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#stp shifting mound
flonejapassingby · 25 days
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Knife gang
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beartitled · 1 month
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Thorn doodles
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8bittyz · 1 month
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“This is a love story.”
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cloverpatches · 5 months
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Something I find immensely interesting about the voices in Slay the Princess is like. They're what remains of your connection to her.
When you talk to the Narrator at the end, he remarks that he made sure the tear was rough. That there's a piece of her left broken in you, and there's a piece of you left in her.
In her regard, that ends up as the culmination of avian traits and connection to the old world the further you two dance, and for you? The shattered reflections of her in his mirror - the voices, which even get lost in the Shifting Mound's body when she wakes up.
Try as you might, you only reflect her. You are both a continuous hand-in-hand conflict of nature and violence in love.
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sneak peek…
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i've been very dissatisfied with my art style for a while now so y'all are gonna have to just reckon with the huge style differences every other artwork lmao.
also!!! i've been thinking about making a proper art blog!!!!! i haven't really posted my art on social media since 2022 so it'll be interesting to get back into the swing of things. and also to have something to link y'all back to instead of sitting here all anonymously lmao.
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honeybumpkins · 29 days
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Please tell me about your swap au! :) i would love to hear more about it!
I really like all of the designs for the voices(?) that you have in it! I think that I really like the chill and the skittish the most! It all looks very interesting!
YAYY!!
I'm so glad you like the designs so far! <3
I'll give you the run-down of the little lore and things I've got down for this. Keep in mind that nothing is set in stone yet (or, ever honestly lol), so things may change at some point.
Basic swap au premise, the Princess and the Long Quiet swap places! Now the bird is imprisoned in the cabin, and the princess (or Maiden) is the one who is supposed to slay him. This, of course, changes some of the lore, yeah?
The Long Quiet and Shifting Mound were still originally one vessel, and were still separated. The Narrator imprisoned the Monster in the cabin because of the stagnation. He himself was stagnating. Rotting to nothing. He wanted to stop this; he wanted change. So, he did what he does in Canon! Only, to the LQ.
He brought the Princess to the cabin, instructing her to slay the Monster, or the world would end. Fortunately, she also has the Voice of the Maiden to influence her. and the Maiden is not so sure the Narrator should be trusted.
The voices, in this au, are fragments from the SM, since the Princess is the SM's "heart", she still has sort of a connection to their perspectives. Here is a list of the current voices!
Voice of the Maiden - The replacement for the Hero! The Voice of the Maiden represents standard Princess in Canon. She is a kind-hearted, level-headed do-gooder and most often the one keeping the peace between all the voices.
Voice of the Wounded - Representing the Witch from Canon and the foil to The Scoundrel, Voice of the Wounded is spiteful at a betrayal she's faced, and wants nothing more for the Monster to feel the pain she has.
Voice of the Lover - Representing the Damsel from Canon and the foil to the Admirer, the Lover is gentle and loving. While not completely enamored in the way the Admirer is, she harbors a great deal of affection for the Monster, though she is generally useless when it comes to making decisions on her own.
Voice of the Joyous - (Alternatively, Voice of the Hopeful) Representing the Spectre and the foil to the Chill, Voice of the Joyous is a pleasant voice who is afflicted with a deep longing for a better life for both her and the Monster, and sense of optimism, even in the worst of situations. However, she has a fierce edge to her that should not be ignored.
Voice of the Rigid - (Alternatively, Voice of the Cynic) Representing the Prisoner and the foil to The Fool, the Rigid is a stubborn pessimist, and has a notable mean streak. She is basically a second Narrator, in terms of her main route. Though when faced with the Fool's splintering, she shows an extreme curiosity. Something good about her is that she stands by her values, and though they happen to coincide with the Narrator often, she is not him.
Voice of the Brutal - Representing the Adversary and foiling the Combatant, the Brutal is someone who loves fighting. She longs to struggle and be forced to adapt, and she exclaims that she feels alive when taking on the Combatant.
Voice of the Prey - While she does not represent any princess from Canon, she is the stand-in for the Voice of the Hunted, and foils The Rabid. She is not meek, but the other voices often wrongfully regard her as such. She speaks in hushed tones, and is extremely smart with her instincts.
Voice of the Cruel - Representing the Razor princess and foiling the Bristles, the Cruel is joyfully sadistic. She expresses often how the Princess ought to just stab the Monster. She enjoys it, which is a discomfort to even the Narrator. She is an awful liar, but maintains an upbeat attitude.
Voice of the Haunted - Again, this one does not represent a princess, but is a replacement for Voice of the Paranoid! She is the foil to The Mold, and is frightened often. But, as such, she is the most used to it out of the Maiden or her fellow voices, and can guide them through the situation if only they will listen.
Voice of the Weak-Willed - She doesn't represent a princess either, but also does not fully represent the voice she replaces: Voice of the Broken. She is a demotivated woman who has hardly any drive, but proves to be useful sometimes, at least. Though, she gets infatuated with The Victor in their route, and advocates fiercely for them to obey him. Simp <3
Voice of the Imposing - Representing the Tower princess and foiling The Skittish, the Imposing is a 'get shit done' type of woman. She is, as the name implies, an imposing figure, and it shows in even her voice. She has a high sense of her own self-worth, and is sometimes arrogant, having grown used to bossing everyone around by the time she meets her meek, but defiant foil.
Voice of the Crooked - Finally, here we are! She does not represent a specific princess, but is more like Voice of the Opportunist is he were slightly more evil. She foils The Arrowhead, and is logical and pragmatic, yet has the capacity to be cruel if she thinks it will increase her chances of 'escaping this damned cabin.'
That's all of our voices, except for the Narrator I guess, but he remains unchanged!
Now, naturally, with the Princess and LQ being swapped, the various enemies you face have been changed too. Here is a list of them:
The Admirer - Swapping with the Damsel and representing the Voice of the Smitten, the Admirer is madly in love with the Princess. He is completely, head-over-talons enamored. To the point where if his beloved sees it fit to slay him, naturally, he should be the one apologizing. He branches into Ch III - The Warm Embrace, in which he seeks to bury himself and the Princess alive, so that 'they may find our skeletons intertwined, a testament to our undying love!' “This one is unconditional affection. You have molded him to love you, and he would, in any form you take. He will make for an enamored heart. Do not mourn him. He has served his purpose.”
The Arrowhead - Taking the Witch's place (originally named him The Chip (as in chip on your shoulder, meaning a grudge) but I changed it) and acting like the Voice of the Skeptic, only more sarcastic and with a hint of the Witch's playfulness. He can branch into Ch III - The One Eye, or Ch III - The Knot.
The Bristles - Taking the Razor's place, and Representing Voice of the Cheated! The Bristles happens if you fool the Monster into thinking your dead, and then gut him when he gets close. He essentially became a blade monster because he wanted to never be tricked by you again, and gets tired very quickly of the Princess continuously coming back. His two chapter branches are Ch III - The Steel Claw to Ch IV - A Mass of Blood and Blades, and Ch III - The Barbed Wire to Ch IV - A Beating Heart. “This one is consumed by mistrust. He refused to be deceived, but his efforts to arm himself tore through him as much as it did others. He will make for a guarded heart. Do not mourn him, for he no longer has anything to fear.”
The Chill - Taking the Spectre Princess' place, and Representing the Voice of the Cold, The Chill is a spirit without any vengeful feelings. Merely, it was too painful to constantly wish to be saved, so he shut himself off, in a way. Still, once he realizes he can use you to escape the cabin, he gets very angry when you deny him the help, especially after you killed him in cold blood. He can branch into Ch III - The Torrential Winds, in which he kills you in an avalanche, a blizzard, or by his own hands, and uses you to escape the cabin. “This one is apathy. He wished for a life he could not attain, and turned himself into a stiff, sharp wind to avoid his longing. He will make for a cold heart. Do not mourn him– he has finally found what he wished for.” 
The Combatant - Taking the place of the Adversary and Representing the Voice of the Stubborn, The Combatant desires a fight. He simply craves the thrill of battle with a worthy opponent, and the feeling of a life, his opponent's or his own, bending to the will of a strong heart. He can branch into Ch III - The Serrated Edge, in which he finally gets the fight he desires, or Ch III - The Unwound Screw, in which he kills you no matter what you do. “This one yearns to fight, to struggle against someone worthy, and feel the thrill of the battle. Even now, he thrashes against me, not realizing we are one. He will make for a stubborn heart. Do not mourn him, for he will feel the satisfaction of victory.”
The Fool - Taking the Stranger's place, and Representing Voice of the Contrarian, The Fool is unstable at first. Though he only displays amusement as his situation, especially when the Narrator reacts. He is a monster that can hear the Narrator, and interact with him. He finds joy in spiteing you and the Narrator, and displays a morbid curiosity at his situation, especially when he starts fracturing. “These ones are contradictions. A kaleidoscope of paths unwalked. They are stretched into a shape they cannot hold, and yet, I feel their contrary. They will make for a rich, radiant heart.”
The Mold - Taking the Nightmare's place, The Mold is a decayed monster who has rotted in the cabin, and now seeks revenge. he has mold and fungus growing on him, and his feathers have been preened out of stress, leaving large bare patches in certain places. He can branch into Ch III - The Infection, in which he kills you, or Ch III - The Reflective Surface, which is basically The Moment of Clarity. “This one is decay. A soul left to rot with only himself as company. He desires companionship, but is too angry to let go of the knife. He will make for a lonely, callous heart. Do not mourn him– he has finally given in.”
The Rabid - Representing the Beast princess, The Rabid is aptly named! He is visibly infected with rabies, and is more wild and unpredictable than before. He acts on instinct, and has the behavior of a predator. He branches into Ch III - The Abomination, in which the infection has progressed, and the foam in his mouth chokes him, taking away his speech. In this chapter, he also acts even more like a feral beast, and looks the part. The Rabid can also become Ch III - The One Eye, which is basically The Wild (for now!) “This one is wild. Consumed by instinct, he has become unpredictable. A creature, hunting and fighting to survive, and forcing the adaptation of its prey. He will make for a feral heart. He wishes me to devour you. To make you a part of myself. But he is only a voice. Do not mourn him. He is part of something greater.”
The Scoundrel - Representing the Voice of the Opportunist, and also kind of taking The Prisoner's place, The Scoundrel is kind of like a con-man. He defends the actions of his previous iteration (them being killing the Princess while she was resisting the Narrator), and can be killed in revenge. But his bigger plot is the romance! That's right! You can romance him. Show him a little affection to gain his trust, and either free him again (to the Voice of the Wounded's extreme dismay) or betray him! Stab him right in the back, which will prompt him to strike back fatally and kill you, but the damage will already be done. He will give you a cold look (though you will notice his eyes are wet and shiny, of course) and call you a liar before you are taken to Ch III - The Frigid Touch, in which he pushes you down a deep hole and breaks all of your bones, and then kills you. “This one is both sides of a coin. He is motivated by survival, and is willing to stoop low to preserve it. Yet, he is not a bad soul. He will make for an opportunistic heart. Do not mourn him– he can live now.”
The Skittish - Representing Voice of the Paranoid, The Skittish is a very frightened monster who cowers in fear from you. Though, if approached, he will be driven to attack. If you take him on, you can eventually blind him, and then either save him or murder him. If you murder him (you monster (/lh)) you will be taken to Ch III - The Something (which is currently unnamed, if you couldn't tell. I am just calling it The Flinching in my head). In This chapter, he's basically Voice of the Broken. Extremely depressed, and also still blind, which he knows doesn't give him the edge. Either he'll stab himself, or you'll stab him here. “This one is paralyzed. Hope drowned out by fear. He will make for a paranoid heart. I feel his terror now. He desperately wishes to flee. But he is only a voice. Do not mourn him– he is safe now.”
The Victor - Taking the place of the Tower princess, the Victor is a lot like her. He is more outwardly arrogant, and a lot sharper with his words than her, but still wants to take you on as a pet. He can branch into Ch III - The Halo, or Ch III - The Unwound Screw. “This one is dominance. A figure who bends others to his will. He will make for a proud, arrogant heart. Do not mourn him, for he would not mourn you.”
And that's them! My sillies <3.
The Long Quiet has you bring them to him. They are fractures of his heart that were lost (either by the Narrator or on purpose), and kept in the cabin.
Here is a little list of the Ch I outcomes I made, just to keep track
Take the blade:
Provoke, play dead, slay, die - The Bristles
Provoke, keep fighting, die - The Combatant
Provoke, give up, die - The Victor
Slay Instantly, don't check, kill yourself - The Chill
Slay Instantly, check, die - The Arrowhead
Lock monster away, die - The Mold
Rescue, resist narrator, die - The Scoundrel
Rescue, do not resist narrator, die - The Arrowhead
Go unarmed
Retrieve blade, attack, give up, die - The Rabid
Retrieve blade, attack, die - The Victor
Go back for blade, do anything - The Arrowhead
Lock monster away, die - The Mold
Rescue, resist narrator, die - The Admirer
Rescue, do not resist narrator, die - The Skittish
Don’t go at all
Refuse to enter cabin - The Fool
Is there anything else you would like to know? I'd love to talk about the swap Au more, but I don't know what to talk about.
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lady-belleslettres · 3 days
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I think what's really interesting about a Swap AU for Slay the Princess is that there are countless ways one can approach this AU.
You could swap the Princess and Player's roles entirely, with the Narrator ordering the Shifting Mound to slay the Long Quiet. In this scenario, the Narrator could have a different motive, such as instead of wanting stillness to prevent death in the universe, he wants change.
Alternatively, you could keep the roles of the the Long Quiet and the Shifting Mound as they are, but the Player is the Shifting Mound and the Princess is the Long Quiet instead. So, in this version, maybe we could have a human version of the Player (I guess he's the Prince here?) and a bird monster version of the Princess. Orrr you could still keep their current appearances (all of the fanart of bird boi being chained up in a basement is pretty funny).
You could even choose if you want to swap the Voices or not. The Voices could remain as voices in the Princess' head or they could be a swap equivalent of the Shifting Mound's princesses. It would be interesting to see monstrous, scary versions of the Voices.
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comfysofti · 2 months
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Something with shifting mound that i came up with while listening to soundtrack of her movements :33
Each time, a new princess arrives in her hands. New perspectives. New warmth. New presences. All parts of her, all so different, yet the same. In this void, waiting for her to be complete. Some parts of her talked with one another, others were merely looking around, others were trying to talk to shifting mound herself. But what she liked to do, while waiting, was singing. Soft melody that filled the endless Long Quiet. It was a soothing melody
Her voice, yet again, echoes through the endless void, her eyes closed, other parts of her were somewhere at the distance. She didn't really noticed them in those moments. And she didn't wanted to disturb them anyway, so she kept her distance, sitting on the edge of the "hill" where the "cabin" supposed to be
Something that made her open her eyes was feeling of someone next to her. Her singing slowly died down, as she opened her eyes, looking at the princess next to her. The Damsel sat next to her, looking at her curiously, but when she noticed that Shifting mound stopped singing, her expression seemingly faltered for a moment
"did i disturbed you? I didn't ment to. I just wanted to listen to you sing"
She said, in rather apologetic tone. Shifting mound just smiles, soft laugh escaped her lips, as she gently embraced the princess
"you didn't, don't worry. But, if you enjoy listening to me this much... Why don't you sing with me?"
She said, smiling at Damsel, who looked at her with curious expression that quickly turned into happy, excited one even. She nodded in response, smiling broadly
"i would love to!"
She said, embracing Shifting mound in return
This was nice. Really nice. But, with no time to waste, the two started singing softly together, still in eachothers embrace. To shifting mound it felt like she was holding her daughter. Nice, soft feeling
The two kept singing, feeling the void with new notes, and new tones, as some other princesses joined
The next to join, was the Thorn, her tone, quiet, a bit tired, but gentle. Then the Spectre joined, her voice, like a million echoes, joined the tune. All of them, in eachothers embrace, kept sharing this tune through the endless void, as they waited for the last arrival. Or maybe not. Shifting mound is infinite as all of them are. They are different, but so familiar. Parts of the same being. And despite them being such, she couldn't help but feel like they were just a family. Her, being the mother and them being her daughters, that she loved and cherished. But there's so many more of them
Hopefully, all of them will be able to sing a new tune, through a new world
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The Masochism Tango is the perfect song for The Princess/Shifting Mound x The Player/Long Quiet.
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something something Nothing by Emilie Autumn feels so Narrator @ Shifting Mound
But also feels very Narrator @ Long Quiet during that one really popular segment
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saelrum · 4 months
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Wait... That's not how the plot goes--
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flowerbloom-arts · 4 months
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That one ending where the Stranger was your first Princess.
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beartitled · 3 months
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STP voices x princesses
Because I wanted a reason to draw them all >:D
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Also lil bonus ✨
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8bittyz · 16 days
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she shifting mound on my long quiet till i narrator
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cookiealchemieart · 4 months
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Isn't there someone you forgot to ask?
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circusmantis · 9 days
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More princesses!
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