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#but it also applies to people following tubbo during his irl stream
technospotatoes · 3 years
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C!SAM - Redeemable Qualities Analysis (Dream SMP)
Hallo! I’m back with another brain rot post for ya’ll instead of doing my schoolwork :] 
Recently, I’ve been doing some thinking and theorizing with some friends on discord following Quackity’s huge lore stream (if you haven’t seen it, I highly recommend you watch it). I woke up this morning with a head full of many thoughts about C!Awesamdude and where his story could take us. Seeing as how there is going to be lots of change in the future with the server, there must be changes in these characters as well-- evil to good, good to evil, and the like. With these changes comes my thought: “can these characters be redeemed?” Here are my thoughts on how this applies to C!Sam.
Please let me know your thoughts and theories, I’d love to discuss with you! As always, strap in, it’s gonna be a long one :]
I hope you enjoy!
Author’s note: I want to start this off by saying that all of the contents being discussed are fictional, and are from the Dream SMP universe. I do not support the actions of these characters, but merely have interest in analyzing them through a lens of psychology and for entertainment purposes. Content of this post will contain spoilers up to 3/25/21 of the DSMP lore. I will also talk about ATLA a little bit ;)
Content warning: mentions of torture, manipulation, death, possible psychological trauma
(pls be safe ily)
What makes a redeemable character? 
  Redeemable characters are some of the most pleasing and favored characters in modern media. Their stories are rich with emotion, and they can even evoke some form of catharsis within the most skeptic consumers. Redeemable characters are memorable and inspiring, and without one, a story can feel empty. Before we apply this character trope to the Dream SMP and C!Sam, we need to answer a basic question in order to fully understand the complexity of redeemable characters and how they are so universally significant. 
What is a redeemable character?
  Simply put, a redeeming character or characteristic counteracts or corrects something negative. From a storytelling standpoint, a redeemable character is someone who has roots in good qualities, turns bad, and has the ability to revert their wrong choices to become a better person. 
Examples of redeemed characters in popular media include: 
Zuko - Avatar the Last Airbender
Boromir - Lord of the Rings
Kylo Ren - Star Wars
Severus Snape - Harry Potter 
  Zuko, for example, starts his story off as the villain. He tirelessly hunts down the protagonist, and will stop at nothing to achieve his goal to please his father. However, as the show progresses, we learn that Zuko wasn’t always bad. He was only driven to his path of villainy because of his fear of failure, of his father (the firelord and true antagonist of the show), and of a greater punishment than what he had already received. With the help of his uncle, Zuko learned to push through and accept his past, while also making amends with his wrongs and coming to the realization of who the true enemy was; ultimately choosing peace and unity over destruction and fear.    Zuko’s story is so appealing because it was drawn out. It was raw, it was real, and it was a genuine telling of how damaged people can heal, change, and come to accept themselves. Because he went through the process of redemption, he was not only able to be loved by those around him, but also by his audience-- And I believe that this can be the same case with any redeemable character. 
So how does this relate to C!Sam? How could he possibly be redeemable if he is not evil?
  C!Sam has become increasingly interesting to me in the DSMP lore, and he has shown how complex his character is-- in contrast to many first impressions that people have of him. Based upon his actions from the past, and his willingness to remain neutral in times of conflict, we can conclude that he sustains both “neutral good” and “lawful neutral/good” qualities. This means that Sam is a reliable character, driven by his own personal values, and is devoted to helping others (when he sees fit). Evidence of these qualities emerge…
When he sided with Pogtopia during the Manberg War to maintain good relations with Tommy and Tubbo. 
When he saved Hannah from the Egg
Created Sam Nook to assist Tommy in building his hotel
Built Pandora’s Vault for Dream
Showed concern for Ranboo after one of his denied prison visits
  Sam’s moral code is deeply rooted with good intentions; he keeps an eye out for his friends, maintains his relationships, assists in builds/projects, and also serves as a “stable adult figure” for some of the younger members of the server. In contrast to his logical outward appearance, C!Sam lets his emotions drive his decision making-- which can lead to many severe consequences depending on how he acts. However, recently Sam’s actions indicate that he is experiencing a flip in morals. 
Below are incidents that have led to C!Sam’s recent change in moral code. 
Incident 1: Trapped with the Egg
  Many weeks ago, during the height of character involvement with the Egg lore, C!Sam was lured into a trap by BBH and Antfrost. He spent about a day trapped in close contact with the Egg, and after he was saved by Puffy and Tommy, he was clearly changed. It is likely that the Egg is behind these sudden changes in character motivation for Sam… similarly to how it corrupted BBH, Ant, and Punz. Whether this is the case with Sam is unclear. 
Incident 2: Tommy’s death
  C!Sam and C!Tommy’s relationship within the DSMP lore is one of my favorite things to talk about. After his victory over the disk war and finally landing his nemesis in prison, Tommy was left empty, without much to do. He decided to take upon a new project to incite a new era of peace, and was able to enlist the help of Sam with building his hotel. Throughout this process (and under the watchful eye of Sam Nook), Tommy and Sam were able to develop a bond with each other through their work, along with their interactions at the Prison. 
  Sam has made it clear that he intends to defend Tommy no matter what-- but after his untimely death at the hands of C!Dream, Sam was deeply wounded. He felt as if he failed his promise to keep Tommy safe, and he made it clear that the blame for the “security issue” and C!Tommy’s death should be placed fully on him. No matter how selfless and responsible this makes his character appear, this event will only serve as the basis for severe consequences in moral change in the future. 
Incident 3: Confrontation with Quackity
  Following the large emotional impact of Tommy’s death, C!Sam is very vulnerable, because he is still within the stages of grief. C!Quackity came to Sam for a partnership, to take advantage of Sam while he was low to gain the upper hand. It’s no question that Q’s character is a talented manipulator, we can see that clearly in his interaction with Sam. Q restates again and again that Sam failed, further cementing Sam’s existing guilt and desire for revenge for his failure. Sam gives in to the manipulation, and somewhat reluctantly allows Quackity to torture Dream to get information and to get payback for what he did to Tommy... which completely goes against what his responsibility of Warden entails. 
  As Warden, C!Sam is supposed to uphold the law and rules of visitation, but because of his leniency with Quackity (in breaking the rules) and because he is still emotionally raw, he no longer defends good from evil, but is now biased against it. C!Sam probably wants Dream dead, but as Warden, his opinion shouldn’t matter. Because Sam fully blames himself for failing Tommy, he's lost the "lawful good" in his character, meaning Warden Sam (as a set of morals) truly doesn't exist anymore.
Incident 4: Ponk’s mistake
  To recap a stream briefly, Ponk did a prank on Sam a couple days ago, and stole a few of the expired keycards to Pandora’s Vault. Rightfully, Sam was very angry, and not only took back the keycards, but also imprisoned Ponk. However, where this interaction should have ended, C!Sam only took it to the extreme. (TW!!!!) Out of anger and frustration, C!Sam tortured Ponk for his wrongdoing by setting him on fire, and amputating his arm (END TW!!!). 
  This only proves my point from Incident 3. Warden Sam is fading, only bits and pieces of his morally neutral character remain within him for basic tasks. His encounter with Quackity had a huge impact on his psyche, not only is he allowing the torture of the prison occupants, but he is doing it himself as well. C!Sam is now starting to believe that pain and torture are the only solutions for punishment, which is the complete opposite of what he believed before Dream was imprisoned. 
In short...
  C!Sam is losing his grip on moral and mental stability because of his emotional insecurity due to his psychological trauma. Because of this, I believe that it is entirely possible for Sam’s character to explore the route of evil and unlawful values-- which furthers the possibility for a redemption arc. Even currently, Sam is eligible for redemption as well.
  If C!Sam is willing to acknowledge his wrongs from today and improve himself upon them, he will likely become a more memorable, lovable, and even more human character than we’ve seen in the SMP before. 
SIDENOTE!
IRL Sam recently posted in his discord talking about his character. Here are a few key things to keep in mind as the story goes forward: 
“There is a LOT of things in the plan for me as a character and a very big change is coming about for me as the story moves along.”
I believe this change could be a villain arc, or a turn towards evil that incites the possibility for redemption. 
“My character is playing a role that I think is VITAL for the server and a role that I like to think was a good one for me to pick up and accept.”
You can read the reddit post I referenced for this here (ty to my friend on discord for providing me with the link <3)
TYSM FOR READING!! <3 <3 <3
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