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#sp handbook
lassieposting · 1 year
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Okay lemme brag a second because I've been working on this for actual months and I'm really pleased with myself
Behold, Skulduggery's Lassiecanon family tree!
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Each of these images is a custom face designed in Artbreeder blended into an era-appropriate portrait or photograph for that individual. The Photoshopping is not seamless, but I'm not a professional, and I think it's pretty fucking good for a noob.
Here is a link to a zoomable version, because this beast is enormous and, zoomed out far enough to see the whole thing, the text isn't readable.
A note on the name "Sionnach", for anyone I haven't talked to about this already
Sorcerers living among mortals need to fit in. This is true even now - in TFO, Skug says, "[Cameron Light] clearly had some friends who didn't know he was a sorcerer," and in Phase Two, there's some kid who has a parent who doesn't know he's a sorcerer attending Bargain Bin Hogwarts.
Skulduggery's family are aristocratic landowners, so they have to deal with mortals a lot - most of the neighbouring aristo families are mortal, the king they've sworn fealty to is mortal, the majority of their peasants and tenant farmers are mortal, etc. And mortals expect some things to be done a certain way. For example: Noble Dynasties Share A Surname.
So, publicly, they're the Sionnachs. Sionnach means fox - as in the fox on their crest - and they all use their given name + Sionnach when dealing with mortals. Skug might be Skulduggery Pleasant to all his sorcerer relatives, but to the tenants who've known him since he was a child, or a neighbouring mortal lord, he'd still use Ruadhán Sionnach. The mortals ask fewer questions, the given name is still sealed by the name he uses with his sorcerer friends, everyone is happy.
(I believe the first person to suggest Sionnach as a surname for Skug was @gingerisaspice in this post here)
Obviously, nowadays, with people going around naming themselves things like Salt and Princess Consuela Banana Hammock, taken names don't even warrant batting an eyelid, but in ye olde times, they would've needed a workaround. This is the one a lot of noble families use, including China's, Saracen's and Serpine's - following their sorcerer traditions privately and having a "public" family name.
The family's ancestral estate is also in County Dublin, hence "Sionnach of Dublin".
The Lassiecanon/SP Handbook verse also belongs to @thats-so-craven
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foole-ish · 7 months
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Me:Oh yeah, she was a furry
Roomie: what's a furry?
M:
R:
M:
R:
M: wait are you serious do you not know what a furry is?
R:No
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juramebiqib · 2 years
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hère est une des bases du travail humanitaire. Il s'agit du point de départ pour les nouveaux acteurs humanitaires ainsi qu'une référence permanente pour le
Le Manuel Sphère: La charte humanitaire et les standards minimums de (Humanitarian Standards) (French Edition) Paperback – December 15, 2018.
Le projet SEADS utilise un processus comparable à celui du manuel Sphère, la Charte humanitaire et les Standards minimum de l'intervention humanitaire (2018),Le manuel Sphère 2018 Le manuel Sphère est l'initiative la plus ancienne dans le domaine des standards humanitaires. Il est testé sur le terrain depuis une
Le manuel Sphère: La Charte humanitaire et les standards minimums de l'intervention humanitaire, quatrième édition, Genève, Suisse, 2018.
Le manuel Sphère: La Charte humanitaire et les standards minimums de l'intervention humanitaire, quatrième édition, Genève, Suisse, 2018.
</p><br>https://vomopinapoca.tumblr.com/post/693176697728745472/pro-v2lampe-klarus-xt2c-klarus-xt11gt-probl%C3%A8me, https://vomopinapoca.tumblr.com/post/693175242622976000/ce-site-permet-de-telecharger-le-mode-demploi, https://vomopinapoca.tumblr.com/post/693176323927097344/noter-que-cette-visite-guid%C3%A9e-ne-new-york-ny, https://vomopinapoca.tumblr.com/post/693176323927097344/noter-que-cette-visite-guid%C3%A9e-ne-new-york-ny, https://juramebiqib.tumblr.com/post/693176576802701312/o-context-leonardo-10-michelangelo-michelangelo.
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Wish You Were Sober Part 2
fbh x bestfriend!reader Warnings: hurt/comfort, none really, fem reader
Part 1
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You hadn't seen Harry since Friday night, and you would call it a testament to your avoiding capabilities. He texted you Saturday afternoon when he woke up. You knew he probably wouldn't remember the conversation from the night before, but you found yourself hoping he did anyway.
H☀️: breakfast?
You quickly typed an excuse about having to work on some huge project that didn't actually exist. Sunday went similarly, Harry texted you a few times asking you to take a break from your work and hang out, you reluctantly declined each time.
"He's relentless," you groaned, staring at the messages Harry had sent you so far. He'd gotten into the habit of sending you funny pictures and his random thoughts throughout the day.
"Well it's not like you're ghosting a Tinder date. You guys are best friends. You've seen him at least once a day for the past three months," Gianna reasoned, looking up from her laptop.
"But I've been short with him for days now," you told her, falling backward onto your mattress.
"I think you should just talk to him," she shrugged.
"Or I could just avoid him," you suggest, running a hand down your face.
"Until May? It's only October," she said, still typing away. You rolled onto your side to face her half of the room.
"I've avoided him for this long," you replied.
"Babe, it's Wednesday," she laughed. You groaned just as your phone dinged again. You glanced down to see another message from Harry, this time inviting you to a party Friday night.
"He just invited me to another party Friday," you announced.
"Tell him no," Gianna urged. You sighed before typing a response.
probably not this time sorry.
Only a few seconds passed before your phone dinged again.
H☀️: Are you avoiding me?
"Gianna, he just asked if I'm avoiding him," you looked up at your roommate.
"You should say yes," she laughed.
"This is serious, what do I tell him?" You shrieked.
"I don't know, I don't have a handbook on how to avoid your best friend," she responded.
"I'm just gonna ignore it, I'll answer him later," you turned your phone off.
Almost immediately, four sharp knocks rang through the room. You looked up at Gianna with furrowed brows. She hopped down from her bed and approached the door. She ducked down to look through the peephole.
"It's Harry," she whispered.
"I'm not here," you whispered back. She rolled her eyes before she opened the door just far enough so that he wouldn't be able to peek in.
"Hey, Harry, she's not here," Gianna greeted.
"Is she avoiding me?" He asked. You felt a tug at your heart strings, the poor kid sounded confused. You knew it was wrong to leave him in the dark, but you couldn't keep putting yourself in that situation.
"I think you should talk to her about it," Gianna answered after a beat of silence.
"It's kinda hard if she won't speak to me. I haven't seen her all week and she's barely answering my messages," he replied. You watched as your roommate adjusted her posture.
"Honestly, Harry, it's not my place to tell you. I do think she should talk to you, but I understand why she isn't," she told him.
"Fuck, okay. Do you know where she is?" He questioned.
"Not right now, she left a few hours ago," Gianna lied smoothly, or it would've been smoothly had your phone not dinged loudly again. You quickly turned the volume down.
"Is she in there?" He asked, you cursed silently before throwing a blanket over you face and body.
"No, that was mine," Gianna lied, less smoothly this time. You froze when you heard the door open further and Harry's footsteps as he neared your bed.
You closed your eyes tightly just before he grabbed the corner of the blanket, slowly peeling it back.
"Really?" He finally spoke. You forced your eyes open, not ready to face the consequences of your actions. It didn’t help that he looked so good, he was in one of his black hoodies. The hood was pulled over a hat that his curls were spilling out of on the sides.
"I'm actually doing homework in here, so take that shit to your room," Gianna stated as she hopped back up onto her bed.
You sat up, flipping your legs off the side of the bed. Harry held his hand out to help you down, you hated him for being so considerate when you're supposed to be upset with him. Down from the bed, you shoved your feet into your slippers, glaring at your roommate.
The short walk down the hall to Harry's room was silent, but not awkward. Even in the middle of whatever this is, he still made you so feel so comfortable in his presence. You hated that he was personified sunlight.
You stood behind him as he unlocked his room, his roommate out like always. He held the door open as you ducked under his arm, you walked to his bed and sat down on the edge. He followed you in, taking a seat in his desk chair a few feet in front of you.
"Um. I'm sorry for avoiding you, that wasn't fair," you started.
"Why did you?" He asked, eyes trained on your face while you looked anywhere but at him.
"Because I need to distance myself from you," you shrugged, looking down at your hands. You were already struggling not to breakdown and apologize. You had to hold your ground.
"Why? You're my best friend, y'know. You didn't think ghosting me would actually work, did you?" He asked, sounding frustrated.
"I don't know," you finally looked at him as you tried to find a way to explain without having to tell him how you feel. "I just, I'm tired of going out every weekend and dragging you back here drunk out of your mind."
"You ignored me because you don't like taking care of me when I'm drunk? That's bullshit. I can think of like a million ways to work around that," his brows furrowed.
"No, that's not- Harry I don't mind taking care of you," you responded. You knew you weren't making any sense and you felt guilty for clearly upsetting him. It was hard to explain what you meant.
"Then what is it? I need a real reason. You don't just get to ignore me all week with no valid explanation," he said.
"It's not you drinking, Harry, I don't care about that. It's all the other stuff," you tried to explain. You were growing more upset about your own inability to communicate. It would be so much simpler to just tell him how you feel.
"Hey," he said, scooting his chair closer until you were knee to knee. "Did I do or say something Friday night? I don't remember much after leaving the party, just bits and pieces of the walk back.
"You tried to get me to have sex with you," you admitted.
"I did? Jesus Christ," he breathed. "I'm sorry, you don't deserve that."
"It's fine. Well, it's not fine, but I'm used to it," you said, backtracking when you found yourself excusing his actions.
"You're used to it?" He asked. You cursed yourself internally, dropping your head into your hands.
"No, I didn't mean to say that," you shook your head, still face down in your palm.
"Please explain."
You hesitated before answering, praying this conversation would be over. You felt Harry's hand tugging at your wrist, forcing you to look at him.
"That's not the first time it's happened. But it's okay, you were drunk and you never tried to force me or anything. It's really only an issue 'cause I'm-" you stopped yourself.
"'Cause you're what?" He asked, his chest rising a little faster as his breaths quickened. You paused. Fuck it. No way we're going back now.
"I'm tired of you playing with my feelings," You finally admitted. "I know you aren't doing it on purpose. You're a touchy friend and I love that about you, but I fell for it, so now it's just really hard to watch you gallivant with a new girl every weekend. And I feel bad for ignoring you, Harry, really I do. But it hurts that you only think of me in that way when you're too hammered to find anyone else and I can't keep signing myself up for it every weekend."
You finished your worked up confession just as you felt tears start pooling in your waterline. You wanted to hide in your hands again, but Harry still had a hold on your wrist. You tried blinking them away as you turned your gaze to him. He looked like he was still processing everything you said.
"You fell for it?" He finally spoke. You shrugged at him, not sure what to say. "What do you mean?"
"Oh my- Harry. I love you a lot, and not in a friend way. Like I'm in love with you. I'm sorry. All your charming bullshit worked on me," you laid it all out.
"You love me?" He asked, seemingly still processing. He moved from the chair, sitting down on the bed beside you.
"It's kinda hard not to. You've treated me like a girlfriend for months, and I was okay to be that for you. I'm fine with constantly hanging out and cuddling and watching movies and whatnot," you took a second to breathe. "But then we go out and I see you with all of these girls and it hurts that you only think of me that way when you're drunk."
You finished rambling, leaving the room eerily quiet. You felt a few tears start to fall, glad that Harry moved and was no longer facing you. He didn't talk for a second, the first sound to break the silence was a sniffle from you. Harry's arm looped around your shoulders, pulling you into his chest. That was all it took for your restraint to exit the room and your tears to fall faster. You let yourself be comforted by the only person that could make you feel better, ironically the same person that hurt you.
He leaned backward slowly, the two of you falling into his bed. You laid against his side, one of his arms wrapping loosely around you while the other ran through his hair.
"You're right. It's not fair to you," he finally spoke, pulling you in tighter. He let you cry for awhile, just holding you.
"I'm sorry," you apologized, though the sound was slightly muffled by the fabric of his shirt.
"It's not your fault,” he hummed. “You were wrong though, I'm not a flirty friend.”
"Yeah, right," you scoffed. You looked up at him, his eyes already set on you.
"I'm serious, I've only ever been that way with you. You're making me realize that I've been playing with your feelings for while."
"You weren't doing it on purpose," you sighed, sniffling as your tears slowed.
"Not deliberately no. But I think I was doing it on purpose, in a way," he said.
"What do you mean?" You asked, confusedly. You sat up slightly, resting on your elbow. You looked down at him, his head against a pillow.
"I think I was too scared to think about how madly in love with you I am so I kept you close without admitting it," he explained, sounding like he was still sorting through his thoughts.
"You don't love me, Harry. Don't say that so I keep following you around forever, I can't do it," you shook your head.
"I'm serious," he said, looking you in the eye. "I know this is coming at a bad time."
"Then what was the point of a different sorority girl every week?" You asked.
"Distraction, maybe? I don't know. I only ever went home with you though," Harry shrugged.
"You gotta understand why I'm finding this hard to believe," you said.
"I get it. I didn't really start to realize it until you weren't around. We spend a lot of time together," he smiled softly at you. You cursed yourself when you felt your heart melt at the sight of him.
"Are you sure, H? Don't say shit like that just to say it. I'm trying really hard to be vulnerable right now," you shook your head at him. He mirrored your actions, adjusting himself so he could slide his hands up to your cheeks.
"I'm one hundred percent sure that I'm just as in love with you as you are with me," he gently moved your head while he spoke. A hesitant smile spread across your face as you looked at him. He seemed just as genuine as he always did.
"Okay," you replied simply, nodding as best as you could with Harry's hold on your face.
"Okay," he nodded back with a grin, pushing your cheeks together. He tugged your face down slowly. Your eyes closed as his lips met your pouted ones. You pulled away slightly, your hand coming to rest on his chest.
"Why didn't you say any of that before I started crying?"
"You just looked so pretty," he answered with another dimply grin.
Masterlist
Thanks so much for the support on Part 1!!! 🫶🫶🫶
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would u b ok w someone else making a simply plural handbook blog also?
-from someone who also knows a lot about the app
Im totally okay with that, i suggest calling it something else than handbook though, and oo you should tag me in it so we can support each others blogs :3 sp support blogs should help sp support blogs 🤝🤝🤝
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I don't understand levels for spins 🙈 why were his spins only level 3?
This was send in right after Shoma's SP...sorry for answering just yet...
Just quick reminder: I am not an expert on levels for spins (or not a technical expert in general) so anything I say is simply my interpretation of the rules. And I actually seldomly really look at the Level for spins.
Here is the technical panel handbook:
Definition of spin: "A spin that has no basic position with 2 revolutions will receive no level and no value. [...] The minimum number of revolutions required in a position is two without interruption. In case the requirement is not fulfilled the position is not counted"
Excerpt of the handbook about Level features:
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Shoma got level 4 for his first two spins, only level 3 for his last one. As Shoma himself said in interviews the spin wasn't the way he was supposed to do it. So actually for improvising the spin a level 3 ain't that bad. 😅
So let's look at Shoma's last spin (I slowed the video down, it has no sound)
Shoma performed a CSSP which is a change of foot sit spin
Illusion turn as entry, sit spin position on his right foot (8 revolutions) (basic position) , change of foot to 2nd spinning position to fulfill the requirement of the change of foot CSSp spin (4 revolutions) and afterwards he messed up the spin as the position where he caught his blade was not even held for 2 revolutions and the position afterwards is not even clears, so not counted.
We can count as level feautures for this spin
Difficult entrance - illusion turn (5)
Difficult variation (1) (the positions used are difficult)
At least 8 revolutions held in one position (10)
So these are the features in Shoma's favor, but to receive Level 4 he didn't meet any of the listed criteria above for Level 4. Usually when he does his last spin right he would meet tbe criteria of "clear increase of speed" and "difficult change of position on one foot" but as he wasn't able to perform the last position none of it was counted.
I hope this helped.
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venchyl · 1 year
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A handbook guide to terms.
these are some terms you may see being used in posts, so here is a handbook to getting around! these are only the most common!!
SP - Special/Specific Person .
SC - Self Concept.
DF - Desired Face.
DB - Desired Body.
DL - Desired Life.
DV - Desired Voice.
DR - Desired Reality.
your ideal reality.
CR - Current Reality.
what you currently are seeing in the 3D.
WR - Waiting Room.
CC - Carbon Copy.
to be identical or similar to something/someone
3D - What you see.
The physical surroundings you are perceiving
4D - What you believe.
What you know you are actually meant to be seeing
Script/ing.
writing that involves your desired life.
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magicthepathfindering · 6 months
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Journal Entry 1 - Myr
Originally created as one-minded servants of Memnarch to serve without question. For a long time there method of creation was lost as both Myr Sentinels and other dangerous constructs, guarded the Myr Creation sites.
However, thanks to the newly opened Omenpaths, and more than a little stealth focused magic, I have successfully infiltrated several of those facilities, and today I shall share the creation of the five basic myr constructs.
Through an advanced creation process, including but not limited too a turbine and an incubator, the metal that Myr are crafted from, allows them to manipulate different types of Mana. Iron myr wield red mana, silver wields blue, and so on and so forth.
This mana manipulation makes them incredible useful as familiars to spellcasters, as they allow additional spellcasting versatility, albeit very limited.
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Under the cut are the thoughts behind, and the stat blocks for the five mana myr: Copper, Gold, Iron, Lead, and Silver. This is for the Pathfinder 1st Edition rule system.
There were two things I wanted to highlight, in the design of the basic Myr creatures.
The attributes of their different metals
Their connection to a specific-coloured mana.
For the first one, Materials, I used pathfinders Ultimate Equipment section “Special Materials” It looked at Bronze which is says also works for Copper, I used Gold, I looked to Bestiary 1’s Animated Object for creatures made of a “common metal” for iron, I used UE’s Alchemical silver for the silver myr, and lead armor, lead blades, and other things for Lead – including Lead’s Wikipedia article.
And After all of that, I found Green Ronin Publishings “metal clad creature” page on d20pfsrd, which makes special rules for creatures clad in all of the specific materials for myr.
So that was a real Brian David Gilbert on Fire Emblem Archtypes, wasted time moment (its a reference, if you know you know).
Regarding to the price of creating a Myr, I compared it to a small creature from players handbook (gnomes) and after that 50 lbs of raw material felt appropriate, using the prices for the different trade goods. Unfortunately Lead doesn’t have a canon price under the different tables for Trade Goods. However, Bestiary 5’s Lead Golem says 10.000 pounds of lead costs 7500 gp. Meaning that the price of 1 pound of lead is 7 sp and 5 cp.
So, I changed my way of thinking and did this instead. I created a “Default Myr” which the different metal clads templates from Green Ronin could then be put onto.
This “Default Myr” is created based on the rules for new types of Constructs in Ultimate Magic, stating that Dex is low to average, it has no Con or int core, average wisdom and charisma 1. I also decided that they are Small creatures, and the used the bestiary 1 rules for base stats according to size, stating that Strength is 6 and Dexterity 12.
Ultimate Magic also states that they should stick fairly close to the Monsters Statistics by CR table in Bestiary 1 (table 1-1).
Default Myr – Cr 1/2
XP 200 N Small Construct (Myr) Init +1; Senses darkvision 60 ft., Low-light vision; Perception +1 AC 13, touch 12, flat-footed 12 (+1 dex, +1 natural, +1 size) Hp 15 (1d10+10) Fort +0, Refl +1, Will +1 Defensive Abilities Hardness 5; Immune Construct trait Speed 30 ft. Melee Slam +0 (1d3-2) Str 6, Dex 12, Con -, Int -, Wis 13, Cha 1 Base Atk +1, CMB -2, CMD 9 Skills: Each myr receives 2 skill ranks per HD, limited to skills that use Strength or Dexterity, and it cannot have more skill ranks in skills that use int, wis, or cha, than the highest among the ones who create it (meaning one can be the main creator with 2 ranks in Craft Weapons, and use an assistant with 6 ranks, to allow the Myr to have up to 6 ranks in that skill) Note that a Myr cannot have more skill ranks in a skill than it has HD (as all creatures) and it has no class skills. SQ Metal-Clad, Mana Aspect
Copper-Clad Myr
Challenge Rating: +2 Armor Class: increase its Natural Armor bonus with 3. Defensive Abilities: Light Fortification (25%) Damage Resistance: Fire 10. Weaknesses: Vulnerability to Electricity Speed Reduce speed by 10 ft. Attacks: If it has no natural attack, the Copper-Clad creature gains a Primary Slam attack. If the creature gains a slam attack from this template, it treats that attack as if it were 2 sizes larger. Skills: The Copper-Clad creature takes a -4 penalty on Acrobatics, Climb, Escape Artist, Sleight of Hand, Stealth, and Swim Checks. It also gains a +4 bonus on one Craft skill of the creators choice. Ability Scores: +2 wisdom, -2 Charisma (can’t be reduced below 1)
Gold-Clad Myr
Challenge Rating: +1 Armor Class: increase its Natural Armor Bonus by 2. Defensive Abilities: Light Fortification (25%) Damage Resistances: Fire 10. Weaknesses: Vulnerability to Electricity Speed Reduced speed by 10 ft. Attacks: If it has no natural attack, the Gold-Clad creature gains a Primary Slam attack. If the creature gains a slam attack from this template, it treats that attack as if it were 2 sizes larger. Skills: The Gold-Clad creature takes a -4 penalty on Acrobatics, Climb, Escape Artist, Sleight of Hand, Stealth, and Swim Checks. It also gains a +4 bonus on any one Profession skill of the creator’s choice. Ability Scores: -6 Dexterity, +2 Intelligence (if it has an intelligence score), -2 Wisdom (minimum 1), +6 Charisma
Iron-Clad Myr
Challenge Rating +3 Armor Class: Increase its Natural Armor Bonus by 6 Defensive Abilities: Heavy Fortification (75%) Damage Resistances: Fire 15 Weaknesses Vulnerability to Electricity, Rust Vulnerability Rust Vulnerability (Ex): Creature counts as ferrous for the purpose of rusting attacks such as Rusting Grasp. Speed Reduced speed by 10 ft. Attacks: If it has no natural attack, the Gold-Clad creature gains a Primary Slam attack. If the creature gains a slam attack from this template, it treats that attack as if it were 2 sizes larger. Special Abilities: Iron Limbs (Ex): An iron-clad creature’s natural attacks and grapple deal damage as Cold Iron weapons, overcoming damage reduction just as a Cold iron weapon would. Skills: The Gold-Clad creature takes a -4 penalty on Acrobatics, Climb, Escape Artist, Sleight of Hand, Stealth, and Swim Checks. Ability Scores: +2 Strength, -4 Dexterity (minimum 1), +2 Constitution (if it has a constitution score), and -2 Wisdom (minimum 1).
Lead-Clad Myr
Challenge Rating: +1 Armor Class: increase its natural armor bonus with 3 Defensive Abilities: Fortification (25%), Divination Immunity Divination Immunity (Ex): A lead-clad creature is immune to divination spells and effects cast to derive information about it. Detect Magic, Detect Poison, Detect thoughts, and Detect Alignment spells fail to reveal any information about the lead-clad creature or the objects it carries. Furthermore, a lead-clad creature is invisible and inaudible to scrying, arcane eyes, and clairaudience/clairvoyance. Lead-clad creatures and their equipment cannot be located by discern location, nor can locate object find objects they carry. Damage Resistances Electricity 5 Speed Reduce speed by 10 ft. Attacks: If it has no natural attack, the Copper-Clad creature gains a Primary Slam attack. If the creature gains a slam attack from this template, it treats that attack as if it were 2 sizes larger. Special Abilities: Virulent Poison (Ex): If the metal-clad creature possesses a natural poison attack, its DC increases by 1. Skills: The Gold-Clad creature takes a -4 penalty on Acrobatics, Climb, Escape Artist, Sleight of Hand, Stealth, and Swim Checks. It also gains a +4 bonus on Survival Checks made to avoid getting lost. Ability Scores: -6 dexterity (minimum 1), +4 constitution (if it has a constitution score), -2 intelligence (if it has an intelligence score, minimum 1), -2 wisdom (if it has an wisdom score, minimum 1), -2 charisma (if it has an charisma score, minimum 1).
That’s the Myr Material part out of the way, but what about the spell part? Instead of looking through hundreds of spells to find which ones exemplify the colours that the Myr use, I opted to go an easier route and effectively give them all a fitting cleric domain or sorcerer bloodline. This grants them a limited amount of spells per day, as well as a spell-like ability.
Each Coloured Mana Aspect has three sub-Aspects, depending on things the colour embodies.
Colour aspects grant the Myr the following: A spell-like ability that can be used 3 times per day modified by its Wisdom Modifier (minimum of 3 times per day). Additionally, it grants a spell that it can use once per day as a spell-like ability. Additionally, for any spells that mimic spells, and uses Caster Level, the Myr uses its HD as such.
White Mana Aspect
Requirements Gold-clad creature with the Myr subtype.
White mana embodies Community, Order, and Protection.
Aspect of Community
Healing Touch (Sp): The Myr can touch a creature as a standard action, and heal it for 1d4+1 hit points. This ability can restore HP to both living creatures and constructs, but not undead.
Bless (Sp): Once per day, as a spell-like ability, the Myr can cast Bless using its Wisdom as its spellcasting ability.
Aspect of Order
Prohibition (Su): As a standard action, the Myr can command a creature within 30 ft. of it to refrain from committing a particular action (including any referenced in the spell Forbid Action). If the creature performs the named action before the beginning of your next turn, it takes 1d6 points of damage, and the effect ends
Protection from Chaos (Sp): Once per day, as a spell-like ability, the Myr can cast Protection From Chaos using its Wisdom as its spellcasting ability.
Aspect of Protection
Protective Touch (Su): As a standard action, the Myr can touch a creature and grant it a +2 bonus to AC and CMD for 1 minute. If it uses this ability again, any current previous uses immediately ends. It cannot use this ability on itself.
Shield (Sp): Once per day, as a spell-like ability, the Myr can cast Shield using its Wisdom as its spellcasting ability.
Blue Mana Aspect
Requirements Silver-clad creature with the Myr subtype.
Blue mana embodies Knowledge, Artifice, and Illusions
Aspect of Artifice
Artificers Touch (Sp): The Myr can cast Mending, not at-will but a limited number of times per day. Unlike the normal use of this spell, it can be used to repair other constructs for 1d6 hit points.
Crafter’s Fortune (Sp): Once per day, as a spell-like ability, the Myr can cast Crafter’s Fortune using its Wisdom as its spellcasting ability.
Aspect of Illusion
Blinding Ray (Sp): As a standard action, the myr can make a ranged touch attack against a foe within 30 ft. Creatures with HD 1 are blinded for 1 round, creatures with more HD are dazzled for 1 round instead.
Color Spray (Sp): Once per day, as a spell-like ability, the Myr can cast Color Spray using its Wisdom as its spellcasting ability.
Aspect of Knowledge
Recall (Su): With a touch the Myr can cause a creature to recall a bit of forgotten information, allowing it to retry any Knowledge skill check it has made within the past minute, gaining an insight bonus equal to the Myr’s Wisdom modifier (minimum +0).
Know the Enemy (Sp): Once per day, as a spell-like ability, the Myr can cast Know the Enemy using its Wisdom as its spellcasting ability.
Black Mana Aspect
Requirements Lead-clad creature with the Myr subtype.
Black mana embodies Ambition, Death, and Power
Aspect of Ambition
Self-Realization (Su): The Myr gains a +1 bonus on saving throws against Polymorph, petrification, and transmutation effects. Additionally, the first time each day the Myr succeeds its saving throw against such an effect, it gains 1d6 temporary hit points and a +2 bonus on attack rolls and saving throws for 1 minute.
Bane (Sp): Once per day, as a spell-like ability, the Myr can cast Bane using its Wisdom as its spellcasting ability.
Aspect of Death
Decaying Touch (Sp): When the Myr hits a creature with a touch attack or natural weapon attack, it can spend a use of this power to deal 1d6 necrotic damage to that creature.
Cause Fear (Sp): Once per day, as a spell-like ability, the Myr can cast Cause Fear using its Wisdom as its spellcasting ability.
Aspect of Power
Power Surge (Su): As a standard action the Myr can grant itself a +2 insight bonus on attack rolls, AC, CMD, and Saving Throws until the end of its next turn.
Enlargement (Sp): Once per day, the Myr can temporarily and magically increase in size, gaining benenfits as if it was a humanoid creature that had Enlarge Person cast on it.
Red Mana Aspect
Requirements Iron-clad creature with the Myr subtype.
Red mana embodies Fire, Lightning, and Freedom
Aspect of Fire
Fire Bolt (Sp): As a standard action, the Myr can unleash a bolt of fire against a foe within 30 ft. as a ranged touch attack. If it hits, this deals 1d6 fire damage.
Burning Hands (Sp): Once per day, as a spell-like ability, the Myr can cast Burning Hands using its Wisdom as its spellcasting ability.
Aspect of Freedom
Liberation (Su): As a free action, the Myr can ignore all impediments to movement and mobility, as if affected by Freedom of Movement.
Sanctuary (Sp): Once per day, as a spell-like ability, the Myr can cast Sanctuary using its Wisdom as its spellcasting ability.
Aspect of Lightning
Lightning Arc (Sp): As a standard action, the Myr can unleash an arc of lightning against a foe within 30 ft. as a ranged touch attack. If it hits, this deals 1d6 electricity damage.
Shocking Grasp (Sp): Once per day, as a spell-like ability, the Myr can cast Shocking Grasp using its Wisdom as its spellcasting ability.
Green Mana Aspect
Requirements Copper-clad creature with the Myr subtype.
Green mana embodies Nature, Animals, and Growth
Aspect of Animals
Hawk’s Eyes (Su): Unlike other Aspect powers, this is not used per day but instead always active. The Myr gains a +2 bonus on initiative checks and Perception checks.
Magic Fang (Sp): Once per day, as a spell-like ability, the Myr can cast Magic Fang using its Wisdom as its spellcasting ability.
Aspect of Growth
Oversized Fists (Su): As a swift action, the Myr can the next natural attack it makes that hits, to deal damage as if the Myr was 1 size category larger.
Enlargement (Sp): Once per day, the Myr can temporarily and magically increase in size, gaining benenfits as if it was a humanoid creature that had Enlarge Person cast on it.
Aspect of Nature
Thorn Thicket (Su): As a standard action, the Myr can cause the ground in a 5-foot radius burst centered on it to sprout twisting thorn vines. Any creature moving through it must travel half speed or take 1 bleed damage; if activated in an area with numerous plants (grass, weeds, trees, etc) the area also becomes difficult terrain. This lasts for 1 minute, after which the vines crumble to dust.
Thorn Javelin (Sp): Once per day, as a spell-like ability, the Myr can cast Thorn Javelin using its Wisdom as its spellcasting ability.
Final Note; I really hope that the tumblr post format didn't completely butcher this, hopefully it's readable. At some point I'll likely make a new post with the actual stat blocks for the five Myr.
And I hope you enjoy this.
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manonamora-if · 2 years
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a: that post on supporting creators is thoughtful and comprehensive. It is a well-crafted guide--a Handbook for the Recently Released (Game), if you will. Something like that takes intention, work, research and time. As both a content creator and consumer, I thank you. It's a great reminder of how to be an active participant in the stories we enjoy. It's a benefit to this community
b: what are your thoughts on tagging creators when discussing their work? I've recently wanted to more actively engage with the games I enjoy, to not just play them and walk away but to take time to think about what I liked about them and why. I've started writing those thoughts out and sharing them as posts (they are not reviews of the game, I'm not critiquing or evaluating, just talking about what made it awesome to me). But I can't decide if I should tag the creator or not. If it were me, I'd like to know what someone had to say but I also work to keep my posts kind which is not always the case. So maybe tagging isn't a good practice. I also don't want it to be a "hey, author/creator! look at me! I talked about you!" moment either. So, I dunno. Thoughts?
Hiya,
A: <3 That was my hope when I wrote it. I'm glad to see this is the case for many people too!
B: First of all: Yay for reviews! I (and other creators, I'm sure) love to see my works being talked about and how it affected other people.
I think it depends on the creator. I have seen some preferring only direct contact (ask/submission), other only following tags (#), and others only wanting mentions (@) [because Tumblr eats everything else]. If you are unsure, ask the creator! They are better apt to answer that question for themselves than me :P
Personally, I prefer @'s because it's easier for me (@manonamora-if, @crimsonroseandwhitelily, @sps-iron-hammer) even if I track(-ish) some tags as well. [I also tag people to post they like but that's another discussion]
(side note: @cyberpunklesbian, @thesophiades and @honeybellmothman have wonderful reviews of IF games! I have a bunch of them bookmarked for when I have time to try those games later.)
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lassieposting · 26 days
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Oh sorry yes, the Fanpack! I've been watching out for the Handbook but I just rediscovered the fanpack recently so I was so happy. Have you got any update on the Handbook? :)
I do actually! I took a long break because I got sucked into other fandoms, but I have picked it back up again and I'm determined to finish it.
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holistichorizons100 · 6 months
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Approach to Holistic Health and Cleansing
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ademz1 · 9 months
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Ag. IGP SETS UP SCHOOLS PROTECTION SQUAD
LAUNCHES STANDARD OPERATING PROCEDURE HANDBOOK FOR SAFE SCHOOLS PROGRAMME The Acting Inspector-General of Police, IGP Kayode Adeolu Egbetokun, Ph.D., NPM, as part of his policy geared towards security of lives and property, most especially safety of schools and students, has announced the establishment of the Schools Protection Squad (SPS), a proactive initiative aimed at enhancing security and…
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Where can I find a DMV Test in Farsi?
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Farsi DMV Test Are you looking for a Farsi DMV test? If so, you're in luck. In this blog post, we'll discuss where you can find a DMV test in Farsi and what you need to know about it. We'll also provide you with helpful tips to help you prepare for the test and pass with flying colours. So, if you're ready to take your Farsi DMV test, read on to learn more. Googling the Farsi DMV test Are you looking to take a DMV Test in Farsi? If so, you’ll need to know where to find it and what it entails. Taking a DMV Test in Farsi is possible, but not always easy. Thankfully, there are resources available to help you find the right test for your needs. For starters, you may want to look into knowledge tests and Driver training courses offered in Farsi. These can be found online or through specific institutions that offer the courses. You may also be able to find Practice tests and corrective lenses (in some cases) to help you prepare for the real thing. 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From online resources and knowledge tests to foreign language interpreters and local DMV offices, there are many ways to get the help you need and make sure you pass the test with flying colours. So go ahead and embrace the beauty of learning new languages, and don't forget to study for your Licence-Knowledge Test! Hiring a tutor to help translate the DMV test One option is to hire a tutor to help translate the test into English. A tutor can not only explain the test in their native language but also provide guidance on how to approach the questions and how to answer them correctly. Are you looking for DMV translation services? Hiring a tutor is especially helpful for those who wear corrective lenses, as they can assist with reading instructions in Farsi as well. Another option is to look for Driver Guide Files or PDF files in Farsi. Many states provide copies of their driving handbooks in multiple languages. This can be a great way to study the test material before you even walk into the DMV office. It can also help you become more familiar with the beautiful language of Farsi before your test date. In some states, foreign language assistance is provided at the DMV office. For example, many locations will have a foreign language interpreter present during your knowledge test. If this option is available to you, take advantage of it! You may feel more comfortable asking questions in your native tongue if necessary. FAQ'S In some cases, you may be able to take your DMV test online. Knowledge tests such as the ones used for driver training, practice tests, and corrective lenses may be offered online. However, if you are looking for a beginner driver's education program or a commercial driver's license, an online DMV test might not be the best option.The cost of the DMV test in Farsi depends on the type of exam you are taking. Generally speaking, knowledge tests such as Driver training or Practice tests cost around $7 each. If you require corrective lenses for the test, it will cost an additional $1.25. Beginner driver education programs, commercial driver licenses, and international driver exams all cost around $14. Read the full article
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alfordhopkins88 · 1 year
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[The use of platelet wealthy lcd within bone-reconstructive inside cranio-maxillo-facial surgery].
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huvahavep · 2 years
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Gaming 4 ez handleiding
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qigolefavo · 2 years
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