Madness: Project Nexus Self Aware AU belongs to saltymongoose
I was also inspired by Purgatory Mode - New Player AU by dallyfae
Check them both out they're phenomenal!
Story is on an indefinite hiatus.
<<First Next>>
"How long have you been in Nevada?"
Ever since you left MERC, you kept replaying the recent events in your mind: your time with the Auditor, and your showdown with the other Player. Not to mention your first encounters with Hank, Sheriff, and Christoff-
"Player?"
"Huh?" you mutter finally snapping back to the present. Hank was giving you and Christoff a ride to SQ. Christoff only joined because getting flung into the ceiling and ground turned out to be pretty painful, and he wants Doc to take a look at him. That's why he's sitting in the back with you. "Sorry, I got lost in thought again..."
"You're alright, Player. Have you not been here long?"
"No... I haven't," you say gazing out the window at the scarlet horizon. Unfortunately, the tension between Hank and Christoff made conversation unbelievably awkward. Christoff, of course, has been outwardly kind and courteous towards you, but Hank, on the other hand, was hard to read. He hasn't made any effort to communicate with you since the other Player left. "Can you tell me more about the other player?"
The vehicle lurches forward. Christoff groans clutching his bruised chest, "Wimbleton, are you insane?!"
"Not used to driving. Thought I saw something."
Despite his poker face, it was obvious Hank lied. To you, it's clear that the other player is a sore spot for him. For the sake of keeping the peace, the three of you stay silent for the rest of the ride.
Hey, Victor fans, guess what did I do w your boi? That's right, dead machine hehehhgdjdkdiokdi
I'm actually pretty happy w that art (tho I don't like how I compose yo-yo in there, but it an important part, and I don't like speacbubbles).
And I guess I should explain it a little.
So first of all, Victor is unconscious. And his body attack everything what moves. Yo-yo partially reason of that. And also the reason why Victor was able to behead Hank lololol.
Victor gonna be okay, don't worry. And Hank. Btw about Hank
Hfhfhfhfhf, although this is an understatement, Hank have been cut much more severely heheh
When I started to write this theory post, I didn’t think it would take me long. After writing for a bit, I realized I was 20 screenshots deep and also that if I posted all at once it would be a longass post. So! Dividing my theory into small parts, let’s see how this goes (I may have to update earllier parts later on, to make things clearer. But for now, have this).
Ok so, in Arena mode, we see that Player is stuck in a time loop. More specifically, a timeloop whose “origin”, if we can call it such, begins in here:
From where Doc brings them back:
As Player says...
...Except that, of course, the only reason Player ended there at all...
Was because Doc sent them there.
So, what’s important to take from this?
Time makes no fucking sense in Nevada. Not a linear one, anyway. AND, Doc is messing with timespace stuff in the background. How and why? Well...
Wanted to try and draw my mpn2 grunts bcuz i love them so much
Might update their designs to look more like the in-game ones (may or may not have moved where some details are/completely removed some) but idk they probably gonna stay like this cuz easier to draw lol :3
The Janus kinase 2 (JAK2) protein mediates signaling from several cytokine receptors in the regulation of hematopoiesis and immune responses. Somatic mutations in human JAK2 lead to constitutive activation and cytokine-independent signaling and underlie several hematological malignancies from myeloproliferative neoplasms (MPN) to acute leukemia and lymphomas. JAK2 contains an active kinase domain and an inactive pseudokinase domain. Interestingly, pathogenic mutations mainly occur in the regulatory pseudokinase domain.
Due to its critical pathogenic role, JAK2 has become an important therapeutic target. The four currently approved JAK2 inhibitors relieve symptoms but do not heal the patient or affect survival. These drugs target the highly conserved kinase domain and affect both normal and mutated JAK2 and, due to side effects, carry a black box warning that limits their use in elderly, cardiac and cancer patients. The selective inhibition of pathogenic JAK2 is a key pending goal in drug discovery that requires a precise mechanistic understanding of the regulation of JAK2 activation.