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90sfantasyanimestuff · 9 months
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regarding-stories · 1 year
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The Ever-Changing Story (Part 2): SAO's changing characters - Asuna
In the preceding part I talked at length about how Sword Art Online (SAO) continuously overwrites itself with new stories overwriting details and plot points or facts of older stories. And that may seem rather nitpicking as most readers happily go along with the changes and mostly forget about the inconsistent parts of older stories.
But there's one part where this comes to a head, and I think it will more and more as the Sword Art Online Progressive (SAOP) series continues. To repeat, that is a series that tries to retell the story of the liberation from castle Aincrad floor by floor, starting with the first and ending with the 75th. (Or so was the author's original intention.) Now there are reasons why this may never work - unless the author choses to overwrite these reasons as well, of course. But that is not the main "problem" - rather it is the fact that the SAOP characters have taken on their own life and it will be hard to get this genie back in the bottle.
Oh, soooo many spoilers going forward!
Asuna's plot (kinda, sorta, 2023 edition)
Asuna's plot could be outlined as follows (considering and including all retcons, including SAOP, so far):
Asuna and Kirito team up on the first floor and become a party of two, a highly competent duo that helps beat floor bosses (SAOP 1-8)
As the "Elf War" questline ends, there's some sort of rift between them, 9th floor forward (unwritten and only alluded to)
Asuna decides to disband the party with Kirito on the 25th floor and joins the new guild "Knights of Blood" - this supposedly happens after having been with him in a party for four months (from the timeline given in the "Hopeful Chant" story, but events still unwritten)
We meet Asuna again while clearing on the 40th floor with her guild - she is heartbroken when seeing Kirito at his lowest and suppresses a wish to run after him ("Hopeful Chant" side story)
Asuna duels Kirito during the boss raid meeting for the 56th floor (from some Material Edition magazine story, not sure this is written as story but published as manga, still mentioned in the timeline of "Hopeful Chant", though. Contradicted at other times - SAO retcontinuity at its best!)
On the 59th floor Asuna takes a spontaneous nap next to Kirito as she finds him chilling by the wayside (SAO 1 and SAO 8)
Asuna encounters Kirito after his adventure with Lisbeth, and it is implied she's been going on dates with him, only he may not realize that it is actually dating (SAO 2, clearing is supposedly at 63rd floor)
During the clearing of the 74th floor, Asuna invites Kirito over to her apartment to cook for him. She also forms a party with him (SAO 1)
Kirito and Asuna (and Agil and Klein) defeat the 74th floor boss, and Asuna confesses her love for Kirito after he almost died (SAO 1)
Kirito stays the night over, and Asuna wants to take a break from her guild, Kirito gets dragged into guild business, has to duel Heathcliff, and ends up as a member of the Knights of Blood (SAO 1)
During a training/evaluation mission Kirito gets almost killed by an orange/red player. Asuna assumes it's all her fault and promises to leave Kirito alone, only for him to kiss her. These events lead to the marriage proposal and them leaving for the 22nd floor on honeymoon. (SAO 1)
Before conducting their actual marriage, Kirito and Asuna go on an adventure to find the missing cottage they wanted to buy. (SAO 22)
There is teenage romance and a mystery plot involving a ballista that they both get dragged into. ("Sugary Days" series of side stories)
Kirito and Asuna meet Yui and lose her again (SAO 2)
Asuna beats a big fish monster and they have to return to the frontline anyway, and they arrive in time to get enlisted in the very challenging 75th floor boss fight with (SAO 1)
Kirito unmasks Heathcliff, they duel. Asuna absorbs Heathcliff's killing blow, "dies." Kirito "dies," yet somehow beats Heathcliff. Game is beaten, player logout begins.
Asuna completely accepts love-death during the final moments of the game.
And that concludes the events of the actual Aincrad story arc involving Asuna directly. As you can see, most of it is a wild hodge-podge of various sources, and a lot of them, yes, most of them written after the first novel - which contained the ending.
A few contradictions
Even as late as "Hopeful Chant" the duel between Asuna and Kirito (5.) seems to be canon, even though it has been largely forgotten about in terms of the actual written stories. ("Hopeful Chant" was written for the "Ordinal Scale" movie which takes places after "Phantom Bullet" but before "Alicization".) And it is heavily contradicted by SAOP 5, where even the thought of dueling Kirito makes Asuna highly anxious. This will play a role going forward in this discussion when it comes to character continuity vs story continuity. (Asuna also mentions she "wouldn't last a minute" in a PvP duel with Kirito in SAO 2 - as if that had not already happened in her timeline.)
Practically everything Asuna says to Lisbeth (7.) about Kirito makes no sense after the events of SAOP - or "Hopeful Chant". According to Lisbeth, Asuna has changed in the last two to three months, alluding to the events of (6.) where Asuna took the nap next to Kirito on a sunny day. (Asuna would "later" - actually in SAO 1 - go on to declare this was basically when she fell in love with Kirito.) Yet it's clear that she has deep feelings for Kirito in "Hopeful Chant". But even without that, she describes Kirito as "strange" and basically mysterious. But while Kirito and Asuna supposedly have drifted apart at this point and she doesn't know about some important events that shaped him, he clearly is no mystery to her. Not after basically spending a full four months at his side, day after day.
This is a general "rule" of the SAO timeline by now. Once introduced in a story, characters stay around, even if many of the details surrounding their introduction gradually get worn away. Take Liz for example. The bookends of her story with Kirito are visits by Asuna. But as we saw and will see, the Asuna visiting her in the beginning of the story doesn't exist as such anymore (because her character arc got shifted) whereas the Asuna at the end of that story probably still does - though even she hardly matches up with the Asuna from SAOP. But Asuna and Liz stay around, even if the threads that bind them into the story loosen to the point of unraveling. Even if the things they said to each other no longer make sense.
I would like to say that the core of the characters remains the same, but this is only gradually true, and depends heavily on what you understand as the core of a character. Even defining traits erode over time, at least that is the case for SAOP. You could, however, also argue as the characters change they do for the better.
Asuna's original character arc
Asuna undergoes a few changes during the events of SAO 1 (in order of story chronology):
At first she's only focused on beating the game. She sleeps barely and badly.
After the key encounter her goal shifts towards getting close to Kirito. (She still cares about beating the game, but being with Kirito becomes higher priority.)
After almost losing him in the 74th floor boss battle, she wants to protect him. She applies for a leave to be only with him.
After the leave is denied, a traitor in the midst of her guild almost kills Kirito. Seeing herself as incapable of protecting him (though she saved him) and actually endangering him, she wants to leave, exposing for the first time a streak of valuing his life over her happiness.
Kirito and Asuna get together and go on a honeymoon. She is now torn by her two goals - her duty to beating the game, and her desire to be with Kirito and keep him safe. They both decide to be together for good they have to beat the game.
In the final confrontation with Heathcliff/Kayaba, Asuna sacrifices herself to protect Kirito, putting his life above her own.
Now, in true Kawahara fashion, we learn of (1.) only in hindsight, when Asuna tells us as audience and both Nishida and ultimately Kirito. (In the anime we get hints of how obsessed she is, though.)
These details together actually make the romance sufficiently convincing. The initial Asuna can't enjoy life, and being with Kirito adds that quality back to hers, opening her heart.
There are elements of beauty in this arc, actually. Asuna's goal to beat the game, her duty, never goes away. Originally only to return to "real life," but with no real knowing why she struggles so. She basically obeys a "should." She's not content or fulfilled, though.
That goal returns, but it shifts. She finds contentment in her love for Kirito, so beating the game combines with her love for him - she looks forward to be with him in "real life." It's the same goal, but now there is a strong underlying motivation. She found a why.
There's a deeper theme here underneath - before you can transcend the world, you need to first become of the world. Later on, at the end, she and Kirito become entwined as their bodies dissolve, a symbol of achieving unity and union.
This point is driven home in SAO 2 as well, when Liz remarks on how obsessed Asuna had been and how she now takes days off, does not only talk about quotas to fulfill or dungeons to beat. She turns from a one-issue person, from a one-track mind to a more healthy person. This is reinforcement of a central change of her character.
Asuna is then a character that seeks contentment, the things her heart wants (partnership, love, the feeling of safety, a home), and the things she needs to do. This is also evident in her business with the guild. There's actually no reason she couldn't have walked away except for her sense of duty and the social conventions, and also Heathcliff manipulates Kirito - a socially inexperienced person - to his own ends.
There are qualities that remain throughout the series - Asuna is hard-working, but after meeting Kirito she is no longer so driven, to the dismay of her mother especially. But in general she's most likely to obey the social forms, though it somewhat reflects in other female characters as well, and the expectations on girls in Japan (I assume). After all Rika/Liz also is introduced as a hard worker and girl with good grades (in SAO 2). Kirito's adoptive sister Suguha is an extremely determined Kendo champion. If we take Shino/Sinon into the account, almost all females that Kirito meets seem to have seriously focused lives. (Can't say about Keiko/Silica. The much later introduced Alice could be characterized to border on mono-mania, reinforcing the theme even more.)
The Progressive Asuna
To say that SAO Progressive speeds this dynamic up would be an understatement. Kirito meets Asuna on page 1. Her hard-working and duty traits are in full force - she basically is exhausting herself in the pursuit of a death wish, going into the dungeon for days at a time, fighting in a reckless and risky style. She displays the extreme competence we hear her described with throughout SAO and already is a skilled fencer. But she's basically resolved to die by going down fighting.
The reasoning behind this is that her life as she knew it has failed. She's been on a difficult track of tests, exams, passing muster - and she has always prevailed before. But after it had been drilled into her that this is what life is about, she suddenly finds herself locked into this game, unable to pursue those goals. All she can think of are the shame and ridicule this would bring. It's clear that a whole framework holding her life together is collapsing under strain.
But there are two sides to this. It's hinted at that going into SAO had a certain lure to her, and in a way it's serendipitous, getting her off the straight and narrow path and into the unknown. She just can't accept that fact yet. Asuna is about to get a new life, actually "get a life" altogether, by being trapped in a game of death.
We see much evidence that this Asuna is similar to the Asuna we find in SAO Vol. 1. The amount of sleep she gets is similar (3 hours at most), she's pained by insomnia and dreams only of the real world when she can find sleep. She shows the compulsive streak to beat the game. She can't even permit herself to enjoy anything, considering everything as fake and unreal - except sleep (ironically), figuring that sleep was something her brain actually engaged with the same as before.
But this is also a different Asuna, even if subtly so. The Asuna we meet in SAO Vol. 1 has a stylish apartment, has mastered the cooking skill, is popular and has friends (though we barely see evidence of that, the only person she ever interacts with besides Kirito is Liz - and that in Vol. 2). The main series Asuna enjoys food, is out in public, has some form of social network, she comes across as quick to judge at least once. She also comes across as strong-minded and maybe proud, it's hard to say. (We don't see enough of her before her arc transforms her.) If we trust the timeline (and we shouldn't) she duels him first over a point of contention, then tells him off for taking a nap. Talk about bristly!
The Progressive Asuna is an absolute loner, talks to nobody, eats because she has to, knows nobody, and is filled with self-loathing, shame, and embarrassment. That's the Asuna of Aria of a Starless Night, at least. When she lashes out at somebody it's because of the pain she feels inside. The main series Asuna seems to have her life together. The early Progressive Asuna is a shell going through the motions.
Now one could assume that another 60 or so floors could change one into the other. But there are differences that redefine the dynamic between her character arc and Kirito, and SAOP is basically a guarantee that her original main series character arc can't really happen. (You wouldn't know that from the anime as it skips - probably because it was unwritten as of then - Rondo for a Fragile Blade, the meatier 3rd story of SAOP Vol. 1.)
The Inciting Incident
What triggers Asuna's character is in both cases - technically, at least - having a nap. Or rather a full night's worth of sleep. Main series Asuna finds Kirito lounging around on a lazy, perfect summer day and spontaneously joins him and finds the bliss of eight hours of truly restful sleep. You could say this is the bliss of finding something touching your soul, something you've lacked, and from then on she follows her bliss, and through her original character arc.
Progressive Asuna slumps to the ground, exhausted, a fate she always accepted - something that would normally mean death. But Kirito - not revealing how (initially) - brings her to safety, all the way through the labyrinth. He basically lies to her (and probably herself) about his motivation, explaining it yet as another selfish act (to get her map data), something we will see a lot of also in The Isolator series. But the reality is that he goes to a lot of trouble and possibly danger to extract another player from a situation that could kill her. Even though that is a major event, it's not treated as such. It betrays Kirito's whole self-image as wrong, but that's another story.
Speaking of "not treating it as such." In SAOP Kawahara really starts to heavily hint at deeper emotions at work that the characters are barely aware of. When Asuna first meets Kirito's gaze for real, fireworks supposedly go off in the back of her brain. But we're not told more. There's no further explanation, but we can safely assume that this is the igniting spark that only will grow in terms of her fascination with him. It's artful, actually, as a lot through the series there are implications, things that don't get explained, that the characters in their inexperience cannot understand. We as the readers will see through the eyes of one character and get our own chance to interpret the actions and words of another character, but no direct insight into their feelings and thoughts. (The viewpoint switches between the two, especially initially, and always to emphasize these moments of seeing the other "from the outside." It's never an accident which character experiences a scene. We see the inside we're supposed to see and the outside we're supposed to see. And inevitably we'll see less of Asuna as else her dynamic that I'm getting into below would collapse.)
But back to topic.
Asuna on speed
This Asuna will go in lightning speed through her character arc, but in a different way. When originally she already had certain interest in cooking and expressing herself this way, even sensual enjoyment is now basically brought to her by Kirito. He now shares food with her, not the other way around. The Asuna we meet in the main series actually knew full well she could get Kirito's attention through food (leading to memes like this one). We don't know if she perfected the cooking skill just to accomplish this, but it's rather unlikely.
Kirito now becomes a sort of beta tester sensei to Asuna, and she quickly overcomes her reluctance to live in this world, we see evidence she sleeps much better (and that sleeping in Kirito's bed can help if insomnia recurs), enjoy food, gains friends (Argo, Kizmel, etc).
Even more. The main series Asuna had a stubborn compulsion to beat the game, but of a different kind. She's unfulfilled but capable, and convinced beating the game is the right thing to do. Aria of a Starless Night Asuna is essentially suicidal, convinced she cannot beat the game, and only seeks death in a way that doesn't dishonor her - she wants to die with the dignity that she didn't hide away and lose herself. The drives of these characters are different, their goals, too, but they are also similar. They look similar on the outside, but are different on the inside.
Part of the difference is used by Kawahara to give her another character arc, building the strength we later see her have. This comes with rather ridiculous self-deception as Asuna holds out on sending Kirito a friend request (which she clearly wants, and even experiences some suppressed jealousy about) until she's strong enough. But nobody claimed the human mind is easy territory. So Kirito and Asuna engage in a dance of self-deception, where he tries to suppress his feelings for her because he wants her brilliance to be set free and see her stand proud at the front of beating the game, pulling others into her wake. And Asuna wants to prove her worth to Kirito. And nobody asks themselves if that's what they really want, need, or need to do. Perfect drama and hijinks material!
Progressive Asuna needs Kirito even more as her catalyst, but once the process is in motion, boy is she on fire. Remember, this Asuna is 1.5 to 2 years younger. But her entanglements with Kirito quickly mount, even to a degree that the author himself comments about it in his afterword commentaries. By the end of SAOP Vol. 8 we are at the end of the 7th floor, but the Asuna we meet is already in the stage where protecting Kirito is placed above concern for herself. She asks to be turned into a vampire to be better able to be with him and by his side, protecting him.
She's basically shortly before the end of her character arc. There's no way to rejoin this Asuna with the Asuna from the main series and pretend that's going to work. She already does all the things she will do later - like finding pretenses to be close to him without ever admitting that this is based in romantic interest. All that is missing is one big "You almost died. What would I do without you?" moment. (Not to mention that other characters can clearly see the chemistry between the two and just chuckle at their claims to the contrary and self-deceptions.)
Off the rails
This is a rebooted character. She has one half of her arc preserved (coming to find fulfillment in love, coming into the world) but vastly yanked forward in time, experienced at a different time in her life, in a different place, lacking all that solid identity she built. Her duty motivation doesn't show, instead she wants to show herself as strong and worthy. But, what for? Does she secretly, without admitting it to herself, want to prove she's worthy to be by his side?
Now that's a classical Kawahara - see SAO Vol. 22. The love you seek was there all along. Complicated inner self-deceptions aside, all the actions these two undertake betray their love. Shenanigans occur, but this series shows currently no signs to go back on the rails of the original plot outline without some serious drama. Drama shocking and painful enough, it might kill the core dynamic of this enchanting, adorable series instead.
While Kawahara's characters pay lip service for getting there - see Kirito's constant claims that he will need to let her go to let her shine - it would prove heart-breaking, and quite likely character-breaking. Right now their arc together only accelerates in one direction, carrying the whole series with it, spreading light-hearted cheer. After all, this duo is together day and night. How many SAOP novels would one want to read that just portray them as growing apart? Of hurt and building distance?
Speaking also for myself, given the dynamics of the series and similar books, you could probably temporarily drive them apart, but only to pay the reader off with resolving that conflict sooner than later. At its heart SAO is a love story under outside adversity. And so far, SAOP is a love story as well, and at the very least it's the story of friendship and trust and taking risks for others. It doesn't work so well with driving the main pair apart.
If the pre-established, "canon" plot points get their way, then this line of books will hit an ice berg. Somewhere around floor 8 and 9. Kawahara set himself up for this. But will he do it?
But even if he does - what these characters can never do - not if SAOP is canon - is experience their firsts again. As Kawahara changes the past, it sends shockwaves to the future. We may never see the results of that unraveling, but by accepting SAOP events into canon, Kawahara will have to resolve this conflict eventually. Or fully commit to SAOP being its own dynamic, its own thing. So far he has not been shy to override existing canon for the better story, for the more satisfying characters. Will he do so again?
"Rondo for a Fragile Blade" Asuna
To drive the point home a bit more... I finished re-reading SAO Progressive Vol. 1 last night - which comprises the stories of Kirito meeting Asuna / beating the 1st floor boss (Aria of a Starless Night), an interlude expanding on Argo's character (The Reason for the Whiskers), and the story of beating the 2nd floor (Rondo for a Fragile Blade). This is, by the way, the only time SAOP manages more than one floor (boss) in one volume. I highly recommend it, I absolutely love this book.
When I said that SAOP goes "off the rails," this comes into full force in the 2nd floor story. After temporarily separating for a few days, Asuna finds a reason to team up with Kirito again. This mirrors the Asuna of the main series' chapters about the 74th floor, where Asuna invents reasons to team up with Kirito only, and basically gets her way by surprise. She holds the initiative here. When reading it, I never get the feeling that she considers this to be a temporary thing or something she does on a whim. It's more like the highly intelligent and socially capable Asuna brings her "A game" when interacting with Kirito, sees an opening, and pounces. It matches how her fencing is fast-paced and exploits the weaknesses of her opponent. She makes a clear move here.
Then Asuna initiates a gesture of intimacy, holding Kirito's finger "for luck" during the attempt to upgrade her beloved rapier. At the same time she goes to a sort of Tsundere archetype - when she notices (with "mind/face reading" as usual) that Kirito tries to interpret the gesture - she abrasively tells him off, contradicting her behavior in a way even obvious to our first person protagonist. This is a very typical Progressive Asuna behavior - initiating a meaningful behavior, like touch, while claiming it has no deeper meaning, but still initiating it all the same. The truth of her trust in Kirito as a person reveals itself when they walk away as he consoles her for the loss of her weapon - and she fully holds its hand, which she formerly herself defined as crossing a line. She crosses the line because her emotional need overrides her desire to conceal, maybe even to deceive herself about her actions. The Asuna we see here is ambiguous. Maybe she deceives herself about her feelings or maybe she puts on a show for Kirito, probably both, making her more complex and satisfying than a Tsundere archetype would typically be.
As a side note, I don't think the feelings Asuna (and actually also Kirito) experience are necessarily in the context of teenage romance, though they could also be and sometimes are. But how I experience the story it's a love that transcends friendship, a deep abiding love for the other that's loyal and derives comfort from the other's presence, a love between the souls. Maybe this love is in conflict with their personalities, their beliefs, their social cues, and maybe not. Whenever Kawahara writes from Kirito's standpoint, he artfully communicates ambiguous cues from Asuna. All the key romantic scenes happen from his vantage point so we don't know.
You might remember that even in the main series Kirito is described, also by himself, as "clueless" and "dense" when it comes to female attention. Hell, he's a boy lacking significant interaction with the other gender when we meet him. In the main series this culminates in Klein, Agil, Klein's guild, and Asuna standing there, grinning knowingly, when Kirito denies he's being seduced. Everybody sees what Kirito is the last to know - that Asuna's game is to envelope and embrace Kirito until he's hers, and that she already won that game. Everybody can see it but him and Asuna is being confirmed as the seducer we knew her to be all along.
This receives its first shout-out in this SAOP story - by Agil, as a sort of connector between the scenes, between the two series. He is present, he's seen both of them before, he has high opinions of them as people - he already is basically a friend. And he calls out the pair after the boss fight, to both their denials, in a scene that is entirely too funny and lovely for its own good.
So, we have Asuna "tricking" Kirito in teaming up with her, providing a reason to begin the partnership but then simply going on. We have Asuna initiating gestures of intimacy while denying that they mean anything. We have others calling out both on what's becoming pretty obvious - that they are meant for each other. But by far the strongest step forward in her character arc, almost skipping to the end in one go, happens during the boss fight.
Kirito and Asuna both get paralyzed as she dodges out of the way of an area attack, and lunges after her to give her an extra push, endangering himself against reason. They're both doomed. They are paralyzed, at the risk of being abandoned by a faltering raid group. Asuna is sprawled over Kirito as the effect makes their bodies drop, and when Asuna asked him why he's doing that, he can only say that he doesn't know.
All of a sudden, the scene transforms, hitting me with its tranquility:
"And for reasons that once again were a mystery to me, she smiled gently, closed her eyes, and set her hooded head against my shoulder."
This is a tremendously powerful moment. They're in the path of death, and Asuna goes into it with full acceptance. Not because she has a death wish, just accepting the inevitable, and apparently comforted by Kirito's presence. If she has to go that's how she wants to go. The closing of the eyes in the face of danger and death is deep acceptance, the head on his shoulder is both intimacy and a sign that she finds rest and peace in this place, with him, at his side, when she can allow it. It's probably one of the strongest moments in all of Kawahara's work. It mirrors the love-death scene at the end of SAO Vol. 1 when Kirito and Asuna dissolve together, as union, when again she doesn't fear death, but finds peace in dying with him.
In other words, we have skipped right to the end. For a moment, Asuna has gone through her whole relationship arc with Kirito, except he tried sacrifice himself for her. When it comes to souls, actions can speak louder than words.
Possessive Asuna
Not to ruin the moment, but there's one more thing to speak about in terms of this volume. Asuna displays a possessive and jealous quality throughout, shooting death stares at people when they suggest their relationship is anything less than it is or "threaten it." If somebody calls her out on it, she will deny it three times before the rooster crows. But she will not accept anybody lessening it.
Of course all we see are things from Kirito's point-of-view again, leaving us to interpret her cues, but also goading and deceiving us with his own views. Kirito is an unreliable observer. Don't trust him!
We basically know since The Reason for the Whiskers that Argo already enlisted in Kirito's harem of unrequited love. Again, this is communicated through subtle gestures, her hugging him from behind. And when it gets too intimate and borders on the risk of her making a move on him, he does one of his nervous turns to basically spoil the mood. But Argo calls him out on it, labeling him a "coward" under her breath. She knows exactly the power of the moment. We don't know if Argo has romantic experience at this point, but she seems to understand boys rather well, and Kirito bumbling his way out of a powerful moment is not lost on her.
Like every other girl in SAO in general, Argo has a coping strategy. Argo's is being a merciless tease. This fits her personality in general, she loves putting people on the spot, embarrassing them, but she always does in a good-natured way. She redefines her feelings into calling herself "Big Sister," a bit probably to save face, but also calling Kirito out on his immaturity. But it's a role that permits love and friendship.
It also initiates one of the several incidents where Asuna displays a sense of possession towards Kirito, fully in force in Chapter 9 of that story. Argo repeatedly teases Asuna out by teasing and confusing Kirito:
"Ohh? Why don't you tell Big Sister what you want?"
"Just remember this: Big Sister prioritized her feelings for Kii-boy over her rules of business."
Each of these statements are met with an icy reception by Asuna. This a sort of shadow duel between the two characters. Argo lets on at the beginning of the scene that she basically can tell that there is something between the two. (Cue inevitable denial.) She then consciously switches into teasing mode, probably to get a reaction. She loves playing with Kirito and his reactions, true. But this seems to be a mental duel between two girls to provoke a reaction - though not one cold intent, at least not as I see it.
Both girls are more aware of complex rules governing behavior in social dynamics (something which Asuna explicitly claims for herself in the story), and we get a hint here that Argo caught on to one dynamic in particular between our leading couple - I mean temporary partners. (Sorry, Asuna.) It is that whatever Asuna feels towards Kirito she cannot speak its name. If she spoke out in this moment, it would be terribly embarrassing for her. It would provoke her into a situation where feelings would have to be admitted, called by their name, and accept the consequence. This is what Asuna's denials are all about. She does not want to do this. So all she can do is glare. And Argo is teasing her - both for her own amusement, but likely also to draw Asuna out. As if to say "Okay, you can have him. But do so already."
Of course, from a series standpoint, Kawahara cannot do that. Not because of the main series. But because he clearly recognizes the value of this tension, this coming together and pulling apart, this betrayal of true feelings followed by obscuring ambiguity. Because the readers hungers for more. It beats all the drama in the game easily, being one of the true strong points of Progressive.
Asuna also bristles when Kirito calls himself a solo player. Like hell you are! Nobody is allowed to call these two a couple or even partners, but Asuna will take offense when you call them anything less and deny her. That's a rock and a hard place to be between. Poor Kirito, how can you do right? (And the answer is: You never do wrong by touching Asuna's heart. She's no ice queen by any definition, after all.)
From here on out it's all "downhill" for Asuna, she will reinforce several of these traits like on a slippery slope throughout the Progressive series. This is a dance, one of those were the dancers come apart and together. The series aims for powerful moments, but in doing so, these characters take on a life of their own for good, and their driving dynamic becomes the heartbeat of the series.
Looking forward
I was going to talk about the Asuna of "Hopeful Chant" next, but this is getting too long by far. So we'll probably see another installment focusing on Asuna soon. Especially as I read those books. (Damn, they're good.)
What I can say is that I feel that Asuna will need new character arcs moving forward. These could indeed arise from the drama, but we have to see if the end of the Elf War quest in future installments will deliver that. Right "now," at the end of SAO Progressive Vol. 8, we have seen almost all of Asuna's original character arc. It's implied we have seen everything of it except actually dying. By SAOP Vol. 8 she's willing to outright chose risk of death to protect him, she will not shirk back from risk when he does, and she doesn't mind dying if it is at his side. How much more powerful can her actions get?
I'd love to find out. Stoked!
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cherryblossom521 · 4 years
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Never be afraid to raise your voice for honesty and truth and compassion against injustice and lying and greed. If people all over the world...would do this, it would change the earth.
I didn't write these Timelines am just reposting it from the YouTube, this person was really following up the whole events.
Wang Yibo and his fans hurt Xiao Zhan timeline:
Note: Wang Yibo has a fan operation department, and fan behaviors are guided by the team. This can also explain why Wang Yibo has never stopped his fans from resisting XZ and online violence to XZ for more than 6 months. It is also understandable why these KOL boycotted XZ basically are WYB supporters.
2018.08.05 Xiao Zhan celebrated Wang Yibo's birthday and gave WYB a very expensive helmet when XZ‘s income was not rich.
2019.08.05 Xiao Zhan sent a Weibo to wish Wang Yibo a happy birthday, XZ's global support club, online publicity team and and XFX all sent birthday wishes to Wang Yibo.
2019.10.05 On Xiao Zhan’s birthday, Wang Yibo’s fans gave Xiao Zhan the entry "XZ1005 Happy Death Day". There were tens of thousands of entries cursed in the live broadcast. At the same time, WYB’s fans made pornographic rumors that XZ dating fans, finally WYB'fans were sued for spreading rumors, daytime XZ was insulted by CP fans face to face because he did not reply to W's birthday wishes in time.
2019.11.01 On the eve of the Untamed Nanjing concert, Wang Yibo’s fans hid their support lights, and at the same time they reported Xiao Zhan’s support lights. The lights were all confiscated by the city management. XFX came from all over the country to deliver the lights overnight. Gave a red sea to Xiao Zhan.
2019.12.09 Beijing Daily sponsored film and television role models to nominate the crew of Untamed and nominate the male lead Xiao Zhan and second male lead Wang Yibo. This nomination method is very common in many mainstream awards. WYB's fans and CP fans were dissatisfied with being nominated as a second male actor, and leave thousands of comments on Beijing Daily to express dissatisfaction. For WYB's own benefit, WYB's fans caused the entire Untamed crew to be removed from the Beijing Daily, and XZ’s nomination was also removed, the only chance for untamed to be recognized by mainstream media is gone. Finally WYB's fans pretended innocent militarized management to collectively delete the comments under the Beijing Daily overnight, and shirk all responsibilities to the untamed fans.
2020.01.18 On the night of Weibo, Xiao Zhan obviously wanted to untie Wang Yibo and keep his distance. This move was criticized by CP fans, saying that XZ was cold to Wang Yibo.
2020.01 Many stars donated because of covid-19, Xiao Zhan’s anonymous donation of more than 600,000 RMB, but WYB's fans rumor XZ fraudulent donation, also used fraudulent donation entry, create the fraudulent donation community. In the end, the donation was actually picked up by 227 members.
2020.02.12 Xiao Zhan was cursed by Wang Yibo's fans on live broadcast and funeral in QQ group. In order not to affect Wang Yibo's magazine sales, CP fans said regardless of this thing.
2020.02.27 Xiao Zhan was attacked by an unprecedented cyber attack, WYB's fans participated in the boycott and the cyber violence to XZ, which has not stopped so far.
On March 2020, Wang Yibo cooperate with two magazines which have slander XZ in 227: one GQ/one T. The bottom CP fans feel sad about Xiao Zhan and post weibo said they don’t want to buy these magazine. There weibo were blocked by BJYX community and they were insulted by other CP fans. They said the sales of WYB's magazine are the most important.
March 2020 GQ Magazine wrote propaganda copy for Wang Yibo, the author was a 227 member.
In March 2020, Wang Yibo connoted Xiao Zhan: Let the flow be worthy of positive energy instead of mudslides. Xiao Zhan was ridiculed as a mudslide (negative energy) .
2020.04.23 Xiao Zhan Studio forwarded a lawyer's statement that they would use legal means to protect rights. In Douban(An APP) the accounts of the entertainment group that spread rumors about XZ are all collectively logout at the same time, these accounts spread rumors about XZ and publish good post about WYB. It can be inferred that these were professional accounts in same company, otherwise it would not be possible to log off at the same time so efficiently.
2020.05.20 The Beijing Public Security Bureau formally filed a case for Xiao Zhan’s abominable black public relations methods, behind which black public relations involved criminal offences.
2020.05 The Archimedes Eastern Billboard voted. BHT released a lot of evidence of how Wang Yibo did to Xiao Zhan. Many CP fans were sober after this thing.They created four unions in WYY(a music APP) .Until now, there are nearly 6,000 there. These are all former fans who have spent money on WYB.
韩小北
2020.06.05 WYB uploaded a photo of Nike shoes, which implied the legal rights of homosexuality. As a result, WYB was linked to the gay entry, and XZ did nothing but was linked gay entry by WYB's fans. At the same time XZ suffer cyber violence by WYB's fans. WYB team Contact Sina Weibo for processing, the result of the processing is that the entry of WYB gay is replaced with XZ gay in the same position and the entry of WYB gay disappears.
2020.06.05 The voting activity of college students’ favorite musicians was delayed due to a system bug after voting, which revealed that 227 community hosts(227 leader) were WYB's fans. For fear of more people expose, voting was suspended urgently by BJYX's management.
2020.06.29 Xiao Zhan won the Golden Broom Award. This was hosted by Cheng Qingsong. CQS has always been dissatisfied with Xiao Zhan. He once publicly said that he would give this prize to Xiao Zhan in revenge and use this prize to humiliate Xiao Zhan and deny Xiao Zhan's acting skills, on this high-ranking black hot search, many WYb's fans humiliate Xiao Zhan under this hot search.
2020.06.30 Untamed Director issued an article to support for Xiao Zhan, affirming Xiao Zhan's acting skills and hard work, and feeling unfair for Xiao Zhan's experience. As soon as this article was published, some Wang Yibo's fans began to abuse the director.
2020.07.09 The Chen Xiaochen incident occurred on Weibo. Chen Xiaochen was died with depression. She was a player of Jianwang III during her lifetime. This Weibo was suddenly posted in July related to Xiaozhan, and it was suspected that the account was stolen. As a result, Xiao Zhan was violently attacked by the jianwang III players and the 227, and the XZ support club was forced to apologize.
2020.07.10 The impact of this incident was bad. The Weibo administrator investigated and found that the blogger had not died. She has three accounts, the blogger was a 227 and deliberately planning this to provoke the conflict between Xiao Zhan fans and gamers,  another account shows her true identity is a WYb's fan.
2020.07.10 Wang Yibo's fans and Song Qian's fans are on the hot search because of the starring issue. Xiao Zhan's professional anti fans all clarified for Wang Yibo. These accounts are exposed again.
In July 2020 Wang Yibo’s support club recruited new management. Without exception, these managements all have insulted XZ.
In July 2020, there were internal conflicts in the professional anti-fans. BaoLieFengChe, Youhu bot, etc were revealed each other. Fengche released a private message chat record, pointing out that Youhu bot was actually a fan of Wang Yibo. Last year BLFC added the WeChat account of Youhu and the end of the WeChat account was 0805. At the same time, it was revealed Youhu bot and XZ's anti-fans. Chat records saying that she loved Wang Yibo and hopes to send Wang Yibo less so that not to affect him. They exposed again.
2020.08.04 His team instructed his staff to buy tickets for Xiao Zhan fly to Shanghai and leak out the ticket purchase information. One of WYB's goal is to consolidate CP fans and make them think that Xiao Zhan will fly to Shanghai to accompany him on his birthday. Fortunately, Xiao Zhan’s official anti-counterfeiting team discovered that it quickly cracked down on counterfeiting in a timely manner and denied the rumors, thus avoiding a black PR that might come. It can be seen that Xiao Zhan doesn't want to have anything to do with Wang Yibo.
2020.08.05 In order to grab the front row of Wang Yibo's Weibo, one of CP fans replaced their name and avatar with a high imitation account like Xiao Zhan. Wang Yibo's fans to curse and insult Xiao Zhan in a crazy way again, curse XZ's to die and leave so many dirty and vicious words to XZ.
2020.08.05 Xiao Zhan no longer sends birthday wishes to Wang Yibo.
2020.08.10 Xiao Zhan Studio released a short vlog video, Wang Yibo’s marketing account quickly linked, attempt to dump the “gay” label to XZ, saying that XZ wears the same with Wang Yibo, in fact XZ wears AJ(different colors) in 2018 and XZ wears an Apple watch, not Wang Yibo’s Casio, and Xiao Zhan was in Puxi Wukang Road coffee shop, not Pudong World Expo Park. At the same time, Wang Yibo's professional fan leaded MTJJ(WYB's solo fans) to Douban(An APP) to open Xiaozhan's bad posts, insulting him until now.
2020.08.14 Green Valentine's Day, Wang Yibo post shoes in 00:33 in Oasis, CP fans play with homophonic, shoes=XZ=Xiao Zhan, Wang Yibo's fans leave comments under Oasis again to curse XZ to die, and these vicious comments were hot comments all by Wang Yibo's fans.
2020.08.15 WYB fans established XiaoZhan and Huang Jingyu’s CP black super talk, which was also linked by marketing account on the black hot search 17. Wang Yibo fans insulted Xiao Zhan again.
2020.08.18 He Luoluo's official management chat group scolds many stars, including Xiao Zhan and Wang Yibo. Later, he posted an apology on Weibo. BHT forwarding this weibo and Wang Yibo fans randomly searched for someone to vent, insulting Xiao Zhan and cursing He Luoluo at the same time.
2020.08.21 BJYX writer who makes money while cursing Xiao Zhan at the same time, and interacts with 227 member.
2020.08.24 Shanghai drama official weibo posted BJYX graffiti, criticizing scribbling, the comment area was occupied by Wang Yibo fans and 227, insulting XZ tens of thousands comments. The official weibo deleted XFX's doubts, only leave the comment about insulted Xiao Zhan and set to follow for seven days before commenting. XFX could not clarify any more. It was revealed that YH Entertainment Capital behind this theater.
2020.08.25 Xiao Zhan studio released pictures of Xiao Zhan wearing the brand Peacebird. Wang Yibo fans are worried about Xiaozhan will cooperation with this brand and begain to participate in boycotting Peacebird.
2020.08.26 YH Entertainment was punished by administrative punishment for damaging national status. BHT issued WYB racial discrimination gesture. In order to divert attention, WYB fans fighting against Xiaozhan and Wu Xuanyi's drama Douluo Dalu and they threatened and insulted people who questioned them.
For the cpn I can categorized them into three types.
Type one :- the mastermind of these cpf who edit the clips and videos and manipulated the ppl abt their relationships as real. Thy are mostly are from WY's ppl. 4 these type of pple i wish they karma may catch them and turn up and down their worthless life.
Type two : thy are aware of the situations, and fully knw wat is going on but they really don't want to wake up from their fantasy, and don't want to eccept the trues. After u begin live 4 2yrs of delusion the truths seemed as false, thy want keeping /push these candies hoping will come true in thy force it, thy really dnt care anyone other than themselves neither dd or GG the reason thy r support to dd it z coz he keep give them candies and these are like drugs addiction, when drugs abuses don't use the drugs the got mad and ll do everything to hv their drugs so i dnt see any difference bt them. And as to why they are not even looking at XZ it coz his is not dropped any candy for them, so thy dnt really care whether he surfer or not  I wish dat thy may not wake from their delusional and pay the amount of distractions the caused.
Types three :- thy are new comes wis good intentions but not aware of the situations maybe some ppl missed lead them thy r thinking vry candy it true and wishing both of WY and XZ the best. Actually i hv meet two and i hv told the the truth and thy eccept it. And for these innocent individuals I wish they may open their eyes and questioning themselves before the poison goes deep in their veins.
A PIONT TO NOTE :- they attack him during his birthday in 2019
#every misinterpreting they did XZ was the one to pay
#thy give the haters / rivals means to attack XZ
# thy mislead ppl and act as XZ solo fans.
# thy contributed 227  directly or indirectly
#thy never support xz by all means just forget helping him thy even added problems
#thy never care XZ and respected he private life.
#thy stalked him harassed his working place.
#When he was being cyberbullyed for 8months anbd where send tone of death wishs thy blinded themselves and pretended as nothing happened.
# in short thy damaged XZ more the black hands did to him  coz if thy were no cpf  the matter ll be not that complicated.
#thy helps WY and his company by buying their products.
NB
Two or three days ago there a post faltering around the internet, and some internet users were saying that XZ deleted all the photos of WY in Oasis account. I wasn't surprised by the news but what shocked me it was after few hours later, themost the cpf were declaring its false and the enemy of bjyx are spreading the rumors. 😂😂 At this asked myself why didn't declare the rumors around xz and let me face alone for more than 8months.? Did thy ever know thy caused him more harm than the antis 🐜? He was surfing more than 1/2year but thy never backed up and questioned their actions, their fantasy was more than a human live, how can u be blind? Or did u intend to be blind coz to accept the trues may damage you or can make u leave ur fantasy?
These group off are their behavior narcissistic, by every means thy are very disgusting 🤢. I really dnt know how to describe them or if there any word can drv fit  them. What it is worst even thy think thy did nothing wrong, only Xz's solo fans are homophobic of thy cnt eccept thy idol is gay.
If you think am exaggerating I cn share with u a lot of thy madness and insane actions
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videogamesdensetsu · 6 years
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Kensuke Suzuki / 鈴木健介, AKA Hiroshi Kajiyama / 梶山浩 (? - July 12, 2018) Part 1: 1989-1994 Part 2: http://videogamesdensetsu.tumblr.com/post/175911626865/kensuke-suzuki-%E9%88%B4%E6%9C%A8%E5%81%A5%E4%BB%8B-aka-hiroshi-kajiyama-%E6%A2%B6%E5%B1%B1%E6%B5%A9 https://twitter.com/KAJIYAMA_ http://www.pixiv.net/member_illust.php?id=1238858 http://www.hqsweb.com/ https://web.archive.org/web/20000919194756/http://www.cyborg.ne.jp:80/~hq_hp/ https://enty.jp/hqs_kajiyama https://h-kajiyama.tumblr.com/
Kensuke Suzuki started his career in the 80s as an illustrator, designing cover art and illustrations for games, tabletop RPGs and magazines such as Warlock. In parallel with his Western-influenced style --he took inspiration from artists such as Frank Frazzeta and Jeffrey Catherine Jones -- he developed another style in the early 90s and signed these works under a different name: Hiroshi Kajiyama. He used both names in his early years in the video game industry (where he also worked as a graphic designer), then signed all of his works Hiroshi Kajiyama. He directed the video game company Rit's under what (GDRI and) I assume is his real name: Kensuke Suzuki.
He is mostly known in the West for his work on the Shining Force series but also worked on games such as Golden Sun as a chara-designer (the character illustrations were made by Shin Yamanouchi). He worked on a lot of adult games and illustrated many erotic mangas (one of them has been published in France earlier this year). On July 14, 2018, his son posted a message on Twitter saying that his father passed away. He was working on the manga Curse Blood as well as on a comic based on the Chinese game The Soul of Hunter. Games featured above: 1) Dark Wraith / ダークレイス (PC-98 - 1989) cover art 2) Dragon Warrior II (NES - 1990) cover art 3) Wardner no Mori / ワードナの森 (Mega Drive - 1991) cover art 4) Cyber Dodge / サイバードッジ (PC Engine - 1992) cover art, chara design 5) Dragon Master Silk - Ryuu Shoukan Musume - Episode II / ドラゴンマスターシルク~龍召還娘~ Episode2 (PC-98 - 1992) cover art, planning, scenario, chara-design, graphic design 6) Shining Force Gaiden / シャイニング・フォース外伝 遠征・邪神の国へ (Game Gear - 1992) cover art, chara-design 7) Shining Force Gaiden: The Sword of Hajya / シャイニング・フォース外伝II 邪神の覚醒 (Game Gear - 1993) cover art, chara-design 8) Moldorian / モルドリアン (Game Gear - 1994) cover art, illustrations, chara-design 9) Stronghold ~Kōtei no Yōsai~ / ストロングホールド ~皇帝の要塞~ (PC-98, FM-Towns - 1994) cover art 10) Shining Force CD / シャイニング・フォースCD (Mega-CD - 1994) JPN cover art
Games he has worked on: Blue Garnet / ブルー・ガーネット (PC-98 - 1994) illustrations Chō Heroin Senki / 超ヒロイン戦記 (PS3, PS Vita - 2014) chara-design (K-86X) Cyber Dodge / サイバードッジ (PC Engine - 1992) cover art, chara design Dark Wraith / ダークレイス (PC-98 - 1989) cover art Darkness Again (Windows) cover art, illustrations, chara-design Dragon Master Silk - Ryuu Shoukan Musume - Episode II / ドラゴンマスターシルク~龍召還娘~ Episode2 (PC-98 - 1992) cover art, planning, scenario, chara-design, graphic design Dragon Master Silk / ドラゴン マスター シルク (Saturn - 1995) cover art, planning, scenario, character design Dragon Master Silk II / ドラゴン マスター シルクII (PC-98 - 1995) cover art, planning, scenario, chara-design, graphic design Dragon Master Silk 1&2 / ドラゴン マスター シルク1&2 (Windows - 2002) cover art Dragon Warrior II (NES - 1990) cover art From the Darkness ~Injuu Genmu~ / from The Darkness ~淫獣幻夢~ (Windows - 2002) cover art, illustrations Injuu Genmu 1&2 / 淫獣幻夢1&2 (Windows - 2000) cover art, illustrations Injuu Genmu III: Nasty Angel / 淫獣幻夢III~Nasty Angel~ (Windows - 2001) cover art, illustrations Magicians Dead / マジシャンズデッド (Arcade - 2016) enemy design Moldorian / モルドリアン (Game Gear - 1994) cover art, illustrations, chara-design Ōgon no Taiyō: Hirakareshi Fūin / 黄金の太陽 開かれし封印, AKA Golden Sun (GBA - 2001) chara-design (with Shin Yamanouchi), enemy design Ōgon no Taiyō: Ushinawareshi Toki / 黄金の太陽 失われし時代, AKA Golden Sun: The Lost Age  (GBA - 2002) enemy design Ōgon no Taiyō: Shikkokunaru Yoake / 黄金の太陽 漆黒なる夜明け, AKA Golden Sun Dark Dawn (DS - 2010) chara-design (with Shin Yamanouchi), enemy design Queen's Gate ~ Spiral Chaos ~ / クイーンズゲイト〜スパイラルカオス〜 (PSP - 2011) Last boss design, CG Queen's Blade ~ Spiral Chaos ~ / クイーンズブレイド〜スパイラルカオス〜 (PSP - 2009) middle boss design, in-game illustrations Raika ~Kasenkyuu~ / 蕾花 ~花仙宮~ (PC-98 - 1994) illustrations Shining Force CD / シャイニング・フォースCD (Mega-CD - 1994) JPN cover art Shining Force Gaiden / シャイニング・フォース外伝 遠征・邪神の国へ (Game Gear - 1992) cover art, chara-design Shining Force Gaiden: The Sword of Hajya / シャイニング・フォース外伝II 邪神の覚醒 (Game Gear - 1993) cover art, chara-design Shining Force Gaiden: Final Conflict / シャイニング・フォース外伝 ファイナルコンフリクト (Game Gear - 1995) cover art, chara-design Shining Force III Scenario 1: Ōto no kyoshin / シャイニング・フォースIII シナリオ1 王都の巨神 (Saturn - 1997) chara-design (with Shin Yamanouchi), enemy design Shining Force III Scenario 2 ~Nerawareta Miko~ / シャイニング・フォースIII シナリオ2 狙われた神子(Saturn - 1998) chara-design (with Shin Yamanouchi), enemy design Shining Force III Scenario 3: hyōheki no jashingū / シャイニング・フォースIII シナリオ3 (Saturn - 1998) chara-design (with Shin Yamanouchi), enemy design Shining Wisdom / シャイニング・ウィズダム (Saturn - 1995) cover art, illustrations Stronghold ~Kōtei no Yōsai~ / ストロングホールド ~皇帝の要塞~ (PC-98, FM-Towns - 1994) cover art Sugoventure: Dragon Master Silk Gaiden / すごべんちゃー 〜ドラゴンマスターシルク外伝 (Saturn - 1998) cover art, graphic design The Darkness (Windows) cover art, illustrations, chara-design Wardner no Mori / ワードナの森 (Mega Drive - 1991) cover art
unreleased Dungeon crawler To be confirmed: Fire Emblem Fates: Birthright (2015) Movie Facial Supervisor Fire Emblem Fates: Conquest (2015) Movie Facial Supervisor Mahjong Princess Go! Go! / 麻雀プリンセスGO!GO! (PC-98 - 1995) Sword Art Online: Lost Song (2015) Tokyo Mirage Sessions ♯FE (2016) Animation Supervisor
Other video game related works: Dragon Quest II: Rondarukia no Akumu (dōjin) Last Chronicle / ラストクロニクル (TCG - 2013) Card Illustrations, developed in parallel with Last Chronicle Online Logout Table Top RPG Special / ログアウトTRPGスペシャル (Magazine - March 1993) cover art The Soul of Hunter / 猎魂觉醒 (comic - 2018) based on an eponymous Chinese game Sources: Pen Name https://twitter.com/daza_e5656/status/499435833938550784 Rit's (company) http://gdri.smspower.org/wiki/index.php/Rit's Passed away on July 12, 2018 https://twitter.com/dankanemitsu/status/1018072446014877696 Frazetta https://twitter.com/KAJIYAMA_/status/486427966780346368 Step by step illustration https://twitter.com/KAJIYAMA_/status/852599238726868992 https://twitter.com/KAJIYAMA_/status/852599348059713536 unknown https://twitter.com/KAJIYAMA_/status/869865392981721088 https://twitter.com/KAJIYAMA_/status/470937986779983872 https://twitter.com/KAJIYAMA_/status/855978184663105536 unreleased Dungeon crawler https://twitter.com/KAJIYAMA_/status/853293499419992065 https://twitter.com/KAJIYAMA_/status/485489965426835456 https://twitter.com/KAJIYAMA_/status/868592737519403009 https://twitter.com/KAJIYAMA_/status/799219419012419584 Unused characters https://twitter.com/KAJIYAMA_/status/802115509021863936 https://twitter.com/KAJIYAMA_/status/802115403019218944 iOS game https://twitter.com/KAJIYAMA_/status/900823156117602304 https://twitter.com/KAJIYAMA_/status/868592657483808768 https://twitter.com/KAJIYAMA_/status/868592431272296448 https://twitter.com/KAJIYAMA_/status/741418739938140160 Saturn game https://twitter.com/KAJIYAMA_/status/892742275125526531
Blue Garnet: A-WORKS, via: https://e-hentai.org/g/198031/6d68e27f6c/ Chō Heroin Senki http://dengekionline.com/elem/000/000/811/811750/ Cyber Dodge https://twitter.com/gdri/status/983474739372060672 Curse Blood (manga) https://twitter.com/KAJIYAMA_/status/887651441900310529 Dark Wraith https://twitter.com/KAJIYAMA_/status/980133594667495424 Darkness Again https://www.suruga-ya.jp/product/detail/ZHOI9939 Dragon Master Silk https://twitter.com/i/web/status/923177684062035969 https://twitter.com/KAJIYAMA_/status/988828174539603968 https://twitter.com/KAJIYAMA_/status/989489235886465025 https://twitter.com/KAJIYAMA_/status/989486473429708800 https://twitter.com/KAJIYAMA_/status/980111302461804550 https://twitter.com/KAJIYAMA_/status/470925412541812736 https://twitter.com/KAJIYAMA_/status/584753498929016833 https://twitter.com/KAJIYAMA_/status/1009509104367251456 Dragon Master Silk Gaiden https://twitter.com/KAJIYAMA_/status/947753116694233090 Dragon Quest II: Rondarukia no Akumu http://www.hqsweb.com/Trial/DQ2_BOR_sample.PDF https://twitter.com/KAJIYAMA_/status/841210782431903744 https://twitter.com/KAJIYAMA_/status/841210881593630720 https://twitter.com/KAJIYAMA_/status/848210024576950272 https://twitter.com/KAJIYAMA_/status/848210218693480448 https://twitter.com/KAJIYAMA_/status/848215746207399936 https://twitter.com/KAJIYAMA_/status/848215907516137473 Dragon Warrior II https://twitter.com/KAJIYAMA_/status/980164041891971072 HQ's A-works (dojin) http://g.e-hentai.org/g/198031/6d68e27f6c/ Half Quarter Book One (dojin) http://g.e-hentai.org/g/718345/3bb6b0961e/ https://twitter.com/KAJIYAMA_/status/947776764259975168 Injuu Genmu series: RB Works (1) via: https://e-hentai.org/g/192515/e0cfd90fc1/ Last Chronicle http://www.last-chronicle.jp/cardsearch/result.php?q%5Billustrator%5D=梶山浩 https://twitter.com/KAJIYAMA_/status/865543558157049857 https://twitter.com/KAJIYAMA_/status/825055980580855809 https://twitter.com/KAJIYAMA_/status/825055863895240705 https://twitter.com/KAJIYAMA_/status/753880198660009984 https://twitter.com/KAJIYAMA_/status/753880717516353536 https://twitter.com/KAJIYAMA_/status/675257570785812480 Logout March 9, 1993 https://twitter.com/kajiyama_/status/486126186192326657 https://twitter.com/kajiyama_/status/486126186192326657 Magicians Dead http://www.comic-ryu.jp/_curseblood/ Moldorian https://twitter.com/KAJIYAMA_/status/978970127696674816 Ōgon no Taiyō series: in-game credits Queen's Blade ~ Spiral Chaos http://www.comic-ryu.jp/_curseblood/ Queen's Gate ~ Spiral Chaos http://www.comic-ryu.jp/_curseblood/ Raika ~Kasenkyuu~ : RB Works (2) Raika, via https://e-hentai.org/g/39012/c9da25455b/ Role Playing Game no tatsujin https://twitter.com/KAJIYAMA_/status/992199653041963008 Shining Force Gaiden series: in-game credits, Half Quarter Shining Force CD: in-game credits, Half Quarter Shining Force III https://twitter.com/KAJIYAMA_/status/955650811513614336 https://twitter.com/KAJIYAMA_/status/955649701331714048 Shining Force III.2 https://www.shiningforcecentral.com/?p=artwork&id=sf3sc2 Shining Force III.3 https://www.shiningforcecentral.com/?p=artwork&id=sf3sc3 https://twitter.com/KAJIYAMA_/status/955650811513614336 https://twitter.com/KAJIYAMA_/status/955649701331714048 Shining Wisdom https://www.shiningforcecentral.com/?p=artwork&id=sw https://twitter.com/KAJIYAMA_/status/892035809112506368 https://twitter.com/KAJIYAMA_/status/892038015203201027 https://twitter.com/KAJIYAMA_/status/892038115111469056 Stronghold ~Kōtei no Yōsai~ https://twitter.com/KAJIYAMA_/status/992200136490082305 The Darkness https://www.suruga-ya.jp/product/detail/ZHOI9939 The Soul of Hunter https://mp.weixin.qq.com/s/K194EJ1MkSzM2FnjciDg2A Wardner https://twitter.com/KAJIYAMA_/status/992199653041963008 Warlock http://doublecrown.under.jp/gamebook/introduction/4-390-80010-8.html http://doublecrown.under.jp/gamebook/introduction/4-390-80012-4.html
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osmw1 · 5 years
Text
Dimension Wave   Prologue
—Live another life in an alternate universe. Phase II of Project Second Life is live! Now accepting new participants, but hurry—offer ends soon!
“Whaddya think?”
The characters and background art were so realistic, they almost had me fooled. This feature took up seven pages in this gaming magazine, so it’s gotta be quite popular.
“I don’t know what to say…”
Two girls—actually, my older and younger sister—showed up out of nowhere with grins on their faces. They stuck this video game magazine in my face and hounded me over the article. Honestly, I have no clue as to what they’re trying to do. Well, I’d be lying if I said I had no interest in games. But the write-up seems to be about an MMORPG. I’m more of a fan of games like Harvest M○○n and Animal Cr○ssing. I like that comfy, casual pace.
“Ugh, you’re suuuch a bummer!” “I know, right?!” “…”
What’s with them? They’re so hyper. Even if it’s me saying, I think we get along well. We game together since both of my sisters are very into it. Well, it’s probably because of my influence on them, considering that I’m the only guy of us three.
“So? So? Whaddya think?” my younger sister asks me in a cutesy voice.
Her excitement is almost annoying, but since she’s my sister, I hold my tongue and continue reading the magazine pushed up against my face.
Dimension Wave
Looks like it’s an online multiplayer. Skimming through the pages, it looks like players get to work together with allies to fight off enemies. All their weapons, magic, and monsters are pretty typical too. Oh, you can also go fishing. I like stuff like that. It’s nice and relaxing. There are various races to choose from too. Oh? The description seems kinda odd. What’s this?
—Continuing with the well-acclaimed playstyle of the first phase, Phase II of the game will also not allow players to log out until the session has been completed. This further encourages players to fully experience a second life in the game. However, in-game time differs from real-life time. Though each session will require years of in-game time to be completed, it will translate to 24 hours of real-life time. This means that even players who are in full-time employment will be able to enjoy all of the content. We are now accepting new applicants, so don’t hesitate to sign up! Please visit the address below for details.
So it says. Oh, that’s right. I remember now. It was about a year ago when they caused a big stir. It was the guy who planned to create a whole “second life” thing in a VRMMO world.
And as it says in the magazine, months and years in the game will only be just a few hours in the real world. The game targets young professional. For the sake of giving them the chance to live a second life, players also can’t simply logout until the game is done. Content is released monthly to pretty high praise, save for a vocal minority. Or so I’ve read on a gaming news website. Even my buddies were raving about it after trying it out. Is it really that good though?
The problem is that people’s demeanors change after playing. I mean, if you spend seemingly years in the game, it’s bound to affect your personality. There’s even this disgraceful bastard who not only got a girlfriend in the game but is still going out with her IRL.
Fuckin’ normies!
… I should mention that cost of entry is rather high. Not only do you need special equipment, but the game itself costs a lot. After all, the developers and retailers need to make money. In short, it’s not spare change for a student at the very least.
“So? How are you going to pay for it?”
Honestly, even if you begged Mom and Dad for it, they’ll tell you off…
“Heh heh!”
My older sister remains reasonably excited and brings out an envelope. The Second Life Project is written as the sender’s address.
“No, you didn’t…” “I sure did! Here’s the acceptance letter.” “How did you get this? Who did you have to—” “Remember that tournament I won a while ago? This was the prize!”
She spoiled the answer but also my joke. The license was a prize for winning a tournament for this fighting game, which was made by another company of the same conglomerate. I’ve read that they’re making a lot of money lately. My sister definitely signed up the tournament just so she could get her hands on the license. It’s almost weird being related with these girls.
“Three people can sign up with one of these licenses, ya know!”
Here is my older sister who’s grinning from ear to ear and my younger sister who’s almost physically buzzing with excitement.
“Three people? That’s an odd number, eh?”
Isn’t it normally two or four? I’ve heard stories of couples who played together and came out with a stronger bond than ever. But I’ve heard that the game made things worse for some people too. In any case, it looks like I’m invited too. … wait, hold on.
“Hey, why don’t we put these up on an aucti—boof!”
Before I could finish my sentence, my right cheek encountered my younger sister’s fist.
“No way, you dummy!” “No, hear me out. Selling just one of these would give us enough money for a family vaca—boof!”
This time, it was left cheek, older sister.
“I believe I can leave the whole taking care of Mom and Dad thing until after I become a productive member of society.”
They sure are loyal to their desires. Well, it’s not the license is mine anyway, so I don’t really have the right to tell her what do with it.
“So, who’s player three?” “Huh?” they simultaneously interjected. “Hmm?”
The two girls stare at me as if I were speaking alien.
“Don’t you want to play too?” “Uhh, not really?”
It does sound interesting, but I’m iffy about VR games.
“And plus, I get kinda woozy from VR setups.”
VR machines and these fully-immersive online games have been sweeping through the gaming industry. Just before, the sci-fi subgenre of cyberpunk was very popular. Fully-immersive online games made a big splash when they first came out as it was almost as if cyberpunk has become reality. A large portion of gamers were very positive about it too.
Firstly—and I think a lot of Japanese gamers can sympathize—is that a lot of these physically-stimulating virtual reality games rub people the wrong way. For example, like how retro-styled games with pixel art are still really popular, people are used to gaming through a big TV screen. It’s hard to transition away from that concept. Even though I was born into a world where beautiful 3D games were the norm, I’m sure there were people who rejected the transition from pixel art to low-poly graphics.
Well, if that’s the case, I shouldn’t be opposed to these fully-immersive games.
Secondly, the games are very affected by the player’s brainwaves. It’s been recently proven that mental output and processing power vary greatly from person to person. In other words, a person’s ability to judge and reason have been proven, which is why fully-immersive VR games—games that depend on those functions—are heavily dependent on the player’s abilities.
To sum it up, there were gamers who were dissatisfied with the apparent unequal starting lines started cropping up. And excluding the small portion of people who physically and mentally fared well, the sales number weren’t so hot. Well, I guess it’s kinda like when touchscreens first hit the market. Those resistive ones weren’t so good and people didn’t love them. But as technology gets better, so will the performance of VR machines, and I’m sure it’ll then be a big hit.
Hmm, I swear I’ve heard someone tell me this before.
“Y’know, big bro, vat-type VR games have built-in brainwave normalizers so that anybody would be fine, right?” “Oh, is that right? I guess that’s why they’re so expensive then.”
Vat-types could be described as high-performance VR machines. They’re different than regular head-mounted display units hooked up to a computer. Vat-types connect the player by immersing them in a vat full of liquid in which humans can breathe. It’s really something straight out of a mad scientist’s lab. And to speak frankly, the reason why vat-types are invitation-only being because this is tech from the near future—it must cost a whole lot of money to operate.
“Well, I get that even I can play, but don’t you two have anyone else you could invite?” “It’s a ticket for three people! It’d be a lot more fun to go as siblings, don’t you think?” “Yup, she’s right!”
It seems like the three of us are closer than I thought. That makes me rather happy, to be honest. And so, that’s why I’ll be participating in Dimension Wave too.
The day has finally arrived. The three of us go to the venue by train.
Even though my sisters rushed me out of the door, a lot of people had arrived already at the event site. We brought a few things with us, including the license and a USB flash drive that was distributed to all the players. Stored in the flash drive was the data of our created characters. It takes quite a bit of time to customize a character, so they got us to do that ahead of time.
I made my macho mountain of muscles about three days ago. Swole characters aren’t ordinarily popular, but I think they’re cool.
Humans, Lycanthropes, Elves, Jewels, and Spirits were available choices for your character’s race and I chose to make a Spirit. Spirits don’t have levels, HP, or MP, so it makes them pretty special among MMOs. They had a bit of information on their official site, but I had to figure most of that out by myself. Jewels seem interesting too, but I ultimately decided on a Spirit.
I like the unique races.
As for my sisters, the older one picked Human and the younger Lycanthrope. I didn’t ask them, but they told me anyway.
“Oh, looks like they’re starting to let people in.”
Even before I had said that, those two were already restless and had begun heading inside. And why am I at the end of the line anyway? Eventually, I handed one of the three passes to a staff member and got in return a key with a blue plastic number tag attached to it. Then, we were split into two lanes—one for men, one for women.
“See you later.” “See ya!”
I waved them a simple goodbye before heading into the men’s changing room. It’s pretty big in here. I opened the locker with my number on it and found a set of clothes inside. Before the event, we were told to send in our measurements along with our authorization codes so that they can get it tailored to us.
I put my valuables inside, though that consists of only my phone and wallet, and put on the special clothes. It looks like a plugsuit straight out of an anime or something. It’s really elastic. The guys beside me are being awkwardly silent changing into their suits. But even without saying, I can tell they’re thinking of the same thing. I think they used to submerge you in the nude, but after some criticism, they came out with these tailored plugsuits. They even contain emergency life-saving measures. That’s probably one of the reasons why it’s so expensive as well. After changing, I double-checked to make sure my locker was locked and then hurried out the door.
“Whoa…”
The vats lined up row by row was really a spectacle seemingly taken out of a mad scientist’s lab. They’re actually pretty big, even though it’s just for one person. It’s as big as my bed at home.
“Let’s see, let’s see.”
There’s a large sticker placed instructing which way to stick the USB flash drive in and how to shut the door. It’s so simple, anyone can get it right with a quick glance. I plug in my flash drive into the port, hopped in the vat, made sure the door was closed, then slowly lied down. There’s still 10 minutes left until it starts. I take the time to think through what I’ll do in the game.
The two of them mentioned that they were picking a combat class, but I had other plans. I’d think I’d like to try the fishing activity that was in the magazine the other day. I know it might be a bit weird to just fish in an MMORPG, but the whole point of this game is to live a second life, right? I’ll live it leisurely. I haven’t thought much about what’s after though. I’m sure I’ll find a goal while I play. Just as I was thinking about that, I suddenly remember that they had an event called Dimension Wave going on, just like the title. I totally forgot about it up until now. I still have to decide on whether or not to participate, but I’m sure my sisters will. I’d like to at least play support for them.
“Oh?”
Time snuck up on me while I was lost in thought. An announcement played as they started to pump the liquid in. It’s green, I thought… but it was just the reflection of a light inside the vat. On second inspection, it’s actually colorless. The vat filled up in a flash. I’ve subconsciously held my breath, but I can naturally breathe in the liquid. What a shock. I really can breathe. Honestly, I wasn’t actually sure until now.
—Reading data 0%・・・100%. —Data import complete. Beginning brainwave normalizer load test.
I can see it. Rather, it’s being projected straight into my brain. A scene prettier than reality appears before my eyes. Lots of people are walking in the streets of this fantasy town. The sound is coming through too. I hear everything from the male voice of the shopkeeper to the noise of shuffling feet and footsteps. In normal VR systems, you get the tiniest hint of lag, even if it’s not much. But in here, not only is it running without so much a hitch, the fidelity is extremely high. That’s specialized equipment for ya.
—Test complete. Game will begin after all processes complete.
It’s a weird feeling. The voice goes directly into your head without me needing to use my ears. I was thinking that I’ve totally entered a sci-fi world, but tech in the real world is more advanced than I thought. I guess you could call it being excited, but oddly, I couldn’t calm down and stop looking around everywhere. But right as I do so, everything disappeared.
“That can’t be good.”
I’m not just talking about vat-type machines, but when any piece of electronic suddenly goes black like if you yanked the plug out, it kinda makes me feel weird. It’s like as if the world that I’ve been living it just suddenly disappeared.
And then—
—Best wishes to your new life!
previously: /ch000/ /next/
(please support me on Patreon or Paypal)
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azspot · 6 years
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Silenced by Instagram and Feedly
Instagram deleted my account.
About a month ago, I was alerted that there was a problem with my account, that it was hacked. And indeed it was -- I changed the password, deleted the few spam photos that were added in this period, and it seemed that all was OK now. I added a photo and everything appeared to be hunky-dory.
Fast forward to a few weeks later. On vacation, in Legoland CA, I fired up Instagram to upload a few photos. But it seemed as if I was locked out of my account. The app on my phone just delivered a cryptic "there is a problem with your account" message and was rather nondescript on the course of action I should take to resolve this imbroglio. I tried to logout and re-login but then I was met with a "account does not exist" response. Same result when I tried to use the "forgot password" function. Figuring I would resolve the problem with this account at a later point in time when I wasn't in the center of a bustling theme park crowd on a hot summer day, I attempted to register a new account, via my Facebook account. It halfway worked, sending me a pin code to my phone, but when I plugged that in, I was met with another error that put a halt to this alternate idea.
Later, from the comfort of a private Airbnb site (and eventually even here in the friendly confines of the AZspot ranch), I followed up by submitting queries on the Instagram web site. To date, none of my half-dozen plus pleas for help have met with a response. I may as well be shouting into the void.
I've had an Instagram account going back to at least 2012 (is furthest I can see now, the photos that were auto-import into Facebook), probably going back to 2011, not long after they launched to the general public.
What is my recourse here? Where do I turn when my emails and Twitter replies go unanswered. With all the fanfare and hoopla over GDPR what is so great about "data protection" if an online service can just wipe your data on a whim?
Then, this weekend, my Feedly account stopped working.
I pay for a pro account -- it's not much money but over the past decade, RSS feeds supplanted all of my newspaper & magazine reading. When Google Reader ceased to be, I jumped over to Feedly and I've been a satisfied Feedly user. Even shelling out for the "pro" service (primarily to be able to search my voluminous repository of feeds). Until now.
Until now. Where I consider that I'm paying for a service that I have NO means to cancel my subscription if I cannot even get the home/start page of the service site to load. That is cause for some trepidation. Granted, this happened over the weekend, and the start of the new work week may bring (hopefully) a resolution and this grumbling all for naught.
But at the very minimum, it is propelling me to contemplate relying on internet service that can just stop working at any point, erase your data, and leave you screaming into the silence. I'm beginning to loathe the internet, a state that would be unconscionable to my self of 20 years ago that was so enamored and enthralled with the online realm.
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themepluginpro · 3 years
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Download Hero Menu - Responsive WordPress Mega Menu Plugin on Codecanyon
Description Hero Menu - Responsive WordPress Mega Menu Plugin :
Download Hero Menu - Responsive WordPress Mega Menu Plugin. The theme releases on Wednesday 11th February 2015 By The author heroplugins on Codecanyon. It’s uses with builder,custom css,drag-and-drop,fixed navigation,mega menu,menu,mobile,mobile menu,navigation,responsive menu,sticky,sticky menu,woocommerce,wordpress. Item Title: Hero Menu - Responsive WordPress Mega Menu Plugin Category: wordpress/interface-elements/menus Price: $20 Author: heroplugins Published Date: Wednesday 11th February 2015 05:17:29 PM More Info / DownloadDemo
Responsive Menu Builder
Create your custom WordPress menu in a few easy steps. HeroMenu allows you to easily and intuitively create a slick and professional WordPress menu. From the most complex “Mega Menu”, rich with features, down to the simplest of menus with simple drop-downs, HeroMenu will have any desired menu up and running within minutes. And best of all, whether you are a long time Wordpress guru or a complete newbie, the months we have spent honing the HeroMenu user experience have resulted in an easy, free flowing creative process you’ll master at a glance.
Recent updates
Eyebrow menu – A thin extra navigation on top of your current navigation. Add text at the top left and have a login/logout link on the right.
Roles – The ability to adapt your menu based on the roles assigned to logged in users browsing your site.
Fully responsive
Works great on pc, tablet and smartphone
Show/Hide mega menu items
Easy to use
Great UX and UI to get up and running in no time
Customize colors, fonts, animation, layout, look and so much more
Mobile menu
Choose mobile responsive breaking point
Touch support for Android, iOS and Windows 8
Custom content
Generate dynamic content
Add your own Shortcodes and HTML
Add Posts, Pages, Categories, Custom Links to your MegaMenu
Google Maps (via HeroMaps)
Contact Forms (via ShortCode)
WooCommerce
Custom CSS
Add your own styles to the menu
Layout
Full width or fixed width nav bar
Shadows, rounded corners and transparency can be configured
Sub menu
Rounded or square corners
Enable shadow if needed
Change dropdown animation to Fade or Show
Set your own speed and action time
Styling
Over 60 free color presets
Costomize your navigation with your own colors
More than 650 Google fonts available.
Mega menu builder
Create a mega menu in 3 easy steps
Choose your column layout
Select from 6 types of content to show
Supports shortcodes for custom content
Set up multiple MegaMenus
Lists
Video
Forms
Maps
Images
Posts
Text
Shortcode
HTML
WooCommerce
Icons
Assign icons to any menu item
270 free icons included
Change icon color and size to fit your design
All main social icons included
Menu builder (Built in)
Drag and drop menu layout builder
Drag and drop navigation structure builder. This includes Toplevel nav, Subnavs and MegaMenus. Works similar to the WordPress menu builder, but with powerfull extra added features.
Integration
WordPress version 3.9 and up
You have the option to replace the current navigation on your site with one click or
Use the menu shortcode anywhere on the site
Extensive menu integration documentation available
Sticky menu
Height, color, transparency and font for sticky menu can be configured
Seperate logo for sticky menu
Choose activation distance
Brilliantly out the box
No customization needed to look and function brilliantly
All settings can be left on default for a perfect menu
Browser support
Supports Chrome, Firefox, Safari, Opera
Supports IE9 and up
Tested and integrated with the following themes
Salient
X-Theme
Avada
Canvas
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Twenty Eleven, Twenty Twelve, Twenty Thirteen, Twenty Fourteen, Twenty Fifteen
More Info / DownloadDemo #Hero #Menu #Responsive #WordPress #Mega #Menu #Plugin
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codemama · 3 years
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PressGrid - Frontend Publish Reaction & Multimedia Theme 1.3.1
PressGrid – Frontend Publish Reaction & Multimedia Theme 1.3.1
Every WordPress magazine themes are not made for frontend publishing feature. We will introduce to you frontend publishing and multimedia theme. Theme Live Customize Option has included all of theme feature options and before you work around our theme please create Frontend editor page, Profile settings page, Favorite posts page, Logout redirect page. Don’t forget to enter Facebook APP ID,…
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Japanese magazine covers by illustrator Koji/ 弘司
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peterandersonaj · 4 years
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Unable to Login to Tekkit? Here Are the Fixes
Developed by the Technic team, Tekkit refers to a modpack for the popular game named Minecraft. Tekkit brings together some of the most popular mods from the Minecraft community for automation, industrialization, and more. If you are unable to login to Tekkit, then apply the solutions mentioned below.
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Log-in the Launcher Again
You should follow these instructions given below:
First, logout.
After that, shut the launcher.
You should open the launcher and untick the ‘Remember Me’     option.
Thereafter, sign-in again.
Otherwise, sign out of the launcher, shut it, and open the     browser.
Go to Minecraft.
You have to sign-in to the website.
Remove Cache of the Technic Launcher
You should follow these instructions given below:
Firstly, open the launcher then go to the options.
Then click on the button of Clear Cache and close the launcher.
After that, open the File Explorer then enter this path:     %APPDATA%
You should launch the folder of technic.
Go to the folder of cache and remove the cache.
Change the MS Account Password
You should follow these instructions given below:
Firstly, sign-out the launcher.
Thereafter, launch a browser and reach the option of Forgot     Your Password Minecraft.
You should input the registered mail ID and hit the ‘Request     Password Reset’ button.
Later, follow the steps for resetting the password.
Now, try to sign in using the new password.
Shut the Third-Party Processes
You should follow these instructions given below:
Firstly, clean boot the PC and then launch the launcher.
Thereafter, sign out.
Open the Task Manager.
Locate and kill the processes which are not needed.
Now, close the process associated with Java.
Use Another Mod Pack
You should follow these instructions given below:
Invoke Technic Launcher then select the ‘Add New Pack’ option.
Thereafter, add a fresh mod pack to the launcher and then open     the game using that mod pack.
Creating a New Profile of Minecraft
You should follow these instructions given below:
First of all, invoke the launcher and tap the hamburger menu     icon at the upper right side of the screen.
Thereafter, select the ‘Launch Options’ tab.
You should choose the ‘Enable Snapshots’ option and then select     the button of OK.
Later, select the option of Add New.
Now, choose any version, and input the profile name.
Click on the button of Save.
Reach the tab of News and choose the arrowhead situated beside     the button of Play.
Reinstall the Technic Launcher
You should follow these instructions given below:
Firstly, backup the important data.
After that, sign out of the launcher.
Then input ‘Explorer’ into the Search section to invoke the     File Explorer.
Select the File Explorer, right-click on it and choose the ‘Run     as Administrator.’
Go to this following path: %appdata%
You should remove the folder of technic.
Later, uninstall the Technic Launcher.
Now, reboot the PC and then download the Technic Launcher.
Finally, install it once again.
By following the steps mentioned above, you will be able to login to Tekkit again.
Nelson King is a creative person who has been writing blogs and articles about cyber security. He writes about the latest updates regarding mcafee.com/activate and how it can improve the work experience of users. His articles have been published in many popular e-magazines, blogs and websites.
Source : Tekkit's login Error
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phantomtutor · 1 year
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SOLUTION AT Academic Writers Bay Project Management Institute Logout Welcome, Constance Emerson Home About Join Contact Help My Profile myPMI Certifications Membership Learning Events Business & Government PMBOK® Guide & Standards Home > Learning > Answers by Topic > Stakeholder Management Stakeholder Management ADVERTISEMENT Pedro Serrador, MBA, PMP, PEng Serrador Project Management Abstract Stakeholder management is one of the key soft skills a project manager needs. Keeping the stakeholders engaged and happy is critical to project (and project manager) success. Those who have failed know the pitfalls. This paper will give an overview of stakeholder management as well as provide some practical tips to improving communication and relationships with stakeholders. It will cover the following areas: identifying and analyzing stakeholders, managing stakeholders, dealing with problem stakeholders, and listening to stakeholder concerns. Introduction The following is how A Guide to the Project Management Body of Knowledge (PMBOK® Guide)—Fourth Edition (Project Management Institute [PMI], 2008) defined stakeholder management: Stakeholders are persons or organizations (e.g., customers, sponsors, the performing organization, or the public), who are actively involved in the project or whose interests may be positively or negatively affected by the performance or completion of the project. Stakeholders may also exert influence over the project, its deliverables, and the project team members. The project management team must identify both internal and external stakeholders in order to determine the project requirements and expectations of all parties involved. Furthermore, the project manager must manage the influence of the various stakeholders in relation to the project requirements to ensure a successful outcome. Exhibit 1 illustrates the relationship between the project, the project team, and other common stakeholders. (PMI 2008, p. 23) Facebook LinkedIn Twitter Email More Reprints & Permissions Search Articles & Topics Search for Articles & Topics Related Articles Zombie Risks Toward High Reliability Project Organizing In Safety-Critical Projects Security Spending Soars Store Powering The Future Risky Oil Projects Rise Stay Connected Follow PMI on: Facebook Twitter LinkedIn Exhibit 1: Project relationships (PMI, 2009, p. 24) YouTube What Are Other Definitions of a Stakeholder? Google Here are some other definitions of stakeholder: 1. A person, group, organization, or system who affects or can be affected by a project’s actions. (Wikipedia 2009) 2. Stakeholders are the specific people or groups who have a stake, or an interest, in the outcome of the project. (Visitask, 2009) 3. A person, group, or authority who is involved in or may be affected by project activities and who could act against the project if their needs are not considered. (Wideman, 2002 To me the last one is the best definition: “Someone who could act against the project if their needs are not considered.” (Wideman, 2002)This type of stakeholder needs to be kept happy by delivering a successful project to him or her. Failures in Stakeholder Management Failure to identify stakeholders, understand stakeholder needs, and meet their needs can result in spectacular project failures. Here are some publicized examples taken from an article by Jake Widman (2007) in CIO magazine. FoxMeyer ERP Program In 1993, FoxMeyer Drugs was the fourth largest distributor of pharmaceuticals in the United States and was worth $5 billion. In an attempt to increase efficiency, FoxMeyer purchased an SAP and a warehouse automation system and hired Andersen Consulting to integrate and implement the two in what was supposed to be a $35 million project. One of the reasons for failure was the warehouse employees whose jobs were affected—more accurately, threatened—by the automated system were not supportive of the project. After three existing warehouses were closed, the first warehouse to be automated was plagued by sabotage, with inventory damaged by workers and orders going unfilled.
By 1996, the company was bankrupt; it was eventually sold to a competitor for a mere $80 million. Canada’s Gun Registration System In June 1997, Electronic Data Systems and U.K.-based SHL Systemhouse started work on a Canadian national firearm registration system. The original plan was for a modest IT project that would cost taxpayers only $2 million— $119 million for implementation, offset by $117 million in licensing fees. Then politics got in the way. Pressure from the gun lobby and other interest groups resulted in more than 1,000 change orders in just the first two years. The changes involved having to interface with the computer systems of more than 50 agencies, and since that integration was not part of the original contract, the government had to pay for all the extra work. By 2001, the costs had ballooned to $688 million, including $300 million for support. However, that was not the worst part. By 2001, the annual maintenance costs alone were running $75 million a year. A 2002 audit estimated that the program would wind up costing more than $1 billion by 2004 while generating revenue of only $140 million, giving rise to its nickname: “the billion-dollar boondoggle.” Homeland Security’s Virtual Fence The U.S. Department of Homeland Security is bolstering the U.S. Border Patrol with a network of radar, satellites, sensors, and communication links—what is commonly referred to as a “virtual fence.” In September 2006, a contract for this Secure Border Initiative Network was awarded to Boeing, which was given $20 million to construct a 28-mile pilot section along the Arizona-Mexico border. Congress learned that the pilot project was being delayed because users had been excluded from the process and the complexity of the project had been underestimated. In February 2008, the Government Accountability Office reported that the radar meant to detect illegal aliens coming across the border could be set off by rain and other weather, and the cameras designed to zoom in on the subjects sent back images of uselessly low resolution for objects beyond 3.1 miles. In addition, the pilot’s communications system interfered with local residents’ WiFi networks. The project is already experiencing delays and cost overruns, SBInet program manager Kirk Evans resigned citing lack of a system design as just one specific concern—not an auspicious beginning. Not all projects are large enough to get into the headlines but smaller projects also fail due to lack of stakeholder management. Failure of stakeholder management can result in issues that are more mundane: a project being delayed a few months for rework or a key stakeholder being unhappy with the project. It can also cause an unhappy stakeholder to ask for the project manager to be replaced. Identifying and Analyzing Stakeholders The first step in a successful stakeholder management strategy is identifying and analyzing stakeholders. Follow these steps. Identify the stakeholders, Understand their needs, Manage all stakeholders, and Confirm that stakeholder roles or needs have not changed. Identify the decision makers. Then identify who may be impacted by the project. Who are the key subject matter experts? Who will be impacted? Who are the decision makers in that area and who are the subject matter experts? A good technique to apply to identifying stakeholders is to ask each one found to nominate others. Understand: The project manager should take some time to understand and analyze the stakeholders and their potential impact on the project. What are the impacts? When do they occur? How does the impact affect the stakeholder? Manage: Project managers need to manage stakeholders’ requirements and manage them through the constraints (time, budget, etc.) They need to make sure their expectations are set appropriately and that the team does not over promise on the solution. Project managers should get commitment from key stakeholders and work to have them sign off on the charter or some other document stating they agree with the approach.
Check: On a regular basis, project managers need to go back and check with existing stakeholders whether anything has changed. Are there new stakeholders? Have impacts changed? Have priorities changed? The more frequently project managers check, the quicker they will pick these issues up and be able to deal with them. As Freeman and McVea (2001, p. 12) stated, stakeholder management is a never-ending task of balancing and integrating multiple relationships and multiple objectives. Project managers need to ensure criteria for success has been defined and agreed to. Getting this defined early will make the final phase run more smoothly. As well, the process itself may expose new stakeholder needs. Who Are the Stakeholders? Defining the stakeholders is a critical task. Who are project managers’ most critical stakeholders? Not the team, Not absolutely everyone who could potentially be involved or be impacted by the project, and Not the management who has directed the completion of the project. Stakeholders who can affect the success of the project could come from any of the groups shown in Exhibit 2: Exhibit 2: Stakeholder groups So who are the most critical stakeholders? The key stakeholders are usually the business users, often senior management on the business side. They are, in effect, the clients who have purchased the product or service. They are the customers! It is similar to running a small business and they are the customers. They can make or break the small business. Interest/Influence Chart For each stakeholder, his or her position should be mapped in an interest/influence chart such as the one in Exhibit 3. Exhibit 3: Interest/influence chart Stakeholders who fall in the up right quadrant are critical to keep informed and can be big assets to the project. Stakeholders in the upper left quadrant can be the biggest risks and should be managed as such. As Freeman and McVea (2001, p. 14)) stated, the stakeholder approach is about concrete “names and faces” for stakeholders rather than merely analyzing particular stakeholder roles. Knowing that “business users” are impacted is not enough. It is necessary to communicate directly with the senior manager (“John Smith” or whoever) of the business team. Managing Stakeholders The Project Management Triangle Exhibit 4: Project management triangle Exhibit 4 is highly useful in efforts to explain the inevitable trade-offs in a project. If stakeholders or sponsors want more in the deliverable (i.e., more features) then something has to give. The project will take longer or it will cost more or a little of both. If they want to lower cost, they probably cannot do it without decreasing scope or increasing timelines. Stakeholders will need to understand that and the project manager needs to be consistent on this point. What if they don’t understand this or don’t want to abide by this key rule of project management? Project managers need to remind them they are increasing risk and the net result will be either a project that is late or over budget anyway. It may be a project that fails all together. I like to tell this story. I once managed a team coming up against a very tight timeline on a development project. They were very late. One of the senior developers put in a heroic effort and stayed all night to finish the work. He didn’t get to sleep. We congratulated his efforts. However, the next week when we started testing and found problems in the code written late at night. Not only was it buggy but the design itself was flawed. The whole thing needed to be redesigned and rewritten. Code written at 4:00 am is usually not good quality! In fact with the time spent with testing, we probably ended up delivering later than if he had not stayed up late. In this case we didn’t increase the time and budget as we should have. What suffered? The quality. Understanding Stakeholders How will stakeholders react to the following from a project manager? Gives untruths about status, Hides problems until
the last minute, Ignores requests, Argues when a change is requested, Bills for every small item. These are common occurrences on many projects. As has been discussed, stakeholders are critical and these types of responses are risky at best. Steering Meetings Joint steering meetings are critical in ensuring that the senior stakeholders are aware of project progress and issues. For this reason, it is important tailor the materials for these senior stakeholders. The following are guidelines for these meetings: Create a joint issue list, Give crisp presentations to the sponsor, Don’t gloss over challenges, and Review issues and risks. Project managers should create simple, crisp presentations for the sponsors. Don’t gloss over problem areas, risks, or issues. Sponsors want to know about potential problems, they do not want to be surprised at the last minute. They want to know while there is still time to act. Project managers need to remember these are the people who can them help overcome obstacles. They should let them help and give them the information they need to help. Joint Action Items A key challenge in project management is not only managing the team’s deliverables but monitoring the deliverables of stakeholders and business partners. An action items list is a great way to do this. Keep their deliverables in sight every week, and Update them regularly. Don’t just include items for the project team here. Project managers should ensure they have the business action items and stakeholder action items as well. They should be reviewed every week. This will ensure that action items and tasks are not forgotten or lost (which can happen easily in a complex project). Some people like to use issues and action items interchangeably. I like a clear distinction. Issues are items for management attention, items they should be aware of and either monitor closely to take action on immediately. Action items are used to document items that may not appear in the project plans but that need to be tracked and should not be forgotten (a to-do list as it were). Joint Risk Reviews Risk management is important and involving stakeholders ensures a more thorough job: Make sure they know what the project risks are, and Don’t assume they understand their internal risks. If one of the risks documented comes about, they cannot say the project manager didn’t warn them. And you never know by talking about them, the team may even end up avoiding those very risks that they document! Of course, it is not the project manager’s job to analyze stakeholder risks for them. However, the project manager can help them and may well help himself or herself. And they will appreciate it. Under Promise—Over Deliver This is common sense. However, it is surprising how many project managers, especially junior ones, who do not do this or do not do this well. Give the team some buffer, Don’t give in to dates the team can’t make, and Try to beat your own deadlines. Missing deadlines and having a stakeholder who does not believe the dates and estimates is risky to the relationship. Project managers need to set conservative deadlines and then meet them! Project managers will never gain points by agreeing to unrealistic timelines—they will almost certainly miss them. Setting reasonable dates early on is much easier. Tell Them What You’re Doing for Them Project managers may see the team working hard each day and overcoming hurdles. However, stakeholders likely will not. Project managers should let them know. If the team is working hard, say so. Report internal successes. Talk about project hurdles overcome. They will appreciate the team’s efforts more and maybe cut the team some slack later on. In other words, project managers should promote the team and their successes when they can. What shouldn’t project managers do? Bad mouth the team to stakeholders. Telling stakeholders they do not have the greatest team will only cause them to lose confidence in the project, question everything more closely, and will reflect badly on the project manager.
Heads Up on Problems Stakeholders and managers hate surprises. If trouble is brewing, project managers should give them enough notice. When’s the best time to report a problem? After it’s been solved! When’s the worst time to report a problem? When it’s too late to fix! This is not about pushing the panic button before it needs to be pushed but about keeping them informed. Hiding problems will not get them solved or get any credit if the problem blows up. If project managers only tell them about a problem when it’s too late to fix, it’s not a career enhancing move. On the other hand, no one wants Chicken Little as a project manager: always warning that the sky is falling. If a project manager tells them about a problem that has been successfully resolved, it is one more success to report. I remember one case where I was told a new critical bug had appeared an hour before a stakeholder meeting. This was late in the test cycle and could have derailed a multimillion-dollar project. I did not bring it up until I had a chance to look into the issue. In the end, it was just a tester who entered a typo in an URL. Problem Stakeholders There will always be problem stakeholders. Here is my list of some typical ones: Micro-managers, Pushies, Doubting Thomases, Procrastinators, Scope creeps, and Saboteurs. Micro-managers Micro-managers will want to manage all parts of the project. They may be very nervous about project success or have already made up their mind that the project team cannot do the job. They may call up individual team members to get updates from the horse’s mouth or even try to direct their work. Let’s look at an example: the stakeholder has lost confidence. He is constantly calling up the team members to get updates from them directly. He wants to go to all the meetings and he is giving them direction on the project. The project manager needs to manage who on the team the stakeholders know and deal with the situation. The project manager should keep communications between the stakeholders and the team to a manageable number of senior individuals who know how to deflect stakeholder inquiries. Make those team members aware of what they should say and what direction they should take from stakeholders. Pushies Pushies are always pushing for more: lower budgets, tighter timelines, and greater scope. Project managers need to be firm: Let them know you can increase the scope but the budget and timelines have to increase. Remember the iron triangle? Project managers need to hold the line here because if they give in to unrealistic demands, the team will not be able to deliver the project and neither the project manager nor the stakeholder will be happy with the outcome. I worked with a manager that always tried to get estimates and delivery dates moved up by one day. Even if the squeeze of the day did not give the team enough time to analyze the problem. He did not realize that he was trying to shortchange himself and would end up getting rushed answers or solutions. Doubting Thomases Doubting Thomases are ceptical about the project manager’s ability or the team’s ability to deliver the project. They constantly question the progress and what the project manager tells them. The best way to handle this situation is to gain their trust slowly. The project manager should deliver consistently on commitments and schedule demos to show that the team has made progress. The project manager should take the initiative to schedule these rather than wait for the stakeholders to demand them. Doubting Thomases can morph into the micro-manager if the project manager is not careful! I dealt with one client manager who insisted she be invited to all the internal technical meetings even though she had no technical background. Of course, she became impatient with the long-winded technical discussions she could not follow and complained to management that the meetings were not crisp enough. But the technical items being discussed were complex and critical to the success of the project.
Time needed to be spent to discuss them in detail. Her presence became counterproductive. Procrastinators Procrastinators will closely monitor the project’s progress but will not worry too much about their own deliverables. When the team needs their deliverables, they are not there and a crisis results. Project managers should give stakeholders milestones to meet and remind them of upcoming deliverables. They should ask how it is going on a regular basis. If the project fails and it is their fault, the project manager still will not look great. I recall a customer who had many internal issues. They kept pushing our (the vendors) delivery date back. Then they insisted that when we missed some of our dates, that our projects had to go yellow because of the squeezed timeline. Then they delayed the dates again due to their own internal issues. The best way to improve this situation is for the project manager to do what they can to manage the stakeholder. If they do not know what they need to do on their end, the project manager should either tell them or put milestones in place for them. If they are not tracking their issues properly, the project manager should do it for them. At the end of the day, everyone wants a smooth project both on the project side and on the stakeholder’s side. Saboteurs Saboteurs can be the most difficult stakeholders to deal with. The may want the project to fail perhaps for their own political reasons. A project manager should try to find a way to convince the stakeholder the project will benefit them or even modify the project better to meet that stakeholder’s needs and concerns. It is important to understand that if not resolved they could end up working against the project. If a project manager cannot find a way to get this stakeholder on board, they should be aware that the stakeholder might passively or actively work against the project. A project manager may use tools such as status reports, risk registers, and steering meetings to identify project areas that are lagging or not yet fully cooperating with the project. Listening to Stakeholder Concerns Project managers need to take stakeholder concerns seriously, which on some project does not happen. Some project managers fall into the trap of thinking concerns come about because they are dealing with a problem stakeholder. A project manager is best advised to understand the issue first before coming to that conclusion. Remember that stakeholders probably have extensive experience; Listen to their concerns; and Understand the concern and reassure. If they are concerned about an aspect of the project, even if the team is not concerned about the issue, the issue needs to be reviewed. The project manager should explain to them why the team is not concerned and why they should not be concerned. However, the project manager should also realize that the stakeholders may have been in the business for a long time, might understand the environment better, and might know some things the project manager does not. Often stakeholders may not understand the project management process. If it is an IT project, they may know little about IT. Some of their concerns may be based on that unfamiliarity. Not all their concerns will be valid in other words. However, the project manager must take the time to educate them and confirm that their concerns are unfounded. Remember, if someone is a senior businessperson, he or she understands the environment and production intimately, wouldn’t it be foolish not to make use of his or her knowledge? References Berman, S. L., Wicks, A. C., Kotha, S., & Jones, T. M. (1999). Does stakeholder orientation matter? The relationship between stakeholder management models and firm financial performance. Academy of Management Journal, 42(5), 488–506. Brown, C. (2007). An introduction to stakeholder management. Retrieved from www.pmhut.com de Bernardy, R. (2004). Glossary of project management terms. Retrieved from www.visitask.com/stakeholder-g.
asp Freeman, R. E., & McVea, J. (2001). A stakeholder approach to strategic management, handbook of strategic management. Oxford: Blackwell Publishing. Guest, P. (2007). Stakeholders and project management. Paper presented at the Businet Conference, Riga, Latvia. Hodgkinson, G. P., Herriot, P., & Anderson, N. (2001). Re-aligning the stakeholders in management research: Lessons from industrial, work and organization psychology. British Journal of Management, 12,S41–48. Pritchard, C. (2006). Ten steps to effective stakeholder management. Frederick, MD: Pritchard Management Associates. Project Management Institute. (2008). A guide to the project management body of knowledge (PMBOK® guide) (4th ed.). Newtown Square, PA: Project Management Institute. Visitask (2009) Stakeholder Retrived from http://www.visitask.com/Glossary.asp? criteria=stakeholder&allwords=0 Wideman, M. R. (2002). Wideman comparative glossary of common project management terms v3.1. Retrieved from www.maxwideman.com/pmglossary Widman, J. (2007). The tech disaster awards: What you can learn from IT’s biggest project failures. Retrieved from www.cio.com Wikipedia (2009) Stakeholder Retrieved from http://en.wikipedia.org/wiki/Stakeholder This material has been reproduced with the permission of the copyright owner. Unauthorized reproduction of this material is strictly prohibited. For permission to reproduce this material, please contact PMI or any listed author. © 2009, Pedro Serrador Originally published as a part of 2009 PMI Global Congress Proceedings – Orlando, USA Advertising & About PMI Project Management Institute is the world’s leading not-for-profit professional membership association for the project, program and portfolio management profession. Founded in 1969, PMI delivers value for more than 2.9 million professionals working in nearly every country in the world through global advocacy, collaboration, education and research. PMI advances careers, improves organizational success and further matures the profession of project management through its globally recognized standards, certifications, resources, tools, academic research, publications, professional development courses, and networking opportunities. As part of the PMI family, Human Systems International (HSI) provides organizational assessment and benchmarking services to leading businesses and government, while ProjectManagement.com and ProjectsAtWork.com create online global communities that deliver more resources, better tools, larger networks and broader perspectives. Sponsorships ©2015 Project Management Institute, Inc. Terms of Use Privacy Policy Sitemap Application v6.2.432.19266 ADVERTISEMENT PUBLISHING OR ACCEPTANCE OF AN ADVERTISEMENT IS NEITHER A GUARANTEE NOR ENDORSEMENT OF THE ADVERTISER’S PRODUCT OR SERVICE. VIEW ADVERTISING POLICY. CLICK HERE TO GET A PROFESSIONAL WRITER TO WORK ON THIS PAPER AND OTHER SIMILAR PAPERS CLICK THE BUTTON TO MAKE YOUR ORDER
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joshuajacksonlyblog · 5 years
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Blockstream Green Wallet Adds Early Access Tor Integration
Privacy and a clean UX design have often been at odds in cryptocurrency apps. But there’s no reason why a bitcoin wallet app can’t have both. 
Blockstream’s newest version (3.2.4) of its bitcoin wallet, Blockstream Green, is a legitimate step forward in combining these two attributes that have previously proven to be far more complex to deploy simultaneously.
A Tor Bitcoin Wallet for iOS Apps
Within this newly updated version of the wallet is an optional, in-app onion routing network (Tor) integration for both Android and iOS users. Before this update, Android users could use Orbot as a proxy, but there wasn’t a reliable way for iOS users to use Tor while accessing other apps. Using a VPN outside of an app worked, but it was proven unreliable, risking information leakage.
Fundamentally, Tor obfuscates a user’s IP address from their other information by sending it through a relay of other encrypted servers before it reaches the IP’s intended destination online.
To understand how this support impacts a Bitcoin user’s wallet privacy, Bitcoin Magazine spoke with Lawrence Nahum (@LarryBitcoin), creator of Blockstream Green’s precursor, Green Address, and now chief architect at Blockstream.
“We were looking for something that was simple to use, where we would be certain that Tor would be running in the background all the time,” said Nahum.
The in-app Tor integration gives iOS and Android users less hassle and more assurance of privacy and security. In simple terms, enabling Tor will mean that the Blockstream servers will continue to have information about the wallet but will not know the wallet user’s IP address or what country they are connecting from. And it’s not just Blockstream that cannot see where Green wallet users are coming from — by enabling Tor, everyone in a user’s network will be blinded to the fact that they are accessing a Blockstream Green wallet. 
While this means more censorship-resistance for wallet users, the use of Tor itself can still be an undesirable signal in some countries. 
“You’re still potentially leaking that you’re using Tor, and that may be something you do or don’t want to do,” said Nahum, “especially in some countries, which is why I think we [Blockstream Green’s developer team] will need to be doubly careful when considering enabling Tor as a default.”
Nahum also noted that this feature does not hinder blockchain analysis any more than blocking IP address data that hits the Blockstream servers does. 
There are additional ways to hide an IP’s connection to Tor, such as using tunnels, bridges and an additional VPN. Most of these solutions are more complicated for users new to Tor; they can also be less reliable, in the case of VPNs.
The Tor Bitcoin Wallet User Experience
The Tor integration is an early access feature, so it’s still being tested. Based on one hands-on experience and messages from users in the Blockstream Green Telegram channel, there are some loading delays and time-out issues when Tor is enabled. These issues stem from the reality of using Tor right now. After all, the Tor browser is open-source software that is essentially powered by grants and a global team of volunteers. 
Despite any apparent issues at this point, enabling Tor could not be made simpler. If you download the wallet on Android or iOS, then create a wallet, you can select Bitcoin or Liquid, scroll to the bottom and switch on the “connect with Tor” option. If you’ve already downloaded the wallet, you will need to log out, then back in before you do anything else.
Includes early release of *integrated* Tor support, no longer need Orbot: easy zero configuration, just tick to enable. (Settings->logout, click liquid/bitcoin selector, enable "connect with Tor"). And works on iOS too, which has no Orbot, a new 1st: iOS Bitcoin wallet with Tor! https://t.co/vRc77Up794
— Adam Back (@adam3us) October 15, 2019
Why Aren’t More Bitcoin Wallets Integrating Tor?
It’s not clear why more open-source bitcoin wallets aren’t adding in-app Tor support. Nahum admits that the Blockstream team contributed to some of the patches but most of what they needed in order to create the integration was already there.
“It’s there but I don’t think many people are using it, and I don’t think any other open-source Bitcoin wallets are using it because I couldn’t find anything like it on GitHub or other open-source repositories,” Nahum said.If you want to report any glitches or hear what users have to say about Blockstream Green’s new integration, visit the Telegram channel.
The post Blockstream Green Wallet Adds Early Access Tor Integration appeared first on Bitcoin Magazine.
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harpcamera1-blog · 5 years
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Where to Celebrate Hanukkah in New York City - Grub Street
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Source: http://www.grubstreet.com/2018/11/where-to-eat-hanukkah-2018-new-york-city.html
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freshydraws · 7 years
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NoctLuna ala Royal Photoshoot mode, y’know like those promotional pics of royalty on the internet and magazines? Noct would be scowling at first, maybe coz nerves, first outdoor photoshoot with Luna and he’s having butterflies in his stomach lolz. The royal photographer (Prompto?) would be like “Uhm, you’re so stiff your majesty!” But Luna gently takes his hand in hers, smiles at him, then just like that he can’t help but smile back. With her eyes she urges her husband to look back at the camera, then photographer-san be like, “That’s it!” *furiously presses camera to capture the moment* 
Made this last Thursday and Friday, a few hours before office logout. Pencil shading is my waterloo...well, shading, in general. T_T
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videogamesdensetsu · 7 years
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Jun Satoh / 佐藤樹云 http://ww22.tiki.ne.jp/~picnic/1sftou.htm 1) Shadow Dancer / シャドー・ダンサー (Mega Drive) JPN cover art 2) Golden Axe II / ゴールデンアックスII (Mega Drive) JPN cover art 3) Ninja Gaiden / 忍者外伝 (Game Gear) JPN cover art 4) Ax Battler: A Legend of Golden Axe / アックスバトラー ゴールデンアックス伝説 (Game Gear) JPN cover art 5-10) Jewel Master / ジュエル・マスター (Mega Drive) Story & Monster illustrations He also did some illustrations for the X68000 version of Ys / イース, alongside with 荒井啓至.
Other works: Chōriki Sentai Ohranger / 超力戦隊オーレンジャー (TV series) illustrations Logout (Magazine) illustrations for Shin Wizardry RPG / 真ウィザードリィRPG (March 1993 - december 1993)
Sources: Sega TV Game Genga Gallery http://psyzans.com/Kura/X68k/X68k_4.html Logout http://www2u.biglobe.ne.jp/~kousyou/list/logout.html Ys http://www52.tok2.com/home/erobachi/others/x68/ys/ys.html Special thanks: NeoCalimero
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feministdad · 6 years
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2 injured as car barrels into <b>home improvement</b> store
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