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badmiitopiaideas · 2 years
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God damnit the 18+ bots found this blog.
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badmiitopiaideas · 2 years
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If the Bowser Amiibo has been used and there's a princess in your party (especially if the Peach Amiibo has also been used), there's a high chance the princess could be captured by a Bowser-like enemy and the team has to rescue them. The princess can be captured at inns, but there's also a very small chance that they'll be captured mid-battle. If this happens during the battle with the Dark(er) Lord, consider yourself screwed.
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badmiitopiaideas · 2 years
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Donut Job.
Their one move is to let them selves be eaten by your party members. Gives best healing, buffs, and stat increase. Unfortunately all party members will get traumatized and start to cry. You can infinitely revive this party member. They are nothing more than fodder for the stronger party members and they know this. They will frequently tear parts of themselves of and offer it to the other party members with a huge smile on their face.
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badmiitopiaideas · 2 years
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There is a small chance to where the horse just hates/dislikes a new party member, making friendship gaining harder and fighting with the horse less likely to happen/occur.
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badmiitopiaideas · 2 years
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A Dog job, which acts kinda like a tanky version of the Cat job. If you have a Cat and a Dog in the party at the same time, there is a high likelihood they will quarrel.
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badmiitopiaideas · 2 years
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There's a small chance that Stubborn Miis can cause quarrels because if they have a strong relationship with another Mii, they'll tend to try to protect them from attacks and aid them to an insulting level. This is made considerably more likely if the jobs that the stubborn Mii and the Mii that they like have a traditionally symbiotic relationship, for example, a warrior and a princess or a vampire and a cleric. This can and will ruin your ships :D
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badmiitopiaideas · 2 years
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Some mii’s are scared of heights and the dark. This may not seem too bad but considering things like the dark lords castle and the sky scraper, not exactly the best. Mii’s can also leave the party permanently at any time due to being “homesick”
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badmiitopiaideas · 2 years
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When bombs explode, they have a chance of damaging your party.
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badmiitopiaideas · 2 years
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After you beat the Dark lord there is a 1/1000 chance for the great sage not being able to save your MC mii in time and then you have to enter a button mash sequence in which the dark curse and ancient amulet god are fighting over the MC's body.
If you lose the button mash sequence then you lose your MC until you beat the darker lord version of them, which goes to a random place on the map.
And after that there's a chance of the dark curse trying to posses them again. The great sage will most likely save your mii but there is a 1/1,000,000 chance of your mii getting possessed again
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badmiitopiaideas · 2 years
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You know how, in tomodachi life, two miis can get into a huge fight and refuse to make up unless another mii jumps in? And how, if the fighting miis don’t make up, their relationship with each other gets completely erased? What if we added that to miitopia?
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badmiitopiaideas · 2 years
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Scientist Miis can use Safety Mask on Praise. Stubborn Miis can bluff on Praise as well.
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badmiitopiaideas · 2 years
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you can date the dark lord now
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badmiitopiaideas · 2 years
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the horse can be defeated in battle and can get sick
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badmiitopiaideas · 2 years
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You can set your Mii’s age. They can be a child or an elder. They act like their age too. (Children being gremlins and elders wanting to retire.) You are going to set out children and elderly to fight a eldritch monster.
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badmiitopiaideas · 2 years
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If a Scientist uses unstable formula, there's a chance that while shaking the flask, they lose their grip on it and the flask goes everywhere, dealing damage to enemies, the scientist themselves *and* allies. The kicker? Causes full resentment from current team and has a 50/50 chance of outright killing a team member. Chances depend on personality, Air-headed and Laid-back being most likely to do this but with less impact, whereas Cautious and Cool being almost never but with catastrophic results
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badmiitopiaideas · 2 years
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There’s a lot of Stubborn Mii slander here, which is understandable, but let’s add some balance:
Kind characters will be unable to take an action every other turn if a quarrel is happening because they’re too busy being worried about it.
Energetic characters have a faster walking and running speed than the others and if they manage to go fully offscreen during a walking section the rest of the party gains resentment.
Cool characters insist on going the more dangerous path and this will be final if the main character is not present.
Airheaded characters get distracted by winning and forget to follow the party afterwards, getting lost.
Laid-Back characters will sometimes just… spend money without you knowing.
Cautious characters will not get any sleep some nights, being too busy checking for hidden traps in the inn.
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badmiitopiaideas · 2 years
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All the Popstars sound like Vocaloids
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