Tumgik
kaetiesmindpalace · 3 days
Text
I really cannot emphasize enough the mental health benefits of abandoning the idea that you're special.
78K notes · View notes
kaetiesmindpalace · 4 days
Text
Tumblr media
Poorly drawn Charmander line.
7K notes · View notes
kaetiesmindpalace · 5 days
Text
Your Turn to Roll--A Project Fear Fanfiction: Chapter 1-Character Creation
One of your interests is a game called Dungeons and Dragons (DND), a table-top roleplaying game filled with daring fights, monstrous creatures, and numerous bonds you enrich through each session the story follows. With live play shows like Critical Role as well as media portrayal like in Stranger Things, DND has gained many new players in recent years. It is a topic you have brought up a ton to your friends Alex, Chelsea, Dakota, and Tanner as you wanted to tell them about the shenanigans that ensued during one of your sessions. 
On this particular day, you were going down a YouTube rabbit hole when a notification from your group chat came through. After pausing the video, you open your messages to see what was sent. 
“I finally looked more into Dungeons and Dragons since you’ve mentioned it a lot, and I got to say, I’m interested in trying it out,” Chelsea had sent. 
“Same,” the boys responded in quick succession of one another. 
“I’m so glad you’re interested in it! I can try to take a crack at running a game to help ease you guys into it all,” you quickly respond with a huge grin on your face. 
“You’ll surely do well with it,” Dakota encourages you. 
“Yeah, if anyone could do it, it would definitely be you,” Alex says. 
“Thanks guys. We will need to start off with character creation before going right into fighting things and other story elements. What day works the best for y’all?” you asked, already super pumped that your friends want to understand your interests just a bit more. 
“This Thursday I’m pretty free,” Tanner answers. 
“Same here,” Chelsea replies. 
“It would have to be after 6pm for me. Editing takes a lot of time,” Dakota specifies. 
“Thursday works for me,” Alex states. 
“Let’s try for 7pm on Thursday at my place then. Sound good?” you text back. 
“Sounds like a plan” they all respond. 
Thursday at 7pm came quickly and soon you were all around your table. You placed a character sheet in front of them as well as a pencil to start the process off. Once everything is set up, the group looks to you for further instructions. 
“Okay. I’m going to start by asking questions that will help you figure out what class your character will be. Think of a class almost as being what your job entails. Now, would you like to be able to use magic or not?” you explain before asking. 
“Magic would be cool,” Tanner says with a sparkle in his eye. 
“Yeah, it has always intrigued me in fiction,” Chelsea enthusiastically responds. 
“I definitely want to try using magic,” Dakota replies. 
“It’s interesting, but will it be complicated?” Alex asks. 
“I will admit, magic can be a hard part to understand in DND. We are starting at level one, so we can slowly understand it more and more as we go. I know someone who started playing DND with a spellcasting class and thoroughly enjoyed it. I also know someone who started off with a magic-using class and wished they hadn’t. I do not want to deter you from anything that interests you and will always help with any questions you have,” you clearly state. 
Alex nods before responding with, “I think I want to start off without magic then.” 
You smile before turning to the others to ask, “Do you still want to play spellcasters after hearing that it can be difficult? As I mentioned, I want you to play what interests you.” 
The three nod their heads before Chelsea replies with “I always like a challenge.” 
“Great! Since we already have one diverging from everyone else, are you guys alright with me helping Alex first and then come back to you guys for clarifying questions?” you inquire. 
You get nods from Alex, Dakota, and Chelsea, as well as a “Go for it,” from Tanner. 
Turning towards Alex, you question, “How would you describe the type of fighting you would want to do? Would you describe it like the Hulk? Using martial arts? Sneaky? Having archery or a long-distance focus? A variety of weapons and armor?” 
Alex ponders for a moment before replying with “I like the idea of a sneaky character.” 
“It seems like with that response that you would enjoy playing a rogue. I will pull up the rogue information from 5e.tools and you can start putting in that info onto your character sheet like proficiencies and features associated with level one. Abbreviate where you need to as this sheet is what you will use even as you level up. Wherever you have a choice to make, go for what interests you. Some parts like hit points and modifiers I will go over once everyone has figured out their race and class. Some of the choices you can hover over, and it will explain a bit more,” you expound while handing your laptop over to Alex. 
He quickly takes your computer, puts it down in front of him, and begins to write. You then pick up the spell list sheets and hand them to the other three, stating, “We will look at the sheet I am passing around later after figuring out more of your character, but I would rather hand them to you now to make sure you have it.” 
Dakota, Chelsea, and Tanner all put the spell sheet to the side and then focus back on you. 
“While I was working with Alex, did any of you think about where you’ve obtained your magic or how you would use it? It wasn’t a requirement for you guys to have done so, I will provide examples like I did for Alex when it came to fighting styles, but I thought I would ask,” you question. 
Tanner and Dakota shake their heads “no” before Chelsea speaks up, “There is a class that learns magic through school and books, right? I think I remember reading something about that and it intrigued me.” 
“Yes, wizards carry around a spell book of all the magic they have learned through the years and can even add to the book. Was that what you were thinking?” you respond. 
Chelsea nods her head, a glimmer of fascination in her eye. 
“Sorry to interrupt, but how should I denote expertise versus proficiency on something?” Alex asks. 
“I often use a check mark for expertise and just filling in the bubble for proficiency. You can do whatever helps you differentiate the two though and even make a note of what each thing means if that helps,” you mention. 
Alex nods yet again before quickly putting down the last of the rogue class information. Once he is done, he hands you back your laptop.  
You quickly click to the wizard information on the same site before handing the laptop over to Chelsea, saying, “I’ve pulled up the wizard information for you. You can start putting it onto your character sheet like proficiencies and features associated with level one.  As I mentioned before to Alex, wherever you have a choice to make, go for what interests you. Some of the choices you can hover over, and it will explain a bit more. We’ll go over hit points and modifiers later. Abbreviate wherever you see fit.” 
Chelsea immediately grabs your laptop and starts getting to work, allowing you to draw your attention to Dakota and Tanner. 
“Okay, spellcasters vary greatly. Some are born with it while some must specifically and continuously learn it, the latter being the wizard class that Chelsea chose. Some magic comes through nature while some comes through the arts like music. Some…” you start listing. 
“Wait. Magic can be connected to music?” Tanner interrupts. 
“Yes! A person from that class is called a bard and it is a very fun class to play, from my personal experience. Does that interest you?” you ask with a grin on your face. 
Tanner nods before continuing, “I like the idea a lot, but are they solely a spellcaster?” 
“All classes have a physical weapon of some sort, but people can create characters who almost always go for the spells rather than the weapon. For bard, there are a couple of subclasses down the line that focus more on combat with weapons rather than with spells if that is what you wish to do. You would still get magic no matter what route you go with when it comes to the bard class,” you state. 
“That’s something I would want to do,” Tanner tells you. 
You give him a thumbs up before turning to Chelsea to see her progress. She was just finishing the last part of her sentence before she clicks on something on the laptop and turns toward you with the computer in her hands, the bard page on 5e.tools already up. 
“Thought I could help set you up for the handoff,” Chelsea discloses. 
“Thank you,” you respond before handing the laptop off to Tanner, “You can start putting in the bard information onto your character sheet like proficiencies and features associated with level one. As I mentioned before, wherever you have a choice to make, go for what interests you. Some of the choices you can hover over, and it will explain a bit more. We’ll go over hit points and modifiers once everyone has a class and race. Abbreviate as you go since we’ll be using this sheet as you guys level up.” 
Promptly, Tanner takes the computer and begins jotting down the bard information. Dakota was the last one to figure out what class he should play. You bring your attention to him, ready to help him out. 
“Did any of the spellcaster descriptions I’ve given so far seem interesting to you or should I keep going? There are other spellcasting classes I haven’t described yet, so don’t fret if what you’ve heard so far isn’t interesting you,” you inquire. 
Dakota shakes his head “no,” so you continue, “What are your thoughts on having your magic being connected to a being?” 
“What do you mean?” Dakota asks with an inquisitive look. 
“Well, some classes are connected to gods and use their divine power to help. Some have made a deal with an entity which granted them their magic,” you reply. 
“Making a deal with an entity sounds…evil yet intriguing,” Dakota remarks. 
“Well, dealings with entities are not always evil. Yes, some deals are made just to gain more power, but some make deals to help themselves out of bad situations or to help those around them,” you clarify. 
“So, a deal could be made to prove oneself as capable of something?” Dakota questions. 
“Yes,” you simply state, “I’m assuming you’re asking these questions because that is the route that intrigues you the most. Is that correct?” 
Dakota nods. 
“The class that makes a deal with an entity to receive magic is called a warlock. It is one of two classes that picks its subclass at level one. So, what kind of being do you want to make a pact with? I can give examples, if need be,” you ask. 
Dakota ponders a bit before responding, “Maybe I’m essentially making myself, but are their entities that revolve around life and death?” 
“There are, and there is nothing wrong with essentially making yourself. I made the ideal version of myself in my first campaign, and most of my characters usually have a little bit of me in them too. For the patron, there are two subclass choices: The Undying and The Undead. The two are similar, with some small differences. I can pull up both of their information for you to compare and decide from there if you like,” you suggest. 
Dakota nods. As you are about to turn to see Tanner’s progress, your laptop is in front of your face. 
“I just finished and heard it was about time for the handoff,” Tanner says with a smile on his face. 
“Thank you,” you tell him, returning the grin. 
You quickly pull up the warlock information, including the two subclasses, before handing the computer off to Dakota for his turn to jot down his class information on his character sheet, making note to abbreviate words as he goes so he can continue to have room on his character sheet as the adventure continues. 
“Sorry for the wait in between everything, I am just trying to get everyone on the same page,” you apologize to the others. 
“We get it, don’t worry about us,” Chelsea states. 
“This is a learning process for us, so it’s understandable that we’re taking even character creation slowly,” Alex joins in. 
You nod your head in acknowledgment at your friends’ responses before continuing, “That’s great to hear. Thinking back to what Dakota noticed about his choices, do you think you are creating a fantasy version of yourself or some completely different person?” 
The three waiting for the next step start thinking before looking at one another and laughing a bit. 
“I think I’m unintentionally creating myself too,” Tanner states. 
“Same,” Alex and Chelsea reply in unison. 
“As I said, there is nothing wrong with that. This could help with your character backstories if you want,” you mention. 
Dakota looks up from writing at that moment, stating, “I think I’ll go with The Undying as my patron. Also, I like the idea of these characters being us. Maybe we’re Project Fear in this world too!” before continuing to write. 
Chelsea, Tanner, and Alex nod their head in agreement before stating almost simultaneously, “I like that idea.” 
“Having your characters already know each other helps with why you all would come together for the adventure. Seeing as you guys like the idea of being Project Fear in the game, a shared background may help support that. We can discuss this more after y’all figure out your races as well,” you mention. 
That is the moment when Dakota finished writing and handed you back your computer. Taking it from his hands, you look at your friends to see anticipation and wonder in their expressions as they await what is next.  
You place your laptop on the table in front of you before saying, “Alright. One part, done. Next is race. I want to make it clear that because you’ve mentioned that you’re making yourselves that you don’t automatically have to make your character human. Again, do what interests you. There are a lot more options for races compared to the class you play, so this may take a little bit. Do any of you have an idea of a fantasy race you would want to play? If it has been in a fictional fantasy world before, then it is highly likely that you can play it.” 
“I want to play a vampire!” Dakota exclaims. 
“While vampires can be in a game of DND, they are not a playable race,” you mention, noticing a frown on Dakota’s face, “but, there is a race that is part vampire called a dhampir which is playable. Let me pull up that information for you.” 
Dakota smiles hearing that he could play something close to what he wanted rather than the idea being scraped completely. You pull up the dhampir information on 5e.tools before giving the laptop back to Dakota. 
“You could have kept the laptop had we known you would be the first to figure out the race you wanted to play, but hindsight is 20-20. For ability score improvements, leave the additions next to your ability spaces as they will be accounted for once you figure stats out. Dhampirs are more customizable with where these score improvements go, so I would suggest looking at your saving throw proficiencies as a guide on where they could go. For reference, a size medium creature would be around our size while a small creature is almost child size,” you clarify a bit. 
Dakota yet again takes the laptop before jotting down the information onto his character sheet.  
Again, you turn back to the rest of the group before proceeding, “What about you guys? Any fantasy races that have interested you in the past?” 
“An elf would be interesting,” Chelsea states. 
“I was thinking the same thing,” Alex responds soon after. 
“Lucky for you, elf is a playable race. We will need to narrow down which type of elf you would like to play as there are a few subraces of them. Some of the subraces may go along well with your class choice. Is that a route you would want to go?” you question Alex and Chelsea. 
The two look at each other with agog expressions before turning their gazes back at you. 
“I…I didn’t expect there to be options when it came to elves, so I’m down to hear your suggestions,” Alex replies. 
Chelsea nods her head at what Alex told you, agreeing with what he had to say. 
“Okay, do you have a preference as to who I suggest a subrace to first?” you ask. 
“I think Chelsea should go before me as I went first when it came to picking my class,” Alex suggests. 
“Sounds good to me,” Chelsea agrees. 
“Alright. Chelsea, I would suggest going with a high elf. They are often noted as having a keen mind as well as knowing a decent bit about magic. To me, that seems like a decent fit for a wizard,” you propose. 
“I like the sounds of this,” Chelsea responds while nodding. 
Seeing the lull in the conversation, Dakota pipes up from his writing, “I noticed for dhampirs that they could originally be of a different race. I was reading more into some of the races and Kalashtar seemed interesting. Since that race doesn’t provide other proficiencies or other movement speeds, could I choose the Quori language to know?” 
“By all means go for it,” you answer. 
Dakota quickly finishes up his writing before handing the laptop back to you. Before handing the laptop to Chelsea, you click on the high elf information.  
“Elves do live a lot longer than humans, so if you want to go down the route of these characters being you, then add maybe 100 years onto your actual age. As mentioned with Dakota, for ability score improvements, leave the additions next to your ability spaces as they will be accounted for once you figure stats out,” you place the laptop in front of her before pointing to the references tab, “Here you’ll be able to find the languages tab and can look at the other possibilities available to your character that is offered for high elves.” 
Chelsea starts to jot down the high elf information, leading you to bring your attention to Alex. 
“For you, I was thinking the mark of shadow elf. They gain some bonuses for sneaking. With these bonuses, you will get a very tiny bit of magic: a cantrip and a once per long rest use of a spell when you hit level three. Is that alright?” you inquire. 
“What would the spell and cantrip be?” Alex asks. 
“The cantrip is called minor illusion. You could create a sound or an image with it, which could come in handy if you need some form of distraction for sneaking around. The spell you would learn at level three would be invisibility, which I think is self-explanatory. Had you chosen a spellcasting class, you’d have access to more spells and such,” you explain. 
“Sorry to interrupt, but what is the difference between a cantrip and a spell?” Tanner asks. 
“You don’t have to apologize for that; it’s an excellent question. Cantrips don’t need any preparation and can be cast at will. Spells, on the other hand, need some preparation such as a certain amount of time or materials needed for it to work. Spells can be cast at a limited amount per short or long rest, depending on the class you chose, while cantrips have no limits on the number of times you can use it,” you clarify. 
“I like the idea of having a tiny bit of magic since it did interest me. It won’t be as overwhelming as a class that has many spells and cantrips I feel,” Alex acknowledges with a smile. 
“Glad to hear it,” you reply. 
At that moment, Chelsea finished what she was writing. Before handing the laptop back to you, she clicked on what you were assuming to be the mark of shadow elf page, much like she clicked on the bard page after writing down the wizard information on her character sheet. With the laptop now in your hand, you can see that your assumption was right. 
“Thanks for setting it up again,” you thank her with a nod before handing it over to Alex. 
“Don’t mention it,” she replies with a smile. 
With the resources in front of him, Alex begins jotting down the mark of shadow elf information onto his character sheet. 
“Just a reminder that elves do live a lot longer than humans, so if you want to go down the route of these characters being you, then add maybe 100 years onto your actual age. As mentioned before, for ability score improvements, leave the additions next to your ability spaces as they will be accounted for once you figure stats out,” you remind Alex, who nods at your comment while continuing to write. 
The last to figure out their character’s race is Tanner, so you quickly turn towards him.  
“When looking more into DND, I ended up going down a rabbit hole of playable races. It seemed so intriguing that there is such a variety. Now, I don’t remember all of them, but I do remember that some can fly, and that intrigued me the most,” he mentions before you could ask any clarifying questions. 
It seemed that everyone was a bit shocked by Tanner’s admission, but you could not be happier knowing that your friends were well and truly trying to understand a game you love so much. 
With a smile glued to your face, you proceed with “That’s great to hear that you found some interest when trying to understand DND a bit more. You are right, there are a few races that can fly. I will need to ask a few clarifying questions to narrow it down a little more. First question: would you rather be a small creature or a medium creature? As I mentioned with Dakota, a small creature is roughly the size of a child while medium is around our size.” 
Tanner ponders for a moment before responding, “I rather like my own height, so medium creature.” 
“Okay. Now, would you want to look like an animal? Some of the flying races look like birds,” you question. 
Again, Tanner takes some time to think before saying, “I don’t think so. If I’m going down the route of playing a version of myself, I’d rather look more like me.” 
You nod your head, narrowing down the options quickly, before asking, “Alright, how far away from looking like yourself are you willing to go? There are 2 possible options left, each diverging at least a little bit from the standard human appearance.” 
“I think sticking as close to looking like myself as possible would mean no extra appendages like a tail,” Tanner replies after taking a moment. 
“Well, we narrowed it down to the protector aasimar then. They have partial lineage to celestial beings like gods and angels. I think it is fitting that we ended up here as aasimars have healing capabilities outside of the class they choose and you’re always one to help your friends like when you were booking it to Chelsea at Randolph County Infirmary. Protector aasimar cannot fly all the time though, I hope that that is okay,” you explain. 
“Is it like how Alex will get a once per rest spell at a certain level due to being a mark of shadow elf?” Tanner asks. 
“Yes, exactly like that. Having your wings out will give extra damage on an attack or spell, so they limit the use of it,” you answer. 
 Noticing that Alex has long since finished jotting down his character’s racial information, you grab the laptop back and bring up the protector aasimar information. The hand off of the computer and a reminder to leave racial ability score improvements next to their subsequent boxes happen shortly after, leaving a moment of respite. You look around the table at your friends, joy overflowing from you. Your friends are inching closer and closer to playing DND with you with every choice they make, and you could not be happier that they were all willing to try it out. 
“How much more do we have left?” Dakota asks, grabbing your attention. 
“Once Tanner is finished writing down his character’s race, what is left would be your character’s background, your ability scores/proficiencies, and spells for our spellcasters. You’ve mostly figured out your backstories as you’ve already mentioned wanting to be Project Fear in this world too. I know it seems like a lot, but there was the thought of you all having the same background so we would not need to go one-by-one,” you expound. 
Everyone nods their head at what you said and soon enough, Tanner is finished with his character information. The laptop is soon returned to you and your friends wait with bated breaths to hear what you have to say next. 
“Next up is background. This is what your character was before adventuring and can tie into the adventure as well. Since you guys were thinking of being Project Fear, could I suggest one that might fit all of you?” you inquire. 
You get a nod from the four of them before continuing, “One background is called the entertainer. I think it may be self-explanatory on what that would be like. Do you think this would be the right background for all of you?” 
The crew look at one another before they all respond with a resounding “Yes!” 
You chuckle a little bit before asking, “Since there is only one computer, would you rather all look at the information together on the laptop, have me read it out, or if you want to search for it on your phones, you are more than happy to. I know we didn’t start out with the other decisions with everyone’s electronics out, but I didn’t want you guys being too overwhelmed with the many options.” 
“I’m fine with using my phone for this,” Dakota states. 
“Same here. Plus, don’t worry about only now having us use our electronics, we get it after hearing all the questions you asked to help narrow everything down,” Alex responds. 
“Exactly! I’ll use my phone as well,” Tanner replies. 
With a quick look at her phone, Chelsea responds, “My phone is almost dead. Can I use the laptop?” 
“Go right ahead,” you say while handing the computer to her before continuing, “For those using your phones, the site is 5e.tools. From there, click on the icon with the word ‘backgrounds’ on it. Then, you will scroll through the options until you find ‘entertainer’ which then you will click on and write down the information. One of your tool proficiencies as an entertainer is a musical instrument, but I am fine with you guys having it be some form of paranormal equipment that you use on the show if you so wish. Also, your equipment section will mention that you have a favor of an admirer. This can be as simple as the Project Fear bracelet or your cross necklace. It does not need to be like one of the examples listed.” 
As soon as you are finished explaining everything, the quartet starts writing down all the necessary information. This gives you a moment to think about the campaign. You know you need to have the paranormal somehow involved, especially with how they still want to stick to being Project Fear. Maybe make it so for some reason ghosts aren’t appearing anymore? Nah, that would limit their abilities and seem unfair. A necromancer controlling all the ghosts? That feels like a campaign many people have probably done before. 
Your thoughts were cut short when the dull thump of four pencils hit the table as you felt all eyes back on you. 
“Okay, next up is figuring out our attributes, which directly ties into our proficiencies, hit points, armor class, and initiative. We will be using a system called twenty-seven-point buy. Each of the six attributes starts at an eight. You have twenty-seven points to add to your attributes. The maximum any of these attributes can be before adding in racial bonuses is fifteen. Remember what your proficient saving throws are to gauge where a score should be its highest and where you may not need to add much to. Constitution affects your hit points, so I would suggest at least adding a couple points there. There will be more to explain afterwards. You can use your phones, the laptop, or if you have scrap paper like the back of the spell sheet to calculate everything before putting in the information.” 
With that, the crew start to figure out their stats. Part way through, Dakota looks up at you and asks, “There are two spaces per area for the attributes. Why is that?” 
“That’s an excellent question. One spot is for your attribute score while the other is for its modifier. There is no right way to put either number in, though I have heard many people put the modifier in the box and the score into the oval. The modifier is used for proficiencies and skills and is derived from the attribute score,” you describe. 
“So how do we figure out the modifier?” Chelsea inquires. 
“To get your modifier, you subtract ten from your attribute score, divide that number by two, and round it down. The modifier is what the skills associated with an attribute will be, as well as the saving throw. If you are proficient with something, you add your proficiency bonus to the modifier. At level one, the proficiency bonus is a plus two. For expertise, the proficiency bonus is doubled and then added to the modifier,” you clarify. 
The crew nod their heads while continuing to calculate and write down their modifiers, allowing you to think more about the campaign yet again. You have an idea on a non-player character (NPC) to add to the campaign who may give them their over-arching mission. The idea of a banished bard trying to free himself from wrongful exile and persecution after previously being considered a hero seems like an interesting jump off. Possibly an overarching theme of not everything is as it seems or even don’t judge a book by its cover seems like a good work around. But where to start the party off with trying to help said bard? 
Again, the clicking of pencils hitting the table is what draws you back from your imagination. You look at the crew and say, “Alright. Next few steps will be easier. Look at the spot labelled ‘initiative.’ This will be added into your roll when figuring out the turn order of a combat. You will add your dexterity modifier in this space.” 
With quick nods, the crew jot down the number and allow you to continue, “That same modifier will help you figure out your armor class, which is the number an enemy needs to meet or beat to do damage. Leather armor is eleven plus your Dex modifier while no armor is ten plus the modifier.” 
The crew make rapid calculations, write down the number, and await further instructions from you.  
“We’re close to being done with character creation. This step will be the last one for Alex to hear instructions from. One of the most important numbers to know from your character sheet is your maximum hit points. Much like a video game, this number determines your health status in and out of combat. Hitting zero means you are unconscious, meaning you will be rolling death saving throw to see if your character does die or gets stabilized. 3 failed saves, meaning rolling nine or lower, equal death. Your party can still heal you in your unconscious state, bringing you back up into the fight. To determine your level one HP, look at what your hit die is. The highest number will be used plus your constitution modifier. For other levels, you will roll the hit die and add your con modifier to determine hit points with the average number being the minimum for this campaign,” you explain. 
In the blink of an eye, the crew notes their hit points. Alex places his pencil down and reclines back in his chair, finally done with his sheet. 
You chuckle a bit before looking to Dakota, Chelsea, and Tanner and stating, “The last step that I will explain is spell sheets. You each have a certain number of cantrips and spells that you know per level. It varies per class. I’m not sure if you had noted down these numbers exactly, so you can go back to 5e.tools to look it over again should you need it. As mentioned earlier when Tanner asked about it, cantrips have no limit on how often you can use it. With that in mind, have at least one offensive cantrip in case you run out of spell slots. Luckily, 5e.tools does allow you to look at all the spells available to your class as well. You don’t need to write down the exacts, just note their name on the sheet and you can refer to the information online. I still require looking up how spells work, even after playing for years, so don’t think poorly on yourself for not knowing everything.”  
You notice the trio quickly get to work on the devices they were using before jotting down numbers of spell slots and names of cantrips and spells their character would know. You turn your attention towards Alex and copy his relaxed position. 
“Seem interesting so far? I know this has been a lot of information to take in,” you ask. 
“It was a lot, but it seems like it will be fun. You can never go wrong with fantasy I feel,” Alex replies. 
“Well, that’s good at least. Once we get into actual gameplay, the fun will pick up. Interacting with a character and daring fights can get your blood pumping. Some people go to the extent of giving their character a voice other than their own and start physically embodying their character like hunching over. Now, none of this is expected out of anyone, and since you guys are playing yourselves, it wouldn’t make sense to give your character a different voice. If you continue to play DND after this campaign and think that would add more fun into your gameplay, then go for it,” you expound. 
“We’ll have to see. From all the stories you’ve mentioned, I think I’ll enjoy it, but I do not know how far I’ll go to get into a character,” Alex responds. 
The two of you sit in silence for a couple of moments more before Dakota, Chelsea, and Tanner finish writing their spells down.  
Once all the writing is done, you speak up again, “That will be the last thing I will make you do with me today. We mentioned having connecting backstories as you all are continuing to be Project Fear in this game, so during some of your free time you can collaborate and write those details down. You can keep simple bullet points, write a paragraph, or some people go to the extent of writing many pages of backstory. As level one, I will say that backstory would be a bit limited when it comes to fighting big beasts. For example, if you were to go fight a dragon now, you all would be dead in one shot. Ghosts and ghouls are potential enemies in the DND world, and at level one, fighting them would also be deadly. That isn’t to say you couldn’t have seen them or talked to them but fighting them would be unlikely where you currently are at.” 
The group smiles at you and nod their heads in acknowledgment. 
Before you could ask them, Tanner asks, “So when should we meet next?” 
“I was just about to ask that,” you chuckle before continuing, “Does Thursdays at 7pm generally work for you guys? I know things can happen last minute, but is this a time that is usually available?” 
The crew think for a moment before all nodding their heads and saying some variation of the word “yes.” 
“Alright, so 7pm on Thursday it is. See you then,” you confirm before letting them go. 
You could vaguely hear them muttering to one another as they headed to their cars to leave. Seems that they can’t wait for next week to arrive. 
In the meantime, you have session one to plan out for them. 
1 note · View note
kaetiesmindpalace · 5 days
Text
Tumblr media
which is definitely not an omen
55K notes · View notes
kaetiesmindpalace · 5 days
Text
when i came out as trans i had an old friend from my church days message me to congratulate me and ask me for my name and pronouns. and i was shocked tbh cause he was such a head-deep-up-the-church’s ass kind of guy so i was super wary.
and after digging a little deeper i found out that he was very supportive of transness, saying that trans men are men and trans women are women
BUT
he also believed in the church’s gender roles meaning that trans women had to marry men and be submissive wives and trans men had to marry women and be strong christian husbands.
which is like ????
the weirdest and most surreal form of trans inclusive misogyny i’ve ever seen.
99K notes · View notes
kaetiesmindpalace · 6 days
Text
Unfortunately, Murph will never live this down
Watch the full episode here
4K notes · View notes
kaetiesmindpalace · 6 days
Text
4K notes · View notes
kaetiesmindpalace · 6 days
Text
thinking heinous and villainous thoughts
Tumblr media
90K notes · View notes
kaetiesmindpalace · 6 days
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
229K notes · View notes
kaetiesmindpalace · 6 days
Text
Tumblr media
41K notes · View notes
kaetiesmindpalace · 6 days
Text
hmmm why does my uterus hurt and why do i feel kinda off. weird. surely these are not the warning symptoms of a predictable biological process that occurs on a regular schedule. anyway. im going to wear white pants today.
24K notes · View notes
kaetiesmindpalace · 6 days
Text
Tumblr media
36K notes · View notes
kaetiesmindpalace · 6 days
Text
While I nodded, nearly napping, suddenly there came a slapping,
As of some one gently flapping, flapping at my chamber door.
“’Tis some fairy,” I muttered, “slapping at my chamber door—
            Only this and nothing more.”
98K notes · View notes
kaetiesmindpalace · 6 days
Text
Tumblr media
Seeing these two posts back to back makes me wonder how long it'll be before Brennan attacks Sam with a halberd
10K notes · View notes
kaetiesmindpalace · 6 days
Text
Tumblr media
The landlord fears the urban oyster mushroom farmer
36K notes · View notes
kaetiesmindpalace · 6 days
Text
Tumblr media Tumblr media Tumblr media Tumblr media
the circus was in town that day 🤡
81K notes · View notes
kaetiesmindpalace · 6 days
Text
i'm proposing a new diagnostic critera for autism spectrum testing
Tumblr media Tumblr media Tumblr media
18K notes · View notes