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#DUKE NUKEM 3D
cd-006 · 4 months
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what if they were. plushie
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retrocgads · 7 months
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USA 1997
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n64retro · 6 months
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Back in the 90s, the First Person Shooter genre was not in the center of the games industry yet. Gamers and mostly the Japanese market and developers were busily full of fighting games, RPGs, run and gun, adventures and platformers. It is common sense to say that the N64 was partially responsible for popularizing the FPS genre in the second half of the 90s, a genre that would explode just a few years in the future with Xbox and Microsoft's major franchise: the Halo series. On the 64 bit era, GoldenEye 007 set the landmark for what a shooter for home console could be. Turok 2: Seeds of Evil and the N64's Expansion Pak showed us what looked like a PC game running on a cartridge. Quake and Quake II are both competent conversions, being the latest almost an entire new game. 007: The World is Not Enough had several features and sometimes looked a cross-gen title with very competent presentation, made by the same team that did Duke Nukem 3D for the N64. Perfect Dark, for its turn, is absolutely the pinacle of tecnhical mastery in crafting games for its visual achievments, memorable single player and infinite possibilities in the combat simulator, or multiplayer. Doom 64 is now a cult classic but it is the same that it was: a very good and frantic game as well as very atmospheric experience in the mid 90s. It is interesting to note that no Japanese developer appears in this poll, illustrating the beginning movement for an era of more western oriented developers and games, which was the core of N64 most prominent games, aside from the ones developed by Nintendo themselves. At that moment, late 90s to early 2000s, the game's most successful franchises were from Japan. Years ahead, with the success of the Xbox 360 and PC Games with Steam and so, most powerful franchises are now Western or more western oriented. That scenario was kind of anticipated on the N64: it was a platform heavily based on games made by Western developers, aside those from Nintendo themselves and a few other exceptions. So, for this week's poll, we want to find out what is the best FPS for the Nintendo 64. From Iguana Entertainment and Eurocom to the absolute masters from id Software, passing off course by the mythical Rare, for sure the N64 was the best home console available at least for FPS games back then.
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minecraft-bowser · 3 months
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Meow
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gamerzylo · 6 months
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pacific-watercress · 12 days
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LOOK AT HIM GO
little dukie nukie
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vhadoz · 11 months
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postalollie · 1 year
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hi there *worms awayui*
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doom-nerdo-666 · 2 months
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"BuildLauncher is a frontend for Build Engine games inspired by nstlaurent's DoomLauncher
It can download all major ports for Build Engine games, as well as mods, custom campaigns, and maps and launch them with the port of your choice.
Another goal of this project is to create a unification standard for Build Engine mods, campaigns, and map, so they can be launched with supported ports without any additional tweaking by users."
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jamiefmiller · 1 year
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Forgot that I drew this mockup of a Duke Nukem body pillow forever ago
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devileaterjaek · 1 year
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zachfett · 3 months
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Duke Nukem 3D (1996, 3D Realms)
Technically this is the 20th Anniversary World Tour version's GRP running in eDuke32 to fix basically all of that release's issues. No more baffling forced mouse acceleration and smoothing!
It's my favorite way to play Duke 3D now. The new lighting in every map is really, really nice.
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retrocgads · 7 months
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USA 1997
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n64retro · 10 months
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Duke Nukem 64
3D Realms / Eurocom / GT Interactive Nintendo 64 1997
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minecraft-bowser · 4 months
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just bought duke nukem 3d. why does he moan and groan so much?
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gamerzylo · 1 year
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