catch me jamming out to some people counting to 99
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dude. what is up with Edward Twilight. He really tried to establish dominance over Arthur ‘call me Sir until you earn my name’ Bennett, in the craziest, most confusing interaction, where he gloated over being with Mary, but also gave a ‘we saw you across the bar and dug your vibe’ sorta energy in what I can only call an attempted power play? and then he immediately lost the idgaf war so bad to he had to make two frenzy checks.
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Bowser : why is Green Mario here ?? I didn't kidnap anyone this week ! Won't you pests leave me alone ?? You have a death wish or what, you wimpy little-
Luigi, scruffed by the collar : ah, I'm-I'm-I'm here for the job offer actually.
Bowser : what job offer ??
Luigi : *holds up an ad for a croupier job*
Kamek : that tracks, Sire, the casino is hiring these days.
Bowser : You ?? A dealer in MY casino ?? Since when do you that ??
Luigi, shrugging : it's-a been a while but I used to do that as a side job during my studies. I saw the ad, got nostalgic, and-
Bowser : Pah !! As if I would hire you ! I'm NOT gonna let you turn my casino into a joke ! Bet you can't even hold a deck properly !
Luigi, glaring : bet I can beat you at any card game.
Bowser, too vexed to think : DEAL !
*
Bowser, 2 hours later : ...what just happened.
Kamek : you promised him the job if he beat you, Your Baffledness.
Bowser : HOW IS HE THAT GOOD ?? He must have cheated!! I can't give him the job !!
Kamek : Sire, you gave your word-!
Bowser, grinning devilishly : he wants to work for me ? Oh, is he gonna love his new job...
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In honor of the @rw-ship-showdown I wanted to write about Artihunter as someone who jokingly slapped them together pre-downpour and still thinks they are actually very compelling. Just not in the super soft love wins kinda way (Although I get why people like that more)
And the only way I know how to do that is talking too much so heres a far too long slug essay-
Obviously the slugcats don't offer a ton of characterization but theres not nothing to work with. Their stories, whether by their roles in it or the overarching themes do provide a backbone to work with. Even gameplay itself can provide a bit. (for some more than others)
Hunter, to me, is ultimately a story about selflessness. The goal is to revive Moon, which is very much an act of kindness from both Hunter and NSH. But the weight of that action is much more significant for Hunter- Hunter is deeply sick. They're on the clock, and for all their skill in combat none of that will ultimately help them to survive longer than their body can hold out. Moon is a close friend of NSH but that means little Hunter- Hunter really gets next to nothing out of helping them, and ultimately pays quiet a bit spending their limited time alive fighting to deliver that neuron so that someone else can live.
To spend ones limited days on helping another, in a game that very much stresses the unwavering cruelty of the world and nature- is pretty notable. (And you could even say that Hunter being the Hardmode of Rain World adds another layer to this)
And then we have Artificer. A storyline that very much stands out to people as more… villainous (so to speak) than the other slugcats. Artificer's story covers a lot of things. Trauma, violence, revenge, etc. Revenge is a bit of a selfish desire- That need to see someone hurt as they have hurt you. A punishment that ultimately does not fix whatever harm was done- but feels good to see because you were hurt and now those responsible share that pain.
Artificer's actions are founded in that need for revenge, their pups killed for overstepping boundaries they didn't know existed. Is it not fair for them to be angry at that, to punish the scavengers for their violence with their own? Why should the scavengers ever be forgiven when they and their pups were not? And that's how you get that loop- Harm for harm over and over.
The original action has been lost in a spiral of violence for violence. And here stands Artificer- their very spirit scarred. Not just because they sought revenge, but because they never ceased trying to scratch that itch for violence as an answer. Artificer only has two paths for their story- killing the scavenger king (Someone who, really, has little to do with the original 'crime' of the scavengers, but represents an important individual to them- as did the slugpups to Artificer), locking themselves as karma one for good and spending the rest of their life chasing creatures that no longer even fight back in a warped sense of closure- or to dissolve themselves in the acids of the void sea because they're too far gone to find any real peace.
They can't meaningfully recover from that state, not alone, twisting in on themselves. Even if they halt their actions, they've been using violence as a feeble defense against their own pain- violence that no longer has any real direction or basis. Artificer gets no real closure from killing the scavenger king. All they can do is continue the cycle, or try to scrub it away. No real peace in a prison of their own making.
So you have a creature, who even with a strict timer on their life- a body that will crumble to disease, spends its last bit of time on saving another. And another who was so caught up in the pain of loss that were eaten alive by their own anger, poisoned their own soul on such a deep level even self-proclaimed gods have no solution for them.
What peace can they offer each other? For Hunter, its only a fleeting moment of happiness- of selfish love, before their own body fails them. A bit of indulgence in something for themself. For Artificer, its a single, comforting thread to ground them again, something tangible to protect and care about again.
But thats a thread that will ultimately be snapped under the cruel indifference of the world. Hunters timer will tick down regardless of if it takes another with it. Its a tragedy- its doomed to end badly. Whatever good it offers to either of them to find each other will only provide the fleeting comfort of a band-aid that will be ripped away too early.
But all that can be worth indulging in anyway, if only for the moment. It doesn't change the ending, but the ending was never going to be happy.
Its can so yuri
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sometimes a theme tune composed for a show aimed at little kids is far better than it needs to be, when honestly any vaguely catchy or obnoxiously ear-grabbing formula would do just fine nobody would really care, and then you look up the composer and it's always some like. former member of an alternative rock group or experimental new wave keyboardist and you go ah yeah it makes sense now.
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were you ever/are you a fan of bleach? something about the way you draw just vaguely reminds me of bleach for some reason
I did try reading it once or twice, but for some reason Bleach has always been one of the few Shonen Jump series that I just never got into.
...KATEKYO HITMAN REBORN ON THE OTHER HAND--
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