Uploaded Queen Busters to Internet Archive, it's a fangme from 2003 based off Super Smash Bros with Tsukihime and Ragnarok Online characters.
It's pretty rough, but it's a cool thing overall.
And it seems like the balance is crazy and the AI tracks your position and just tries to hit you at all times.
You unlock characters by beating them in Single-player, weirdly the Tsukihime characters have to fight the others but RO girls just fight one other with multiple stocks.
Apparently there's this funny platform fighter in beta right now called Super Scratch Bros and the official in game introductions are (skipping a second unfinished one)
also the link is here, it has online, the discord server is here, and rollback is planned
I would love to see the next Smash Bros. game (or any other fighting game, really) to have a rival system. Don't get me wrong, I love Ultimate's more personalized Classic Mode routes, but after playing Smash Remix, I want another gauntlet where the opponents are picked at random except for one of the last rounds where the opponent changes depending on the player's character. You pick Mario, either Bowser or Luigi await towards the end. Pick Ganondorf (a character who is infamously known for getting into the series through crunch development) and the rivals are villains like King K. Rool or a newcomer like Raven Beak (later additions with more deliberate designs). Picking Andy would have Marth, Robin, or Byleth at the end because both Advance Wars and Fire Emblem are turn-based strategies.
Come to think of it, the only platform fighter that I know with a rival system would be Shovel Knight showdown. Anyone know any others?
I am begging Ganbarion and Toei to make another Shonen Jump platform fighting game like Jump Superstars. PLEASE.
First of all it would hopfully shut up all the people asking for Goku to show up in platform fighters he doesn't belong in like Smash Bros, and Nickelodeon All Star Brawl of all fucking things...
Second of all those were just really good fucking platform fighting games with a very unique idea of taking individual manga panels and putting them on a page like a puzzle piece, and that would determine who you play as and what your support characters were, you could build a large team of weaker fighters with minimal support by using smaller panels of the characters early on in their arc, or you could use larger panels from later on in their arc after they've grown and have one very strong character with a lot of support, like you could pit Piccolo era Goku against Skypia Luffy. And there were just so many good interactions between characters that sometimes referenced actual things from the manga, like how this is a real move you can do based on a real panel from the manga.
This game was like... barely mid 2000's. They made exactly one sequel a few years later and then the series fucked off forever. SJ has added many new series to it's library since then and so many of these characters have grown so much since then as well.
I know there was a Shonen jump fighting game recently, but I heard it's bad... and It's still not a platform fighter anyway so I'm just not that interested, I don't like traditional fighting games, I like games where I can jump around and perform my moves just by pressing one or two buttons and a direction on the control stick.
I don't know how to unlock Sion and Len, but if you beat Singleplayer with all the starting Tsukihime girls (and maybe the unlockable one) you'll get to fight Archetype: Earth, Red Arcueid, and Neco Arc.
And far as I know this is the only time the Singleplayer has you fight multiple characters on top of Earth having extra launch resistance.
The best-selling fighting game of all time was released simultaneously worldwide on this day 5 years ago, and that is Super Smash Bros. Ultimate, exclusively on Nintendo Switch!