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#mewnia’s pawprints
mewnia · 7 months
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Okay last sneak-peek before I start doing some trial runs and so forth :P
Edit: UPDATE! They’re stickers! Preorders are open HERE! Missed the stickers but still want to support a lil' artist like me? Check out my ko-fi here!
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mewnia · 10 months
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Gotta love songs from Steven Universe :P
I did it! I finally redrew this project I did all the way back in 2017! You can find the original here. I’ve always loved Dirk’s and Lloyd’s bond, and I’m a sucker for stories of adopted parents. It’s so touching to me that Lloyd, even after finding out about Kratos, still sees and calls Dirk his dad. I need more content of them!!!!
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mewnia · 4 months
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a very low-effort one today, but I did Anise Tatlin from Tales of the Abyss! Took a sketch out of my sketchbook and outlined/colored it :P
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mewnia · 12 days
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EYY I have gotten my Asbel Redesign to a point where I feel pretty proud of it! Asbel is such a hard character to design, it’s crazy. He has this air about him that if you don’t get right then it doesnt feel like him….
This is not a “fix” btw!! It’s a practice my professor wanted us to take, a couple years ago, and an experiment to see what parts of our style shine ☺️ I wanted to try out with a few other characters! Check out Cheria and Sophie, if you’re interested!
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mewnia · 11 days
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Some current wips I’m working on every now and then :P I got four projects going on! (five if you count my internship haha) so please be patient with me heehee :3c
Project 1 - ISAT PMV - “Time Machine” by Autoheart
Project 2 - Fun illustration for funsies :P
Project 3 - Tales of Arise PMV - “That Distant Shore” from Steven Universe
Project 4 - yes I’m redoing the first few pages of my original comic bc I wanna
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mewnia · 5 months
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since it’s Tales-of-Sunday for me here’s a sneak-peek at a current project :3
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mewnia · 10 days
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Finished a chibi commission for @contrastparadox ! I had so much fun with this design, thank you!
This is the boyfriend of a previous commission here. I think they’re really good for each other <3
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mewnia · 4 months
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HAPPY NEW YEAR! Finally put together another art summary. This year I was definitely more focused on finding a more consistent style!
2022
2021
2020
2019…
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mewnia · 1 year
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Wips of next Hollow Knight comic :P
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mewnia · 1 year
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Happy Birthday @silent-shanin !!! Hope you had a good day, drew some RoseAli for you as you deserve 😌
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mewnia · 1 year
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A witch and her cat :3
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mewnia · 1 year
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Finished a seven-layered screen print! (and then my digital file I used for reference) My prompt was moon, so I made a moon goddess :P
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mewnia · 2 years
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Time to slowly upload the drawings from my Choice PMV!
Be sure to check through the tags to see more! >:3 (when I add more)
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mewnia · 9 months
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Another redraw of an old illustration of mine! I always like to draw fairies and I LOVE purple/yellow color palettes. Seemed like a good one to revisit :P
Original from 2018 under cut!
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mewnia · 1 year
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how do you sketch out bodies?
depends! Some people draw a silhouette first and then draw the person, some people build them from shapes, and some just go for it! I’m personally a mix of the last two :P
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By building the character, it usually helps to build them from the bones-out. Definitely study the shape of the ribcage and pelvis! You don’t have to get the shapes exactly right. It’s more about getting beginner artists out of the habit of using perfect circles/ovals for everything. For me, the only places I use circles for are heads, joints, and the stomach. Otherwise, use organic shapes or rounded triangles! That helps to give a more natural look to the body. Because the body is organic! So your construction of it should be, too.
I usually place the head, first, and then get into lines of action. A Line of Action (LoA) is a general direction/movement/energy that you want the character to go. It can be used in a number of ways, but visualizing it as the spine is a good way to start.
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The head grounds a specific area that I want the emphasis of the character to be in (the face is usually a strong focal point for characters, so it’s going to draw the most attention). The Line of Action is generally the energy/movement that I want my character to bend in, so I want to make sure that my proportions stay in the relative area that the line is in! After that, I figure out the LoA for the shoulders. For me, this helps figure out both the ribcage and the arms. It also gives a nice shelf for the head to float above :P
(think you can tell what line was my LoA in the second sketch above?)
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Also, keep in mind that THE BODY RESPONDS TO ITSELF! Rarely does a human keep their pelvis, ribcage, head in a straight line. Head movement will change the direction of the spine, spine will change the pelvis, etc.
If you’re doing gesture drawings of a model, something that helps me figure out the motion of their body is to find the angels between either the chin, clavicle, sternum, bottom ribcage, belly button, and then the pubic. Depending on what you can see, of course. Gestures are fun! And if you’re struggling with finding a good method of the LoA for yourself, gesture drawing will for sure help you in that area.
Hope this helps! Sketching out bodies is different for everyone, with some similarities here and there. Don’t be afraid to try out different methods, and take from them what feels most comfortable for you. I can only tell you what ~I~ do, not what everyone should do :P
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mewnia · 1 year
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My sister and I are strugglingggg
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