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#ultrakill soundtrack
azzydoesstuff · 8 months
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hey guys listen to this silly little thingy i did
i did a little bit of ultrakill 4-3's theme in note blocks hehe
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starinshadow · 1 year
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SOUND THE ALARM BITCHES ULTRAKILL 7-1 WIP MUDIC JUST DROPPED IM GOING FERAL
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limbobilbo · 10 months
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Cringe lyrics I wrote for some of the ultrakill songs:
The Fire is Gone:
Here I stand
Isolation, the end
Nothing above, nor below
In silence I ponder
Alone with my thoughts
At last,
the fire is gone
In silence I ponder
Alone with my thoughts
At last the fire is gone.
The voices, the screams
The blood and the gore
All silent
The fire is gone
In silence I ponder
Alone with my thoughts
At last, the fire is gone
Mankind is dead
And blood is my curse
At last, the fire is gone.
Hell has gone quiet
I know that for sure.
And at last, the fire is gone.
Take Care (the terminal song):
Everything so loud
Just want to pipe right down
So take a rest now
The Fight for your life
Is causing you strife
So stop
And take a rest now
Weapons and Creatures galore
Gaming and Shopping and more
Keep the lights on
I’ll keep singing this song
So stop
And get some rest now
Screams all around you
In their home they’ve found you
Forget
And take a load off
Rest for a while
You can’t even smile
But I know
Its what youre thinking
All that blood and that gore
Isnt here anymore
Forget all about it
Pay them no mind at all
Let’s have a break now
You’re just a machine
Unable to dream
But I know
You can take a break now
And once you are gone
I’ll stop singing my song
Once more
But then again I know
You’ll come back for one more show
And I’ll be right here
And Ready to cheer
You up
and so
I see you depart
But know in your heart
Or whatever
You have
Inside you
That I am drunk
On the love that I feel
Towards you
And only you
And I know once again
You’ll come back to me and then
I’ll sing me song
And you wont stay for long
But you’ll know
To rest now
Everything so loud
Just want to pipe right down
So take a rest now
Versus:
no matter what
you think you are
no matter what
you think I am
We are the same
[chorus]
I AM YOU
YOU ARE ME
WE ARE THE SAME
I AM YOU
YOU ARE ME
WE ARE THE SAME
I AM YOU
YOU ARE ME
WE ARE THE SAME
I AM- (WE ARENT ONE)
[chorus]
What are you
Going to do
I’ll succeed
And you’ll be through
So take your gun
Shoot at me
No you missed
You are not
On par with me
You’ll never be
You’re just a poor
Reflection of me
I will break you
[chorus]
Take your shot
I know you’ll miss again
This is your test
Single Combat
You and me
No holds barred
So step on up and fight
Versus V
What do you think
Will come of this
Break apart
You heap of tin
And then you’ll come back
Try to best me
I kill you one more time
You’re no match for
V
Im your adversary
Shadow on the wall
A reflection of you
To bring your downfall
[chorus]
[chorus]
Everything you do
You do poorly
Even following my lead
You’ll just mess up again
YOU DISGUST ME
[chorus]
Your plan
Is just a charade
No matter what you do
We’ll still be caged
So try again you pathetic construct
The only way you’ll best me is through luck
Im your foe
your greatest adversary
Now die for V!
Divine intervention (Gabriel act 1):
Everything before
Faced beyond that door
Was just a test
Infernal Machine
Slumber in eternal rest
Father
In your light I walk
Before me it glows
Grant me thy strength
To vanquish this foe
Pray to god
And hope that he
Chooses to forgive
Your trespasses
Upon this ground
If not
Then I
Shall rend thy flesh
Bow before
The Father above
Grant me strength
Grant me that my work
May be simple and clean
Make your last stand you foul machine
I am in gods light
Following order
Grant me this fight
Nothing matters before now
Now face The might
Of an angel!
Nothing matters before now
Now face The might
Of an angel!
Damned machine
Being of steel
Mankind is dead
Blood is not yours to steal
Blade in hand and
Faith in heart
Let will be done
Now that would be smart
Everything around me is
Quaking in its death throes
Blood and Gore
Everything around me is
Quaking in its death throes
Red and Black
Feel my blade
Rend thy flesh
Fall into darkness
Return and then Depart.
Altars of Apostasy:
Heresy
Apostasy
Blasphemy
Burn now
Heresy
Apostasy
Blasphemy
Oh lord
Burn in the fires of hell
Repent all your sins
Your soul is damned
Pray for forgiveness
Oh lord
Grant me strength
And mercy
Oh God
Forgive me
Oh lord
Oh happy day
Save me
Please lord
Is there no end
To this
Oh please
Save me
Dear lord
Help me
Please
Death of God’s will (gabriel act 2):
(I didnt do this one in full only got a bit)
My mind is clear now
All around me, red and black
Blood and hatred galore
I see the truth now
Call me apostate
Now face my sword or bow down
I am in hatred now
This is thy fate
Die beneath my blade!
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kollvox · 8 months
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Big fan of blood drinking, gun slinging, blue robot
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arrival
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i-ate-a-crayon-lol · 6 months
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амогус побольшеб, амогус поменьшеб ))))))
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inverse-problem · 8 months
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overgrowth
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deep-space-lines · 2 months
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I got my wisdom teeth taken out like 2 weeks ago and I was super out of it afterward (despite, apparently, vehemently insisting I was completely normal) and my little sister got a video of me deciding it was a great idea to blast Ultrakill music (or as I described it, "music that makes people not want to listen to music with me") in the car on the way home
Transcript:
"(slurred) Uh I'm like-- pretty coherent [unintelligible murmuring] [hiccup]"
"You're funny."
"Wow. Thanks. I wanna listen to music."
"What music?"
"Music that... makes people not want to listen to music with me [hiccup]"
"........bet"
"[absolutely unintelligible garbled speaking in tongues. literally I have no idea what the fuck I was trying to say here]"
[Tenebre Rosso Sangue starts blasting at max volume interrupted by occasional hiccups]
"How can you still talk if you have a numb tongue?"
"Um.... creativity"
"You have a very bloody mouth"
(sadly not included: apparently right after the video ended I started talking about how I should have blood on my mouth as a fashion statement more often)
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Please check out these user recommended playlists for Transistor and ULTRAKILL.
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fluffypichu876 · 6 months
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In retribution to my dear mutual @prototypelq's post, I will also be writing about my 3 favorites games of all time! Making this list was a bit easier than I expected, but because I have too many beloved games to choose from expect a lot of honorable mentions hehehe
And the first game on the list is, of course:
Castlevania: Symphony of the Night
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It's no surprise that this game would be here. I mean, it's not like I replay it every year!
SOTN is a game of the genre "Metroidvania". You probably know this term if you have heard of games like Hollow Knight or Ori, but if you don't, basically, a Metroidvania game takes place on a huge map consisting of interconnected smaller rooms. When playing, you'll travel and explore around these rooms, defeating enemies and unlocking new abilities that allow you to acess new areas that were unaccessible before.
The OG Metroid on the NES can be considered the very first game of this genre, but Super Metroid and SOTN together were responsible for defining its standards and popularity today. Hence the term, "Metroidvania".
This game is a heck lot of fun to play. Dracula's Castle is huge and full of interesting areas to explore, filled with enemies and secrets of all kinds. SOTN is based on an RPG-like stat and level system, and you gradually grow stronger as you defeat foes, gain EXP, and level up. Weapons, armor, and other equipment are found all through the castle, further increasing your stats and other attributes.
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The soundtrack is an absolute masterpiece. I'm not exaggerating when I say that Castlevania as a franchise has some of the best OST's out there. Michiru Yamane is a great composer, and her instrumental works fit CV's themes and tone really well.
SOTN does not use MIDI samples processed by the PSX's sound chip (except for the Librarian's theme). Instead, all of the game's songs are played through audio streams, granting them CD-like quality, which is a little rare in other games on the system. Here's an example of what Yamane could do with this audio quality:
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Sounds great, doesn't it?
Another aspect of SOTN that I love is of course, the visuals. To this day, I consider this game to have some of the best 2D graphics ever. The levels and backgrounds are beautiful, and every tile is filled with plenty of detail. All of Alucard's animations are fluid, graceful, and an absolute delight to watch and control. Often, the game will mix in 3D elements to enhance the beauty of an area, and it looks great.
There are so many little hidden details in the game that make you appreciate the developers's love and care even more. For example, in the Outer Wall area, a small suspended room can be found at the area map's bottom. In this room alone:
A falcon/hawk/eagle/bird of prey can be observed in her nest. As you progress through the game and return to this room, you can see the falcon coming back everytime to lay, incubate, and take care of her offspring. It's really damn cute.
A telescope can be found in the left wall. Using it allows you to see the Ferryman from the Underground Caverns.
Alucard can sit in one of the chairs. Leaving him there for a few minutes will cause him to fall asleep. Aditionally, in the Japanese version, the fairy familiar will sing him a lullaby (she can sing in any chair, in fact.)
Now, what is the purpose of this area, you ask? None. There are no items, weapons, enemies, or anything of use to the player (except for map completion). The devs just created this room to add more life and personality to the game. And this is just one example!
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As much as I love this game, though, I do admit that it isn't as perfect as most people make it. It does have its flaws: the game has very bad balancing issues, and the difficulty curve is essentially non-existent.
I never liked the Inverted Castle. Not because it's just the normal castle turned 180º, but because it doesn't feel like it was coherently designed, instead just quickly put together so they could ship the game claiming it to have double the original content (Galamoth was a great addition, though. I might make a post someday on why I love this boss so damn much).
Overall, this game means a lot to me. It pretty much set up my standards and taste with video games, and it made me understand why I enjoy playing them so much. It's a great game that I recommend to pretty much everyone! It's fun and really easy to pick up, taking only about 12-18 hours to beat for the first time, at max.
Also, can we just appreciate Ayami Kojima's wonderful cover art for the game?
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And now, for my second most favorite game:
Sekiro: Shadows Die Twice
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My first (and only so far) FromSoft game, and boy did I fall in love with this game.
Well, to begin it, Sekiro has one of the best combat systems I have ever had the honor to experience. It's based primarely on player reaction, testing their ability to counter, parry, and dodge the various attacks thrown at them. Equipped with only one sword (and a few very useful prosthetic appendages), our protagonist Wolf must defeat all sorts of opponents, from respected warriors, shinobis with no honor, animals (yes I did die to a rooster. Twice), the undead, demons, and much more, all so can rescue and avenge his master.
Using your trusted katana, you have the ability to deflect enemy strikes based on your input timing, dropping their guard and allowing for attacks of your own. When fighting enemies in this game, you are not aiming for their health. Instead, you aim for their posture. As you deflect attacks with perfect timing, your enemy will slowy begin to lose posture, and once said posture breaks, you can go for a finisher attack that instantly depletes their whole health bar. It's hella satisfying to pull off. Deflecting attacks poorly can lead to your own posture breaking, though, so paying attention is essential.
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There are other aspects to the game's combat, such as Perilous Attacks, which cannot be deflected. To deal with them, you must either dodge, jump, or counter, adding even more danger to a fight and demanding focus from the player. Your prosthetic can also hold a few unique abilities, such as the Firecracker, which helps stunning certain opponents. Wise usage of these Prosthetic Tools will greatly help you on the harder fights.
Oh, and there's a catch: Wolf is no mere shinobi. He was blessed (or rather cursed?) with the power of the Divine Heritage, granting him immortality and the ability to revive from the dead for all of eternity. Gameplay-wise, this means that whenever you die, you'll receive one (or two, sometimes three) chance to revive on the spot at half health, allowing you to properly finish off your opponent. But don't think this makes the game easy! Reviving in the face of a tough boss never means an immediate victory, trust me.
Unlike Dark Souls, which rewards a more defensive playstyle, in Sekiro, the player must be aggressive and constantly take risks to overtake their opponents. Dodging everything and staying away will only drag on the fight and allow the enemy to regain their posture. As a certain character would say, "Hesitation is defeat".
But the amazing combat isn't this game's only strength. Another aspect that I love is how beautiful the game looks. Everything from the lighting, the colors, the gorgeous views, and the very well designed areas come together really nicely, and exploring this rather linear game is an absolute delight.
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The battles look graceful, and not just because of the combat system. The special effects look amazing, and add great beauty and danger to every strike. The Divine Dragon's bossfight is the most gorgeous part of the game. It's so cinematic and breath-taking that despite being one of From's easiest bosses, it's easily one of the most memorable ones.
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The instrumental soundtrack is really nice, complementing each moment of the game pretty well. The Divine Dragon battle above has one of my tracks in the game.
And as expected, the game is tough as nails (I died like, 50 times at the first mini-boss. The Ogre has no fucking chill). One of the hardest FromSoft games, according to fans. This game demands a lot of the player's attention, skill, and mostly importantly: their knowledge of the game and how everything works. Your first few hours will be very difficult, as you slowly get an grasp on the game. But once you beat Lady Butterfly or Genichiro (two of the game's most important skill checks), everything just clicks and the rest of the game becomes a lot more doable.
Overall, this game was an blast to play, but it may not be for everyone. I recommend it for anyone who likes FromSoft's other titles, as well as for those who enjoy a good challenge. If you want to get into more difficult games, this game is not too bad of a choice, since it's extremely balanced and very skill-based, completely free of bullshit.
Oh well, time for my last but not least favorite!:
Devil May Cry 5
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This shouldn't come off as a huge surprise xD
I might have only gotten into this game earlier this year, but the 160 hours I currently have on it speaks more than enough. I LOVE this game and don't plan on dropping it anytime soon!
It's rare for me to hyperfixate on one specific game and play it for hours and hours without tiring like this, and DMC5 is currently my second worst case of this xD (the first one being Castlevania of course, in which I have 100%'d like 4 games :P).
DMC's combat system is simply too much fun. You have lots of moves at your disposal, and using them creatively and with as much style as possible adds so much depth to the game that beating the heck out of demons never stops being fun and rewarding.
It's also very skill-based, adding another layer of satisfaction to everything. Building up the skill to perform a new combo, finally managing to use Royal Guard with consistency, defeating that one difficult enemy/boss with an SSS rank, or just beating the higher difficulties is absolutely worth it. And even if you don't have much skill with the game, nothing is ever stopping you from bullying enemies in your favorite ways.
The dynamic soundtrack fits the combat really well and gives you the right ammount of adrenaline and motivation to slash through hordes and hordes of enemies. Also thank you Capcom for adding the Jukebox. I can finally listen to Devils Never Cry during an actual battle (and not just the DMC3 credits one!)
The characters are another great strength for me. The DMC Crew is so unique and fun to watch, and the Spardas in particular have a lot of depth to them, keeping the mind of fans very busy thinking about them xD.
So yeah, this game is way too fun for my own good, aparently. Never saw such a powerful brainrot coming. Absolutely recommend it to anyone and everyone who likes some good video-gamey time!
And now, time to cast the spotlight to a few games that I love, but not enough to consider them my top 3 favorites:
Honorable Mentions
Castlevania: Aria of Sorrow & Dawn of Sorrow
My second favorite CV games. Aria of Sorrow picked everything that was good about SOTN and polished it to perfection, creating one of the best metroidvanias out there. Dawn of Sorrow may not be as good, but it has a very special place in my heart.
Final Fantasy IX
One of my favorite JRPGs ever. This game is so charming, but under it's seemingly light appearance is a great story about the meaning of life, and about coming in terms with your own mortality. The battle system is fun and the music is as good as ever. The characters are wonderful and I cherish them to this day.
Final Fantasy X
One of the best games I have ever played. Of all the (4) Final Fantasy games that I've played so far, this one has the best battle system and some of the best enemy/boss design in the series. Alongside the gameplay, the story is the game's second biggest strength, and it has a very high chance to make you cry. The soundtrack is one of Nobue Uematsu's best works for this franchise, making you feel all sorts of emotions. Can't recommend this game enough.
The Legend of the Zelda: Breath of the Wild
This is the only Zelda game that I've ever played (please don't kill me), but boy is it a good one. The land of Hyrule is vast and very fun to explore. The game has such a relaxing vibe: sometimes I would just ride my horse, let it follow a road automatically, and just chill to the music watching the beautiful landscape. I put 170 hours in this game and didn't even realize it until I beat Ganon xD
Devil May Cry 3
Second favorite DMC game! This game is surprisingly polished for its time, and it barely feels dated at all! I personally prefer DMC3's DMD mode over 5's, as I find it more fleshed out, but it sure is a LOT harder.
Metal Gear Rising: Revengeance
My first Metal Gear game. It may be short and relatively simple in terms of combat depth, but it's a lot of fun, the soundtrack is a BANGER, and the cutscenes are a joy to watch. The memes just never end, do they?
Metal Gear Solid 2: Sons of Liberty
Quite possibly Kojima's craziest game to date, but also one of the most fun ones! Not as good as MGS3, but there's something about the old-school MGS gameplay that I absolutely adore. Also the dialogue and plot are so batshit insane that you end up enjoying it despite not understanding a single thing xD
Castlevania: Bloodlines
Most underrated CV game ever, and my favorite old-fashioned Castlevania game. It stands up to SCIV, its SNES counterpart, really well. In fact, I personally enjoyed this game's gameplay and level design more than the latter.
(just three more games I promise)
Pokémon: Black and White (and their sequels)
These games are the most fun i've ever had with Pokémon. They're really good. They've got the best plot of any Pokémon game, and the first BW games actually made me question the morality of keeping these creatures and leading them into battles.
The Great Ace Attorney
My favorite Ace Attorney game. Great story with lovely characters. The cases were a lot of fun, and I'm a huge Sherlock Holmes nerd, so it's only natural that this game appealed to me, I guess xD. I still have to play the sequel, tho.
Metal Gear Solid V: The Phantom Pain
This game might be technically unfinished, but it has some of the best gameplay in the series. The filler side-missions get repetitive but they're oddly fun to finish. It's my second most played MG game, right behind MGRR.
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myreputatioooon · 1 month
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Teasers and trailers are cool, and so are video essays, sure, but nothing beats accidentally getting game OST on your screen and getting hooked because of the comments
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raylenne-knox · 2 months
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I never played a fps before and started ultrakill some weeks ago. This is literally me pausing after every room in 7-4.
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sayonarawildhearts · 1 month
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hywl · 1 year
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tenebre rosso sangue
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purble-gaymer · 5 months
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trying not to think too hard about act i motifs returning at the end of act iii. trying not to think too hard about the fire is gone or take care playing after everything is over. trying not t[bursts into tears]
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soundtrackshowdown · 1 year
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