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#mickelart
scum-cat · 1 year
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first tune for the music box
starting to write tunes for the music box, the notes are kind of dependant on the rotation speed right now,. if you rotate at full speed you get a consistent melody
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scum-cat · 3 months
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new collisions
i can now make it so you can pass through some colors that you can also stand on top of
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scum-cat · 23 days
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adding text to my game
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im going to do a lot of experimenting with formatting, layout, colors and font... but in essence my idea was to add sideline annotation style text and now i have that and it looks as cool as i was hoping
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scum-cat · 4 months
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result of today's work
now i sleep goodnight
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scum-cat · 19 days
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putting bible verses in my game
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treating them as temp text, likely wont make it in the finished version
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scum-cat · 10 months
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ok so basically im done for today
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working player movement, collision, climbing and animations, working levels from png images (posted below), functional snapping camera
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scum-cat · 1 year
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you can join in the applause now, but watch out!
🔊🔊🔊sound on🔊🔊🔊
clapping during silence will get you hushed and will cost you points!
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scum-cat · 8 months
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sketching more rooms
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sketching more sketching more rooms more more rooms
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scum-cat · 10 months
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clump of seven pixels running around
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could you empathize with it??? feel its emotions???
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scum-cat · 1 year
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pixelart architecture experiment
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trying to work out an architectural style for my platformer. doing this in a pixel art editor because working with tilesets in godot 4 makes me want to kill myself
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scum-cat · 1 month
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going to try to get back into the gamedev groove
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scum-cat · 3 months
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sorry if this is stupid and its actually just compression causing this but its really cool how the colors in the little game test clips you posted arent completely flat it looks really good
Its deliberate! The shader i wrote adds a little bit of semi-periodic rgb noise to the colors of the level. I'm trying to go more for a paper sort of look instead of like digital noise or tv-static. At the moment i think i want to keep it as subtle as possible, but if i crank it up it is very noticable:
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scum-cat · 3 months
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trying some De Stijl type screens
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scum-cat · 1 year
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wip 2012 dubstep remix
remix of a song that is still a secret it is not out yet
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scum-cat · 4 months
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Little guy what are you doing in my test screen???
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reworked how my pngs translate to levels and now i can use all eight of my colors in a single screen
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scum-cat · 1 year
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jar with water and cigarettes
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some pixel art painting practice
reference:
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