some mockups I did for fun. totally original no one else has done this but me.
I love the callback to the original JP boxart that we got, but I wish there had been a reversible of a callback to the NA boxart we're all familiar with.
Thinginator's journey of drawing Geno daily for over 1000 days came to an end tonight with the release of the Super Mario RPG Remake. To commemorate the remake, they organized a collab for anyone who wanted to take part in celebrating the original game. They shared one final drawing of Geno, as their true final image, but I am honored to have had a chance to participate in their journey.
I drew Toadofsky, the supposed famous composer who not only *borrowed* existing compositions throughout the world of SMRPG, but he had YOU do his dirty work for him! Even the most original part of his composition was left to YOU to write!
Please check out the tweet linked below for the rest of the collab.
blowing the dust off here because, well you know why. Not sure if the other place will actually implode for real this time but it reminded me I need to try to reach out in other avenues. I mostly do art as shitposts but I do enjoy the end results sometimes when I actually give effort.
For this holy day, I decided to share a look back at evolution of my Mario project that I have been working on since... *checks notes* 2013?! In Sept of this year I will have been working on Princess Quest for 10 years...
Download on itch.io! https://mdragmire.itch.io/princess-quest1
Made a mockup of an 80s-era videogame magazine ad and cartridge of Princess Quest for promotion purposes. With the download I included an instruction manual pdf that I also put together, based on SMB3′s manual.
A fake Z-Axis with multiple height platforming in a 2D top down setting, had always been an unachievable goal for me. I think I may finally have it down. Princess Quest Part 1 had the jumping, so it still had the third axis, but I couldn't do much more than that.