabretooth like design. Also had an idea for a more sleek Caracal type but never got around to making it :(
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