I just spent way too long animating Soichirou Yagami dramatically eating an apple by rotoscoping the man who played him in the Japanese movies. For clarification, in the live action Japanese movies (y'know, the good ones) he was played by Takeshi Kaga, who I remembered from Iron Chef when I was a kid. Specifically this:
So apparently dramatic eating runs in the Yagami family
When I saw Layton and Nikita dancing the quickstep to 'Puttin' on the Ritz' on Strictly come dancing in their beige and black trousers, my mind wandered to Good Omens, (naturally). So by the time the dance finished, all I could see was Aziraphale and Crowley dancing and having the time of their lives. Which gave me an idea.
So, with nearly 400 individually drawn and coloured frames later using the rotoscoping technique, edited using free programs and an embarrassing amount of hours of work. (I have a new found respect for animators now!) here is my silly little animation! I hope you enjoy and it puts a smile on your face!
I may tidy it up in the future, or I might leave it as it is... I’m working on 4 or 5 animatics at the moment so we’ll see. Haha! Too many ideas, not enough time!
- Music by George Porter
- Background from Good Omens Season 2 ‘Before the beginning’ scene
- Rotoscoped from Layton and Nikita’s dance on Strictly
The Game too Scary for 3D - The Hidden Story of FAITH: The Unholy Trinity
Wendigoon (no account here that I can find, but he does have a Twitter account) (and I will STILL not call it X, you ridiculous overinflated bag of marsh gas, Musk) has released what may be, to date, the deepest dive on this game. Clocking in at four and a half hours, and devoting exacting time to each section of the game--and how they interact--this is very nearly mandatory for fans, and I don't think I'd be out of line to say this could be slotted in as a graded college course on game design.