Tumgik
#newfound adventure
shuuzaar · 1 year
Photo
Tumblr media
Newfound Adventure!
(this is, of course, a redraw of the official FFXIV key art for 6.1)
413 notes · View notes
nokomento · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
doing your own version of a “Newfound Adventure” was a thing for a while on twitter
this batch is older so it has my son’s older hairstyle lol
i really…..really love to draw my WoL lmao
thirst traps(?) edition (???)
133 notes · View notes
intothefrisson · 2 years
Text
Tumblr media Tumblr media
(repost from Twitter)
I drew my ffxiv wol, Cabernet, in the Newfound Adventure promo art! 😍😍 He is ready for his newfound adventure! 🥺❤️
intothefrisson Twitter/Insta
81 notes · View notes
cosmicseashanty · 5 months
Text
Tumblr media
Linework for a redraw of the Newfound Adventure patch art, which I did around the leadup to patch 6.1... I never got round to colouring it (maybe I will, one day!) but I think just the lineart looks quite nice!
3 notes · View notes
beastsofstrength · 2 years
Text
Tumblr media
Relaxing in the Azim Steppe where no one will recognise them.
35 notes · View notes
lyemohan · 8 months
Text
The room was empty, save for one man. Situated in the back, an Auri child sat there, adorned in the self-same Palaka-style dress as Varshahn, though the latter had since left to attend to his other duties.
"That Estinien, man." The child's tone echoed, as if it wasn't really there, only an imagination of the mind or a trick or the aether, and nothing more. "One hells of a mind he's got, being able to plan out that far ahead based on a loose idea of what we're going into."
Amgerdr stared at her casting staff, the large red gem, surrounded by two scaled tendrils and set on a red rod, reflecting the candlelight that still illuminated the room. She spoke quietly to the figment of her imagination. "Go away, Perta."
The child would grin madly, seemingly enjoying the idea of striking a nerve. "It's not like you weren't thinking the same thing, despite what reservations you hold about him, the Azure Dragoons have always been master military commanders of Ishgard. Even if we don't know anything about the Thirteenth, his plan of attack is very sound, something I know you would hate to admit."
Perta Fray's words cut into Amgerdr with a sharp dullness, the remnant psyche dealing a slight emotional blow to the bearer of The Echo that allowed them to exist in the first place. The Elezen woman, adorned in her Ala Mhigan style top, ignored them.
"Though," Perta would continue with their song-like tone, ignoring the attitude their creator had. "I worry more about everything that comes after. Simply put, Vrtra has been running this place for a miliena and a half. It's the only reason why the people of Radz-at-Han trust him so, even with him being a great wyrm."
Amgerdr would furrow her brow. She knew where this was going. Though, she still refuses to humor the apparition.
"Their beloved Satrap even learned to speak common, foregoing his own native tongue entirely! Hells, that's proper devotion right there." The child's tone would grow darker though, as the subject matter slowly changed. "Though, Azdaja? I am not so sure the Hannish would be so welcome to her. You know how the first brood are, with Hraesvelgr's and Tiamat's general dismissal of all of mortal-kind, thinking it beneith their own affairs. A mindset most dragons of this star abide by religiously."
The black-haired Elezen's magenta eyes darted to the apparition, scowling. "What is your point?"
Perta would close their eyes. "My point, Amma, is this question itself. Would the Hannish people be willing to accept someone so alien, simply because they are related to the Satrap? Or do you think the people would see their guidance would be better suited as 4 eyes under their subjugation, the wyrm's bodies both left to decay?"
Amma would get up, her ponytail settling behind her as she blew out the candlelight. "Implying she's even herself, and not a voidsent."
Perta was gone, the visage replaced with total nothingness. Amma would turn to leave the planning room, closing the door behind her haphazardly enough to create a dull, but slightly harsh sound.
Amma cursed her echo, but knew only one path could be taken. The only way to know is to push forward.
3 notes · View notes
faerytale-wings · 2 years
Photo
Tumblr media
WELP, forgot to post this when the patch actually came out but heres my addition to the Newfound Adventure posts. 
I had fun picking out the classes I’ve played most and having photoshoots to get glam references for each. 
(bonus cameos by a few members of my FC)
Tumblr media
Subtle but important alternate version.
28 notes · View notes
3gremlins · 2 years
Text
Tumblr media Tumblr media
this has been in my brain since i played through the "newfound adventure" content and i just had to draw it all out with my wol's current ot3 ship :) you know it's bad when i'm making fan comics too lol (i think i've only previously done that for dragon age). ofc the "quick" fan comic took me almost as long as the main piece (i finally got around to playing with csp's comic tools tho)
[please do not repost]
22 notes · View notes
new-old-friend · 2 years
Text
Huge FFXIV Spoiler about Newfound Adventure
Or so i think.
Sorry for my poor English, but I still hope it would be understandable what I'm about to explain.
From what I've understood, the condition of the thirteenth shard is the result of a failed rejoin made by Igeyorhm. It is populated by sundered people, which one of them is Zero. Zero was the avatar of Zenos, but the moment Zenos died she returned to the thirteenth and she was then captured and detained in the Fell Court of Troia (in an unrelated matter, Troia means prostitute in Italian, but I digress). At some point she was freed by the wol and their friends, and with the help of Hydaelyn's crystal she returned to her original aspect.
So, my question is, since Zenos was able to see the color of the souls, was interested in Zero's for something in particular or was just "Oh, I'll pick that one, it matches my eyes"? There are many hypothesis about that, and for me Zero is just another Azem's shard, chosen by Zenos due to the color of her soul.
My friend thinks that Zero will be the last boss of the Newfound Adventure, which I also think it could be possible, but one does not exclude the other. I mean, at first Ardbert was an enemy too, right?
In any case, this is just my assumption, and this post isn't made for convince someone that my hypothesis is true. But I'm curios to know other's people ideas and if you share or not my thoughts.
So, if you want, feel free to reply or reblog this post with your guesses.
GL and HF in game ^_^
6 notes · View notes
valortaleau · 1 year
Text
Tumblr media
This is just a test post. This is a post im importing from my deviantArt.
2 notes · View notes
yirafiel · 2 years
Photo
Tumblr media
ffxiv patch 6.1 official art redraw, featuring all my wols
6 notes · View notes
cormbreb · 2 years
Photo
Tumblr media
"For this journey's end is but one step forward to tomorrow"
2 notes · View notes
volatile-shorty · 6 months
Text
Tumblr media Tumblr media Tumblr media
pretty bird, pretty bird, i know youre hurting but so am i
109 notes · View notes
beastsofstrength · 2 years
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Scythe's Transcendence: Prologue [Part I]
The Scions try to figure out what to do with their new... guest.
Context: Takes place after the events of 6.1 and the first raid of Myths of the Realm.
Next: Link
28 notes · View notes
airyravenmaid · 30 days
Text
SAGAU: My Style
Back at it again with sharing my personal ideas with the Self-Aware Genshin AU. I don't see myself writing a full-on fanfic about it because I do NOT trust myself with characterizing everybody properly, and some of the ideas I have in mind wouldn't make for a good universal experience for all, if that makes sense. So, instead, I'll just stick to pitching like I'm at a silly ol' business meeting and providing a simply layout. Now, keep in mind, this is going to focus more on my rendition of an Imposter AU specifically, which means I'm also going to do a little nitpicking of some common tropes in it that I find could be done better or even differently. It won't be me saying that anybody who writes them in the traditional sense is bad or doing a bad job, just what I'd do differently. So, without further ado, check out my mish-mushed ideas below the cut:
It all starts with the Creator Themsleves, aka, us. Or, rather, us before we became us. Not making sense? That's fine, but lemme delve into that a little better. Game lore-wise for this AU, there actually was a fully existing, fully breathing Creator that's been around since even before the Archons (but not by too much; Zhongli's still no spring chicken in spite of this). Yes, they did create Teyvat and all that's good in it like the flora, the fauna, and the creatures, and they had a close bond with said Archons not just as people serving, advising, and worshipping their God/ruler, but also in a legitimate friendship (so, no, they're not 100% subservient or gutless ass-kissers-- it's more of an equal dynamic). Maybe one Archon of your choice (within reason) being close enough to the point of being (secret) lovers, if you'd like. Such explains the Archons' deep attachment to the Creator, and their eagerness to see them again after tragedy-- like, say, the Cataclysm that razed Khaenri'ah-- renders them comatose and not to awaken again until present day. Until then, the Creator's body lies safely in sleep like Princess Aurora within their main temple/palace, occasionally visited by their old companions (minus Ei, who's in her hidey-hole until the Inazuma AQ's, but that goes without saying).
But, just before they do wake up, here comes a little (presumably Celestia-sent) POS known as the Imposter, who worms their way into the temple where the Creator lies, steals their garbs and replaces them with normal, less divine attire before sending their body far away apparently never to be seen again and lying on that resting spot acting as the Creator on the verge of waking up. And since no one knows what really happened, it looks like the promised day has come without issues, and the Imposter is welcomed by nearly all back to a throne that never actually belonged to them. As for the actual Creator... they're in good hands, because Teyvat would never mistake another for the All-Parent that breathed life into it and acts to protect their body hidden amidst nature in whatever region they landed in (your choice) until they really do wake up.
And when our in-game body does wake up, our real-life consciousness is transferred into it and overwrites our old, godly memories with our normal ones. Since I can't stand isekais that require us dying an early death IRL (like, at all, actually), we're either magically transported to Teyvat the old-fashioned magic way, or part of our consciousness goes into our in-universe body and leaves our physical forms in reality alone, thereby creating two versions of us going around two separate worlds. For better wording, that is, but that's the gist of it. Either way, we're the real deal Creator, but one without our old memories (apart from short visions we get of our old divine life that come up every now and again) as far as everyone else in Teyvat is concerned. They're not totally wrong, anyway. I was thinking this could be justified to everyone by our "past self" saying pre-slumber that they will reawaken without the knowledge of this world (aka, the Genshin one), but it will still very much be them/us.
By the way, when we stumble into the main town or city of whatever region we wound up in, the locals don't just immediately attack us for looking like the Imposter. While sometimes, I do enjoy kicking back and enjoying pure angst, I otherwise found that aspect of Villain/Imposter!SAGAU to be, comment dit-on... absurd, especially with nobody in Mondstadt (outside of that one nun not buying it and simply scolding him) giving two honks about Venti despite him looking like (being) Barbatos, and nobody in Liyue even noticing the resemblance between Zhongli and Rex Lapis/Morax. And given how much those nations revere their god, the argument of us being a higher deity cannot be made. So, instead, at absolute worst, people are just really unnerved by the uncanny resemblance we have to the Creator, but otherwise don't get alarmed... until the Imposter catches wind of us and changes that. The reason people start attacking us at all is because the Imposter weaves a forewarning of the Creator's antithesis equal to them in power known as the "Destroyer" will descend on Teyvat, attempt to steal the throne using the Creator's face, and do worse to the world than the Abyss Order ever could try to if not stopped. And, this may sound like something they just made up to get us killed, but in a way... it's true, only issue is that the acolytes + citizens have the wrong idea of who's who, of course. Plus, the actual, all-powerful Creator, if pushed too far by say... an incredibly lengthy and traumatic manhunt after being mistaken for the Destroyer, is capable of tearing the world limb from limb, because those who create can as easily destroy, but those who destroy can never create.
Speaking of "all-powerful"... why are we always completely powerless in these SAGAU works apart from crying and/or getting really angry (which ARE realistic and valid reactions to the shit we're going through, but it's not mutually exclusive to getting cool abilities)? Because we're not actually from Teyvat? Even Aether and Lumine have the power to wield the elements despite coming from somewhere else, and for us to not get that same honor is frankly dull as dishwater. That's a lot of missed potential to dip into the fantasy aspect of a fantasy game like Genshin Impact. It's here I'd like to take some inspiration from a show I've enjoyed for years known as none other than "Avatar: The Last Airbender". Not to mention, the term "avatar" generally refers to a "divine incarnation in human form", hello??? Ahem! In other words, instead of being completely incapable of defending ourselves, we-- being the almighty Creator-- are able to wield all seven elements at once, but we have to gradually learn how to effectively use and master them. We do start with one element (any of your choice), then work our way up in order of the loading screen. IE: say your element is Cryo, you'd have to go Geo -> Pyro -> Hydro -> Anemo -> Electro -> Dendro. Such was the same in our past life, but we had the Archons to teach us and help us master those abilities through time.
Which means now, we need other people to help us do it again in our new "incarnation", and that's in the form of 5-star Vision holders since they fit the bill of "master" a bit better, being the rarer, stronger characters and junk. Of course, this is likely with discretion, because some might not be wise to learn from (such as Klee, funny as that'd be). I'm also discounting learning from the Archons because not only has our time with them from the previous life passed, but I don't find it fair to learn from a powerful god of that element, even if we're a god ourselves. It's more balanced learning from someone beneath that level (so, yes, an adeptus would still qualify). Also, important note here: not every single playable character is going to try and kill us for the Creator-Destroyer thing. NPCs are one thing because, let's be real, they're sheep, but it isn't realistic or in-character for everybody playable to want us dead. While a fair chunk would probably be on board for the sake of not letting the world blow to smithereens (and not because, you know, Same Face Syndrome, because that's completely insane), some might not outright believe the alleged prophecy for one reason or another, such as not being fond/trusting enough of the apparent "Creator" to just listen to them right off the bat, or getting to already find out who the real Creator is and knowing we're not the enemy. Whatever the reason is, we're going to have allies, including ones that join us in our quest to defeat the Imposter and take back the throne to restore balance to Teyvat. This can also include those who initially sided with the Imposter, but for one reason or another such as seeing our gold blood, they have a change of heart and tag along for the ride. For us to just go about Teyvat on the lam with nobody having our back is just... depressing, and not even in the fun way, either. I understand this faction of SAGAU tends to be purely angst-based, but come on, it doesn't have to all be a total bummer all the time. There's no rule that says we can't go through the angsty, heartwrenching stuff with traveling companions to call our own there for us through it all.
Now, of course, whoever those traveling companions are is really up to you because not all of us are gonna wanna tag up with and learn from the same bitches as the next guy. So, it's anybody's game with anybody's reasoning and circumstances (such as which region we wake up in, who our first companion(s) would be there, then which region we move onto, and even what element we have to learn next). Also, fitting the max. number of characters you can have on one team, it'd just be four actively traveling alongside us through Teyvat with other allies remaining where they are, whether they helped us master an element or not. But, no matter anybody's personal tastes and choices, I really wish there was more of a thrilling "fantastical group adventure" kind of element to this genre of SAGAU, because the potential is there, just-- seldom reached, from what I've seen, personally. I'd be more than happy adding onto this with anything I might have missed, but that's basically the gist of my view of this AU.
38 notes · View notes
wine-dark-soup · 3 months
Text
camp drybone is a horror setting. poor people starve there. corpses in the streets. desicatting under the desert sun. abductions every single day. a rapist lurks in the bar. amnesiac guy tending the graveyard. the player is tasked with carrying corpses around. navigating the place is impossible. hildibrand manderville was buried here,
35 notes · View notes