L = no ReShade; R = ReShade inc. ReLight
Quick little shader highlight for you.
You've maybe heard me talk about the Nice Guy Lamps shader before, which lets you add spotlights and create shadows. It's a nifty little shader but it's not very precise, and the shadows suffer from jitter and noise.
Enter ReLight by Marty McFly. ReLight is a fancy and more polished alternative to NG Lamps. The shadows are far better quality, and the lights are easier to position and edit. You can theoretically add as many as you want by editing the preprocessor definitions, but to begin with there are (iirc) two for you to play with. I've set it to four, and haven't felt like I've needed more than that so far.
In the picture on the right I've used three lights, each by the light sources in the room to simulate actual light being emitted from them. The two lamps on the right have a warm neutral light, and the candle on the left has a warm orange light. I positioned them so they sat exactly where the source would be. So, for example, for the floor lamp I positioned the light right up inside the dome of the shade, and you can see shadows being cast by the shade and light only coming down where it would physically be able to fall.
You can also use ReLight to add lights to portraits, making them really dramatic with different colours on each side of the face, or just to brighten the character so you can see their features more clearly. Below is a screenshot I took in Baldur's Gate 3 where I added blue light to the left and warmer light to the right.
It's such a handy little shader that can help add both realism and a hefty dose of drama to a scene. You need to feel confident tweaking shader settings to use it, and have to edit it for every single shot because the lights stay static in relation to the screen coordinates, so you'll have to move them where you want them each time. It's easy to do though, and lots of fun.
ReLight is one of Marty's premium shaders, which means you'd need to subscribe to his Patreon to get access to it. It's not currently listed in any of his tiers because he stopped working on it in favour of other things, but it works well and is probably my favourite shader at the moment. I'm yet to set up a shot that can't benefit from it in one way or another. If you are interested in using ReLight, you need to sub to the Path Tracers tier. You can cancel your subscription once you've grabbed it from his discord server, but you won't get access to any updates until you resub (it hasn't been updated in a long time though, so I wouldn't worry too much about that).
Paying for shaders is something that doesn't sit well with some people, and that's fair. I would only recommend getting this if you're enough of an enthusiast that spending 30 minutes setting up one shot is your idea of fun (not that ReLight takes that long, it can take just seconds sometimes).
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relight shader is everything! Even it's still needed post processing in photoshop it give us drop shadows at least for screenshots 😭😭😭
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hi, i'm sorry to bother😭 i have relight on my game but i'm struggling with the settings 😭 could u share ur relight settings, please?
hey anon,
with relight, my settings (besides shadows) are always changing - it can be time-consuming but!! using relight is mostly just playing around with the position and intensity of lighting based on preference.
when editing i note: angles, light sources, coloring combos, etc.
hope this helps u in some way!
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A few extras of Mr Vampire Tattoo man that I didn't post with the last photoset but might as well show off. I took waaay too many pics of him 😂
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I was at a loose end so I decided to try out Marty's updated shaders in Planet Zoo.
Shaders used (in order):
Launchpad (utility)
ReLight
RTGI
AA & Sharpening
Prod80 Bloom
The Moods MultiLut (LUT 12)
Pirate Vibrance
Cinematic DoF
Deband
Prod80 Film Grain
Comparison with/without ReShade
Comparision with ReShade without ReLight/with ReShade with ReLight - I added a coupe of lights up in the tree clearing at the end of the path to draw the eye towards it. You can use it for environmental interest and not just for dramatic portraits. The new ambient lighting setting is a lovely addition to the shader.
[my hi-res Planet Zoo shots]
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