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#oak town
fairytail-backgrounds · 8 months
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Oak Town
notice how empty (as in devoid of people) the street looks
Fairy Tail, Ch. 48
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Alright this is stupid.
The official map of Fiore doesn't have Oak town mapped out on it
Like Cait Shelter is marked out, somewhere we go once but Oak town isn't. Why? Wouldn't it make sense for it to be marked as well since its another town in the baren grass that is most of the map. I wanted to get my geography right on where Oak town was because of something in Chapter 16.
Like Oaktown is described to be on a hill surrounded by forest and mountains and next to the river. Which first of all, WHICH RIVER? Fiore has two rivers according to the map.
Secondly, I have this photo right
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Its from the Wiki and implies that Oaktown is near magnolia but there are no mountains, forests or rivers near here.
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With the official map, Magnolia is situated over near Onibas which makes some sense as Team Natsu took the train over there when going after Erigor.
The only place I can think of that might somewhat work for where oak town would be is over near that forest on the opposite fork to Blue pegasus. The other side of Clover town is another country which we know Oaktown isn't in.
But I don't even think that's right because Oak town is apparently in the North East of Fiore which would put it somewhere like Wass forest or near Mt Hakobe which doesn't fit either because THIS
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Is the establishing shot for Oaktown which has the town so close to the river and a forest.
Like where the hell is this supposed to be besides the spot I pointed out.
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kash-phia · 3 months
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Haunted house headcanon plus comic
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manitapaleta · 3 months
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Art for @nark-week day 1: adrenaline/discipline
Larks first time flying Nicholas Air™️ lol
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maxwellamus · 6 months
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Cringetober day 24 is mlp, i dont feel like learning how to draw horses so you guys can have my ponytown designs!!!
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s2
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alolanrain · 4 months
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A bit o’ background for Pallet Town in the Ta!au. 
*warning: violence
Ash is no stranger to violence. Hasn’t been since the first time Pastor Mark’s oldest son spat in his face and then tried to throw a punch right after, the kid was five years old and Ash was only three, because Ash said he went to yōchien instead of Kindergarten. 
Ash had flinched away in time because of the spit almost landing directly in his eye, causing the older kid's fist to go flying by and into the wall where he and his stupid friends cornered him. He couldn’t understand at the time why the kid did that as he ended up crumbling to the ground sobbing. Clutching his hand and crying about how his knuckles are bleeding, the sound of his and soon his friends panic brought the teacher who was watching over the playground over. 
It was Ash’s first taste of disrespect even though he still didn’t know it at the time when the teacher took one look at the scene and blamed Ash. taking away the pastor’s son in a rush before coming back and dragging Ash by his ear hard enough her nails left small red crescent marks on Ash’s skin. It was hard for him to understand just why he was put into time out, made to stand with a book balanced on his head in the corner while the other kids pointed and laughed at him. Calling Ash all sorts of names but the one that hit him the most was crybaby. A term Gary would coin for himself to use against his childhood friend in a couple of months. 
There were a lot of other examples too. Like how the farmers kids that were behind his house would shoot at him with sling shots and pebbles or some kind of functioning plastic gun when he was trying to play by himself in his own backyard. They weren’t actual bullets but little pellet ones that stung and left welts and bruises. At least Ash was safe under the careful watch of Professor Oak. Not even Gary could get to him if the man was in the same room, though he still tried. A nasty feeling had swelled up in Ash’s chest the moment he saw the Professor backhand his own grandson without hesitation when he heard Gary call Ash a bastard. 
Delia-Arceus, bless his mother-tried her best. It seemed she was also an outcast by the other adults in the town. Only saved by the grace of the oldest Oak as it seemed no one in town wanted to get on his bad side. It caused Ash to curl his lips and bare his teeth, like how all the baby Charmander’s do at the lab when they don’t like something, when the adults voices go from dark and nasty to sugary sweet and nice when the Professor was nearby.
It was all Ash knew for the first ten years of his life. Rinse, recycle, repeat every week. He had his moments though. When the teacher’s weren’t looking he’d sneak off to the edge of the forest that was right by the school. Where the grass was just high enough to be considered long grass to the more adventurous pokemon and not to the people the school pays to take care of it. During those times Ash had learned to be at peace with the small moments of quietness, only for them to get interrupted by Gary and his new friends. 
He couldn’t wait to leave, couldn’t wait to get his starter pokemon from Oak and leave this town. He’d find a new place where Ash and his mom wouldn’t be bullied anymore. Where the neighbors would be nice and come to Mom’s deli shop almost everyday because she’s good at what she does, even though Ash has no clue what she actually does at her deli. 
It truly sucked to say that Ash was nowhere near ready for what the world had in store for him, let alone Kanto itself.
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amazing-cool-blog · 5 months
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Shout out the dndads pony town group I got to hang out w today. Here’s some pony’s I made for it:]
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exothermicex · 2 years
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Lavender
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soulsilversprings · 1 year
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A post-JN concept:
Tokio knows about Gary's crush on Ash. He's too polite to pry or tease him about it, of course, but (judging by the earnest smile he gives Gary whenever Ash's name comes up) Gary knows that he knows, and he absolutely hates it.
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pseudoquiddity · 8 months
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"Clara is Going to Kill Mark" (the theory)
Mark Immortell as one of the few potentially linear characters in Pathologic 2 is fascinating to me and I've been ruminating on it for a while, so here's my attempt to put it down into words. This does require looking at Mark a little more closely, but I'll get there.
I think it's necessary to clarify that I'm reasonably certain Mark Immortell is some format of Koschei the Deathless, an archetypical antagonist in eastern Slavic folklore. This is less concerned with him literally being responsible for, say, capturing a princess some hundreds of years ago, and moreso the implications of both Koschei and Mark in narrative structure, since Mark in the game is all about the impact of stories. Mark as Koschei isn't anything new, but here are my (opinionated) sources:
Бессме́ртный (Deathless) and Бессмертник (Translated for eng. as Immortell) are very similar.
A needle touch quote only available in the prologue, "His death is hidden inside a needle, which is in an egg, which is in a duck..." In folklore, Koschei's death is rumored to be hidden inside these exact layers, plus some.
Mark's my path line, heard only on the first day, "I had several paths and liked none. One had me as a beast-man; another as a hunchback; the third... as the indentured servant of some outside force." Folktales are messy and don't always agree, especially when it comes to Koschei. Very often, Koschei's described as physically abnormal - beastlike, overly-scrawny, hunched. You name it. He's also a slave to Baba Yaga in Hellboy, if that's the exact reference ... but there's precedent to Koschei existing among or being captured by greater powers.
With that settled, here's the Koschei paradox: In every single story he's featured as the main antagonist in, he dies. And yet, the general assumption of him as a transcendental facet of Slavic folklore is that he's immortal. Despite the fact that he's died around three times, one for each concrete Koschei story that exists, he's immortal - it's an accepted fact of his character, and any media inspired by or using Koschei as a character solidifies this. If Mark Immortell is Koschei, he's immortal through a funny little story-telling fluke made possible through many iterations and generations of story telling.
Mark talks about the role of characters in a narrative perspective and how, despite the fact that the Player has died any number of times, the Haruspex is one cohesive story about a man who is essentially human and has never died. The similarity between what Mark is doing with the Player/Haruspex and what Mark has (in theory) gone through to become immortal is because Mark is actively trying to explore immortality as he knows it, as he's experienced it.
Here's an idea:
Mark Immortell: The actor gets into the role so deeply, they become the original. If charged particles can charge their nature, why wouldn't the same apply to the people charged with the same idea, dream, or bad fortune?
The concept that Mark is driving at is that the "original" Haruspex is the Artemy Burakh that is actively running through the streets. When that Artemy dies, he becomes a "prototype" for the newest Artemy actor to look toward. When that actor surpasses the "original-turned-prototype," he becomes the "original." Not as-good-as, but legitimately the original. Looking at this from the Koschei theory, perhaps Koschei's continuation usurps his deaths. Who knows? I believe that the Haruspex is only one part of Mark exploring immortality, with the Bachelor as the next step. But we do know that the most genuine we see Mark is in the Deal ending, when he's furiously expressing that he doesn't know what it's like to "brush against death." He then says that he's moving on to the Bachelor.
Here's another little tid-bit:
Haruspex: Are you human? Mark Immortell: Can't you tell? If I weren't, I'd never be stuck in this hellhole … 'All this,' as you put it, started because of you, not me. I just took the chance to experiment in the heart of this triumph of death.
Humanity here, as defined by: none of the characters are humans because they're characters. That being said, they are human because you need to believe they are for the story, so within the framework of the game, they're human. Ergo, Mark Immortell is as human as Bad Grief, or any other person therein. Ergo, Mark Immortell is "human," and also very much someone in the town.
The difference between P1 Mark and P2 Mark is that, in P1, he was content to idle, but now, in P2, he's "experimenting." P2 could mechanically exist without Mark, the implication here being that Mark is willfully working within to meet his own interests/ends. I think this would also explain why he's both within and outside the town, as someone whom you could complain to Saburov about, in theory, but also someone who has no personal life.
To summarize: Mark is Immortal through a quirky trick of storytelling; He's exploring this through you, the Player; His theories are evolving linearly; He wants to brush with death in a meaningful way; and he's still just a character and knows this.
Finally circling back around to the preface, while the vast majority of characters will grow differently over three routes, Mark is in the unique position of progressing through P1 -> P2 Haruspex -> P2 Bachelor -> P2 Changeling linearly, or, really, with the Player. He's experiencing the games as they're produced, the same way we are. I believe that, in the upcoming Bachelor's route, he'll progress but come to the same conclusion as he has with the Haruspex - the production was a success, but it's not quite what he wants; in the same way that the Haruspex and the Bachelor preserve their own parts of the town but can't have everything. Contrarily, the Changeling can have everything, and in her route, Mark Immortell will come to a conclusion that satisfies him. With it being the final P2 game, he (and the Player) will finish his arc and tie up the loose ends of his "experimentations."
That's all a fine discussion on Mark, but here's the theory, here at the end:
Katerina Saburova: If it's the same sickness, all measures are pointless. Wishful thinking; delusional actions. For it's clear what we're dealing with. Fire from heaven. The Great Flood. No one shall be spared, save for the ten righteous men.
Personally, I don't think Katerina knows what she's talking about. Her prophecies are fairly hit-and-miss because of her connection with the Rat Prophet, and this is at the start of the game before she goes through anything, but "the ten righteous men" ... I'd bet she's referring to the Humble faction. Since I'm guessing, I'll assume that these people are righteous because they're martyrs, not because the plague will spare them (though Clara will be sparing them from a death by plague, so Katerina might be right, in her own convoluted way). ... But in P1, there were nine people, not ten. So who's the extra?
You know where I'm going with this. It's not likely to be Block, since Aglaya was never subsumed into the Haruspex's official Bound. Vlad the Younger seems to be pretty firmly a Utopian, based on either when he dies in the pit or in his ending. In both, he discusses future aspirations and utopias and still seems to function as the hopeful capitalist. Clara herself could be a part of the Bound, either her or her sister, and in that case ... I don't know. Maybe she has to decide which "her" will be sacrificed. That's neat. But I'm going to bet it's Mark.
Here's why: He's a character. He admitted it himself. And all substantial characters are beholden to arcs and change. I also think that, in his trials to brush death, he'll have to literally brush death. Maybe finally shake the Fellow Traveler's hand. By finding how immortality works through Clara, he himself will be sacrificed. In P1, he aligned with Utopians because, as a semi stand-in for the developers, the pursuit of an unorthodox story/game is Utopian by nature. It's a tongue-in-cheek way of condemning Utopianism all while admitting to the aspiration of it. In P2, he's described as "having once been content with playing a fool and is now set with a personal goal in mind." A change in goals would be a good reason for a change in faction.
How cool would it be, for the game's main tormenter and someone who at least feels omnipotent from the perspective of the Player (even though he says he isn't) to end up dead? At the end of it all? He runs narrative-structure circles around you for three routes and then you wrap it all up with wrapping him up, so to speak.
You've made it. You're done with three Pathologic routes. For the last and final time, you leave, and you leave without Mark's instruction or the haunting promise of another try.
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smthleon · 3 months
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hes at it again,
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fairytail-backgrounds · 8 months
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Phantom Lord Guild
Fairy Tail, Ch. 48
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..... yeah, there's a reason the lighthouse metaphor in ofmd appeals to me so heavily
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perenlop · 4 months
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am i being an ass by not liking the “blue’s raticate was killed by red” theory (at least when its done as if it objectively happened in canon)
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inkymkk · 28 days
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Hi im goign to be late for palletshipping week day 7 bc i septn my time being a dumbass with blue oak
I dont think he has tumblr
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eollug · 2 months
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