Future Mikey back in time
cus I'm still on about it and have another version for it so far so here are mainly stuff that happened during it so far...I'm always up for questions/suggestions/ideas to implement! Either one day I write it or try drawing it...but writing seems more possible for me hehehe...anyway!
Michelangelo after using all his mystic powers to open the portal , somehow ends up going back in time himself
Yet its not with his own body, no, his energy and soul ends up in the Mikey from that time, and it ends up in a dormant state
Mikey during the following months starts getting nightmares of Michelangelo's future/past and his mystic powers getting stronger each passing day
At first Mikey hides it from everyone but after a sudden surge of the mystic making his arms hurt a lot, he admits to his family that he seemed to not be able to control it
Mikey soon starts getting lessons from Draxum
A few weeks after Mikey starts that, the boys get into a fight with a new mutant villain that can control plants (its a sort of butterfly mutant)
During one of the attacks, Mikey gets thrown against a wall and gets knocked out for a few seconds
Its during that time that Michelangelo finally wakes up, opening the eyes of the body he was in, only to groan in pain
Michelangelo during all that time had been awake and knew what was going on, if anything he feared that the body he was inside wouldn't be able to control more of the mystic power.
So while he gets help from Leo to stand up, Michelangelo decided to use his mystic powers to put a stop to the mutant.
Of course he uses them flawlessly but at the same time he had meant to do that to try and …
Michelangelo tries to stop existing, he was aware that he couldn't be a part of his younger self, it was unnatural, not how it should go.
If anything, he was pleased during those months to have been able to see Casey again, starting a new life as a normal teenager should….or as normal as someone with PTSD from an Apocalypse could be
And...he was glad to see the rest of his family, he really was, if anything he wished his Leonardo could see all of this.
The body he is in, suddenly starts to lose consciousness and he can feel part of the mystic power go out of it, at least with that Mikey will be able to slowly be able to control the mystic powers instead of being some kind of ticking time bomb because of Michelangelo.
The body faints once more and this time Mikey doesn't wake up after three days.
Michelangelo had thought that he would finally reunite with his family but instead he wakes up with a startle, coughing out water and feeling his whole body in pain and hard to move.
He questions himself if death is supposed to feel like that but once he opens his eyes, he is met with a pair of heterochromatic eyes that have tears in them.
"THANK THE ALL MIGHTY YOU ARE ALIVE MY CHILD!" The loud voice makes Michelangelo whine softly and he can hear the person holding him gasp and whisper 'sorry' before cradling him close to a chest.
And that was the first time Michelangelo met Yua ('binding love and affection') , a witch-yokai that had been experimenting for decades in the hope of being able to make a child of her own
So sue her, she might or might not have stolen Baron Draxum's idea(or papers, you can’t prove anything, everything exploded that time...she might or might not have also something to do with the lab destruction... Again, no evidence found) of super soldiers mutant and instead of soldiers, just trying to make a family for her own to raise.
Of course she wasn't really an expert or knew what was missing, but she had ended up successfully being able to create a mutant child, a Red Footed Tortoise type.
Sadly the poor thing didn't seem to have a conscious of himself and even seemed to be in a vegetable state, yet Yua refused to exterminate him, he was the first to survive of many other types she had tried before.
So after 10 years of taking care of the body of her child (making sure of taking him out of the magic filled tank she would put him in to help with keeping his body stable, to move his limbs and exercise them) the moment she didn't think would happened, happened and that was the awakening of her child.
Of course she had been worried, she hadn't even attached the breathing gas before he took a deep breath and started to choke.
So that's how it had happened and Michelangelo or Asahi/Nikkō( 'sunlight'/'sunshine') was once more living and in a new body at that.
He isn't sure how to feel about this second? Third? Chance in living but he guessed that he had to keep his family waiting for him for a bit longer, because he wasn't about to leave his new mom alone...stars, she was a mess and she needed him.
Nikko has to admit, the first few months he starts living with her are a bit hard on his poor body, after all, the muscles weren't fully there yet and as much as Yua copy Draxum's notes, she didn't exactly make a super soldier, sure, his body is regenerating but is not as fast as if he had been in his old body, still he is happy to slowly start moving or crawling around the first few months
And speaking! Its hard because again, this body didn't have the chance to speak during those 10 years
Its after a year of rehabilitation, love and dedication from Yua that Nikko(Michelangelo) can walk a certain amount(with help of a cane) and talk
And Nikko has to admit, Yua is the best parent he has met in all his life...well Splinter was a good parent too but...not good good, if he had to be honest.
Yua is from Japan but moved to the hidden city many decades ago .Why? Because she just got bored and wanted a new change in her life...and maybe because she had done something that had her kicked out of her Clan.
Nikko tries to ask about the Family, Clan, but he can tell that it is some kind of a sore spot for his mom, so he instead enjoys listening to her when she talks about other stuff.
Imma keep writing more but honestly I would love more ideas! Also sorry if some phrases sound weird, I talk more in Spanish than in English, so my mind just translates some stuff weird lol
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decent video covering the work of kitty horrorshow. for the most part he just goes through each game and relays the plot, but it is interesting to see them all laid out together, how they are similar and how her work has evolved and the common themes that she keeps revisiting in each one. his analysis mainly focuses on the Places that she explores in her games; the environments, the haunted houses, and how they are all "built wrong." he talks about haunting of hill house, house of leaves, myhouse.wad, vivarium, and a few other movies towards the end.
my own ramblings about some of the games under the cut :-)
one thing i've always projected onto haunted houses, and especially some of the hostile, haunted places prevalent in kitty horrorshow's work, is a trans narrative *everyone pretends to be shocked*
sagan does mention this briefly in the video, and he admits that it's not his personal interpretation that he plans to talk about (which is totally fine) but that is very obviously there, these themes of autonomy and transformation in these works all go hand in hand with gender identity, with the trans/nb experience.
so when people talk about a house being "built wrong" it always reminds me of the trans narrative of "born in the wrong body." i know this isn't necessarily a mindset a lot of people still agree with anymore now that our language around being trans has evolved, but i also know there are some people that do still feel this way regardless, and even if we don't completely consider ourselves "born in the wrong body" i think the majority of us do have a very... contentious relationship with our bodies.
i always see a house that is intent on haunting you as a body that is inhospitable.
we see people in kitty horrorshow's work that try and change the world around them, or failing that, that literally change themselves. in rain, house, eternity, the structure we've been traversing is someone who has broken free of her physical form and been reborn into something that she chose for herself, after her community forced her down a path that she did not want. sagan brings this up again at the end of his analysis, where he talks about the way the environment is molded by the player as well as the way the player is molded by the environment. he mentions the movie vivarium, and how people are forced into these littles boxes (ie the nuclear family, gender roles, preconceived stereotypes, etc), whether they want it or not, by their environment and the societal expectations that are a part of that.
but again, the environment can also be molded by the player; it is influenced by the characters within the narrative. the environment grows flesh and teeth and has a heartbeat and i like this idea that our environment is alive and is also flesh and blood that can be reflected back at us. it could be cathartic or horrifying depending on how you feel about your body, about your experiences, about how society perceives you. in the end we can become the structure, we can change ourselves and become our environment, undefinable and infinite, or we can be restricted by it, and forced into something we don't want-- made inhospitable.
there is both a lack of agency in the house being built, but a reclamation in the haunting as someone or something transitions and fills the empty rooms with a new form. stone to flesh or flesh to stone as it is in rain, house, eternity, or drywall to glitches and blood like in anatomy. inhospitable but at least it's mine.
in 000000FF0000, the game itself doesn't even want to be found. it's a living thing that's hidden itself away and is in great pain. it's restricted by its own code, it longs for the seasons and the sea but it can only think about the cages it's been locked in. the only agency it finds is in shutting itself down after the player reaches a certain point. we are forced to be perceived by others, by society, even when we are in pain, even when we aren't really ourselves, due to how we look, how we were born, or whatever other cages society has put us in. the lack of autonomy, the lack of control in our own creation... this game is actually one of the ones that have stuck with me the most, i think it's extremely well executed and impactful and is possibly her second best behind anatomy.
and then there's circadia-- the girl returning to her childhood home, seeing her childhood and memories and her body reflected back at her in this house. wanting to hurt it, feeling trapped by it and how she used to be. the people there that don't really see her as she is now, the trauma literally in the walls. she laments her apartment, missing it "like a lover" because that's the place she carved out for herself versus this house she was forced into, this house that's always there and always waiting for her to come back even though she clearly never wants to come back.
when you're trans, there are always people trying to get you to "come back," to be like you used to be. looking back at yourself, childhood photos and old memories of when people treated you differently. your body a new space now but there are still the bones of that old house you left behind. the world trying to force you back into the house even if it doesn't fit anymore, even if it's painful, even if all you can do is haunt it.... the code in 000000FF0000 confining the game to exist in one way even though it hurts them, no other option but to bury themselves deep in various folders within your computer and hoping to never be found. hiding from the world because there are people that insist these things are hardcoded into your biology, that predetermine how you have to live and there is no other way for you to live. and if you go against that code it breaks the game for them... does that make sense?
and in rain, house, eternity, she demolishes the house and turns herself into stone, she finds autonomy despite what the game wants and what the world wants. indefinable and infinite because there is no binary and the walls of this house are your house to destroy and rebuild as many times as you want in any way that you want.
i definitely recommend kitty horrorshow's work if you've never played any of her games before. she's most well known for anatomy, which i didn't really touch on because it's so popular (for good reason) she does have a few twine games, hornets and wolfgirls in love, and then circadia is just a 5 page flash-fiction. and of course i also super recommend rain, house, eternity, and 000000FF0000. i already linked her itch page up there but here it is again! check her out.
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Okay I got bored, and I don't have anything better to do, so I may or may not have made a random au...
but QSMP...
(it's not like a lore AU really, it's more like the same story just with the looks changed a bit)
but yeah imma call it the Treats AU!!
I only really drew 3 of them for now, that being Cucurucho, Baghera, and Gegg
Cucurucho is ice cream!! (more specifically, based off of a chocolate vanilla soft serve)
Baghera is marshmallow!! (more specifically based on Peeps) (I know most people don't like Peeps but I do fight me)
and Gegg is gummy jellybean!! (more specifically... the Jelly Belly Gummies Apple flavor)
(also I know Gegg just looks like Gegg, but trust me he gumi)
But yeah other than things being based on sweets & treats, not really much is different lore-wise or story-wise
Also I don't have really any other ideas for other characters, but:
the capybaras may be chocolate drops, or coffee beans, or something else entirely
that one iv bag (that I just found out about) is a candy cane 100%
The eggs will most likely be egg-based desserts (ex. Chayanne or Tallulah may be egg coffee, but most likely Chayanne cus I think Tallulah once said she didn't like coffee)
The island might either be entirely sweets, or legit a Quesadilla
But yeah that's that :3
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