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#which is weird bc most people say the bigger the colony is the less interested in you the mice will be. but IME it's been the exact opposit
swagging-back-to · 18 days
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sooo i just had the thought of putting mochi and sushi in with the main colony instead of getting any more mice and adding them to the future 30 gallon colony....
#they actually hate eachother and i feel so bad for them bc they're all alone in there together and they have no one else but themselves#and then i look at the main colony and they all love each other and choose to ignore the adequately sized hides in order to all pile into#a single coconut on top of eachother#and then sushi and mochi choose to sleep on opposite ends of the tank.#idk#im gonna go to the breeder at the end of he month and see if there's any coat colorings i like and if not then I'll add those two to the#40 gallon tank#i also need to figure out where I'm gonna put jasmine when/if she finally recovers.#i was wanting to put her with the main colony bc that's her original group but i was also thinking of putting her with sushi nd mochi#but im afraid it would only further divide those two girls/they might target jasmine bc shes a stinky girl#either way jasmine will be going to one of the two groups eventually.#whether it be the main colony WITHOUT sushi and mochi or the main colony WITH sushi and mochi#im leaning more towards just getting a few more mice and putting them in the 30 gallon bc i don't want to have to try and sell the 30gal#nor do i want to have an extra wheel#the whole reason i got only two mice for a separate tank was bc i wanted to be more cuddly and lovey with them but so far neither of them#care about me even half as much as the main colony#which is weird bc most people say the bigger the colony is the less interested in you the mice will be. but IME it's been the exact opposit
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wolf-skins · 7 years
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tbh I was really disappointed with how that situation with the Krogan was handled in this game. I wanted to give them rights, like make Kesh the new director bc who the fuck cares about Tann. Instead? We just hand over a giant piece of technology that absolutely no one knows shit about, with no context except ‘potentially can be used as bomb’. 
I mean I felt like I had to do it bc the choice was ‘give it to this colony or give it to this other colony’ like??? how about no one keeps it!! we don’t know shit about the Remnant but we apparently are just supposed to play around with a drive core when we literally were never told anything about it. 
also the stupid ‘fist fight’? what was that? it was the worst thing i have ever seen bc it looked like a bad film where the actors are clearly not hitting each other but they’re still flying around and dying. And we’re just supposed to trust this ‘overlord’ who we again don’t know anything about other than she hates the Nexus. Which I mean, yeah, there for, but that was the entire conversation. It lasted maybe a minute. And now we hand her a potential weapon bc we don’t want to alienize the Krogan again, but we don’t know anything about any of the ones in-game save Kesh and Drack. 
Oh yeah, then there was that boring ‘throw back’ to the Rite like no............. it wasn’t fun or great, it was boring. The Rite in ME2 had a point, a story point, a lore point, and you got to have this bad ass fight with your companions. You do this one with randoms with three enemies you’ve probably already have had gain up on you in droves already.
I just expected more but it feels like a cheap repeat of the same story. It didn’t give me any monumental moment like fighting in the Rite in ME2 or curing the genophage in ME3. I know we wouldn’t have had that but I still wanted something better than this. Make Krogan equals politically. The entire problem was that Tann lied about letting them have more political power and say in Nexus development and shit, but instead we just..... have this thing..... like the quest was boring. A Remnant drive core from a giant derelict Remnant ship? Sounds like something huge.
No, you just run to three different point, fight a couple guys, and then do nothing. Any potential lore that we could have gleamed was null. I get you’re supposed to probably learn a lot more later but this just seemed so disappointing.
Like honestly after Havarl and Voeld the other planets become boring; rinse and repeat. Activate the vault, kill a couple guys, solve some problems, create outpost, yay! Havarl and Voeld had lore to them. A lot of it. I get that Eladeen and Kadara were about Milky Way problems but they still could have done better. We barely know anything about any of the people there. Bleh.
Thankfully after finishing a few last things on Kadara I can quit and run off to continue the main storyline bc this is starting to get boring. I mean the combat is so much fun and I love this game in general, but like other people have mentioned, Bioware is moving further from constant storytelling and worldbuilding to just trying to make big maps where you run around and dungeon crawl outside of fucking dungeons. 
Like I know they “looked into Skyrim” for inspiration but the best parts of Skyrim are that most quests have stories to them, there are many different ‘main’ quests bc of factions, but they do lack in character building bc after a certain questline is done all the characters just stop..... being anything. Bioware was different with that. And I loved it. I love Skyrim/TES games but like..... they have many main quests with various interesting characters and very unique stories. 
BW is failing on that. We get these world with ‘main’ quests, but in general it’s just........ nothing. Havarl and Voeld were exceptions bc they built on the lore for Angara and such. They could have easily done something like that for the other worlds. Give us looks into the Milky Way races that we haven’t had - like how they brought in the lore of the Ardat-Yakshi in ME2. I mean, people can argue about its concept, but it was still cool lore that was more than what we had known before. And the Justicars as well were new. 
I know I’m ranting but oadiwjadw I’m tired of spending hours doing something only for it to be just................................ battle after battle. I like the combat but I don’t want to keep attacking random places for no reason.
awdoijaowdwija I just want them to start working on focusing more on stories than building giant maps. Like I ran far east on Eladeen trying to fight the “””Abyssal Worm””” that the devs didn’t even make a point to having..... and you can go far out and its empty except one or two lil Remnant sites and you’re like, “Oh! Something hidden and fun!” Nope. No point to them. No point to the fucking weird thing jumping in and out of the sand. Shot at it, had it jump right over me, nothing. Like...... why bother with all that extra map space when you could have given me something unique and with a story to it. 
ioajwhd89oaiwd I’ll just have to see what the main quest is like continuing on bc the only way I’ll get to know anything (who/what the Remnant were, wtf is going on with the Scourge and what is it, what is the future for AI when they are melded directly with an organic brain.....) I understand I’m supposed to still have questions so they can continue but honestly bleh. I love the characters and the new stuff they brought in but I’m getting very little content with all of it. 
idk maybe I’ve just spent too much time running around doing side quests and have annoyed myself out and am ranting very long about it
It’s not a bad game at all like I have been enjoying it; I’ve just been enjoying more the story, the lore, and the characters, and BW has been trying to go for bigger maps than focusing back on those. The MEA devs said ‘no fetch and grab’ quests but like............. y’all liars. Also why does my scanner keep annoyingly asking me to scan shit I’ve already scanned? I don’t need more research data, I’ve got nothing I wanna research. I don’t want any of the weapons or armor or anything. Esp bc I end up being able to develop it all as I go along lmao.
The jump jets are awesome though. I want those to stay. And I want more time with my crew and more time with new lore and less time on running around aimlessly on a map. It’s boring. And if you give us giant, interesting shit like a giant ass dropship ruin than you better shove a ton of story into it. smh
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