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#i tried to play through as my adaar since she's my canon inquisitor now
animusmage · 7 years
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Lavellan: You realize I’m an elf. A Dalish elf.
Cassandra: I have not forgotten.
poor hallia is going to be screaming “i’m not the messiah!” for the entire game
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FIC: Set All Trappings Aside [9/9] - COMPLETE
Rating: T Fandom: Dragon Age: Inquisition Pairing: f!Adaar/Josephine Montilyet Tags: Friends to Lovers, Mutual Pining, Class Differences Word Count: 3500 (this chapter) Summary: After months of flirtation, a contract on Josephine’s life brings Adaar’s feelings for her closer to the surface than ever. It highlights, too, all of their differences, all of the reasons a relationship between them would not last. But Adaar is a hopeful woman at heart; if Josephine can set all trappings aside, then so can she. Also on AO3. Notes: While the context for this story is the Of Somewhat Fallen Fortune questline, some of the conversations within it didn’t quite fit for this Inquisitor. The resulting fic is a twist on the canon romance. This Adaar and Josephine have featured in other fics, so you may miss a little context if you haven’t read Promising or Truth-Telling, which both come before this one.
Chapter 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8
It was a good party, but Adaar's mood just wasn't right for it.
She'd drunk enough to set her stomach churning, enough to dull the pain of her superficial wounds, but not enough to muddle her head. No, that seemed dangerous. Everyone in the village, even Hammond, swore up and down that all of Koster's Carvers had been caught up in the tavern and outside of it—but maybe they were mistaken. A cruel voice in the back of her head whispered, Or maybe they're lying. 
She wanted to believe that becoming Inquisitor had made her paranoid, but really, ever since that night in the cellar, ever since someone had taken a saw to one of her horns, it had been there, underlying. Her current circumstances just...exacerbated it.
She didn't like to feel that she needed to watch her back when she came home. Made it feel like it wasn't home anymore.
Maybe it wasn't, little though she wanted to admit it. Before the hole in the sky, she'd returned once a year, maybe twice if the Valo-kas happened to be passing nearby. Was it really home if she spent only a handful of nights there every year? Or was it just a place she went to visit ghosts, ghosts who'd taken home with them when they went?
She made her way down the narrow path in the dark, putting the party at her back: Hammond, merrily passing out the local brew, espousing its virtues to Cassandra; Harriet, playing a jig on the accordion, Dorian and Bull in the midst of the dancing crowd, red with laughter; Marguerite and Wilfred and Lonnie, gathered around a card table, groaning as Josephine took another round with a look of polite glee. Josephine, drinking Hammond's beer like she didn't mind the taste. Josephine, catching Adaar's eye above the heads of the dancers...
There would be time for that. Soon.
She kept the lantern she carried shuttered, unwilling to ruin her night vision, and besides, she'd always liked the fields of Duskfield under the stars. It was a far cry from Skyhold, that was for sure. You could see Skyhold burning miles off, up there in the mountain ahead of you; if she turned back now, the fires of the celebration would already be nearly out of sight. Only the Dancing Star would remain.
She came to the turnstile. Her father's handwriting had faded with the sun, and she hadn't re-inked it in a long while—hadn't had the chance or the time. She trailed her fingers over the word they'd brought with them from Par Vollen, the word that had failed so bitterly in its duty of care to define them, the word she carried. She walked on. 
The house, merely a dark, empty shape among a missing piece of the field, came into view. Every time she returned, she found herself surprised by its size, by the idea that she and two others had fit there. It seemed desperately small now, compared to the world she'd walked, putting holes in her boots.
She veered away, off into the field on the left. The house would be there, when she was ready. But the ghosts could not wait another minute.
Through the waving grains, toward the tree that stood stark and twisted against the starry sky, oddly bleached in the moonlight. The field parted to the little clearing, its careful rock formations intact. She released a breath. Jana had kept care of this place. Even the bench beneath the tree only had a few dead leaves; Adaar carefully brushed them aside.
But she didn't sit on the bench. She stood before the gravemarkers instead, letting a little more light from the lantern out, the better to see.
Hammond had helped her carve them. He'd taken the chisel from her whenever she'd wept too bitterly to continue. Silently offered her a handkerchief when she was ready to press on. She'd seen a few tears sneak down his old face in those hours of labor, too. She'd felt, fiercely, that her parents had been loved—that she had been loved.
"This doesn't change that," she said aloud, though no one was there to hear her. "I know it doesn't. I know that's what you would say. I just wish you were here to say it, dammit." She drew a shaky breath. "Where are my manners? Hi, Ma. Hi, Dad. You would never believe what's happened to me, and I don't think I could explain it if I tried. I just want to sit with you for a while, if you don't mind."
She put the lantern on the ground beside her when she sat. The low breeze rustled in the tree's leaves, in the grain. Here, so far from everything, she could almost believe the world was the same as it had always been, that these past few months had not happened at all. It was unchanged, here, where she'd written Beloved Husband, Beloved Father; Beloved Wife, Beloved Mother on the stones. She was unchanged.
"I'll skip all the nonsense," she said, when she'd been quiet long enough to regain her composure. "But help me get this piece right in my head. I've met someone. She's...hmm. She's not what you'd expect, I think. As different from me as it is possible to be. But she's also brave, and clever, and kind. I think you'd like her." She paused, tipping her head back to let the breeze catch her hair, ruffling up her hair like her father's hand, like her mother's kiss. "I like her. But I'm afraid of her." 
With the words out in the open like that, they seemed very silly. She snorted. "I know it's stupid. But...hell, you both must have been afraid, right? You loved each other so much that you left everything else you knew. Sacrificed everything else you'd ever known. Each of your societies, and your collective society, combined. And you were happy. I saw it. I felt it." She drew a deep, shuddering breath. "I don't know if it's going to work out the same way for me, but you were right. What's life without a little risk, once in a while? And besides, I think...I think it might be time for me to move my roots somewhere else. For there to be a somewhere else for my roots to go. If there's a somewhere else left, after all my nonsense is through, anyway."
She brushed her fingers over the grave markers, over the words. They weren't here. Of course they weren't. They weren't sleeping forever in the dirt beneath her. Their ashes had been flung wide across these fields, over the place they'd chosen. It was the only place that had made sense to her. Give them back to the earth that had known such love, such care, from their hands.
They weren't here. But she felt them, anyway. The sharp edges of memory had faded, and she knew they would continue to crumble, but even when everything was out of focus, someday, she would still know them. Would know, always, what they wanted for her.
"You dreamed of bigger things," she said, her throat tight. "Guess I got it from somewhere, huh?"
Heartsore but decided, she stayed there, beside the markers, watching the stars, thinking. She wondered if they'd gone through this part, too. If, even when they'd decided, they'd been terrified out of their minds.
Probably. Probably they'd stayed scared for a long time. But it had been worth it.
She'd been there an hour, sore and tired and a little chilled, before she heard a voice call softly in the distance, "Adaar?"
Her heart spasmed painfully. She sat up a little from where she'd been slouched against the bench. The voice came again, closer this time, but the word had changed: "Herah? Are you out here?"
She steadied herself and called back, "Over here." She raised a hand, high enough to be seen above the grain in the slight glow of the lantern light, and waved.
Josephine emerged into the clearing, blinking a little; she carried her own lantern, but almost entirely shuttered, like Adaar's had been. She'd taken her hair out of all of its elaborate braids so that it fell, loose with waves, around her shoulders. There was a worried twist to her mouth, and Adaar felt a surge of guilt; she really ought to have told someone, anyone, that she was slipping away.
"Hammond told me you were probably out this way," Josephine said. Her eyes found the markers. "If I'm intruding—"
"Nah." Adaar waved this off. "I've been moping out here long enough. They'd want me to pull myself together."
Josephine offered a tentative smile, and sat on the ground, tucking her skirts beneath her, not terribly near Adaar but not terribly far, either. "I've never known you to mope."
"I wisely do it out of sight of other people, for the benefit of all." 
Josephine tilted her head a bit to one side. "Except you."
Adaar released a startled laugh. "How do you figure?"
Josephine looked to the markers, her eyes passing slowly over the letters. "If you mope alone, you have no one to comfort you."
"I suppose I'll have to carry on, then," Adaar said, "since you're here to comfort me."
Josephine gave her own breathless laugh, and offered her hand out, across the small distance between them. Adaar took it, intertwining their fingers.
Josephine looked up to the tree's canopy. "This is the oak?"
"Yes," Adaar said, unable to conceal how pleased she was that Josephine had remembered. "They added the bench, not long after they arrived. It felt like the right place for them, after they died. Sometimes, when I was a child, I'd wake up in the middle of the night, and I'd see this glow in the distance, beneath the tree."
"It sounds as if they truly loved one another." Adaar did not think she was imagining the wistfulness in Josephine's voice.
"It was embarrassing to me, back then. Now, I—I see how precious it was, what they had."
Josephine nodded, but didn't say anything more. They sat in a comfortable quiet for a little while; Josephine turned her face into the breeze now and then. The cozy, combined glow of their lanterns created a little pocket in this clearing, as if the rest of the world was held at bay by the shine, just for a little while. A secret, away from everything.
Adaar touched her father's gravemarker one more time, silently asking to borrow his courage. "Want to see the house?" she asked Josephine.
Josephine's face brightened. Surely she'd seen the shape of it as she'd walked past, searching for Adaar. Surely she knew it was nothing special. But she said, "Of course," as though delighted at the prospect.
Adaar got to her feet first, then helped Josephine up. They picked up their lanterns and moved away, back toward the path. As they walked, the backs of their hands brushed; Adaar took Josephine's hand this time, and she didn't pull away.
"Jana built her own place, a little further down the road," Adaar said, and pointed with her lantern past the closer house. Barely visible in the dark was another huddled shape among the fields. "She stayed in my parents' house, at first, but I think it felt too strange to her. Like I would have felt to keep living there, almost."
"Among memories," Josephine said.
"Right. But she comes through every month or so, dusts, airs the place out. I was never able to give much notice before I passed through."
"She wanted you to have a place to come back to."
"Yes," Adaar said, and left it at that.
They'd reached the clearing, the yard; together, they stood before the darkened house. She hesitated, but only for an instant.
"Come see," she said, leading the way toward the door.
The inside was much as it had always been: there, the humble kitchen off to the right with its hearth, shutters closed tight over the windows; there, the old armchair her mother had once sat in to darn socks, where she'd nursed her newborn child; there, the door to a passageway that could barely be called a hall, and two more doors at the end of it, leading to the two bedrooms. One—Adaar's—had been an addition to the original house, built by her parents. Jana and some of the other villagers had helped.
Despite the frequent airing, it still had the faint scent of misuse, of absence. It had always smelled of something delicious, a warm crackling fire, the spring breeze, when her parents had lived. Now it seemed a painful, empty shell.
There was a faint creak; she startled and looked around. Josephine moved systematically shutter to shutter, throwing them open. The night air drifted in, chasing away the stillness of neglect. Josephine leaned against one windowsill with a sigh, the breeze tugging at her hair.
"It's peaceful," she said over her shoulder. "A good place to grow up."
"It was," Adaar agreed, putting her lantern down on the kitchen table beside Josephine's. "Not…not magnificent, or anything, but still good."
Josephine turned to face her with a frown. "Not everything needs to be magnificent."
"Peace." Adaar shifted uneasily. "I know."
Josephine leaned back against the windowsill, her expression softening a little. "What's troubling you, Herah?"
A little of Adaar's anxiety melted away at that gentle voice, speaking her name. She took in a low breath. "You were right," she said. "I was afraid. I am afraid."
Josephine took a hesitant step closer. "Of what?"
"Oh, lots of stupid things." Adaar rubbed at her forehead. "That your family won't approve. That people will make snide remarks to you. That you'll have to work harder to extract what we need from our allies. That it will all add up, in the end, and we'll see that this was doomed from the start, and have only bitterness left for each other."
"Small worries," Josephine said, teasing but not dismissive. "Do not doom us before we've even had the chance to begin."
"You really don't worry about that? Any of it?"
"I can refute your points one by one, if you like."
Adaar gestured for her to go on. "Convince me, Ambassador."
She liked the coy little smile that came onto Josephine's face at those words. It was wonderfully distracting.
"My family, whenever we choose to make public declarations, will be all astonishment," she said thoughtfully. "Scandalized, but delighted. I've always been the pragmatic daughter, with no tendency toward feelings or frivolities. It will be such a relief to them that they'll hardly register who I have chosen, and when they do, they'll fall over themselves thanking you."
Adaar couldn't help but chuckle. Josephine smiled a little wider and continued.
"I have no fear of snide remarks. Frankly, the topics for condescension have been a little stale lately; perhaps this will liven them up. Besides, I have an arsenal of my own. I'm always looking for an excuse to use them. As for our allies...well, turnabout is fair play. They are hiding plenty of things that they think are salacious. I'm not above leaning on those secrets a little harder."
"You make interesting points," Adaar allowed. "And these?"
She unsheathed her daggers, dropping them one by one to the kitchen table. Josephine came forward, stopping just short of Adaar. Lightly, she touched one blade.
"You saved my life with these," she said softly. "You use them to great effect, never without thought, usually in the name of protecting others. But you have not fooled me into thinking they define you. They are only a part of you."
She looked up at Adaar; Adaar looked back, torn, wanting.
"That's the thing," she said. "It used to be simple, and now it's hideously complicated. If I went back to the Valo-kas, I wouldn't fit. Even coming back here, I don't fit. And I don't think I've quite made the leap to your world, either."
"And you don't need to. There is no my world. I do not have the authority to offer you something so abstract. There is just me. For now—to start—I would just ask you for a little time."
Josephine slipped a hand into the pocket of her dress, withdrawing a small, beautiful wooden box, polished to a high shine; even the golden hinges gleamed. She took Adaar's hand, turned it palm-up, and placed the box there. It fit neatly.
"What's this?" Adaar asked, momentarily thrown.
"A gift." Adaar got the feeling that Josephine had bitten her tongue on, Obviously.
"What for?"
She actually rolled her eyes, contrast to her fond smile. "As if you've ever made an excuse for the trinkets you give to me." At Adaar's raised brows, she huffed and said, "Very well, it is technically thanks for helping me with the House of Repose. In reality, though, I commissioned it as soon as you showed me the sketch."
"The sketch?" Adaar repeated, completely bemused now. "What sketch?"
"Open it and see."
Careful not to leave any marks in the varnish, Adaar opened the box. Nestled on a bed of dark green velvet was a delicate hourglass, gleaming in the faint light.
"I'm afraid I could only replicate one of the materials closely," Josephine said. Adaar lifted the dainty golden chain with numb fingers. "Wood, from a tree in Antiva. On the Montilyet estate, in fact. I'm certain it's not the same tree, but based on the sketch and the notes, I believe it's the same species."
Adaar could not have replied even if she'd known what to say; her tongue, usually so given to trip ahead of her thoughts, lay useless in her mouth. All the hair on her neck, her arms, stood on end. A ghost had walked right through her.
"And the gold your father used," Josephine continued, "that, of course, is irreplaceable, but the Valo-kas donated some for the purpose. The sand...Par Vollen is well out of even my reach, but I had some gathered on the shores of Haven. I remember…" Here, at last, she hesitated. "You seemed at home there. More so than in Skyhold. I thought you might like to carry it with you."
"You had the sketch in your hand for all of a moment," Adaar said, finding her voice at last. "How did you...it looks just like…"
"I have a good memory," Josephine said, with a modest smile. 
"I…" Adaar shook her head. "I don't know what to say."
"I have achieved the impossible. Herah Adaar, speechless." Some of Josephine's delight faded. "I hope I haven't overstepped. You do like it?"
Adaar held the hourglass out to Josephine. "Help me put it on?"
Josephine took it, plainly relieved. With deft fingers, she loosed the clasp, then fastened the chain around Adaar's neck; Adaar could feel her breath, just briefly, against her skin. She arranged the hourglass carefully, letting it fall into the V of Adaar's shirt, a little cool against her skin.
"I don't know how I'll ever repay you," Adaar said hoarsely.
"There is nothing to repay. This is a gift without strings. Though perhaps it lends a little weight to my request." Finally, Josephine's voice showed her nerves; it trembled a little. "I only ask for the next turn of the hourglass. That you set aside what you think might come, what might happen. Be with me, and when the sand runs out again, we will take stock of where we stand. Please?"
Adaar scraped a hand through her hair, driving the loose strands back from her face. "As we've established already, I can't say no to you."
Josephine's eyes gleamed. "That's not the same as saying yes."
There was not so much distance left between them now; Josephine had worked at it, chipping away right under Adaar's nose. The last of it fell away as she cupped Josephine's chin in her hand and bent her head to press her lips to Josephine's.
There had been a desperation, a stolen quality, to those other kisses—like a woman taking panicked gulps from the paltry spring she'd found in the desert, afraid that she would never drink again. But this was another thing entirely, a slow delight, something to be savored. She took her time, teased apart Josephine's lips with aching slowness, tangled her hand in Josephine's half-undone hair, lost herself in the sound of pleasure Josephine made in her throat.
When they parted, she drew just enough air to say, emphatically, "Yes."
Josephine did not wait for any further explanation; she, like Adaar, seemed to have decided that the time for conversation was past. She went up on tiptoe to kiss Adaar again, and Adaar picked her up to make it easier for her, arms tight around Josephine's waist. Josephine gave a breathless laugh of delight against her mouth. 
Adaar would still worry, she knew. But for now, she would set the trappings of fear aside. She would see where this turn of the hourglass took them.
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laurelsofhighever · 5 years
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Dragon Age questions
Tagged by @gingerbreton - thank you!!!!
I should tag people, but I’m feeling lazy and I’m pretty sure most people have already answered. If you want to do it, tag me so I can see! 
01) favorite game of the series? Definitely Origins. Inquisition drags a bit at times and I’m not as invested in DA2′s characters (by a very, very marginal amount, pls don’t hate me) but the story in Origins is just so good and so involving. I love the different origins and how they all affect the story in some way, and it was the first game I played that had such rich, original lore, so it’ll always hold a special place because of that.
02) how did you discover Dragon Age? My friend @biotrashcollector introduced me. And now, to pay her back for ruining my life (<3), I send her sad headcanons whenever I think of them - which is a lot.
03) how many times you’ve played the games? I’ve played all the games twice, and I’m maybe about halfway through my third Origins run. To put it in perspective, I have 296 hours of DAO on record.
04) favorite race to play as? I’ve only played as human and elf so far, and I prefer human for all the political machinations that go on. I definitely need to make an Adaar at some point though.  
05) favorite class? I love being a warrior in DAO just because it means I get into the thick of things (and I have lockbash which means I don’t need to be a roague to get the good stuff at Ostagar) but in DA2 and DAI it’s all about the mages.
06) do you play through the games differently or do you make the same decisions each time? I’ve made different choices in all of my games, except the current Cousland playthrough, which I’m fine-tuning as my ‘canon’. In all the others I tried to romance different people and play different storylines, but some of the decisions I made in my last DAI playthrough had to be done with my eyes closed.
07) go-to adventuring group? DAO is Alistair, Wynne, and then a plot-relevant fourth wheel. It helps to have the extra dog slot mod. DA2 is usually Anders and either Merrill or Varric with Aveline bringing the muscle. As much as I love Fenris I don’t take him anywhere unless I’m absolutely sure I won’t run into pro-mage people. DAI is far more dependent on what I’m going to do. I’ll take Cassandra and Dorian most places, then Bull will help me fight dragons, Solas comes to be snooty about elves, and the others are pretty much interchangeable. I am a fan of the all-mage party, though.
08) which of your characters did you put the most thought into? That would be my Queen Warden Rosslyn Cousland. I invented her and never looked back. My Inquisitor Maighread Trevelyan also gets some love, and they’re both major players in my ‘canon’ universe, but really, I don’t play a game without at least putting some thought into the character.
09) favorite romance? Of the ones I’ve played, Alistair is my favourite, followed closely by Cullen.
10) have you read any of the comics/books? Most of them! I went through a phase of trying to get my hands on all the extra stuff out there, but that was before Hard in Hightown and Magekiler came out, so I haven’t gotten round to those yet.
11) if you read them, which was your favorite book? It’s maybe a tie between The Stolen Throne and Last Flight, the first because I am a dog lord at heart, and the second because GRIFFONS.
12) favorite DLCs? All the DAO DLC I’ve played have been amazing, and I love the scope of The Descent, so I couldn’t possibly pick just one. (Legacy should have been part of the main game, so I’m not counting it.)
13) things that annoy you. DLC that should have been part of the main game (looking at you, Legacy), the turn-based combat in Origins, not being able to give your companions gifts in DAI, BEARS EVERYWHERE - also lore retcons, those really annoy me.
14) Orlais or Ferelden? Dog Lords Forever
15) templars or mages? I wholeheartedly say fuck the Chantry. I acknowledge that what is done to the templars to keep them obedient is awful, but I am very much on the side of the mages. 
16) if you have multiple characters, are they in different/parallel universes or in the same one? All my OCs fit into the same universe, though some, like Maighread’s brother Sean, died as a result of player choices in specific continuities. 
17) what did you name your pets? (mabari, summoned animals, mounts, etc) Rosslyn’s mabari is Cuno, and she has a horse in my civil war AU called Lasan; Melissa Hawke’s mabari is Brewster and I haven’t actually played Maighread yet so she hasn’t had chance to name her mount.
18) have you installed any mods? So many. My DAO game kept crashing in Denerim.
19) did your Warden want to become a Grey Warden? She might have considered it as an idle fantasy, but definitely not the way it came about, and she’s resented Duncan for it ever since.
20) hawke’s personality? Purple with red streaks when you threaten their friends, and sometimes blue when she’s trying to be nice, but that softer side only usually comes out around Merrill.
21) did you make matching armor for your companions in Inquisition?  No, but the liars get put in plaidweave and dawnstone so everyone will know their shame.
22) if your character(s) could go back in time to change one thing, what would they change? Rosslyn would tell her father not to trust Howe, and to not send Fergus away ahead of the rest of the army. In the early days of the Inquisition, Maighread would probably go back and tell herself and Sean to leave the temple before the explosion, but once she becomes more self-assured that would probably change to events from her life in the Circle. Melissa Hawke has too many regrets just to pick one, so she’d decline the offer to go back entirely.
23) do you have any headcanons about your character(s) that go against canon? All the origins survive in spite of Duncan’s lack of interference, but apart from that, most of my headcanons just fill in the gaps left by the game.
24) are any of your character(s) based on someone? Not that I’m aware. Some parts of my stories reflect real life, but nobody has a specific real-world counterpart
25) who did you leave in the Fade?  Sorry, Stroud. You’re expendable.
26) favorite mount? I don’t really have a preference.
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hamingo · 6 years
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Dragon Age OCS
Just a big ol' info post about all of my inquisitors~
(Under a cut because it’s very long)
Sarya Adaar:
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• My only actual Inquisitor (the others are all made to be companions or just other ocs I made in dai for fun)
• Also the only one on this list with the canon backstory (mostly)
• The biggest girl but also the softest girl (She’s 6′6″)
• She's just trying her darndest honestly, but gets super stressed easily
• Specilaizes in Rift magic and the Fire + Spirit trees. Rift was because, well, she already had the mark, so she figured why not? The fire magic was what she felt most natural using, but it was so destructive she wanted to learn spirit/healing magic as well, to fix anything she might accidentally break
• She is actually just the sweetest babe ever
• Her magic came through when she was 11, in the same instance that her father died in. She wasn't the one to kill him, her magic was more of a desperate act to save him (but it didn't work). She lost her mother (who was also a mage) two years later (haven't decided how yet) and wandered alone for a while before coming across the leader of her merc gang. They basically raised her, and that's where the canon Adaar backstory kicks in
• I’m upset that qunari are not tieflings, and are just various shades of grey instead of being colourful. Just know that if this were D&D, she would be bubblegum pink and thriving
•  Has a Ukranian accent for really no reason other than I’m Ukranian and will take any excuse to make my characters that as well. I don’t know what the Thedosian equivalent to eastern Europe is, but that’s where Sarya was raised when learning to speak I guess
Cyran Lavellan:
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• His whole situation is a little all over the place so bear with me: in the Canon Universe (the one in which three friends and I all merge our games and characters together) he is named Cyran Mahariel, but he's NOT the HoF. He's the son of my Inquisition companion Kelley and the HoF's little sister, Valynne Mahariel. However, I turned him into a Lavellan so I could play him in dai, and his backstory is still essentially the same but he's not related to the HoF, who is Amell in this universe because Mahariel is actually Paige's and Cyran Lavellan is a character in my OWN canon without my friends and it's just... a lot going on there, I could make a whole separate post about it. 
Long story short, he’s the kid of Kelley and Valynne (who is the keeper or either clan Sabrae or Lavellan depending on the universe)
• He's 5/8ths elven, his dad turned out to have an elven grandfather, and because genes in the da universe are stupid, I use that as an excuse as to why he has elven features and not human
• He doesn't have a specialization, and in-game, he uses shock magic, but I imagine him with nature magic
• His mom is the keeper, and he worked his ass off for the position of First once his magic came through, cause he knew he had both a human father and other people thinking his mom was just picking favourites to work against to win his clans respect and being named First
• Eventually, he gives up his childhood dream of being Keeper one day to stay with Sarya and stop Corypheus
• Travelled amongst clans and visited ruins and did all he could to learn all he could about ancient elves in a way of trying to prove (Mostly to himself) that he is dalish despite who his dad is
• Mihla thinks he's too hard on himself. She's right
Mihla Lavellan:
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• Younger sister of Cyran
• She doesn't have cool magic like her brother, so she grabbed the biggest sword she could find and started swinging that around
• The Cool Sibling
• Much more accepting of her human side than Cyran. She was always the one who suggested going to Denerim to visit their dad instead of getting him to visit them at the clan
• She's also prone to flipping off anyone (elven or human) who tries to make her or her brother feel like they don't belong
• She goes to visit Cyran at Skyhold with the message that their mother is going to be forced to get a new First if he doesn't come home soon, but ends up going back and forth between clan Lavellan and Skyhold because she digs the action. Also she absolutely hooks up with Krem while there
• Eventually also leaves the clan and joins the chargers. Cause once again. She digs the action. (And the cute boy)
Natalia Trevelyan:
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•  My very first Inquisition character. I made her before I even got the game
•  Also not an Inquisitor, she’s always meant to be a companion. She’s a con-artist who joins the Inquisition when she fucks over some Inquisition guards and abuses the title “Herald of Andraste” for money, and is captured by said guards and taken back to the Inquisition, where she is pardoned so long as she uses her talents to benefit the Inquisition 
•  She’s a protector and has devoted herself to keeping her mother and brother safe and fed
•  She is a Trevelyan, but not a noble. Her mother was a lower class citizen from Ostwick and fell in love with one of the younger Trevelyan sons when they were both very young (Probably 17-18). They were married in secret when Natalia’s mother got pregnant with her, and their union managed to remain a secret for six years before his family heard, and fearing the blow to their reputation, ran Natalia and her mother out of town. They ended up in Kirkwall, and immediately lost the well-off lifestyle they had grown accustomed to
•  She picked up how to defend herself and others by picking up long objects and swinging them at offenders. The objects got bigger and bigger until she eventually upgraded to an actual sword when Paige’s Inquisitor stole one for her when they fled Kirkwall together
•  Is only 5′2″ but will fuck you up if you mess with someone she cares about
•  Her specialization would be Guardian if they had that in Inquisition, and she uses a two-handed greatsword that is like as big as she is
•  Is a lesbian and always down for messing with rich pricks, so naturally she romanced Sera
•  I’m low-key in love with her
Kelley:
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•  Younger (half) brother of Natalia
•  When they came to Kirkwall, the only way Natalia’s mother could make enough money to support them was by selling herself and eventually she worked her up to the Blooming Rose, where she eventually got pregnant with Kelley. (His mother doesn’t have a last name, and not knowing who his father is has left Kelley without one either)
•  Along with his mother, has a recurring illness that affects the lungs and can be fatal (It’d be like what the refugee’s wife has in the Hinterlands), and since the family doesn’t know a cure for it, they often have to gather as much coin as possible to bribe an apostate to help them
•  When Kelley was eight and Natalia was sixteen, the three of them decided to leave Kirkwall in search of a better life in Denerim, where their mother said she had a friend who could help them. However, this was during the Fifth Blight, and so they had a hard time finding a ship going back to Ferelden. They did find a small cargo ship smuggling an apostate, but refused to take all three of them. Since their mother was suffering from the illness at the time, Natalia convinced the cpatain to take their mother so the apostate could heal her, leaving her and Kelley to find their own way to Denerim (On this journey they met Paige’s Inquisitor!) 
•  The family friend had unfortunately perished in the blight, leaving the family in the same situation only in a different country
•  Once in Denerim Kelley took to pickpocketing and occasionally breaking and entering to make money, but once he reached his later teens he took to the same work that his mother had in order to keep a constant flow of money coming to the family
•  Joins the Inquisition at only nineteen after Natalia is taken by them, and the Inquisition discovers him while looking into her and take him and their mother in as well
•  Dual blade rogue, specializing as an assassin
Evelyn Hawke:
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•  Daughter of Marian Hawke and Anders. In my canon, Marian was like a month pregnant during the finale there, and so Evelyn was born while both of her parents were on the run
•  Was assigned male at birth, but transitioned pretty early on in her teen years (And thanks to a stroke of luck during cc is now the hottest babe in Thedas LOOK AT HER OMG I’M SO PROUD OF PRETTY SHE IS)
•  MAGE RIGHTS!!!!!!
•  Is a mage, and specializes in winter magic
•  Also legally does not exist, as both of her parents are technically fugitives and so kept the knowledge of her existence limited to only their closest and most trusted friends
Lorraine Surana-Amell:
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•  Daughter of Neria Jaydin and Leliana
•  Her existence is also pretty iffy because the Divine really shouldn’t have kids. And officially she didn’t there was just a period of about six months where Divine Victoria "got really sick" and very few people were allowed to visit her
• Is a mage (because I love mages) but instead of a traditional mage, she channels her magic through her bow and arrows, and so she can easily pass as non-mage and still be able to defend herself
• Also she’s Orlesian and I am so down for that (because I’m a sucker for french accents)
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