Testing some new things, cameras and more dynamic poses, based on the masters Yoshinari and Imaishi.
Character Ame, from the story @amekicks, character design by the fantastic @magodesu
Take animation exercise made at the Character Animation course at @icsartbr with @pauloignez.art as a teacher. Original character design by @scalllions .
Body mechanics exercise that I did for the Character Animation course with @pauloignez.art at @icsartbr, my intention was to go as far as I could with the poses. Character design from @renanbporto for the project The Wide World.ody mechanics exercise that I did for the Character Animation course with @pauloignez.art at @icsartbr, my intention was to go further as I could with the poses. Character design from @renanbporto for the the project The Wide World.
Acting with lip-sync exercise, the focus was on the body mechanics and the timing. Character design from - Ben, from Song of the Sea by Cartoon Saloon. Turn the audio on.
Run cycle in perspective, exercise for the Character Animation from ICS, teacher Paulo Ignez. Character 2D, from Gorillaz, that is one of the bands that I love the most.
Body mechanics exercise on jumping and parkour. This exercise started from a video reference of people doing parkour, after that I used the short animation Kairos as a reference for some poses and movements. Kairos from studio La Cachette, with the direction of Ulysse Mallassagne and boards from Oussama Bouacheria, is one of the main inspirations on my work since I started to study drawing and animation, now the animation completed 10 years. I got very happy with the result of the study! This exercise was made with the great mentorship of @Pedro Marcelino and with a lot of tips and thoughts from @Hermes.
Run Cycle animation exercise. Character design from Song of the Sea. Supervision of @artofpedromarcelino
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Exercício de animação de ciclo de corrida em 3/4. Design de personagem do filme Song of the Sea. Mentor: @artofpedromarcelino.
Scene where I made the rig, animation, composition and edition for the @CRC_Luna project for 555 Comics. Animation: ToonBoom, Composition: Adobe After Effects, Edition: Adobe Premiere. Original illustration: Paroro, Supervisor: Pedro Marcelino, Layout: Desirrée Biskup.