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#teen wolf classpects
prophetofnothing · 7 months
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Hey. hi. do you wanna hear my teen wolf homestuck classpects. of course you do.
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thank you for listening. theres more characters i want to do but i still havent been able to settle on anything yet. reasoning below the cut
scott: maid of blood. very blood player. his whole life revolves around his relationships, his love life, his friendships, his pack, his mother and father. hes also all about being a true alpha and a natural leader. these are all blood player traits. maids are generally quite passive, starting out with an absence of their aspect and relying on others for it. sounds like scott! he relies on the people in his life to keep him anchored, relies on derek to teach him how to use his abilities, relies on stiles' friendship and is generally quite passive in his role as a protagonist. eventually maids get so much of their aspect they dont know what to do with it. this happens to scott as he comes into his own as an alpha and has to navigate being the leader of his pack.
jackson: thief of life. thief theif thief. his jealousy, his competitiveness. this guy can be a hundred miles away and you can still see hes a theif. thieves horde their aspect, they want to be the best at their aspect, and if anyone else tries to be better than them they will shit and puke themselves to death. i make him a theif of life because he killed people as the kanima (stealing their lives) so i think it is fitting in that sense. but life also represents affluence, healing, growth. jackson is always trying to flex his wealth and his talent and his academic prowess. he wants to prove he has a better life than anyone else. i think its also fitting with his character arc, because he had to heal the emotional baggage that prevented him from becoming an actual werewolf.
lydia: seer of doom, because she can see when people are going to die. that much is obvious. i debated on making her a mage because she suffers a lot from her aspect but the knowledge mage's gain through their suffering is more for their benefit, while seer's knowledge is for the benefit of others. shes also a seer because she gravitates a lot to knowledge, even outside of her banshee abilities. shes a smart girl! she loves insight! she knows a lot, and she shares that with other people. this is also why i debate on making her a light player, since light is also about attention ('spotlight' and 'bringing light to something'), knowledge and intelligence. but i think the doom aspect has way more influence on her character, since goddamn does this shit plague her. doom players are like that. their life is defined a lot by sucking real bad. and her moments of intelligence can generally be attributed to her seer-iness. so seer of doom is my final assessment, as she acts both like a seer and a doom player, and it takes into account the banshee part of her character more. mage of light secondary maybe? or maybe seer of light primary, and mage of doom secondary. could go either way.
derek: heir of rage. okay so. i dont know that much about how heirs themselves act, but their thing generally is being surrounded by their aspect. and rage represents.... any negative emotions. anger. grief. hate. suffering. as well as ugly truths. well, its safe to say derek is surrounded by that. one could say his entire life is dictated by rage. this is a little bit biased but i think heirs can be a little woe is me. because its not usually their fault that their aspect surrounds them all the damn time, that shit just gravitates to them. and like derek. yeah. he gets to have all the rage in the world, what with his whole family burning to death, and having to kill his first love, and the banshee pussy gone wrong event etcetera. and if you take it literally i also think he straight up is a rageful guy. he totally has a reason for it but yeah boy hes fucking mad and brooding and shit all the time and thats absolutely a side effect of being a rage player.
stiles: mage of heart. this one was so hard and i couldnt tell you why. i tried overthinking it a lot but in the end i just went with my gut instinct. and that tells me stiles is a heart player. hes just so full of heart! hes a funny, silly guy, with a lot of feelings bursting out of that head of his. he contrasts mind a lot with his impulsiveness and instinct and biases. hes rarely objective, hes really in his head, and he never misses an opportunity to voice his feelings. heart all the way. the other shoe of this is that hes a mage. now, if you look at this before void stiles, mage is still sort of fitting because we know that his impulsiveness as part of his adhd is making him fail in school, thereby making him suffer through heart. but heart is also about identity. and if you look at his season 3b arc... yeah. its all about losing himself to the nogitsune. literally not knowing whether hes his true self or not. and for a heart player that loss of identity, that struggle to find yourself, is suffering through heart. mage is also a knowledge class, which i think accounts for stiles detective work and penchant for sticking his nose into things.
allison: page of mind. shes a page. shes a fucking page. before i started writing this i was trying so hard to fit her in the knight box. allison dont be a page. dont be a page. youre too badass to be a page. but i cant deny it. fuck. i cant deny it. she just absolutely is one. okay. mind first. mindheart dichotomy is about being driven by logic vs being driven by emotions, among other things. and thats something thats had a really big hand in shaping allison's life. she doesnt want to be emotional, she wants to be objective. but at first she just isnt. good at that. its what shes trying to convince people she is. she pretends she isnt scared but she is, and there are cracks where her emotions show through, where you can see that she is just as weak and lost as she feels. but as the show progresses she begins to excel at mind. she uses her steady arrowhand, her level-headedness to help her friends. and thats what pages do. theyre about potential. they put on a front at first to convince people theyre good at their aspect when they really arent, but as time passes they come into their own and unlock to their full potential.
that is everyone ive done so far. if i do anyone else ill make a seperate post for it because this is already too long.
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tokiro07 · 1 year
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Since I noticed you at least know about homestuck could I ask you for your thoughts on possible Negations for characters on it? You can choose however many you want, like, just the ones you are interested in or are easy to think about. Or not at all if you are don't wanna.
(Also, HI! Hope you are doing nicely)
Hi, I'm fine! Thanks for asking
So...Homestuck is kind of a difficult one for this on the basis that the power system is element and class-based, meaning that there's a lot of room for overlap
This makes it difficult to differentiate between, say, two Heroes of Time, because both of them are in some way manipulating time. I could theoretically uses the Classes as a guide since they define how Aspects are used, but the specifics were never adequately defined for most Classpects
Thieves, Rogues, Princes and Bards are fairly simple on the basis that these Classes all either steal or destroy their Aspect, which basically make them Negators already in a sense, but the ideas of "stealing an Aspect" and "stealing by using an Aspect" are difficult to make meaningfully different outside of their original context
Outside of those Classes though, most of them are about somehow manipulating or creating their Aspects, which by definition doesn't really line up with the concept of Negators
Still, I'll give it a shot. I'll do the kids and the original Trolls, at least
John, Uncalm - negates the calm of the weather to create gusts of wind
Rose, Unpredictable - negates future events by predicting them, ensuring they will play out differently; Artifact Sunken City allows her to draw on Eldritch powers
Dave, Untimely - negates the current temporal state of an object, reverting it to an older state or forcing it into a future state; Artifact Cheaper by the Dozen allows him to summon clones of himself
Jade, Unspacious - negates the space an object occupies by reducing its size; Artifact Teen Wolf turns her into a werewolf
Jane, Undead - negates her own death (likely doesn't have the imagination to weaponize her body though)
Jake, Unbelievable- negates the belief that something cannot be achieved; normally applies to marksmanship, but Jake's reinterpretation of the rule allows him to manifest other unbelievable actions as well
Roxy, Unimagine - negates the non-existence of objects, allowing her to create objects from nothing
Dirk, Ununified- negates Dirk's sense of self by splitting his consciousness between multiple sources; in his case, Dirk places pieces of his mind into machines such as robots or AI programs, but all are in a sense the true self
Aradia, Unmove - negates a target's ability to move, as if freezing them in time
Tavros, Unwilling - negates a target's willpower and bringing them under his control; due to his interpretation of the Rule, Tavros can only control animals, not sentient life
Sollux, Unhand - negates Sollux's need to touch objects to interact with them, effectively making him telekinetic
Karkat, Unopposed - negates objections to proposed ideas, fostering camaraderie
Nepeta, Unidentified - negates others' ability to recognize Nepeta's true identity, allowing her to pose as others
Kanaya, Unsatisfied - negates Kanaya's ability to sate her hunger; because of her love of vampires, she conflated this feeling with the idea of vampirism, limiting her cravings to blood and allowing her to drain a target of blood through a bite
Terezi, Undecided - negates the consequences of a decision, returning to the point where the decision was made within a reasonable amount of time
Vriska, Unluck - negates a targets luck through contact
Equius, Unseen - negates his own ability to be seen; reinterpretation of this Rule has allowed Equius to be unable to be found through any senses or technologies
Gamzee, Uncontrollable - negates his own sense of self-control, sending him into a berserker rage
Eridan, Unremarkable - negates events that go outside of Eridan's own beliefs, reducing them to being mundane
Feferi, Unfade - negates her own ability to age
That was...slightly easier than anticipated, but a good handful of them were pretty tough and I'm not completely satisfied with all of them, but they work fine I think. Granted, like I said, a lot of the powers in Homestuck aren't fully explored, so there's a good chance these aren't actually accurate reflections of canon
I'm particularly proud of Undecided and Unremarkable, though, they have a lot of potential for versatility
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Conversation
Doom: We shouldn't have come. I knew it. We shouldn't have come.
Blood: We had to. There's safety in numbers.
Doom: There's also death in numbers, Blood. It's called a massacre.
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