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fallintosanity · 2 hours
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young gladio & ignis at royal events
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fallintosanity · 8 hours
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duke fraldarius
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fallintosanity · 1 day
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Concealed mostly beneath the surface, sharks are the icebergs of the sea.
Scary Triangles [Explained]
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[Cueball points with a stick to a poster hanging behind him to the left. The poster has a diagram of a shark. The dorsal fin is shown above a wavy surface of water. The part of the outline of the shark that are under water are drawn in dashed lines. There are unreadable text in the top and bottom left corner, and two labels with lines that points to its dorsal fin and its gills. Cueball's stick points to the label near the gills]
Cueball: Today's marine biology lecture is on sharks. We all know them as the scary triangles of the sea, but recent research has revealed that the triangle is only a small portion of the shark - over 90% of it is hidden beneath the surface.
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fallintosanity · 1 day
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fallintosanity · 2 days
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Башня бога/ Tower of God
Кун х Баам / Khun x Bam
Источник Twitter: @zayaaa_zaya
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fallintosanity · 2 days
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You have a choice to make.
After the pieces are cut from you, after the silence has fallen and you're tasked with the protection and continued survival of a child you are wholly unprepared to raise, you have a choice to make.
It is a choice that you've been backed into.
You have a support system, you have a family. You have old friends and lifelong partners. One of them is struggling to keep his pieces in place, the other is struggling to rebuild the cracked foundation of a cursed home. You can't reach out to either of them, not because of their own struggles.
The choice you have to make is going to dirty your name further, and already people are going to be dragged down by the filth the world now sees you covered in.
You weren't dirty by choice before. The choice is going to make the difference.
You choose your words carefully, you choose who you contact even more so. You choose patience and surveillance. You choose a mask and wear it in place to meet with another masked man. You choose the friend who is a viper in human skin.
You choose to look as if you've fallen on impossibly hard times, as if your friends have abandoned you, as if you struggle to support the needs of a child. It makes you look like prey to a predator. You are a wolf in the clothes of a wounded sheep. The blood attracts the predator you hunt, and you let him get close.
You let him twist himself into you, as he looks for any threat you may carry. You let him open your rib cage to look for danger and poison and he finds none but the poison he's left there himself. You live with that poison for as long as it takes to gather your information. You pretend you've forgotten the law you worked so hard to represent. You pretend you've forgotten those you befriended.
You make a choice, and the viper comes into the trap.
You make the choice for seven years, and the trap finds its bait. The trap snaps shut on the viper's throat.
You use other hands, other claws and teeth, to accomplish your hunt. You and the viper are no longer so separate. It takes a delicate hand to keep from being snared in the same trap, but you still cause collateral damage.
You made that choice.
And even when the work is done and the viper is removed, there is still the poison he left behind. In you, in the system, in the damage. Your choices cannot be taken back. You can be given the clothes you once wore, the badge you once upheld, the job you were removed from, but the person who wore all those is gone. The choice was a sacrifice of that person, and what's left has to pick up the pieces.
The choice was made, and you don't know who you are anymore.
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fallintosanity · 3 days
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Nice whumpy thing: when people are intensely pragmatic about their injuries illnesses.
“Listen, if I pass out…”
“If you let up pressure, I’ll bleed out. So just, don’t move.”
“I know it ill hurt, just do what you need to.”
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fallintosanity · 4 days
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sorry if this seems a bit out of the blue, but ever since youve been posting about fallen london, im a bit curious about it! What is the game about and where can I get it?
oh no worries! I'm happy to ramble about it
fallen london is a free to play browser game you can find here. the basic premise is that sometime in the 1800's the entire city of london is engulfed in a swarm of bats and then falls through the earth into a cavern a mile below. this is the neath, a huge underground cavern where london sits on the shore of a vast ocean. queen victoria is still around locked in her palace being a typical shitty british monarch, who, amongst other things, decided that 1900 was cancelled and we were just going to have 1899 for a second time
things are a little...different down there. humans are far from the only ones running around. there's devils, rubbery men (think mind flayer vibes), clay men, and the shadowy cloaked figures running the bazaar (and the city) called the masters. death mostly isn't permanent and the dream world is a little too real. also, most importantly, cats can talk! and there are tons of them! and tigers too
it's got victorian, gothic horror, dark humor, lovecraftian vibes. also it's extremely queer as is everything the dev, failbetter games, makes. something I especially appreciate is that you don't have to give your character any particular gender (though you can) and some of the little avatars are very gender neutral:
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since it's free to play it comes with the normal things that type of game has such as real money transactions (completely optional and unnecessary for enjoyment (though some of the bonus side stories you can buy are extremely cool)), limited number of actions you can take (max of 20 at a time and refills 1 per 10 minutes). it is definitely grindy too though there's so many things to do (cannot emphasize the insane amount of content enough) I will usually just switch things up every so often
it's single player for the most part but you can ask friends to assist you in certain actions and there are some specific items that can be sent to other players
(if you like the setting but not the free to play part you can check out mask of the rose which is a visual novel they just released set right after london fell. it's a romance but with full aro and ace options (which I actually preferred) and a murder mystery. that one is a normal just buy the whole game deal and I think it's on most platforms. there's also sunless seas and sunless skies which take place in the same world but are a very different type of game and would require their own post. all of these have great writing in them)
but back to fallen london. it works based off of 'storylets', or little short stories when you usually do a skill check to accomplish something in return for advancing the story, levelling your skills, and reward items. you unlock more and more things as you go and get access to new stories and areas. here's an example of one of the little activities and its resolution
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since it's a game designed to be able to play endlessly there isn't really a way to lose or game over. you can die but dying is just a minigame of its own and sometimes even a thing to do purposefully. (the only actual way to die is the notorious story called seeking mr eaten's name which you may have seen me post about, which is a very unique story that will permanently erase your character at the end. why you'd ever want to do that would also be its own post. it's pretty hard to stumble on accidentally I think and extremely well-marked as a thing with severe consequences that you probably shouldn't do. or should you...)
anyway I'd definitely recommend giving fallen london a try if you're interested in the premise and aesthetic
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fallintosanity · 4 days
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this is your regular friendly reminder to buy physical copies of movies, music, books, etc whenever possible! yes pirate if you can't afford a hardcopy or if there isn't one available - but if you buy the physical media, you're supporting the people who did the hard work of actually making it, AND showing that demand still exists for physical media. at the rate we're going with the streaming everything, it's way too easy for companies to justify not making physical media available. once that becomes the norm, we're fucked.
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fallintosanity · 5 days
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Providence can be described as “Noctis’ no good, horrible series of interrupted vacations and naps” poor guy can’t catch a decent 3 day nap without being rudely awakened by Cloud… smh /j
By Cloud... and also the Turks, Lazard, Rufus, Zack once, his bunkmate several times, the rookie Third two hallways over with extra-sensitive hearing after the mako treatments who is going insane from the constant beeping of Noctis's alarm.... 😂
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fallintosanity · 5 days
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fallintosanity · 5 days
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fic planning be like:
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fallintosanity · 6 days
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fallintosanity · 6 days
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never let anyone tell you that trawling through mediocre victorian poetry isn't worth it. we just happened upon an absolute BANGER of a worm poem. go read it or else 🪱🪱🪱
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fallintosanity · 7 days
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Total Solar Eclipse l April 2024 l U.S. & Canada
Cr. Deran Hall l Rami Ammoun(236) l GabeWasylko l REUTERS l KendallRust l Joshua Intini l Alfredo Juárez l KuzcoKhanda
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fallintosanity · 7 days
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Two vast stalactites, containing a third suspended between them, like an embrace. One is misshapen and ungainly, one smaller and ovoid. The third is like a knife, aimed down, down below. 
The first chapter of Firmament is here! Journey to the Roof to unravel a mystery long in the making; uncover new locations, conflicts and intrigues that speckle the Roof like the false-stars; follow fire, and save yourself from what comes after. 
 Firmament is Fallen London’s next major expansion, a main story arc that’s free to all players. It begins once you have progressed the Railway story arc as far as Ealing Gardens. 
 As part of this first chapter, you’ll also unlock the citadel of Hallow’s Throat, a new location on the Roof. Traverse the Lung and Spleen. Reshape yourself. Water your new throat at the Arms. 
To begin Firmament, look for an opportunity card in your deck. For those who’ve completed the prologue, look for the air to clear, anywhere in London.
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fallintosanity · 8 days
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Iomega Zip Drive PC/Computing - June 1997
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