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#(judging by how often their building get overtaken by like a single cog walking in)
hgduo · 2 years
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thinking about toontown worldbuilding from a realistic perspective makes it seem so much darker
for one: what would toontown school realistically teach?
other than "basic stuff" like language and mathematics, I would reckon:
first-aid
juggling lol
climbing, dodging, that sort of stuff?
possibly even something to do with making the gags?
a guide on who the enemy is?
geography class might involve the whole "the shadowy place is the cog HQs and you must not go there until you're older and trained enough to do so"
worldbuilding is wild here. you got explosives and portable giant train sets to run people over with. people that grow crops for food and for the gags (e.g. thrown pies and cakes, bamboo pole for the toon-up), shopkeepers and most likely everyday professions, etc.
so many of these jobs might not even have a close equivalent in real life, and even the closest real-life equivalent might be people that make and sell weapons, since… that's what a lot of gags are…
in other words, I attempt to Worldbuild my way through the backstory fic and now that's not even half a lifetime of trauma, that's arguably a non-stop full lifetime of unending trauma we're talking about here… with this context…
I'd reckon first-aid and toon-up are probably the same for them- and it is one of the first gag tracks a toon can chose to learn!
As for how they learn new gags- in game you do tasks to get tracks of film and when you collect enough you unlock a new gag- you can probably take this a lot of ways like them being shown how to use new tools when they've proven themselves or the idea of classes where they study as you mentioned!
Also that stuff about being taught is pretty spot-on tbh! When you start up the game after making your toon you go through the tutorial where you are taught who the cogs are, what they do, how to fight them, and warned not to let your laff meter reach zero. Again we don't know a whole lot about were toons come from aside from one-off lines and some cog attacks implying they're like living drawings- but it seems as soon as they're able too every toon is taught how to fight back against the seemingly endless threat of cogs- and in a way it can make a nice parallel.
Endlessly manufactured Cogs vs endlessly drawn toons... both sides unable to get a real edge on the other!
Also yes about the shadowy places thing-! So on the streets leading to HQ's there are signs that have a warning on them that you're headed toward a Cog HQ- and unlike the other signs leading to playgrounds the warning signs look very hastily put together and lack the charm and love put into the playground signs- they're very serious in contrast to those!
Also- If you're looking for some more little tidbits their were trading cards released when the original game was still up- the cards all have little descriptions and cover things from gags to cogs to npc toons and have drawings on them as well (some even show toons doing what looks like making gags so you may be on to something there!)- you can find them on the toontown wiki, I think most of them are just kinda silly but maybe you can find something interesting in those ^_^
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