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#ts2 problems
anachronisims · 6 months
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me: meticulously categorizes and sort indexes roughly 200 hair meshes
also me: has at least 2gb of miscellaneous build/buy mode cc i probably downloaded 2006-2010 i just can never seem to get through purging; also don’t know whether it’s currently used in my hood or not
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sufficeittosim · 6 months
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what do you mean i'm asking too much of the game
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episims · 2 years
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A modest request: could object creators please consider offering recolors as separate packages? Even as an alternate for the merged version?
No matter how beautiful they are, my game literally can't take me keeping all the recolors of every single thing I add.
Thank you for listening.
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just-ornstein · 4 months
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WHAT THE FUCK IS THE BEAKER CASTLE EVEN - A SimPE Deep Dive
Alright, so after stumbling upon some of the Beta pics on the Russian TheSims.cc site and this analysis post about the Beaker mansion, I became deeply curious if some of this would be reflected in the lot relationships. After all, some characters like Viola, Kelly, on top of several others could be found when digging through the raw and somewhat encrypted code of lots.
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By now it's pretty clear that the Beaker home once belonged to this dude and his army of girlfriends (definitely check out the post I mentioned earlier). On top of that Loki (and possibly Circe) seems to have gone through at least two iterations before eventually settling on their final forms.
And on top of that whenever you scan the mansion in a completely new game, you will find fingerprints of primarily deceased Sims everywhere!
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Now to get to the Sim relationships on the lot...
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712 freaking Sim Relationships, all of which are unknown. Some of which still have stats set such as married, friends, relationship scores, etc. I tried comparing this to other lots in their neighborhood and NONE even come close. Both Olive and the Smiths have around 400. The other lots have below. And the only lots that are even a tad higher in this number are the Capps and the Summerdreams which makes sense when you realise that hood went through at least one other iteration before turning into Veronaville.
Now I wondered if the encrypted code (despite being very hard to read due to being partially encrypted) had any old Sim remnants left in there. And yep, several even. Many of which even have information such as their gender, hair, clothes and age in there. So lemme go over some of them:
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1. First one, a guy who's name is partially encrypted so it will never fully be visible. It's not Johnny cause Johnny also has his character file on this lot.
A male teen with brown hair who used to wear the "tmbodyhoodedsweatshirtboardshorts" + the "tmhairhatcap" hairstyle.
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2. Second is another teen, this time by the name of Zeeshan. He had black hair, the bucket hat hairstyle and wore the hooded sweatshirt, except with pants this time around (and grey apparently?).
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3. The third was an adult male Sim by the name of Kenneth with black hair. Based on his info he was likely meant to be a Gardener Sim.
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4. The fourth was one named Kana... Possibly a longer name cause once again the code becomes a bit shambled here. She too was meant to be a Gardener as seen by her outfit and hair data. Her hair would have been brown.
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5. Elle, another female Gardener Sim, this one having red hair.
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6. Vasyl, an adult male Sim who wore the busdriver outfit. Sadly his hair data seems to be blocked behind the code. For funsies I like to give the name to Bald Beta Loki, since he gives off that vibe. BUT, I think this was an NPC busdriver due to the outfit.
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7. Joanne, an adult female Sim with an unknown hair colour in corn rows style and the classy afbodyjacketturtlesweaterdressboots. Sadly her ID is hidden behind the encrypted code, so it's hard to fully make out.
All of these Sims appear to be NPC/Townie Sims. None of them match ANYONE in the Beta pictures. And the current Townies/NPCs seem to have replaced them. Interestingly enough, those that were NPCs are still NPCs and those that were Townies are still Townies. Making me wonder if this is a thing that translates to other Sim IDs too. That Sims that were Townies in earlier iterations are still Townies in their new form. Same for NPCs and yep, Playables. This is merely an assumption I'm making on what I'm finding here, but if anyone can help research this further, that would be greatly appreciated, especially as this could mean the Viola ID may not belong to Viola Monty.
Viola is an odd case cause no outfit, hair or other data can be found in the lot file and she's only ever mentioned once in the context of lines filled with "sleep in pyjamas". But for now I cannot say anything with certainty unless more remnants of these old Sims could be found somewhere. OR, if these files could be read in its entirety which is quite difficult.
It's very hard to get a Sim ID attached to a lot (believe me I tried) and often times seems to rather happen accidentally than intentionally. Moving a Sim out or having a Sim die usually removes the data they once held to that lot. Good example is Loki in my current Strangetown who lived on this lot all of his life and when he died he had no remnants left on this lot.
REGARDLESS! The Beaker lot is ancient and seems to have been ground for a ton of testing, Sims and many more things. No wonder the Beakers got this home with its incredibly shady history. Half of the beta town was partying here!
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sadraccoon061 · 3 months
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OKAY off the back of my CC post since people seemed to relate...let's tell on ourselves xD.
REBLOG WITH YOUR CURRENT SIMS MOD FOLDER SIZE
I'll start: 168gb
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scepticalbby · 2 months
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falling in reverse 🎸💚 (johnny x ophelia)
clickforhq
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push-tet · 9 months
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my silly boduswap au for asher pt2
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@f1shart
to be continued? yeah but im not sure
4 context
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pikselis · 4 months
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whyyyy sims 2, why can't you love me the way i love you😭
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it's still cute... but i hate that the other side is like that and it bother's me so mutch. ;__;
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hellodahliah · 1 year
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just some veronaburg teens
just imagine all the drama between the capp x monty feud + the rivalry between get together groups combined together. (and there are also some relationships and discourse between some of the veronaville and windenburg teens)
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equinoxts2 · 6 months
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After a day of testing, including TWO clean reinstalls, I think there's something messed up in my DL folder or possibly from some kind of setting somewhere. It's really bugging me that I can't work out what though!
So, what's going on, you ask? When I create a hood with nothing in my Downloads folder, then add a mod that summons sims (like Sim Blender or Inge's teleporter) and reload the hood, the summon menu is fine, albeit full of useless townies. When I create a hood with those mods present... the only options, and I have tested this repeatedly, are: "Summon Default.../" (Father Time or Santa) and "Summon $Family.../" (Toddler New Year).
Nothing has messed with my objects.package files with the exception of me making it read-only before I even started playing... I have had this issue exactly once before, two and a half years ago, suddenly it's back. Can anyone help?
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anachronisims · 1 month
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just sims things part 1029031: when you are trying to figure out which clothes in your cas folder are responsible for crashing live mode lot loads/bodyshop
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asimplevampire · 1 day
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me: hahaha i'm probably going to go pretty maxis-match with this save file, I'm gonna download like a couple outfits per Sim and get a few build/buy items per build
me: *remembers @cityof2morrow exists*
me: *remembers I'm playing Strangetown and for once all the retrofuturism looks good and makes sense in my game*
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episims · 2 years
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@sheryl-lu replied to your post “A reply to @cindysimblr​, related to this post: I...”:
Will expanding the field of view increase the chance of the game flashing purple or the game crashing?
​Yes.
Basically every object visible on the lot will, it's easy to tell as heavily decorated lots are more prone to flashing and crashing. Technically there's no difference if you add objects on the lot or make the objects outside of the lot visible, it's all just models and textures for the game to handle.
So if you're like me and have 500 pretty, detailed trees in your neighborhood and then make the whole hood visible from the lot, it's the same as putting those 500 trees on the lot directly, on top of all the other objects there are.
Maxis aimed to balance this by limiting the view distance, using lot imposters instead of showing the surrounding lots in detail, and making low quality textures for the neighborhood decoration. I think they did that for a reason.
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reginacyrkonia · 7 months
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UPDATE
I managed to solve the pink flashing issue... I did everything, even reinstalled the whole game.
What actually helped me was a “duct tape” by Lazy Duchess, maybe it will help someone --> https://lazyduchess.tumblr.com/post/676760535182770176/pink-flashing-research-part-2
anyway, another problem occured... as you can see...
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Any ideas about that? Never had this kind of problem before...
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sirensskai · 4 months
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I’m going to use the gender transition potion mod on my simself because I’ve decided I want a male body now lol
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vidcundcuriousgoth · 10 months
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My strangetown in my uberhood has an alien problem. Pascal has 5 children: Athena, Cecilia, Tycho, Tonatiuh & Theodard
Jenny has 5 children (beyond Johnny and Jill): Johanna, Jacqueline, Jack, Jakob and Jace.
Loki has 3 children: Atom, Ceres and Rosalind.
Lazlo has one child: David
Vidcund has one child: Oak.
And here on this picture it goes row by row, left to right like this:
Athena, Atom, Theodard, Jacqueline, Jack
Cecilia, Ceres, Tonatiuh, Johanna, Jacob
David, Oak, Tycho, Rosalind, Jace.
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