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Light sheet fluorescence microscopy (LSFM) is a microscopy technique with intermediate-to-high optical resolution and good optical sectioning capabilities. In contrast to epifluorescence microscopy it illuminates only a thin slice of a sample by scanning the expanded beam of a laser in one direction and then uses a microscope objective with high working distance and high numerical aperture to collect fluorescence signals from this illuminating area. This avoids photodamage and stress of a living sample.
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Today on low-key kinda accidental ableism at a con:
Was at a con this year and at some point the staff decided to project laser light images onto the wall above my booth. Which.. fine it's in my back so I can't see but the other artists were very clearly bothered because the lights were incredibly strongly flickering, instead of a reasting image.
So my friend whom I shared a table with walked up to a con staff member and said "Hey can you turn this off? It's really bothering the artists to look at."
Staff member said something and talked into his walkie talkie. Nothing happened. 20 minutes later i walked up to them and said the same, but also said "Hey, can you turn the lights off, I have epilepsy and don't feel safe."
Response was "Now that's an actual reason." and less than a minute later the lights were turned off.
It's good they turned the lights off. But nobody should have to disclose a medical condition in order to get heard.
I don't know if anyone of the artists facing that specific wall had photosensitive conditions. But they were bothered by them and heavily distracted. It was exhausting to look into the corridor of visitors for them because of these lights.
My epilepsy shouldn't be the only justified reason to listen to people saying strobes and laserlights are annoying/genuinely bothersome.
Glad to be of service, but also, fuck you to this response.
For the record I think Hero Shooters generally don't work for me because the "Hero" and "Shooter" sections push against each other too much.
My issue with the likes of Overwatch isn't just balancing, it's that Hero Shooters devolve into massive laserlight ult standoffs, with none of the readability that a standard MOBA's top-down camera affords.
That's why the most coherent one to me is Apex Legends, with it being a battle royale where the chaos (that Hero style games naturally encourage) IS the point.
Hero abilities and such mean two people are never on truly equal ground, while shooters are all about reflexes and 3D spacial awareness being what gives you the edge. You and your opponent normally have an equal 50/50 chance at each other without an advantage like highground that you didn't actively reach for.
Admittedly, Team Fortress and class-based shooters pushed that a bit by making you pick classes that have different weapons and mechanics, but at least no one was popping an ulti to instantly kill 6 people in a room.
The closest thing TF2 had to an ultimate was the Medic's Ubercharge, and only the medic had it because the Medic's gameplay was primarily healing someone else and needed a flashy, powerful reward to encourage people to pick a class that normally doesn't score kills.
Ubercharges were also conceived of by the TF2 game designers as a part of a pacing tool for TF2 matches. The invincibility it grants allowed a team to break a stalemate.
If everyone's got an ult though, then it stops being a singular moment in a game that changes the pace of the match, especially when someone can answer your ult with their own.
This is also why Blizzard in Overwatch 1 realized they had to remove Mercy's old Ult that resurrected all dead allies at once, because Mercys would literally answer someone's ult with their own, putting the game's current state back to square one.