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#Fitness App Market
nmsc-market-pulse · 2 months
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Fitness App Market: Exploring the Top Trends Shaping the Industry
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According to the study by Next Move Strategy Consulting, the global Fitness App Market size is predicted to reach USD 20.87 billion with a CAGR of 16.4% by 2030.
Introduction:
In recent years, there has been a significant surge in the adoption of fitness apps worldwide. This growth can be attributed to the increasing awareness of mental and physical health among adults, coupled with the convenience offered by mobile technology. As individuals strive to lead healthier lifestyles, fitness apps have emerged as valuable tools for facilitating exercise routines, tracking progress, and promoting overall well-being. In this article, we will delve into the top trends shaping the fitness app market, exploring factors driving its growth, challenges faced, and opportunities for innovation.
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Growing Awareness and Emphasis on Self-care:
The modern lifestyle is characterized by sedentary habits, stress, and unhealthy dietary choices, leading to a rise in chronic health conditions. In response to these challenges, there has been a growing emphasis on self-care and proactive health management. Individuals are increasingly seeking accessible and convenient solutions to support their fitness journeys, driving the demand for fitness apps. These apps offer a wide range of features, including workout routines, nutrition tracking, mindfulness exercises, and progress monitoring, catering to diverse user needs and preferences.
Mobile Technology and Market Expansion:
The proliferation of smartphones and mobile devices has revolutionized the fitness industry, making it easier than ever for individuals to access fitness resources anytime, anywhere. With the touch of a button, users can access a plethora of workout videos, personalized training plans, and community support networks through fitness apps. This accessibility has democratized fitness, breaking down barriers to entry and empowering users to take control of their health and fitness goals.
Insights from Research:
 A report published by the National Institute of Health (NIH) in 2022 sheds light on the prevalence of fitness app usage among adults. The study, which surveyed 552 participants, found that 59.9% of respondents used mobile apps for health-related purposes, with 38.2% specifically using fitness trackers. This data underscores the growing popularity of fitness apps as tools for promoting mental and physical well-being among adults.
Role of Wearable Technology:
In addition to mobile apps, wearable technology such as smartwatches has played a significant role in driving the adoption of fitness apps. Smartwatches offer users a convenient means to self-monitor their health and track daily activities, including steps taken, calories burned, and sleep quality. According to the NIH report, the adoption of wearables has witnessed a significant increase in the US, with almost 34% of Americans using Fitbit as a wearable activity tracker. This widespread use of wearables has fueled the growth of the fitness app market, as users seek seamless integration between their devices and fitness apps for a holistic health tracking experience.
Challenges and Concerns:
Despite the rapid growth of the fitness app market, there are several challenges and concerns that industry stakeholders must address. One prominent issue is data privacy and security. As users entrust fitness apps with sensitive personal information, including their health data and location information, there is a growing need for robust privacy measures to protect user confidentiality. Data breaches and misuse of personal information can erode trust among users and hinder the long-term success of fitness apps.
Opportunities for Innovation:
Innovation is key to staying competitive in the dynamic fitness app market. One area of opportunity lies in the integration of artificial intelligence (AI) into fitness apps. AI-powered features such as personalized training recommendations, performance tracking algorithms, and intelligent health insights can enhance the user experience and drive engagement. By leveraging AI, fitness app developers can deliver tailored solutions that cater to individual user preferences and goals, thereby increasing user satisfaction and retention.
Virtual Coaching and Personalization:
AI can enable virtual coaching functionalities within fitness apps, providing users with personalized workout plans, form corrections, and real-time feedback. By analyzing user data and preferences, AI algorithms can tailor coaching sessions to individual needs, enhancing the effectiveness of workouts and improving user adherence.
Adaptive Workouts and Progress Tracking:
AI-powered algorithms can dynamically adjust workout intensity and difficulty based on user performance and progress. By continuously monitoring user data, such as heart rate, exercise duration, and perceived exertion, AI can optimize workout routines to challenge users appropriately and prevent plateauing, ultimately improving results and satisfaction.
Predictive Analytics for Injury Prevention:
AI algorithms can analyze biomechanical data from wearable devices and user input to identify potential injury risks and provide personalized recommendations for injury prevention strategies. By proactively addressing risk factors such as overtraining, poor form, and inadequate recovery, fitness apps can help users avoid injuries and sustain long-term exercise habits.
Nutritional Guidance and Meal Planning:
Integrating AI into fitness apps can enable advanced nutritional analysis and meal planning functionalities. By considering factors such as dietary preferences, fitness goals, and nutritional requirements, AI algorithms can generate personalized meal plans, grocery lists, and recipe recommendations to support users in achieving their health and fitness objectives.
Social Integration and Community Building:
 AI-powered social features can enhance user engagement and motivation by facilitating connections with like-minded individuals, organizing group challenges and competitions, and providing personalized recommendations for workout partners and fitness communities. By fostering a sense of camaraderie and accountability, social integration can increase user retention and satisfaction.
Real-time Performance Feedback and Gamification:
 AI algorithms can provide users with real-time feedback on their performance during workouts, highlighting areas for improvement and celebrating achievements. By gamifying the fitness experience through challenges, rewards, and leaderboards, fitness apps can make exercise more enjoyable and motivating, encouraging users to stay active and consistent in their routines.
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Health Monitoring and Condition Management:
AI-powered health monitoring features can enable users to track various health metrics, such as heart rate variability, blood pressure, and sleep quality, and receive personalized recommendations for optimizing their overall health and well-being. Additionally, AI algorithms can assist users in managing chronic conditions, such as diabetes or hypertension, by providing tailored lifestyle interventions and monitoring disease progression.
Seamless Integration with Smart Home Devices:
AI can facilitate seamless integration between fitness apps and smart home devices, such as fitness equipment, smart scales, and health monitors. By leveraging IoT technologies and interoperable platforms, fitness apps can provide users with a unified ecosystem for tracking and managing their health and fitness data, streamlining their wellness routines and enhancing user convenience.
Conclusion: In conclusion, the fitness app market is experiencing rapid growth driven by factors such as growing awareness of health and wellness, advancements in mobile technology, and the rise of wearable devices. While the market presents significant opportunities for expansion and innovation, it also faces challenges such as data privacy concerns. By addressing these challenges and capitalizing on emerging trends, stakeholders can unlock the full potential of the fitness app market and empower individuals to lead healthier, more active lifestyles.
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industrymarketreports · 4 months
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Global Fitness App Market is projected to reach the value of USD 124.79 billion by 2030
The Global Fitness App Market was valued at USD 27.22 billion and is projected to reach a market size of USD 124.79 billion by the end of 2030. Over the forecast period of 2024–2030, the market is projected to grow at a CAGR of 24.3%.
A significant long-term driver propelling the Fitness App Market is the global shift towards a healthier lifestyle. As individuals become more health-conscious, the demand for fitness apps that offer personalized workout routines, nutrition guidance, and overall well-being tracking has surged. This enduring trend has not only shaped the market but has been further accelerated by the unprecedented impact of COVID-19.
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The pandemic has had a profound effect on the fitness landscape, with lockdowns and social distancing measures compelling people to seek alternative ways to stay active. As traditional fitness avenues faced limitations, the Fitness App Market witnessed an upswing. The convenience and accessibility offered by these apps became paramount, allowing users to maintain their fitness regimens from the safety of their homes. This paradigm shift has not only sustained the market but has propelled it to new heights, as users increasingly recognize the long-term benefits of integrating digital fitness solutions into their daily lives.
In the short term, the Fitness App Market is being driven by the growing emphasis on community and social engagement within these platforms. Fitness enthusiasts are seeking more than just solo workout sessions; they crave a sense of connection and shared goals. Recognizing this, app developers are integrating social features, fostering a virtual fitness community. This has become a powerful driver, as users are more likely to stick to their fitness routines when they feel a sense of camaraderie.
Simultaneously, a significant opportunity lies in the customization of fitness apps to cater to specific demographics. Tailoring content and features to meet the unique needs of diverse user groups, such as seniors or beginners, opens new avenues for market growth. As the fitness landscape becomes more inclusive, there is a clear opportunity for app developers to capitalize on this trend and provide specialized solutions.
A noteworthy trend observed in the Fitness App Market is the integration of Artificial Intelligence (AI) and Machine Learning (ML) algorithms. These technologies are being harnessed to provide more personalized and adaptive fitness experiences. By analyzing user data and behavior, these apps can offer tailored workout recommendations, nutrition plans, and real-time feedback. This trend not only enhances user engagement but also positions fitness apps as dynamic and evolving platforms that continuously adapt to individual needs.
Market Segmentation:
By App Type : Activity Tracking, Diet and Nutrition, Exercise and Weight Loss
Diving into the diverse world of fitness apps, one discovers a myriad of options tailored to individual preferences. Among these, the largest segment stands tall as “Exercise and Weight Loss.” This category caters to those seeking specific routines and guidance to shed those extra pounds or enhance their physical endurance. A noteworthy contender in this realm, it has garnered significant attention and user engagement. Contrasting this, the fastest-growing segment during the forecast period emerges as “Activity Tracking.” This dynamic category appeals to users who are keen on monitoring their daily movements and achieving a more holistic view of their fitness journey.
By Platform : Android, iOS, Others
The largest segment in this context is the “iOS” segment. With its user-friendly interface and seamless integration with Apple devices, iOS has become a go-to platform for fitness enthusiasts. On the flip side, the fastest-growing segment during the forecast period is “Android.” As the Android user base expands globally, fitness app developers are tapping into this market to provide inclusive and accessible fitness solutions, propelling Android to the forefront of growth in the industry.
By Mode of Purchase : Subscription-Based, Non-Subscription-Based
The largest segment in this market is “Non-Subscription-Based.” This model allows users to access basic features without committing to a recurring subscription, attracting a wide user base. On the flip side, the fastest-growing mode of purchase is “Subscription-Based.” As users increasingly seek premium content, personalized coaching, and advanced features, subscription-based models gain momentum, providing a more comprehensive and tailored fitness experience.
By Device Type : Smartphones, Tablets, Wearable Devices
Considering the devices that propel the fitness app market forward, the largest segment is undeniably “Smartphones.” With the convenience of having fitness guidance at one’s fingertips, smartphones have become an integral part of the fitness journey for users worldwide. Contrasting this, the fastest-growing segment during the forecast period is “Wearable Devices.” As technology advances, wearables offer a more immersive and hands-free experience, syncing seamlessly with fitness apps to provide real-time data and feedback, driving their rapid growth in the market.
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Regional Analysis:
Zooming out to the global landscape, the fitness app market experiences variations across different regions. The largest segment shines a spotlight on “North America.” With a robust fitness culture and a high adoption rate of digital wellness solutions, North America leads the way in terms of market share. On the flip side, the fastest-growing region during the forecast period is “Asia Pacific.” As awareness of fitness apps spreads, and smartphone penetration increases in the Asia Pacific region, a surge in demand is anticipated, making it the fastest-growing region in the global fitness app market.
Latest Industry Developments:
Companies in the fitness app market are increasingly incorporating Artificial Intelligence (AI) and Machine Learning (ML) algorithms into their platforms. This trend is driven by the need to offer personalized and adaptive fitness experiences to users. Recent developments showcase advanced algorithms that analyze user behavior, preferences, and performance data to provide tailored workout recommendations, nutrition plans, and real-time feedback. This strategy not only enhances user engagement but also positions these companies at the forefront of technological innovation within the competitive landscape.
A prominent trend among market players is the strategic emphasis on social and community features within fitness apps. Recognizing the growing importance of user engagement and the desire for a sense of community, companies are integrating features that foster virtual connections among users. Recent developments highlight the implementation of real-time interactive elements, group challenges, and social sharing functionalities. By creating a virtual fitness community, companies aim to enhance user retention and overall satisfaction, ultimately strengthening their market share.
Companies are adopting a strategy of diversifying their content and services to cater to a broader audience. Recent developments in this trend include the expansion of content libraries to accommodate various fitness levels, preferences, and specialized demographics such as seniors or beginners. Additionally, companies are integrating additional wellness services, such as mental health support, meditation, and nutrition guidance, into their platforms. This comprehensive approach aims to capture a larger market share by addressing the diverse and evolving needs of users, positioning these companies as comprehensive health and fitness solutions providers.
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prbhakar · 4 months
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Fitness App Development
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ars-webtech · 4 months
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oliviadlima · 6 months
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Fitness App Market Worth Observing Growth
According to a recent report published by Allied Market Research, titled, “Fitness App Market by Device Type, Operating System and Type: Global Opportunity Analysis and Industry Forecast, 2021–2030,” the global fitness app market size was valued at $13.78 billion in 2020, and is projected to reach $120.37 billion by 2030, growing at a CAGR of 24.3% from 2021 to 2030.
Fitness apps are now utilizing artificial intelligence, machine learning, and other technologies to provide personalized fitness programs to their customers. They also offer no equipment workout routines, personalized diet charts, monitor diet, track footsteps, and also provide personalized health coaches, which in turn fuels the growth of the market. In addition, it provides solutions to automate the fitness guidance process and replace routine manual work. Furthermore, the key factor that drives the market includes increasing emphasis on maintaining a healthy lifestyle and increasing use of smartphones, tablets and wearable devices positively impacts the growth of the market. In addition, increasing awareness about diet-related diseases boost the growth of the market across the globe. However, factors such as technical issues in apps and the high cost of in app purchases and concerns regarding data security and stringent regulations are limiting the fitness app market growth. On the contrary, technological advancements in AI and machine learning and rising disease prevalence of hypertension, obesity, and cardiac problems are expected to offer remunerative opportunities for the expansion of the fitness app market during the forecast period.
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Based on device type, the smartphone segment dominated the fitness app market share in 2020, owing to increase in penetration of smartphone users globally. In addition, fitness app is being used via smartphones as it is a cheap alternative from expensive gyms and fitness centers. However, the wearable devices segment is expected to witness significant growth during the forecast period, owing to increase in demand for connective capabilities and the possibility of real-time communication between the end user and fitness instructors. In addition, it is enabling fitness watches to substantially increase the exercise efficiency with added capabilities such as music.
Region wise, the fitness app market size was dominated by North America in 2020 and is expected to witness the highest growth rate during the forecast period, owing to growing popularity of fitness apps among the younger population. In addition, growing demand for rising health & fitness awareness and online fitness training is providing a lucrative opportunity for the market. However, Asia-Pacific is expected to witness significant growth during the forecast period, owing to rising application of data analytics in fitness such as evaluating and developing fitness or yoga programs, detecting anomalies in scans and predicting outbreaks are expected to boost the fitness app market.
The outbreak of COVID-19 is anticipated to have a positively impact on growth of fitness app market. This is attributed to rise in demand for fitness apps to improve their health and build up immune system to prevent the adverse effects of COVID19. Moreover, health and fitness app industry set global records for the highest level of both weekly downloads and consumer spend at 59 million and $36 million, respectively during the week of March 22, 2020. In addition, according to a study by MoEngage in 4th quarter of 2020, home fitness apps across five different regions, represented 1.5 billion mobile app users. Furthermore, the demand for fitness app industry increased significantly and majority of the population in developed countries have adopted fitness apps during the lockdown. For instance, according to a mid-2020 survey by OnePoll, 74% of Americans used at least one fitness app during quarantine, and 60% enjoyed their home workouts so much, they now plan on canceling their gym membership.
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Key Findings Of The Study
By application, the exercise and weight loss segment accounted for the largest fitness app market share in 2020.
Region wise, North America generated highest revenue in 2020.
Depending on platform, the iOS segment generated the highest revenue in 2020.
The key players profiled in the fitness app market analysis are Aaptiv Inc, Addias, Azumio, Inc., Fitbit LLC., FitnessKeeper, MyfitnessPal, Inc., Nike, Inc., Noom Inc., an Under Armour, Inc. These players have adopted various strategies to increase their market penetration and strengthen their position in the fitness app industry.
About Us: Allied Market Research (AMR) is a full-service market research and business-consulting wing of Allied Analytics LLP based in Portland, Oregon. Allied Market Research provides global enterprises as well as medium and small businesses with unmatched quality of “Market Research Reports Insights” and “Business Intelligence Solutions.” AMR has a targeted view to provide business insights and consulting to assist its clients to make strategic business decisions and achieve sustainable growth in their respective market domain.
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inventcolabs · 9 months
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dbmrmarketnews · 1 year
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https://www.databridgemarketresearch.com/reports/global-fitness-app-market
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perfectiongeeks · 1 year
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How Much Does It Cost to Build a Fitness App Like Hevy?
In today's world, keeping track of your health has become the new fashion. Be it through traditional yoga practices or the latest aerobics and fitness regimens, individuals are opting for different methods to remain in good shape and stay healthy. The reason for this desire to keep physically fit and healthy is the need to keep track of fitness and improvement. This is how to build an app like Hevy. The fitness app market, which includes the progress tracking sector, is projected to increase to USD 28.3716 billion as of 2022 and reach USD 157.9791617 billion in 2030. Alongside being an integral component of this market's size, the idea of creating an app that is similar to Hevy is on the radar of entrepreneurs due to its massive fan base and its variety of engaging features.
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Fitness App Market size was evaluated at USD 1.1 Billion in 2021 and will expand with a CAGR of 17.6% from 2022 to 2030,
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wemresearch · 2 years
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The Global Fitness App Market size was evaluated at USD 1.1 Billion in 2021 and will expand with a CAGR of 17.6% from 2022 to 2030, reaching an estimated revenue of $4.8 Billion.
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marketresearchpp · 2 years
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Fitness App Market Report Size, Share & Trends Analysis
Global Fitness App Market was valued at USD 131.39 billion in 2022 and is predicted to grow at a CAGR of 22.56 % to USD 545.76 billion by 2028.
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Fitness app industry includes small, specialized programs designed to keep the user motivated while running, walking, cycling, or taking part in any other physical activity. In addition, majority of the fitness apps are used to count calories, others statistical records on workouts or collect data on walks, runs, and bike rides. Moreover, fitness apps connect the user to a personal trainer or nutritionist to help with areas of concerns when using a specific fitness routine or just generally with workouts. Furthermore, fitness apps also provide coordinated series of songs, each having the same beat when doing workouts such as running and fitness classes.
The report focuses on growth prospects, restraints, and trends of the fitness app market analysis. The study provides Porter’s five forces analysis to understand impact of various factors, such as bargaining power of suppliers, competitive intensity of competitors, threat of new entrants, threat of substitutes, and bargaining power of buyers, on the fitness app market.
Fitness App Market - Size, Competitive Landscape and Segmentation Analysis:
Fitness App Market Reports provide a high-level overview of market segments by product type, applications, leading key players, and regions, as well as market statistics. The research insights focus on the impact of the Covid-19 epidemic on performance and offers a thorough examination of the current market and market dynamics. This crucial understanding of the report's objective can help you make better strategic decisions about investment markets by assessing elements that may affect current and future market circumstances. The leading key players in the Global and Regional market are summarized in a research to understand their future strategies for growth in the market.
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balrajgis · 2 years
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timeloop-liz · 2 years
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Ok @spaceistheplaceart im gonna take a LOT of liberties on this ok. Sorry i just gotta hc a few things for this angst to make sense!
Ok yall i also put a lot of nonsense at the top but i swear i wrote a small snippet at the bottom ok!
The Director doesn’t sleep just incase something happens to Narry. He knows the man doesnt like to be left alone much so he tries to do it as little as possible, unless of course its needed for the lesson. Now the Director maybe doesnt need sleep really but maybe he can get tired.
I figure hes always building Narry up. Helping him through all that self doubt and what not. Its very tiring to do i think. Well not tiring but it tskes a lot of energy to constantly correct Narry when talks poorly of himself. The Director is always showing Narry the good things about himself. Its probably a bit frustrating too for him! I mean he can easily see how wonderful Narry is so why cant he just convince the man of it.
I know it was said the Director takes breaks but honestly how often does he do that? Are they even good breaks? Like i figure he still worries about Narry when hes gone. He likes the man a lot so he worries about him (awww you care about him) so hes not really allowing himself a chance to rest.
Ontop of all that hes making new rooms and new lessons for Narry constantly. Hes multitasking to the max! Ok gotta design this room, o wait Narry is talking to me i gotta pay attention to him! Oh he struggles with criticism better write a lesson for that, oh the room looks horrible gotta fix that! Always going going going. I figure his real rest is the times hes actually in the room with Narry in his doll body. Even then he has to do the work of “animating it” (not literally i ment like moving it about) so its still probably taxing on him.
All of these little things keep building up on him. Normally hes not this invested in his human. So its normally no where near this bad! He just cares too much this time and hes working to hard on it! And maybe finally he breaks a little. Ok nonsense time!
Narry had been taking a small break and the room The Director had made for his break was just a typical office break room. He was sitting on one of the chairs drinking some coffee, the Director didnt think it was an appropriate drink since Narry was ment to be taking a break but he insisted that it would help. It really was. So he was just sitting in here for a spell while brainstorming a few ideas for one of his stories.
He was reaching for his drink again when he heard a loud CRASH sound. It startled him and he jumped up from his seat, bumping into the coffee table causing his drink to spill. He didnt care or notice the drink at all, worried about the loud sound he had heard. “Uh Director? Was that you?” As the seconds ticked on his anxiety grew. Then after a short moment some blue text appeared “oh Yes! Sorry i didn’t mean to startle you i simply dropped something!”
Feeling his anxiety drop Narry sat back into the chair “OH, well i do hope nothing is broken! That was rather a loud crash.” A moment or two and he was starting to worry all over again when he didn’t get a response. “Director?” He called out, his voice laced with worry. “Oh yes? Did yu need smthng?” The message popped up far to his left, which was rather odd because the Director normally out them in front of him. That and hes not one for typos. “Are you su” he was cut off when another message appeared right next to him, this time to his right. He had to lean back just to read it “OH! You semd to hve spilt your drink! Thats wat you wantd yes? Here le t me get tht cleaned up for yu!” Narry had enough time to read the message before the spilt coffee disappeared, the table going with it. A soft thud could be heard as the mug hit the carpet.
‘Something is definitely wrong’ Narry decided. But what? Clearly the Director was having trouble paying attention, which wasnt the worst since Narry was supposed to be taking a break. But the ?man? was normally more focused than this. Plus He normally had better control, and yet the table was gone and only the mug remained. And typos. He only made those when he was panicking or after he was recovering from when he got hurt. No from when Narry had hurt him. No no now was NOT the time to open that can of worms again. He needed to figure out what was wrong with his Director!
WAIT! Thinking back on that train of thought gave Narry an idea after all. Was the Director injured again? The loud crash he heard. The Director said he dropped something. But thats never happened before. The Typos lined up. That had to be it! But how had the Director gotten injured again?? Narry hadn’t done anything to harm him… lately. Did someone else hurt him? His coworkers?? No no they seemed to truely care about the Director. None of them seemed like they would turn on him. So what was it. He was wracking his brain but figured there was no point wasting time. He might as well just ask. “Um Director?” He waited a moment. Sending a worried glass to the ceiling where he assumed the Director was watching him. When too much time for his liking passed he tried again to get the Directors attention “Director? Hello?” Again no response. Did the Director leave? He wouldnt leave him alone would he? He didnt do so well on his own.
Taking a deep breath, Narry tried to calm himself down. No he couldnt afford a panic attack right now something was wrong with his Director! “Director. Are you there?” This time there was a response, finally. “Yes i a mhere? Everyting ok? Are you redy to keep going then?” It was odd for Narry to watch the text come in as it was typed. Normally only full finished messages came his way. This too was concerning. But that wasn’t important! He had to figure out what was wrong with his Director. “Um actually Director i was just uh just wondering if you are ahem feeling alright?” He stammered his way through the question but at least he asked. Worry was starting to get the better of him indeed. This time the message came right away. “Oh yes! I am perfectly fine! Nothing to worry about with me ok! Lets just continue on!! That is if you are ready?”
What a load of crap! No way was Narry gonna believe that! Not after watching the Director type out the message, and in real time watch him back track to his many of his typing mistakes. What did he take Narry for an idiot? Or did he simply not notice how obvious it was that something was wrong? “Now i may not know what is going on with you, but clearly something is wrong!” Narry just wanted to know what. He truely just wanted to help! “Listen Director, something wrong and i just wanna help you ok. Just tell me whats” he was cut short as a loud bang was heard. It almost sounded like a hand slamming into a desk. Narry flenched at the sound. But before he could even think to say anything text appeared in front of him, though a bit higher than normal. “GOD NOT YOU TOO. Listen i dont need anyhelp ok! I have been running this just fine and i will continue to do so! I know what im doing damn it! This isnt my first rodeo! I never needed help before and i dont now! I am perfectly FINE!”
Narry just stared at the text. Unable to move. That was quite the outburst from the Director. Though Narry quickly regained his composure. Thinking about what the Director said. ‘He said ,,not me too,,?? Someone else was asking about his health??’ Who else was there? OH RIGHT his coworkers! They must have been bothering him with their concerns too! So clearly something was definitely wrong with the Director if the others had been trying to help him. “Why not accept it?” Narry asked aloud. It didnt make sense. A simple “what?” Was all he got in return. So he figured time to elaborate. “I mean why not accept their help? Surely they are only worried about you too?” Narry thought the Director had zoned out again when the message finally appeared.
“Their help wouldnt be any good. While i do appreciate, they just do things very differently than I do. We each run completely different problems. Neither of them would be able to create rooms that work for you. Their rooms could make things worse even! They dont know what you really need to the same degree as i do. Everything i do, i do meticulously to create the correct experience for you.”
Narry really felt that. He looked around at the room he was in. What he though was a boring, empty office break room was really full of so much detail. The room probably took the Director a good while to make. And what was it for? Just so Narry could take a little break and write some stuff. While Narry would rather his own desk in him home, he had to admit this room was helping him get less distracted. And it really was a good break room wasnt it? The room wasnt the point , eager to get back to business Narry moved on. Narry finally had an idea as to what was wrong with his Director. He was over working himself! Narry needed to help HIM relax this time. “Director this is a lovely break room you made! Why dont you um come sit with me for a spell? I mean how often do you get to enjoy the rooms you make!” Narry hoped he wasnt being too obvious. “I would love to but i am a bit busy working on another room, and a new lesson as well, at the moment. If you want to stay in here a while longer that’s fine with me, ill still be here bit ill just be working on a few projects i have set up.” His text took a while to show up. Clearly the Director was taking his time to correct his typos and seem perfectly fine.
That was no good! Now it was clear what was wrong to Narry. The Director simply was over working himself! Narry needed to find a way to convince the Director to come down here and to take a break. He had a plan but it was a rather poor plan. It was the only one he had though so he figured he would give it a go. “Oh but Director you dont understand! The lounge it is.. sublime, a uhh work of art!” What was he saying??? Sublime??? A work of art?? Sure its. Noce lounge but he sounded ridiculous. What shocked him though was that it worked! A small message appeared before him. “Alright. Im coming im coming. hang on a moment.” Honestly Narry was baffled that even worked. Still his plan was in full swing! Now he just needed to figure out how to get the Director to relax. And maybe get some well earned rest!
Ok listen yall i tried i swear i did. This was gonna be angst but stupid tumblr didnt save my draft when i tabbed out and it deleted 5 paragraphs. When i type something out my brain deletes it so thats why i write. Normally i can focus on anything till i get the idea out of my head! But the problem with that is once its out its gone from me. Completely. So i had to re do almost the whole little writing part. Hell i even had the other characters come in and help Narry but now its two am and i cant even remember who the other characters are. I might finish this later if yall want me to. Ok im rambling i can tell LIZ OUT
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dbmr-blog-news · 1 year
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https://www.databridgemarketresearch.com/reports/global-activity-tracking-fitness-app-m
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rock-internationals · 2 years
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Etekcity Smart Scale for Body Weight, Accurate to 0.05lb (0.02kg) Digital Bathroom Weighing Machine for Fat Water Muscle BMI for People, Bluetooth Electronic Body Composition Monitors, 400lb
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