Fire Emblem Elibe - Skills
Or: “How I Would’ve Handed Out Jugdral/Tellius/Modern Style Skills.”
There were enough Skills to go around that I could assign two characters to a skill for both the FE6 and FE7 parts of the game, including new characters. The only exceptions were Merlinus, Nils, Ninian, Lalum, and Elphin; as strict utility characters, they didn’t get Skills. Otherwise, it would’ve been Miracle or Bargain for all of them.
I’ll also do a refresher on what each of the skills were and who I would’ve assigned them to. Some of the assignments are very much themed, and some are explicitly for shoring up statistical weaknesses of the character in question.
Adept - Skill% to perform an immediate followup attack. FE6: Hugh, Niime. FE7: Wil, Dorcas.
Awareness - Negates the enemy’s combat related skills. FE6: Klein, Sue. FE7: Rath, Pent.
Blossom - +10% to all Growth Rates. FE6: Chad, Dorothy. FE7: Available through Afa’s Drops.
Cancel - Skill% to negate the enemy’s next attack. FE6: Melady, Allen. FE7: Bauker, Harken.
Charisma - Allies within 3 spaces gain +15% to Hit and +10% Evade. FE6: Roy, Echidna. FE7: Eliwood, Priscilla.
Counter- Skill% to instantly deal half the damage you just took to the enemy. FE6: Dieck, Wade. FE7: Isadora, Hawkeye.
Daunt - Enemies within 3 spaces lose -10% to Hit and -10% to Evade. FE6: Gonzales, Rutger. FE7: Raven, Vaida.
Discipline - Gain Weapon Ranks at twice the rate. FE6: Lance, Lugh. FE7: Kent, Erk.
Fortune - Enemies can’t land critical hits on this unit. FE6: Saul, Fae. FE7: Nino, Jan.
Gamble - Activated ability. -20% to Hit, +15% to Crit. FE6: Wolt, Geese. FE7: Rebecca, Geitz.
Guard - Activated ability, take damage for one adjacent ally. FE6: Zealot, Barth. FE7: Available through Bonus Scrolls.
Imbue - At the start of the player phase, restore Health equal to 25% Might. FE6: Fir, Dayan. FE7: Guy, Karla.
Initiative - +20% to Hit and +10% Evade on attacks personally initiated. FE6: Shin, Lilina. FE7: Hector, Canas.
Miracle - Luck% to survive fatal damage with 1 HP. FE6: Cecilia, Ellen. FE7: Serra, Ursula.
Nullify - This unit doesn’t take Effective Damage. FE6: Bors, Gale. FE7: Wallace, Lowen.
Paragon - Doubled experience gain. FE6: Clarine. Noah. FE7: Eleanora, Louise.
Pass - Move through enemy units. FE6: Cath, Shanna. FE7: Matthew, Legault.
Provoke - Enemies more likely to attack this unit. FE6: Bartre, Percival. FE7: Sain, Bartre (again).
Reflex - +20% to Hit and +10% Evade on attacks during the enemy phase. FE6: Guinevere, Raigh. FE7: Lyn, Florina.
Renewal - At the start of the player phase, restore 30% Max Health. FE6: Yodel, Treck. FE7: Renault, Athos.
Resolve - When at 30% HP or less, +50% Skill and Speed. FE6: Wendy, Douglas. FE7: Oswin, Heath.
Saviour - Negates the stat penalty while Rescuing. FE6: Marcus, Juno. FE7: Marcus (again), Fiora.
Stillness - Enemies won’t target this unit unless they’re the only valid target. FE6: Sophia, Igrene. FE7: Lucius, Jaffar.
Vantage - Take the first attack during the enemy phase while at 50% Health or less. FE6: Ashtol, Karel. FE7: Karel (again), Leila.
Weapon Saver - (Luck x 2)% to not use up Weapon Quality on hit. FE6: Oujay, Thea. FE7: Available through Bonus Scrolls.
Wrath - +25% to Critical Hits when at 50% Health or less. FE6: Garret, Zeiss. FE7: Dart, Farina.
Would I have done Personal Skills? Maybe...maybe not. Did you see how large the FE6 cast list is? I’d have to borrow so much from Fates!
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