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#i started over entirely with an empty save and am making sure every sim and house i put down i really love
wooldawn · 19 days
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do you also remake popular townies? Like bella and mortimer goth? I love your sim style and I'm curious how they look like if you created them!
i have before! i'm actually fixin to start adding townies back into my game and i'm excited to do them over again!
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bitchassbucky · 3 years
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.zip
Word Count: 2k
Warning/s: toxic/abusive relationship dynamics, gaslighting and manipulation, abduction, injuries were mentioned, stalking, dark!bucky x dark!reader, emotionally/mentally unstable!reader, dismemberment (not gore-y but still), three very special character mentions, shady corporate stuff, career sabotage?, food mention, sedation/drugging, f-words.
A/N: oh my god, this is the final chapter of CTRL. to all who read from the start, thank y'all so fucking much - from the bottom of my big-ass heart, thank you so much for coming along with this journey. this is my first FINISHED series, oh my god. to @babyboibucky (CTRL's number one fan), @sarge-barnes-sir, and @borikenlove thank you so much for indulging my inner degenerate GHJSDFG and for screaming (affectionately) at me when i first let y'all read the finished draft.
BUT THIS IS NOT THE END (just yet), i will be uploading TWO epilogues very soon: the explicit version and the not-so-explicit version. stay tuned!
follow the CTRL series:
i - .exe
ii - .avi
iii - .raw
iv - .png
v - .zip
epilogue:
.eps (explicit)
.eps (cut)
CTRL playlist CTRL moodboard
Tumblr media
Your demeanor, character, even tone, changed.
Calculated, cold, unnerving.
But you sat there like a housewife in front of her husband, eating spaghetti and meatballs. Acting all dandy like there isn’t a man strapped onto the chair four feet away from you.
“C’mon, darling, eat! I made your favorite,” your eyes twinkled as Bucky helplessly tugged on his restraints, “oh, sorry, you’re tied up.”
Hm, sick in the head, bad for the heart.
“What do you want?” Oh, wow, even talking hurts for him. His throat is all dried up, he tasted something bitter under his tongue.
You chuckled, moving half a meatball around your mostly empty plate, “for you to stop treating me like I’m stupid.” You spear the meat with your fork, swirling it in the sauce, “I know you’ve been… checking in on me, Bucky.”
Oh, fuck.
“Look, I’m sorry, okay? I was-- I mean, look at you--” He’s making it worse. You’re mad. You’re angry because he was being a good friend.
He only did that because you were lonely and he’s right: you are lonely.
So lonely that you’re willing to kidnap a grown man to keep you company, “I’m so sad for you.”
“You’re aware you’re the one’s been tied up, right?” You’re curt as you should be, scooting over near Bucky to feed him.
“I can’t eat that—” If he wasn’t sitting down and tied, Bucky would’ve vaulted over you and called the neighbors, she’s fucking crazy!
You giggled, rolling your eyes as if he had the freedom to make a choice right now, “if you’re thinking of screaming… More than half of my neighbors are felons or on parole, I doubt that they’ll call 911.”
Jutting forward the fork, you let the prongs gently touch Bucky’s lips, “now, eat! We have so much to talk about.”
“No. I don’t-- I’m not hungry.” He shakes his head, the fork hitting his chin and clanking down the floor.
“Just eat the fucking food, Steve!”
Bucky flinched at your sudden outburst. The words—the name—seeping in a moment later. Steve? Who the hell is Steve? Was he your husband? Boyfriend? His head throbbed again, his mouth filling with saliva like he’s about to throw up.
You kneel down, pulling a napkin from the table to wipe the meat and the sauce from the floor.
“This better not stain.”
He promised thrice.
Once over pasta and meatballs, once over dessert, and once when you were clearing the table.
You relented, of course. Half because you love him and half because it’s getting annoying.
“As long as you don’t leave me, okay?”
“Yes, I promise. I won’t leave you.”
Bucky’s still seating on the dinner chair, slightly slumped without the ropes holding him up, “look, I’m really sorry about the anesthetic, I went overboard with it.” You look over to him—at least he’s regaining his fingers and arms again.
“It’s okay, babe, I wouldn’t trust me either.” If he could stand up, he’d go over and hug you. Helping with the dishes, peppering you with sweet kisses.
A genuine laugh slips out of your lips, “ugh, still… I’m really sorry.”
The last of the plates were neatly stacked, cups and cutleries were placed gently on a drying rack. It was getting late, you could tell.
“I’m not mad, by the way.” You muse, prompting Bucky to lean forward, listening to you.
“What do you mean?” He takes your hand into his, ever so gently.
“You did that,” you squeeze his hand back, gazing into his soulful eyes, “because you love me.”
Did you know that some people could read microexpressions well? Bucky went through a whole lot of them before answering, “of course, I do.”
Contemplating whether you call him out on it or not, you hum, placing a gentle hand on his jaw, “it’s okay, you’ll learn how to love me.”
He has to. He has no other choice.
Bucky clears his throat, “have you seen my phone?” His tone was hopeful, upbeat, maybe he can reach out to someone, anyone, before you can do any more damage.
“Yeah, ‘s on the couch.”
He tried to move, he really did. Bucky’s fairly strong, he can bench an easy 140 on a good day. But even the beefiest motherfuckers have no match for Propofol.
“Don’t worry about your friends, they’re not worried about you, Buck.” The coolness of your tone sends Bucky into a panic—again. “D’you wanna check your messages though? There’s a lot of ‘em.”
Grabbing his phone, you asked Siri to read him his latest notifications.
Urgent: Notice of Immediate Termination
From Joaquin: Where are you, man?
From John W.: Do you have copies?
Urgent: Notice of Immediate Termination
Urgent: Gross Misconduct
From Joaquin: Bucky, what the fuck?
From Samuel Wilson: Pick up the phone, Barnes. You’re fired.
17 missed calls from an unknown number
From John W.: I knew you were a freak but holy shit, dude!
72 text messages from an unknown number
Bucky never really liked horror movies. It made him jumpy and anxious. Too paranoid, even. But now? Now he’s sure that people have never experienced sheer fright before.
His toes cramped inside his boots, his feet were cold, sweating. The little hairs on his legs stood up, goosebumps littering the entirety of his body. If he held his breath, he’s sure he could hear his heart hammering out of his chest. The blood rushes past his ears and onto the base of his skull—he’s gonna be sick.
“What,” he gulped back the saliva pooling in his mouth, “what did you do?”
You’re irritatingly calm, “well, I mean… We’re already together, what do you need those for, right?”
Putting a warm hand over his forehead, you cooed, “poor thing, you look sick.”
Bucky thinks it’s well past midnight when the anesthetic wore off.
His limbs were heavy, he had to lean on the wall every couple of steps to regain his balance. Helpless. He’s helpless and you both know it. As if it’s a bear trap, Bucky carefully took his phone from the coffee table.
Why would you leave it unattended?
The screen lights up as soon as he picked up, his lock screen littered with ‘fuck yous’, ‘sicko’, and his personal favorite, ‘motherfucker.’
Ignoring the glaring messages, he went straight for the emergency dialler and—you took out his SIM card, snapping it into two neat pieces, placing it beside the phone.
Bitch.
The golden surface of the card was scratched too, he can’t do anything, use it as a toothpick, maybe? His phone was just as good as a paperweight.
He looks out of the window, limping towards it. Even if he could climb over, it would take him forever to get onto the street. Your neighbors would probably think that he’s just on a bad trip.
“It’s bolted shut. Perks of living alone as a single female.” Your voice made him flinch back, like a kid whose hand was halfway down the cookie jar.
Bucky plays it off with a cough, he can’t be weak now, “no, babe, I was checking out a noise. You ready for bed?”
You smiled softly, taking his hand and draping his arm on your shoulders as you prop him against you, “almost, big guy. Gotta get you settled in bed first. Are you tired?”
Nodding, Bucky kisses your temple, “yeah.” He just needs to play with your sick little games until he regains his strength.
Where would he go? His reputation and his job are besmirched, his apartment is probably crawling with forensics too.
“You fell down and banged your head earlier. Nasty cut on your head too. I told you to not tire yourself much.”
You hit and drugged me but I digress, “Yes, darling. ‘M sorry.”
“You scared me, Buck. I thought you were dead.” Are these tears forming in your eyes?
“I’m not leaving you, not by any chance. I promise.”
He promises a fourth time.
Your bedroom was bigger than he thought. But of course, he only saw your desk and your bed through the webcam.
Save from the Ted Bundy-esque corkboard you have in front of your workspace, he feels weirdly at home. You tucked him in, reminding him to wake up every two hours for the painkillers.
“You’re not going to bed?” He muses from behind you, all cocooned in your blankets.
“Just need to take this phone call real quick, babe.” Your back was turned from him as you work on your company laptop. He noticed that the webcam is covered with white tape.
The sound of an incoming call filled the room before you quickly answer it, your voice turning hoarse and raspy as if you’ve been crying.
Hi, Mr. Wilson. I’m so sorry for the late call. Do I- do I need to come in tomorrow? I just... I don’t feel comfortable facing everyone—I used all my home hours this week and—
Miss L/N, I’m glad you reached out to me. Is it okay if I record this call for security purposes? It’s just for you, me, and the HR department.
You turned to Bucky, your face is stone-cold but your voice belonged to someone so utterly helpless.
No, you don’t have to call into work tomorrow… Or any other day.
A dainty gasp and a fucking sob comes out of your mouth, your eyes were telling a different story.
Am I fired?
God, no. Please, Miss L/N, don’t worry about that. We want you with us through this entire debacle. We want you to take some time off—paid. We’ll also grant you… a grievance package.
You could almost hear what he would say next.
As long as you don’t talk to any members of the press or any journalists until our friends in the PR department can clean this up.
A triumphant smile creeps on your bare features, putting a finger in front of your lips, you mimic a ‘shh’ gesture to Bucky.
You round up another mirthless sob as the CEO drones on about the bureaucracy of this whole thing.
He was really nice to me, you know? He took me out on dinners and lunches. He even brought me to his place and I– nothing happened but I can’t stop thinking about it.
I’m really sorry, Miss L/N. I thought he was…
A good guy? I really thought so too.
Please stay offline for a bit, just for the weekend, alright? Someone from the HR department will be in touch with you for the process. We don’t wanna be a hassle more than what Barnes is. On our behalf, please accept our deepest apologies.
Jesus, this guy had the PR department cook up an apology letter.
Thank you—thank you so much, Mr. Wilson. I’ll keep in touch.
You burst out in laughter a second after the call ended. Hearty laughter, the one where you can feel your belly tightening.
“Did you hear how good I was, baby? Oh my god, we had them fooled.”
We? Fuck your ‘we.’
You slide over the covers, propping up yourself with your elbow as you turn to face Bucky, “don’t worry, you don’t need them anymore. You have me, yeah? We have each other.”
Out of the most bizarre things that happened to him last week, finding dismembered fingers in the fridge was the least of his concerns.
“Honey!” Bucky calls out, holding the ziplock bag with a pair of tongs.
You bound down the stairs, your laptop in hand as you squint, “what am I looking at?”
Bucky hesitated, maybe he’s going insane too, “fingers. Dismembered fingers—are these yours?”
Setting down the laptop onto the table, you peck him on the cheek, smiling as if him holding a baggie with human remains is just your Sunday normal, “god, I hope not. I need my hands to do things.”
As soon as you look back at him, you dropped the facade: “those are Steve’s. Well, used to be.”
Bucky’s afraid to ask the question where’s the rest of him?
“You know the term pinky promise, right? Well, it has a dark origin.”
Just as fast as a bustling train, Bucky rakes his brain for all the times he promised you something. Hoping that he won’t end up with a stump for a hand.
One vividly bright memory is seared into his brain though, the days blurred together with sharp edges and mismatched colors: we love how we were taught to love.
So, who taught you how to love like this?
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simtrospective · 4 years
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Just some thoughts about my new save while I plan how I want to fulfill the last request in my inbox. I thought I’d write every thing down because it might help me think if I read it all back. I made it an entry you can see for those who enjoy super lengthy sims minutia. If you read this and have opinions or thoughts about where I could go with my ideas, please do share those opinions/thoughts with me!
1.) I have a family set to live in Glimmerbrook and a few ideas for the other residents there and the world’s overall vibe (I’ve not yet made the other families, nor renovated the world). I don’t care about ~spellcasters so my idea was to have at least one of the main families be immortals, and rivals with the family I’ve created already, who may themselves be immortal or half-immortal or not at all immortal but who will know that the other family is, and--whatever, who knows. Not the point.
The point is, I was making a few updates to my New Save Plans and while rereading everything, saw and thus remembered my idea to make Glimmerbrook into a vacation world/transcendentalist paradise. Recalling that plan, I still like it, and now I’m not sure what to do about anything there.
Issues:
Glimmerbrook and Granite Falls feel similar. I don’t want nor need two woodsy vacation areas.
Glimmerbrook has roads designed for vehicle travel. It’s not private and seems more “active” than I want a vacation world to appear, consistently. I’d also hate to lose some of the locations as isolated residential lots.
Where will I put the family I’ve already made? They were supposed to have a peacock farm!
2.) Never mind why it took so long for me to come up with a concept for Selvadorada; I’m suddenly super into giving it a 1930s Havana vibe--actual jungle notwithstanding--and moving it from the vacation worlds into the regular playable worlds. I’ve done the adventure playthrough already and it’s not going to fit into my new save so I’m not concerned with losing/avoiding that.
I want to move at least one world into the vacation world to make up for this swap, not counting Glimmerbrook since I’m undecided about that, and I’m thinking it’ll be Sulani. I actually love Sulani as a world (my mains lived there for a while) but it doesn’t make sense to me that there’s no beach vacation spot + I’d like to leave it wide open, fun, and with a relaxed vibe. I don’t want to disrupt the natural terrain. Super basic, open-plan, two-room rental properties + beaches + one place to get food/drink + one place (maybe the same place as the food/drink spot) to drink, dance, and... flirt, and that’s it.
I do (did?) have plans for Miss Sulani and Mr. Sulani and a whole thing, but I think I can still execute some of what I want. I mean... townies, etc., generate when you visit any world, including a vacation one, so I can just visit Sulani, let the townies generate to ensure they’re tied to Sulani, and then replace them with what/who I want, right? I guess? Yeah? Yeah.
Issues:
Actually... none? 99% sure I’m going to make Sulani a vacation world. 100%. 100% sure!
I never played the conservationist storyline or whatever the heck it is. I could still do that. Take a seven-day vacation in Sulani and clean the beach? I’ll have a few young, 1960s/1970s sims. A vacation to clean the beach = serving/volunteering in the Peace Corps? That was ~so hot back then. Now I get to name the sims version of the Peace Corps, so that’s fun.
3.) Let me get this straight: You’re concerned with leaving Sulani relatively untouched but want to slash and burn Selvadorada so you can have a nightclub? Interesting.
Actually, having thought about this more, I went back and looked at the pictures I took of every emptied world and I don’t see 1930s Havana working out in Selvadorada. I am now super not into this concept and don’t know what to do with Selvadorada, all over again. I still love the 1930s Havana concept and want to use it, though.
I looked at a few real life reference pictures and while I can see 30s Havana working with much of eastern Windenburg, I’m still really into eastern Windenburg as post-war Europe. “Europe” is broad, yes, and Windenburg will “be” multiple countries in one, but I don’t want to go even broader here and pull from multiple geographic regions around the globe, plus I’m already combining various cities into Oasis Springs, too, and so want to limit the “combining” approach. I looked at my world pictures again, and... Magnolia Promenade, though definitely not perfect, is the best place to put “Havana.” I think I can make it work, though, so that’s what I’m going to try to do!
Issues:
Magnolia Promenade was intended to be a Coney Island-Atlantic City boardwalk hybrid, another concept I want to keep. So... where’s that all going to go? I think it could work in Willow Creek, but with so many other lots there, the [boardwalk] will not be isolated in the way that I want it to be, though spreading it across the four side-by-side Crawdad Quarter lots + putting the attractions (Ferris wheel, carousel, etc.) in that closest 50x50 lot is certainly a workable option. Ugh, I don’t know, this needs more consideration.
4.) Forgotten Hollow and Newcrest are just...
Forgotten Hollow--to repeat myself--is getting a 20s-30s vibe, a Weimar Republic vibe, a German expressionist cinema vibe. It’s getting a seedy nightclub cabaret venue. Fine. Great. But what else is going to go there besides that? I’m not interested in multiple sims who fit into this world; I already have one done, I don’t think I need more than four others, and I don’t think I want to play a household of them so what else can fit into that world that makes sense/is “justifiable” within my gameplay? Just a deco church? Even with the cemetery, that can’t be the only cemetery in my save; that’s weird. Some hippie OD’s in Del Sol Valley and gets buried in Forgotten Hollow? The smiling milkman from Brindleton Bay has a cute life and eventually dies of old age surrounded by his grandchildren and gets buried in Forgotten Hollow? I mean, once, okay, maybe ~an “average” sim has a secret~ so that their ultimate resting place is a creepy, foggy, Germanic crypt, but, also... no. That milkman idea’s a good one, tho, right? Ah, shit.
Last I updated my plan document, I shifted my Newcrest plan to Evergreen Harbor and started kicking around the idea of making the three neighborhoods into the Haves, the Have-Nots, and the... Have-Somes, I guess, because it might make for some interesting storylines despite that I don’t want to use this game to play out class inequity/inequality as a constant theme. I can have some sims be total assholes to sims who are different than they are or who don’t live in the tony part of town, but, like, all of them are going to act like that? All of them except one? And then, let me guess, a rich sim and poor sim fall in love and sneak around because their respective families blah blah blah
But, then, what on earth to do with Newcrest? It’s so... boring. I hate the 50x40 lot. Even the 40x30 lots feel too big where they are. I hate the layout. I don’t understand it. I don’t understand the location of the water nor where the hospital-looking, officey-looking deco building is, and the reasoning behind the placement/existence of those big-ass rocks behind one of the Ridgeline lots, nor how any--any--of it works together in individual neighborhoods/the whole world. I understand it’s basically Willow Creek all over again but it suckssss and it’s too open-ended and this is from someone whose first move in every neighborhood she’s ever played in this entire series is to bulldoze everything.
Since I’ve changed direction in Willow Creek--let’s say I’ll put my boardwalk there for the sake of the rest of this sentence--I could shift my suburbia ideas to Newcrest, I guess, maybe put a library there and a (deco) high school. In another save, I tried to build the world up using Baltimore/Baltimore Harbor as inspiration and it was okay for a little while, I guess, but ultimately I didn’t achieve what I wanted and it was so boring to play there, even when I liked the sims I was playing.
Issues:
Again, Forgotten Hollow and Newcrest are just :P
So. More thinking to do. More planning to do.
Boy that’s a lot of words over a silly little game XD
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purplesurveys · 4 years
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630
SEVEN DEADLY SINS
Sin 1: Lust 1. Who was the last person you checked out? Did they check you out too? Surprise surprise, it’s my girlfriend. Yeah she did - I think I’d start worrying if she didn’t, lmao.
2. Who was the last person you desired, but they didn’t feel the same? Gab, at one point. Other than her, I haven’t desired anybody else; but I was on the ‘didn’t feel the same’ side at least once, back when Mike used to like me.
3. Ever cheated on a significant other? If so, have you learned from it? No, I’ve never cheated.
4. Do you watch porn? Yes. I’d have phases where I’d view it 2-3 times a week, then I’d completely stop for months – kinda like how everyone plays The Sims lol. I don’t know why it works like that for me.
5. Do you masturbate? Sometimes.
6. Best physical features on your preferred sex? I don’t have a preferred sex, and my favored features differ per person.
7. Who are some celebrities that you think are totally hot? Kristen Stewart, if you don’t me already haha. Also Eugene Lee Yang from the Try Guys, Beyoncé, and Jennifer Aniston.
8. Did you ever lust after a best friend’s significant other? How did it turn out? Mmm nope, I never found myself attracted to Hans in any way. The fact that he has always been associated with Angela ever since high school also helps.
9. When was the last time you had sex? Like a week before Christmas, I think.
10. Ever pursued someone, even though they were taken? No, that’s a little awful.
Sin 2: Gluttony 1. When did you last eat at a restaurant? What restaurant was it? Last Monday – Gab and I went to Yabu to catch dinner. We had been entertaining my mom’s guests and their kid all day and thought we couldn’t leave the house cos it’s a bit impolite, but I had such a craving that I ended up asking permission if we can go to Yabu by 8:30 even though the mall closed by 9 lol. I realize I talk about Yabu an awful lot on here so for those who wanna know, it’s this local Japanese place that serves theeeee best katsu.
2. When did you last have fast food? Where did you get it? I don’t actually remember. If I’m not wrong, it was around two or three weeks ago, and we had KFC delivered to our house because we were too lazy to cook or go out. I had the Zinger Steak, which I hope they never phase out because it’s insanely good.
3. What was the biggest meal you had all day? I haven’t eaten yet, and it’s only 10:51 AM. 
4. Do you have too many clothes? How often do you go shopping? I wouldn’t say it’s overwhelmingly many, but I definitely own more clothes than the pieces I’d usually wear, and that’s because I don’t like throwing old stuff out just in case I’d need them in the future (definitely got my great-grandma’s hoarding tendencies). I go shopping once in a few months, which in itself is pretty seldom, but that’s because when I go shopping I usually already buy a shit-ton of new clothes, enough for me to be able to mix and match to come up with new outfits for the next few weeks.
5. What’s something you have a LOT of? Black clothing. I’ve made an effort to get more colored tops, but the blacks still overpower.
6. Do you eat a lot? I’m very takaw-tingin, which is a Filipino term used when you get a crapload of food either because you’re hungry or because you’re confident you can finish it – or both – then you never do. Takaw means greedy or glutton, tingin roughly means sight, so it literally means that you just kinda want to get everything because it looks like a lot. So to answer the question, I always feel like I can eat a lot, but at the end of the day I just end up with stomachaches and I never learn.
7. What was the last thing you splurged (spent a lot of money) on? If a bunch of stuff counts, then I splurged on Christmas presents for various people that I all bought in one go – I got massage oils, a garlic press, a frisbee, Marikina sandals, lipstick, and Instax film. If you’re talking about a single thing that I had to drop a ton of money on, it was for my dog’s blood test and some arthritis meds that the vet recommended.
8. What do you spend most of your money on (besides bills and anything necessary like that)? I only ever spend on necessities like gas, clothes, and food, honestly. Other than that... I spend on (and this is very seldom) whatever hobby I’m into at the moment. At one point I spent on slime because I got interested in them, and before that – and y’all know about this – I spent my Christmas savings on adult coloring books and pencils.
9. Last time you ate candy? What was it? A week or two ago; I had a Crunch bar.
10. Last thing you ate too much of? Eggs, I think. My mom makes it for breakfast so I have it almost every day.
Sin 3: Greed 1. Do you share things? How often? Yeah I can be pretty generous with my stuff. I know I’d appreciate it when other people lend me their belongings, so I try to do the same. I once lent my phone to Rita for over an hour just because she wanted to play Mario Kart, and I also lent a book that’s really important to me to an online friend I barely knew; it was with him for like two years, lol.
2. Someone asks you for a piece of your cookie. You break it in half, but the pieces aren’t equal. Who gets the bigger piece? Usually it would be me; but if the person who asked for it was Gab, or if that particular person likes the cookie I have, then they get the bigger piece.
3. When you see change on the ground, do you pick it up? Only if it’s a 10-peso coin, because I’m greedily picky like that lmao. Other people might need a peso or a 5-peso coin more, so I leave it be.
4. How often do you lend money to people? I don’t, and that’s one thing I wouldn’t tend to lend. My parents just give me allowance and it’s usually enough for necessities and for treating myself once or twice a week, so I wouldn’t be able to have some left for others. Besides, that’s my parents’ money and it would be pretty fuckin’ unfair to them if I just give it away to others lmao.
5. Do you loooove money? I hate what it’s done to society, how it’s divided the rich and the poor, and how the people with the most money also tend to be the most selfish coughcoughBILLIONAIREScoughcough. But I love spending for my own, hah.
6. If someone offers to pay for you, do you decline or readily accept? Oh no no no. Decline all the way. If they keep insisting then I’ll probably give in because it’s the polite thing to do, but if I can, I’ll keep declining.
7. Which of your friends is the wealthiest? Rita. Her grandpa is a former senator and she lives in literally the swankiest neighborhood in Metro Manila; I was a bit intimidated when she invited us to her place for the first time lol. She’s the simplest person I know, too; and that’s my favorite kind of rich.
8. Would you take a high-paying job that you didn’t really like just for the money and benefits? That’s definitely what I plan to do, lmao. At least this is how I know myself now: I have enough money to buy whatever I want, and I’m a happy camper. That may change in a few months or within the next year and I may eventually wanna search for a passion – but for now, it’s the mindset I’m going with when I go job-hunting soon. If I survived four years of college with a very burnt-out, emptied passion for journalism that I thought I had, I could probs do the same in the workplace.
9. Ever stole from anyone? What about stole from a store? What happened? I unknowingly stole a box of crayons from a store back when security equipment wasn’t that rigid yet lmao. I realized I ‘stole’ it because I had it in my hands and not in a paper bag when I walked out, so I immediately went back to pay for it. I’ve never stolen anything from anyone.
10. Do you ever have enough money? I don’t think anyone ever feels this way. Ever heard of billionaires?
Sin 4: Sloth 1. Last thing you procrastinated on? Washing the dishes last night.
2. When you’re at a strip mall and the next store you want to go to is at the other side, do you drive over there instead of take a short walk? It depends how far “the other side” is. <-- Yep pretty much. If it’s literally on the other side of a street, then obviously I’d go walk. But in places like my school which is super big and where ‘other side’ could mean 2 km away, a drive would be more convenient.
3. What’s a typical day off of school and/or work like for you? I’d normally spend the day lazing around on the couch with my dog beside me and lurking around social media.
4. What’s one talent you have that you don’t really work on, even though you have the ability to be good at it? Public speaking, or debating.
5. How many hours of television do you watch a day? I keep Friends as a background noise on Netflix nearly all day because I hate when it gets too quiet around me. As for watching on an actual television, I haven’t used one in years.
6. What about the amount of time you spend on the internet a day? The internet takes up my entire day it’s crazy lol. I kinda need it for everything now.
7. How many hours of sleep do you get a day? Do you sleep in late? It’s always different. I can go anywhere between 3 and 10 hours of sleep. I don’t sleep in often, though.
8. Do you drive to places that are less than three blocks away? I don’t know how big blocks are supposed to be since we don’t use that system here. But yes, I usually drive even though Point A to Point B is very much walkable hahaha. My friends make fun of me a lot for it but I don’t care, at least I don’t get to my destination all sweaty and smelling like the sun.
9. When was the last time you exercised? November, on my last PE class.
10. Ever copied and pasted your homework from a website on the internet? I never did this. My schools always emphasized the consequences of plagiarism so as someone who always stuck by the rules, I always made sure I at least paraphrased the content I see on the internet.
Sin 5: Wrath 1. If you could kill one person and get away with it, would you do it? I know it’s pretty dark to come from such a place, but I’ve always thought death is an easy way out for people who’ve done awful things. I could answer this question with a name of a corrupt politician, rapists, or animal abusers, but tbh they don’t deserve the sweet escape of death, even if it were from murder.
2. Is there anyone you honestly and truly can say that you hate? Anybody who has hurt cats and dogs.
3. Is there anyone you want revenge on, whether you want to get them back big-time or just play a little prank on them for hurting your feelings? Like I said, I’d daydream about getting revenge just to satiate my desire for it, but I think it’s pretty childish and downright cartoonish to actually go through with it. I’ve only ever seen people getting petty revenge in movies, but it seems a bit stupid in real life.
4. Are you fighting with any friends right now? Why? No. The most that’s happened was me kinda scolding Andrew for not letting me know beforehand that he submitted our thesis proposal to our prof through VIBER, which is incredibly unprofessional and I definitely let him know what I thought about it. I didn’t fight with him though.
5. Last time you were really angry? What happened? The aforementioned thesis prof letting me know we’re missing a part of our thesis on the last day for profs to submit their grades. That meant that however early we submitted a revision, she wouldn’t have been able to give it a mark anyway. That definitely pissed me off, especially considering that she was silent for two weeks and didn’t give back any comments which made us think we were good to go.
6. When you’re angry, what do you do to calm yourself down? I watch Friends or any one of my favorite YouTubers so I can have some relief. Other times, I’d force myself to sleep.
7. “Hate is just the fear of loving someone.” true or false? No. That makes no sense to me.
8. What’s the best revenge you ever got on someone? Never done this before.
9. Was there any hard feelings after your last break-up? On whose end was it on? There were definitely hard feelings in the beginning because she executed the breakup so poorly and I thought I didn’t deserve any of the treatment I was getting, and I was also mad that I wasted my time for that long only for her to break up with me in the end.
10. Ever been cheated on? How did that make you feel? No.
Sin 6: Envy 1. Is there anyone you’re jealous of? Name a person and tell us why. Envious is the better word, and I feel this way towards anybody who live with both parents. My dad’s worked overseas all my life, and as grateful as I am for his sacrifices, having a dad at home is more foreign sensation to me than the idea of having a dad who’s gone for 4-6 months a year.
2. List three physical features some other people have that you’re envious of (no need to get specific and name people; you can just say something like “brown eyes” or “having perfect eyebrows”). Straight teeth, fixed eyebrows, legs that don’t need much shaving.
3. List three personality features that other people have that you’re envious of. Confidence, independence... is privilege a personality trait lol?
4. Are you a jealous significant other? I can be. I don’t make a big deal about being jealous as much as I did two or three years ago anymore though.
5. Could you date someone who was really jealous? Gab can be a little jealous but for the most part it’s endearing because it’s never turned into abuse.
6. What celebrity’s looks do you envy the most? Audrey Hepburn.
7. Do you think anyone is envious of you? In your opinion, what characteristics (physical and mental) do you possess that you think someone might be envious of? Being in a long-term relationship, definitely. A lot of people my age want significant others so bad, and I know this because a good chunk of them post the same wish over and over on social media lol.
8. What are a few things you wish you were good at? Drawing, playing an instrument, dancing ballet, changing a car tire, COOKING.
9. Did you ever date someone, break up, and then see them dating someone very attractive a few days later? Were you jealous of that person? This has never happened to me.
10. When looking at a love interest’s exes, do you often find yourself jealous of their good-looking exes? I haven’t had to do this, because I was Gab’s first. I wouldn’t want to fixate on exes if I were in a different situation, though.
Sin 7: Pride 1. What’s something you brag about a lot (be honest–we all brag sometimes)? My school is easy bragging rights. Everybody wants to be in UP.
2. What physical features do you take the most pride in? My body figure in general. Also my fingers, legs, and jawline.
3. Are you satisfied with what you have? Yeah but as the above questions have made it clear, I can always use more money lol.
4. Be honest… when someone is telling you something, do you often change the subject so it’s about you and your accomplishments instead? NEVER. That’s one of the worst things anyone can do. I feel like I used to do this when I was younger, then it just hit me one day about how tasteless it can be so ever since then I’ve let other people hype themselves up and be excited about accomplishments or new things in their life as much as they want with me, as long as they aren’t being so conceited.
5. Do you like talking about your achievements? If I’m in a group and we started sharing our achievements then yeah I’d join in. But I wouldn’t bring it up if it wasn’t already being brought up. It’s better to let the accomplishments speak for themselves.
6. Do your parents tend to brag about how well you came out? My mom is definitely more ~braggier than my dad, but she’s never come off as an asshole about it. If she was, I’d pull her aside.
7. Do you strive to be better than others? Do you think competing with others is healthy? I keep a mindset of competing with others, but I keep it internal.
8. What do you do better than most people? See the little details. I’m always surprised at how most of the people I work with just look at the big picture – like how they don’t pay attention to the red squiggle under misspelled words on a group paper (or if they do see it, they don’t do anything about it), or how they don’t seem to care about proper spacing on a Powerpoint and proceed to just dump a bunch of text on one slide. Now this is something I can brag about too, cos a lot of people are just so not detail-oriented lol.
9. Do you believe in taking pride in things you can’t control (ex. being proud of your heritage, being proud of your skin color, being proud of your natural artistic ability)? I don’t see why that’s an issue.
10. Who are you competing with right now (it could be anything–classmates for a grade, co-workers for a position, other girl for a guy, etc.)? There’s no particular person, but like I said, I’m always in this perpetual mindset of wanting to compete with others just so I’m more motivated to perform well and get things done.
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stompsite · 6 years
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So I Played FFXV
In most of my articles, I start out by presenting a problem. Maybe a lot of gamers hate zombies, and I want to write about a zombie game I love, so I present the problem of the zombie game, explaining in detail why I’m sympathetic to the concerns of people who hate zombie games, before explaining how the zombie game I love gets around that problem.
I do this because we’re rarely wrong about our feelings, but we’re often wrong about why. If I wrote “here’s a good zombie game,” no one would want to read that if they don’t like zombie games. By writing “this is why zombie games bore you and here’s how zombie games can excite you,” I appeal to a broader audience.
This brings me to Final Fantasy XV, a game one of my backers asked me to cover.
Good games writing often happens when an expert explains the ins and outs of a genre they know well to an audience they assume are quite intelligent but aren’t as familiar with the subject as they are. When I wrote about walking sims last year, I sat down and I went “okay, a lot of you are bored with walking sims. Why is that?” My editor’s boss didn’t seem to like it that much, insisting that the walking sim didn’t need any defending (even though The Chinese Room, developers of walking sims, had just shut down, and Tacoma, a walking sim with magazine covers, had sold a mere 10,000 copies). But I think people have strong feelings about things and they want to understand those feelings, so having an expert help them out without talking down to them is wonderful.
A little bit of history.
I may be an expert on video games, but I am most assuredly not an expert on JRPGs.
Unlike most people, I didn’t grow up with video game consoles. I saw a meme posted the other day saying “you can’t argue with me about games unless your first console was a Genesis or NES.” Mine was an Xbox 360, but I’ve been playing computer games for a great deal longer. Since Japan didn’t make many computer games (oh, sure, Final Fantasy VII was developed for Windows 95, but I don’t recall seeing it amidst the Diablo 2, Planescape Torment, and Half-Life boxes at CompUSA back in the day), JRPGs were never really a part of my gaming diet.
It’s not to say that JRPGs weren’t appealing. When my wisdom teeth were pulled, my mom brought our little 13” portable TV into my room and let me watch movies. I stumbled upon UHF channel 53, which broadcast a pirated version of TechTV, which was, at the time, airing Anime Unleashed, a block of awesome anime shows like Last Exile and Crest of the Stars. Most anime I’d seen up to that point was the stuff we got on kid’s shows, like Yu-Gi-Oh! and Pokemon. Digimon aside, most of it was garbage. Watching Boogiepop Phantom or Serial Experiments Lain during late nights on this stupid little black and white TV was something else entirely.
Since then, I’ve loved good anime aesthetics, so you’d think that JRPGs would be my jam. I thought so too, which is why I started talking to friends about them, but every time I did, my friends would talk about what confusing bullshit they were--especially, at the time, Final Fantasy X. “...but Final Fantasy VIII is better!” they’d tell me, and of course I’d ask them about that, and they’d tell me even more confusing bullshit. Plus, the whole turn-based gameplay thing was a huge turnoff. I got into other games, like Age of Empires and Unreal Tournament. They were more interesting. Games like Max Payne had way better stories than Final Fantasy VIII, that’s for sure.
Once, someone got me into Earthbound on an emulator, and I fell in love with it, until someone kidnapped zippy--I think she has a ‘real’ canon name but I don’t know what it is and I don’t want to know--and I couldn’t beat any of the fights because I didn’t understand the concept of grinding. Over the years, I tried other JRPGs, because the premise and the art sounded cool, but I bounced off the gameplay or the presentation time and time again. The closest I got to loving a JRPG was Dragon’s Dogma, and that was more of an open world sandbox game than any kind of RPG.
This brings me to another point.
JRPGs aren’t RPGs.
People usually protest when I make this point. Either I’m wrong or it doesn’t matter, they say, but I think it does matter because I’m a game designer, and understanding the specifics of genre is a really useful skill for a game designer to have. When I look at the JRPG, I see a lot of very specific elements that make them stand apart. If I say “I want to make an RPG,” chances are, I will not make something like a JRPG. If I say “I want to make a JRPG,” I will. The mechanics are distinct and interesting and worth examining on their own; no JRPG in existence could ever stand up to even a half-decent RPG if we judged it by RPG terms. The roleplaying just isn’t there.
Judging JRPGs by their own standards lets us see these wonderful games for what they really are. JRPGs are not RPGs from Japan. They’re not even RPGs. Once, when I made this argument, a guy fought back by arguing that a game wasn’t an RPG unless it had a party (Witcher 3 doesn’t), a bestiary (pretty sure New Vegas hasn’t got one), was turn-based (quick, someone tell Dragon Age!), and had a linear narrative (hahahahahahaha!).
“But you’re playing a role!”
Playing a role means following a script, which is what you do in any game without choice and consequence. Roleplay is a specific kind of improvisational acting that’s about creating and defining your relationship with the world around you. Dragon Age: Origins is a roleplaying game: you can be a dwarf commoner or a human noble or whatever, and your various choices will have major impacts on your relationships. You can define the person that you are. They are tabula rasa.
In every JRPG I’ve ever seen, you are a specific character with a specific personality, and while you may have some choices--Noctis in FFXV can choose to let the crew pull over and take a group photo whenever Prompto asks him too--those choices have little impact on the overall narrative or Noctis’ relationships with the characters around him. Lunafreya will always love him, Gladiolus will always get mad at him when Ignis loses his vision, etc.
Different kinds of games.
Pillars of Eternity, which isn’t a great game, but one I enjoyed well enough, let me set my character’s stats prior to playing the game. I defined my character as a rogue with great mechanical skills and dexterity. In Final Fantasy XV, when you level up… you can’t really control how your character’s stats changed.
None of this is bad! It’s just different, like the difference between a third person shooter and a first person shooter. First person shooting lets you focus on the environment and your interactions with it, but third person shooters tend to focus on your character. They have their own unique strengths. You can’t judge a first person shooter by third person standards and vice versa. The same is true with JRPGs and RPGs. They are different games. And that’s good.
The Game:
When it comes to Final Fantasy XV, this is the foundation I have. I’m vaguely turned off by all the stories I’ve heard, I love the aesthetics of most of them, and the gameplay is something I feel is wholly distinct from other games.
Final Fantasy XV appealed to me because it had real-time action combat instead of being a heavily menu-focused turn-based affair.
So, here’s the deal: you’re Prompto, a prince, who is on his way to meet the object--and really, she is treated like an object in this game--of his arranged marriage, Lunafreya, who’s the princess of a rival kingdom, I guess? Except the wiki says she’s a captive of Niflheim, but she seems to get along well with her brother, who is in charge of the armies of Niflheim, so… like… yeah, I don’t really know what’s going on there.
The wiki also says she’s the “main heroine” of the game, even though she barely has any screen time at all. She has magical powers that cures people of some weird plague that’s making nights last longer, except that the nights are still getting longer and more people are succumbing to the plague, so she’s really bad at her job.
Honestly, she’s just there to look pretty and say things like “Noct, please hurry.” Then she dies. Then one time her ghost shows up and uses force powers to save the crew by removing plot armor that was only put there so she could show up to remove it.
She is not emotionally important to you.
This isn’t like Alan Wake, a game that reveals over time the complex nature of Alan’s relationship and just how wonderful of a person Alice Wake is. In that game, Alan was motivated by guilt, and you, as a player, could connect to him because you got to see all of this unfold. You wanted to help Alan find Alice not because “Alice is Alan’s wife,” but because you saw that these two wonderful, flawed people loved and cared for each other and deserved happiness.
Lunafreya is a pantomime of a love interest, but there’s never any real love there, so there’s no urgency to actually chase her down, no sense of loss when she dies. It’s not all her fault though (I mean, duh, it’s Square’s fault). Noct is equally culpable. He’s just… kinda empty. He’s a shell who occasionally feels things when the script calls for it (ur dad died, be sad, ur gf died, be sad), but who doesn’t feel like a real person. I don’t really care about anything Noct wants. I just kind of do the objectives because they’re what’s next.
I spent my whole life being told that JRPG stories were the best that video games had to offer, and… look, being completely honest here, Final Fantasy XV is the JRPG plot as described to me--incomprehensible, pointless, and horribly paced, doing grandiose things because the developers want to do grandiose things, never earning a second of the awe it expects you to have.
“Yup,” I found myself thinking when I finished it, “this is exactly like every JRPG that has ever been described to me except Earthbound.”
Earthbound is great.
Final Fantasy XV makes the mistake of assuming that because it looks epic, it is epic, but since it earns nothing, it isn’t epic at all. It’s a hodgepodge of ideas. Maybe other JRPGs do a better job, but based on every other JRPG I’ve played, like Xenoblade Chronicles and Suikoden, it’s just not a very compelling game.
So it may surprise you to know that I liked it a great deal.
Brotherhood.
In my film education, we talked a great deal about the idea of the “male as default.” A lot of this is rooted in idiotic Freudian psychology (especially all the Lacan stuff), so it’s as bunk as astrology, even when it sounds good, but let’s not throw the baby out with the bathwater here: all media has a perspective, and most media’s perspective assumes the male perspective as the neutral one.
American film does this too: it assumes everything is seen through American eyes. Most Hollywood movies are very, very American-as-default things, but that doesn’t mean they’re American movies. I’m not just talking geography, I’m talking assumptions about customs, camera angles, lighting, and so on. Russian film (European films too, but especially Russian film) tends to focus on specific body parts, using juxtaposition in editing to create specific senses about things. American films tend to favor wider shots, creating those same moods through things like motion and staging.
A film from another country can feel like it came from a different mind than the Hollywood monolith…
...and yet…
...there are very few genuinely American films out there. This is partly because most American films are built for export to other countries, so rather than focusing on specifically American subject matter, they focus on more universal things like drama and romance. Since America is so good at exporting American film, and many other cultures imitate the stylings of American films (because learning from successful things is how you succeed, after all), we end up with a very dominant American culture that has very little to actually say about America. In fact, lots of what America is tends to get lost in the shuffle.
If you’re lucky, you get filmmakers like Terrence Malick, who make films that are really about America and being American, but the significance of this is lost because people look at it and go “why do you make American films? All films are American!” But there is something specific there. Something interesting.
Maleness is the same way. It’s the assumed default in a lot of narratives, but because of this, very little attention is given to it. I once walked into the USAF museum while the XB-70 Valkyrie was in one of the hangars and didn’t see it because it was so big I thought it was the ceiling. Maleness in fiction is like that; it’s rarely examined closely because it’s too busy being big.
Here are two men. They are friends. The end.
We rarely look at how men bond, how they perceive each other, how they fight, how they talk and think because we’re too busy writing stories about the basic, empty characters who travel from point A to point B and the adventures they have along the way.
Oh, sure, sometimes you have people interrogating maleness, but they’re really only doing it to say “look what’s bad about being a man,” because they assume that male-as-default means we already see male-as-good, when really, male-as-default is male-as-nonspecifity. The beauty of maleness is rarely ever explored.
Somehow, despite all its narrative shortcomings, Final Fantasy XV excels at its understanding of maleness.
I think a big part of this is the road trip nature of the game. Sure, they’re ostensibly on the run and simultaneously on their way to a wedding, but that doesn’t prevent The Boys from having a good time. Each boy has a specific personality that is brought out in interesting ways; Ignis cares a stickler for safety and rules, Prompto is energetic and mischievous, Gladiolus is strong and confident and protective of those who are not. Noctis is basically an empty shell, but when he’s interacting with The Boys, there are still good moments to be found.
As you drive through the world, fighting monsters and helping friends, you learn more about these boys and the things they care about. Gladiolus is self-conscious about seeming too caring, but he cares so deeply, especially about his little sister Iris. He recognizes her crush on Noctis and even tricks Noctis into giving her flowers, knowing it would make Iris’ day. Prompto’s lower-class upbringing means he’s tremendously insecure about his relationship with the other boys. They’re not aware of how awkward he feels in the presence of people much wealthier and more important than he is, and when he makes it known, they do everything they can to assure him that he’s their brother and they wouldn’t have it any other way.
There’s something else that I’ve never been able to put into words. It’s a feeling I have occasionally, and one I cherish. When interacting with most men, there’s a degree of camaraderie, like, hey, we’re all on the same team, we’re cheering alongside each other, that kind of thing. There’s a whole second language that men are only capable of employing with other men that’s completely nonverbal, but not all men are comfortable using it with each other right away.
There comes a point in a male relationship where everything just sort of clicks. That guy over there is just a man you know, but that guy over there, you and him are mates and you’d fuckin die for each other if you had to. When you do things together, there’s a sense of rightness and appropriateness to it all. If your best friend asks you to help him carry some groceries in from the car, it’s different than if you help your next door neighbor who you don’t really know all that well.
I’m sure other, better writers have written about this sense of brotherhood. When I’m playing Destiny with a matchmade team and we roll an enemy squad into a mercy rule defeat, it feels good. When my friends and I trigger the mercy rule against the same thing, it’s like, heck yeah, these are the men who mean the most to me in this fuckin world and I am so lucky to have them with me.
Final Fantasy XV does its darndest to put this in the mechanics. The boys res each other during battle. They all have unique combo moves that play off each other. The battle barks are all designed to make you feel like… hell yeah, these are my bros, we kick ass together.
How many games just have two dudes talkin about dude things together? How many games are like “yeah, bro, let’s go running in the sand and whoever outruns the other is the winner!” How many games get that great banter is affectionate? How many games are willing to have a bunch of dudes who love each other and will die for each other whose relationships deteriorate over time but they come back from them stronger than ever?
There are a lot of stories about men in games, but very few stories about being a man.
Final Fantasy XV might be the best of ‘em.
And it’s still… dumb and flawed at times. I think I would’ve liked a more interesting protagonist and central conflict. I think the game is at its best when you’re cruising around a big, open world, humming about chocobos. I think Square had the opportunity to make a huge, incredible game about an adventure and they wasted it on a game that gets progressively linear (in a bad way) over time. I mentally checked out by the end of the game. I didn’t care that some random giant dude showed up, I beat the shit out of him, and then I had to fight a couple more dudes just like him, and then after beating them into submission too… we, uh, killed the guy who was stalking us the whole game? Why would I connect with random giant ghost kings when I spent the entire game playing alongside my brothers? Instead they get knocked out and fall asleep on the floor and I have the ending I was always destined to have.
Man, fuck destiny.
The game is great when it’s being personal, but it sucks when it’s trying to do all this other stuff. There are no affectionate moments between Noctis and Lunafreya. Mister Badguy, whose name I forgot and don’t feel like looking up because fuck that guy, he was boring, has to exposit his backstory (i was gonna be king but then i didn’t get to be king so i decided to have my revenge in like 2000 years’ time! mwahahaha!!! here is my entire personal history!) instead of just being interesting on a dramatic level.
It’s bad when it’s trying to be a grandiose RPG. It’s great when it’s doing something I can’t think of any other game doing before. I think you should play the first 8 or 9 chapters of the game. I think everyone should. That’s where the fun lies.
What about the gameplay?
The gameplay is kind of neat. Some stuff doesn’t feel nearly as good as other modern open-world games (like, uh, driving, which is kinda terrible and inconsistent about when it lets you drive, and interrupts your drive in really annoying ways at night, but the attention given to things like “needing to fill up with gas” is really cool).
Other stuff is clearly channeling How JRPGs Work, which is cool. The way the game gives you XP or deals with magic and abilities feels Very Classically JRPG. But it’s all wrapped up in a real-time action game that’s nowhere near as satisfying as Dragon’s Dogma or Ninja Gaiden or something. I’m not saying it has to be, but holding down a button and watching your character autoattack isn’t very fun. Zipping around with your teleport power is totally awesome though.
Magic is super strong and I probably should’ve used it more, but I was never really in love with crafting it. The leveling grid is kinda cool, but I have no idea how, when I did nearly every quest in the game, someone is supposed to unlock some of those skills. It just doesn’t seem possible considering the game’s content.
Quest design isn’t great; most of it’s just random fetch quests. The open world itself is nice most of the time, especially when you have a chocobo, but because the game’s so invested in making you feel like you’re on a road trip, you end up doing a lot of driving which a more generous fast travel system would have avoided, which means you end up seeing a lot of the same places over and over again, which kinda kills the whole road trip vibe.
And So it Ends.
There’s DLC. I never did that. I kinda soured on the whole epic journey by the end because of how boring the solo stuff was, and the DLC appears to be all solo stuff. Sorry, but the overall narrative and the gameplay just isn’t there. That’s not what makes FFXV good. The camaraderie is. The vibes are. Listening to the sizzle of ignis’ cooking or watching a huge monster fly in from above. There are so many incredible moments in this game. It’s too bad the narrative and the combat couldn’t keep up.
I think FFXV benefits and suffers from being a big 3D real-time game. A lot of classic JRPGs are 2D affairs where you have to communicate everything purely through text boxes. FFXV has the benefit of voice and physical performance, adding a huge layer of nuance and personality to its characters, their wants, and needs. But because it’s a big, bombastic 3D game, it can’t help itself, and wastes time with boring, endless set pieces that look cool but do little else.
Could I recommend it? I dunno.
But it kinda makes me want to try other JRPGs, even though there’s really nothing else like it out there.
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mittensmcedgelord · 7 years
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Cobalt
Another day. The same day. It's hard to tell.
A follow up to "Good Morning, Again". Awareness is setting in and questions are coming to the surface. Who am I? How many of me have there been? And how the hell do you even eat udon?
( Alternate Title: The Noodle Incident )
Previous: https://mittensmcedgelord.tumblr.com/post/161414852605/good-morning-again
“Good morning, Morgan. Today is Monday, March 15th.” The alarm clock starts its routine, but doesn’t finish before it hits the kitchen counter with enough force to break the case. I didn’t lay a finger on it. The implications should worry me more than they do.
 The illusion crackles as I sit up. The TranScribe tells me it’s closer to midnight than 7 AM. Something somewhere glitches. My room, empty of everything but a few pieces meant to make the simulation feel real, comes into view. I wonder if I’ve seen it like this before. I pick up the broken alarm clock and turn it over in my hands. It’s an easy fix. Ten minutes, maybe. I can figure out why it went off at midnight while I’m putting it back together, too.
 Except that isn’t what I do. I put the clock on the counter, get dressed, and head to the cafeteria. I realize halfway down the grav shaft that I haven’t bothered to shave or brush my hair and laugh. I’ve never needed to shave. I never will. I catch my reflection in the glass, red eyes and stubble and hair in all directions. This is either rock bottom or the apex of my efforts. Either way, it’s exactly right for getting instant udon at midnight.
I’ve never actually had instant noodles. I’ve eaten it before in the simulation. It’s one of my—well, Morgan’s—favorite guilty pleasures. So, it seemed like an important thing to try. Lucky me, the cafeteria is nearly empty at this hour. One or two people who look less awake than I do are sitting at a table near the coffee pot, completely absorbed in paperwork. The cook doesn’t even seem surprised that I’m asking for instant udon, which either says a lot about Morgan or about the crew in general. What greets me is a nest of long, tendril-like noodles writhing in unnaturally colored broth, which I now have to eat with a pair of tapered wooden utensils that seem wildly unsuited to the task at hand. Nonetheless, I am not daunted. I am determined to consume this meal. This is, as my memories serve, one of the most quintessential Morgan Yu meals that I can find. I even have a can of Kafe Karsk to go with it, just to ensure authenticity.
 A few minutes pass as I stare down the plastic bowl, willing it to divulge its secrets. None are forthcoming. Before I completely give up and take the armload of rations to my room, I see Sho sit down with a tray of unagi rolls. I grab my food and sit down across from her before she realizes I’ve even moved.
 “What the fuck?” She drops the chopsticks onto the table and starts to stand. Her hand moves to her hip for a minute before she sits back down. She looks like she wants to punch me. Wouldn’t be the first time if the reports are any indication. “You shouldn’t do that. There’s a shoot on sight order for anything Typhon-like.”
 “I didn’t mean to. It just sort of happens.”
 “Phantom shifting just happens. Sure. You are really creepy. You know that, right?” She picks up a roll with the chopsticks and pops it in her mouth. I move closer to inspect only for her to shift a seat over. “Seriously, between that weird stretching thing you did between chairs and this, I’m pretty sure you’re not convincing anyone that you’re actually human.”
 “I was trying to see how you used the chopsticks to eat. I would have installed a mod for it if I could have.” I poke at a piece of dehydrated eel floating in the broth. “Trust me, I searched the entire company directory of recorded skills. There’s nothing there.”
 “Of course there’s not a neuromod for eating noodles, Mim. I don’t think anyone’s ever needed it. And before you ask I am not going to help you make one. Just do what everyone else does. Swear at the cheap useless chopsticks and slurp it out of the bowl.”
 “Mim?”
 “Yeah. I mean, we need something to call you. So, Mimic Morgan. Mim for short. It’s even on your official classified files.”
 “Why not just ‘Morgan’?”
 “Because you’re not Morgan, not to the people who know better. I know Alex programmed you to think you are, but you aren’t.” She snaps the chopsticks together and points them at me. “And before you ask, that’s a good thing. I can guess what you’ve been told, but contrary to what Alex and Igwe say, the station wasn’t exactly falling over itself worshipping Morgan’s brilliance and charm.”
 She leans closer and almost knocks over my soup. I sit rigidly in place, trying to pretend I’m not thinking about shifting into a more innocuous object. She’s looking for something, somewhere that I’ve cracked open and the darkness is seeping through. I’m not sure if she sees it or not, but she leans back. “Do you actually think of yourself as him?”
 “Yes.” My answer is too immediate, too emphatic. She snorts. “Why wouldn’t I? I know I’m not the same person, but how does that make me any less Morgan than he was after so many neuromod removals?”
 “Because I’ve seen the recordings of your simulation. The real Morgan wouldn’t have done half the stuff you did.”
 “How do you know?”
 “Because he didn’t.” She slams her hands on the table and my noodles spill. I start sopping up the broth with the bundle of napkins the cook gave me. She doesn’t seem to notice. “Because he didn’t do one single thing you did, especially not destroy the station to buy Earth some time. If he did, maybe we wouldn’t be here still studying Typhons on Humanity’s Last Resort.”
 “What did happen?” I reach into the bowl with my fingers this time, pull out a piece of dehydrated eel, and eat it. I’m pretty sure this isn’t the texture food is supposed to have. It’s possible that I’m wrong, but the way Sho is laughing says I’m probably not. I’m starting to think that instant noodles, as a whole, might actually be an elaborate joke that I’m not in on yet. “You said Morgan didn’t do the same things I did in the sim. No one’s felt the need to fill me in on what actually happened yet.”
 “This isn't a great time for this.” ”Why?” My voice crackles. I see Sho’s face contort at the sound. I take a breath, put my hands on the table in front of me, and try to relax my posture. I try to look as non-threatening as possible. She heard a Typhon; I don’t want her to see one. “Sorry. It’s just that it would mean a lot to me to know. We're the only people in the cafeteria at this hour, so you don’t have to worry about anyone overhearing. And I don’t think you’d accept an invite to my dorm to tell me about it in private.”
“Okay. Fine.” She sits back and crosses her arms. Her mouth is pulled into a tight line. Pain is written across her face. I get an image of Abigail in the freezer. Of the escaped volunteer and his brain decorating the walls of the malfunctioning escape pod. She doesn’t make eye contact. “So, what happened on Talos 1. It was close to the simulation you were in. I nearly died, but you knew that. I got through a hatch before I actually did die. Barely. I ran into a weaver and some cystoids on the way in. My suit was so damaged it read my vitals as deceased. But I had to get back. I had to make sure the bastard that killed her paid. There was never a volunteer named Ingram to be saved. The fabricator in deep storage never got up and running to make any turrets. We had to make do. Only six of us survived. You've met five of them, either in proxy or in person.”
“Alex, Mikhaila, Igwe, Elazar, and you. Who was number six?”
“Morgan.” She waits, watching my expression. The name was acid coming out of her mouth. There was no love lost there, in spite of the familiarity she’d shown me so far. “He survived. For a while. Turns out after all those tests he was almost as much Typhon as human. When he triggered the null wave generator it wiped out all the Typhon on the ship instantly, big one included, but with him it worked slower. It wasn't pretty, let's leave it at that. I didn't like Morgan, but he deserved better. Sure as hell didn’t deserve constant reincarnation as different Typhon.”
“Where do I come in?”
“After the world went to hell.” She pushes the last couple rolls aside. Any hunger I felt is gone too, replaced by something cold and heavy. Sho opens a can of Duck beer as she continues. It seems to do something for the hesitance she had earlier. “We didn't know a shuttle with a mimic on it already landed earthside. We tried to keep ourselves quarantined until we realized it wouldn't do any good. We fought. We ran. We mobilized. And once we were out here playing sentinel by the original breach, Alex started forming a plan. He used Morgan's memories of the outbreak as a base. Said that disaster response was the best way to judge actions. Project Cobalt started. ‘A human Typhon hybrid to bridge our species.’ It was Morgan’s idea, even back before the containment breech, but we’d never been desperate enough to try it before now.”
“How many were there before me?”
“Too many. We were going to scrap it soon. The mirror neurons weren't activating, not without a lot of intervention. And then you came along. You used all the Typhon mods you could find. You helped everyone you met. You tried to save us all. In a way, you were too human to be a real human. Alex said one of the variables was changed, but they changed every test. So, who knows. Maybe we just got lucky.”
“What was changed for my test?”
“Beats me.” She sighs and throws her hands out in front of her. The universal sign of ‘I’m done with this conversation’. The night shift is getting off pretty soon and the morning shift is getting ready to go on. Sho gives her now warm unagi rolls an annoyed look and pushes them to me. “There were a lot of variables. All classified. You’d have better luck asking Dr. Igwe.”
 “Thank you.”
 “Nothing a quick trip through the station’s history wouldn’t tell you.” She knows that isn’t the truth, but she shrugs it off like nothing anyway. I start to say something and swallow my words. There’s a shield around Sho’s mind like the kind a psychoscope generates, only this one’s not solid. It’s a mile of empty, unforgiving, airless space. She didn’t die outside the station like she did in the sim, but something did. Someone did. The woman talking to me is as much Danielle Sho as I am Morgan Yu. Finally, she breaks eye contact and grabs the half full beer can. “Last word of advice? Try to keep the Typhon powers low key. I’m not sure how many people actually believe the bullshit official story behind Morgan’s miraculous reappearance.”
 Somewhere a chime sounds and the graveyard shift starts. She heads off to her station, beer still in hand, and doesn’t look back. That leaves me with her advice, her leftovers, and my now cold udon. Not to mention the host of new questions.
 Alex never told me how Morgan died. Or when. I never really thought about how everyone accepted that I was here. The ones who don’t know about Project Cobalt just think I’m the second Yu sibling, a little worse for wear but not dead or inhuman. Sho knew. The survivors of Talos 1 know. I guess the better question is how no one else does.
 The TranScribe beeps at me and shakes me out of my daze. The clock rolled back. The scheduled messages for 7 AM have are queued. The date is March 15th, 2032.
 I hit the calendar button for the first time since I got it and tell it to synch with the station’s clock. I don’t know what date it finally registers. It’s forgotten in one of the pockets on my uniform by the time the update is done.
  The udon is cold. It tastes like how eating instant noodles and a can of coffee alone at 1 AM feels. It isn’t good, but it’s familiar.
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