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#warmother
ohnoitstbskyen · 2 months
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So: for LoL, which storyline is your favorite? And if you were to decide, what direction would you take it?
I mean, my favourite story set in any League of Legends thing by far is Arcane, but I suspect that's not quite what you mean.
Second to that is Ashe and Sejuani, specifically as their relationship is told in the Ashe: Warmother comic. It's a comic about the ways in which their relationships with their mothers shape them into the people they become - both of them consciously rejecting their mothers' legacies, and yet both of them utterly reflective of them.
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Like, Ashe's mother Grena is this unflinching visionary, utterly possessed by a dream of ancient legacies, who is at once incredibly powerful and willing to sacrifice any number of lives for her vision, but also vulnerable, flawed and terrified of what her leadership will do both to her tribe and to her daughter.
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And you see those qualities emerge in Ashe as she determines to become the protector of the weak in the Freljord, the champion of the Hearthbound and the vulnerable. She inherits Grena's steel-edged will and dedication to a vision of the future, even as she tries over and over again to reject her mother's obsession with ancient glories and mystical names.
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Sejuani on the other hand is raised by... well, by a bitter, abusive drunk who sees her as nothing but a signifier of her own regrets and failures, and who projects all her own insecurities and weaknesses onto her child.
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And Sejuani grows up both resentfully rejecting all the insecurity and pain her mother has been beating into her, but also inherits her mother's brutality and willingness to see the human beings under her command as disposable objects whose worth is measured in utility.
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They are two reflections, two shadows of their mothers, and of the relationship they had to them, sisters by mutual choice and love, who are brought into conflict because their traumas have shaped them in irreconcilably different ways.
It is ENORMOUSLY compelling as a narrative about siblings, and as a framing device for the conflict in the Freljord - especially with Lissandra spooking around in the background as a universal mother-figure for the region, who in turn has her own traumas about being alienated from her sisters in ways that are similar to how Ashe and Sejuani were split apart.
The Freljord sometimes runs the risk of devolving into pop culture viking stereotypes and high fantasy pagan god nonsense (/affectionate, I love Ornn so much), but Ashe and Sejuani and their estrangement, especially as presented in Warmother, brings the thematic core of the region back down to some extremely fundamental questions about how to survive in an abusive environment - whether it be a harsh winter, or a broken family.
Warmother is a fantastic comic, everyone should read it (the art by Nina Vakueva absolutely fucks, and the approach to character design is strong as hell), and it breaks my heart that Riot's management couldn't keep their shit together with Marvel for long enough for it to get any kind of a sequel.
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league-of-starlight · 7 months
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In another story, Ashe would have found Avarosa’s bow in a massive tomb of ice, filled with puzzles and hidden truths of the three sisters. And she’d get through by the stories her mother would always tell her, before finally claiming her destiny. And that would be the end of the comic.
But she didn’t. She first picked up the bow in an unmarked grave on a frozen sea of corpses, while being strangled by a traitor. Because this is a different kind of story.
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shimutsuki · 4 months
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huariqueje · 2 years
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Evening in Temple Bar, Dublin   -   Pip Todd Warmoth
British, b. 1962  -
Oil on board ,  39 x 59 in.     99.1 x 149.9 cm.
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warmothered · 3 months
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❝ i wager you don’t even know how extraordinary you truly are . but i do . ❞ - trynd
» — >  ⌜ PROMPTS & IC ASKS⌟ , always accepting
— @windchaser
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Her laughter, soft as summer breeze, is not heard so openly often, if the privacy of their chambers can be called open. Genuine, nonetheless; not at him, no, but at the idea presented. She knows her people believe she is special; she had not expected her husband would, as well.
Tryndamere is right that she does not see in herself the spark of extraordinary. Ashe knows she is strong; she knows it is the strong who must try the impossible. But if not her, it could have been any other determined enough. Nothing made her uniquely suited to the role; nothing made her different other than the willingness to act.
His people do not hold to the Three Sisters as much as others, their favored god the unkillable tusklord; and, before, she knows there had been respect, but not the reverence he speaks with now. Ashe can hear it in his voice, see it in his gaze, so much softer than the habitual. Something had changed; something had made him look at her differently.
Her intrigued gaze is similarly gentle, despite the curiosity behind blue eyes; she wants to know, not for the sake of knowledge, but for the sake of understanding him. ❝ I know my strength, Tryndamere, but I won't claim to be the divine being others suggest I am. ❞ Not to you, not when we belong to one another by blood oath. Not when I want to trust you more than anyone else. ❝ If that is what makes me extraordinary, perhaps I truly cannot see it like you do. ❞
❝ I must say, though — you didn't seem convinced when first we met, ❞ Smile subdued in favor of soft seriousness, Ashe recalls the day she had posed to him her offer. His had not been the look of one who believed to be in the presence of a legend reborn; it had been the look of a man desperate, waging his options and thinking of far more important matters than who she was. ❝ What changed? ❞
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svellsongur · 3 months
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only as a last resort do the pair resort to violence ( coppery iron, thick in the air ... heavy is its weight upon little shoulders ) in spite of tundra - born origin: the notai, peaceful embouchure for gods forgotten, the yeti of a whimsy corrupted in feral remnants of his kin. still, in defense have they fought alongside avarosa herself — @warmothered ( cont. ) must be, a woman deified, the guardian mother.
this is not their first encounter with any number of frostguard ... lissandra once his mentor, answers sought of his mother's heartsong. but this is certainly the first in which their presence was accompanied by that of the land's numen. thought consumes him, body frozen in winter.
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willump croons. nunu blinks now once, twice, and she is no longer the ancient drawing upon a wall, but simply a warrior. how odd ... " uh huh ! " comes eager affirmation, an edge of tentative curiosity coloring tone. a bow of true ice at her side, legend solidified. an iceborn, siblings by warrior's blood, but certainly not the soundless ... " um, i'm feeling okay. how about you, willump ? " beast huffs its response, maw parting in quiet groan. " he's okay too. we're heroes: it'll take a lot more than that to take us down ! " still, yeti's grumble indicates he has little patience for play, not now.
" alright, alright, sheesh. i'm nunu, and this is my best friend willump. and we'd be honored to join your tribe for food, warmother, 'cause we're pretty hungry. well, i am, willump doesn't really eat people food ... oh yeah, what tribe are you from ? "
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qupritsuvwix · 2 months
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heidismagblog · 5 months
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trevordavies · 1 year
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You might be wondering “What Else?” from this little floating head… I wanted to draw a little more attention to this song (among the 3 that I released together in December, and missing from my studio medley vid) as well as the people that helped me make it — before the next one comes out! “What Else?” is perhaps the most (musically) easy-going song on the whole project. Of course I had to counter that with lyrics about death, loneliness, addiction and depression… Generally, a typically human lack of fulfillment, even in possession of one of the most miraculous and rare gifts: YOU. The song didn’t have too much of an arrangement, other than the 3-stanza/3-part form and “sunset boulevard” guitar solo, but when I started getting these pedal steel backgrounds from @tylerliebinsta and layering them over one another it elevated the track to something special. Tyler took a few solos as well, and I just couldn’t resist making a pedal steel and a guitar composite and having them play off one another for a “double solo.” The result can be a bit chaotic at times, but I think it’s interesting and interactive enough to bear many listens. It also allows me to feature the pedal steel that much more—as I said—a vital, if not anticipated element on the track. 🌊 Otherwise it’s a pretty meat & taters rock trio: the beds were laid down live by @bassphiler🎸, @loui.william🥁, and myself🎸 session/mix: @silversidesound mst: @woodshoprecordingstudios 📸 @sydwoodward_ #indie #indierock #singersongwriter #songbackground #backgrounds #solos #doublesolo #fender #warmoth #telecaster #gibsonpickups #fendertwinreverb #kemper #pedalsteel https://www.instagram.com/p/Cn7QqRkJ1Dh/?igshid=NGJjMDIxMWI=
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guitarpaintguys · 1 year
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Kandy Brandywine - Shipping out! 😎 www.guitarpaintguys.com #GuitarPaintGuys #guitarpainting #guitarfinishing #guitar #bass #luthier #customshop #custompaint #GuitarPorn #guitarsofinstagram #guitarsdaily #bassplayer #cool #badass #music #warmoth #kandy #rocknroll https://www.instagram.com/p/CnpsFQNO72N/?igshid=NGJjMDIxMWI=
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angelicxlly · 1 year
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—{ Muses Tag Dump pt. 1 } ✿
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• A Little Flame burns bright on a Cruel World ;; Annabelle IC • Eenie meenie miney Burn ;; Annabelle Aesthetics • I wanna play a game of Hide and Burn ;; Annabelle Headcanons • Let's go make some friends; Tibbers ;; Annabelle Musings
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• Khaleesi of the Avarosan Tribe; the Merciful Warmother ;; Ashe IC • Do not confuse mercy for weakness ;; Ashe Aesthetics • Now begins a new era of peace ;; Ashe Headcanons • Do your ancestors proud ;; Ashe Musings
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• The Crownless Princess of a Forgotten Kingdom ;; Gwen IC • What a strange wonderful world ;; Gwen Aesthetics • The memories I stitch here will be my own ;; Gwen Headcanons • I sense their resolve & mine will be stronger ;; Gwen Musings
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• Beloved Flower Bride; Bringer of Dreams ;; Lillia IC • I'll bring you to your home in the Dreaming Tree ;; Lillia Aesthetics • Dreams help more than gardens grow ;; Lillia Headcanons • I'll stay in the forest until I learn how to use doors ;; Lillia Musings
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ohnoitstbskyen · 1 year
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Building a Better Ashe
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About a year ago I took a pass at redesigning Ashe the Frost Archer from League of Legends with the help of Ainsworth "Apple_Cork" Lin (https://www.instagram.com/apple_cork/ || https://linktr.ee/apple_cork) who I commissioned for the artwork.
We took Ashe through a number of ideations and various approaches to her character design, which you'll find below the Read More cutoff.
If you want to watch the video version of our design process (it's pretty good!) you can find it here: https://www.youtube.com/watch?v=0fi5fuv1nLs
Goals:
The goal was to create a version of Ashe that puts less priority of simply making her "appealing" or look pretty, and more on doing storytelling for the kind of role she plays in the story of the Freljord.
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Ashe as she exists now is basically a riff on the Drow Ranger from Dota, complete with WarCraft 3 style Hot Elven Ranger getup. She's a queen of the frozen north, but she runs around in a miniskirt, thigh-highs and a paper-thin cloak because
this design was originally put together to be running around sunny Elven forests on Azeroth, and got interpolated through Dota into League of Legends without ever really reconsidering the concept
it was designed for League of Legends at a time when worldbuilding and character storytelling simply were not priorities in their character design - characters were broad recognizable fantasy archetypes being thrown together Smash Bros style for a fighting tournament
Late 2000s high fantasy character design in gaming had a default preference for Sexy Cleavage Babes for female character design that permeated the entire design space, especially at Blizzard, whose influence formed the basis for League of Legends
Over a decade later, Ashe has been fleshed out as much more of a real character, with a place and role in the world and cosmology of the Freljord far beyond her original archetype. Now she is specifically constructed as a counterpart to Lissandra's imperious, manipulative, sovereign mysticism and to Sejuani's martial brutality. The Avarosa are the only faction in the Freljord (and one of the very few in Runeterra) who argue explicitly for a softer life with less violence and struggle as the ideal. Ashe wants to reform and abolish the blood-soaked warrior culture of the Freljord and replace it with communal mutual aid and sharing, with tribes pooling their collective resources rather than relying on constant raiding and warfare. She's also a notable champion of the Hearthbound, the "normal" people of the Freljord who are not blessed with Iceborn blood or noble lineages.
The Avarosa have successfully recruited a huge swath of tribes to their cause, and through collaboration and a focus on agriculture and mutual protection have become the breadbasket of the Freljord, able to extend their political reach simply by offering new tribes access to reliable sources of food.
The power and rhetoric of the Avarosa thus rests on
A rejection of martial warrior culture in favor of a culture of nurturing and mutual care
Embrace of vulnerability and "weakness"
The promise of plenty, of full food stores and protection from failed harvests and the bitter winter cold
So, the design goals are:
Contrast Ashe visually with both Lissandra and especially with Sejuani, who is her most direct opposite.
Tell the story not only of Ashe herself, but of the faction she represents, and represent its values in her design.
Make her unique and recognizable against the lineup of other League of Legends characters in a way that currently she simply isn't.
Early ideation:
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Here we start by identifying silhouettes and the basic ideas of costuming that we want to run with. Since League of Legends women also generally have a bad case of Chronic Sameface Syndrome, we also explore a bunch of different face shapes and ideas for distinguishing Ashe physically outside of costuming and body shape.
Refinement:
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We pick out a smaller number of variations to play with, and Apple_Cork explores various options for the costuming.
At this point we've settled on two main ideas: a "Warrior" Ashe, who is characterized by the hard life she's had to lead. Her struggles and suffering, especially the loss of her mother and the betrayal of Sejuani, are the emotional impetus that leads to her reaching the ideals of the Avarosans as an antidote to and rebellion against the Freljord's bloody history. We decide to use the A2 and A3 variation as a base for this, with addition of details like scarring and a somewhat bulkier musculature. This runs the risk of making her physically quite similar to Sejuani, which is a trade-off that might be worth it since the two of them are repeatedly positioned as sisters (even if not by blood) in their stories, and are very alike in their experiences and traumas, even if they've reached opposite conclusions from it.
The other idea is "Warmother Ashe." The Freljord is organized around matrilineal tribal leadership, with a significant emphasis on the social role of motherhood, with the leader of the tribe conceptualized as its primary mother figure. Most Warmothers we've known are hard-bitten, violent and domineering matriarchs, emphasizing the war bit of the name, and since Ashe represents a decisive break with that tradition, we want to create a design that puts emphasis on the mother part of the idea.
So an Ashe who is visually soft, associated with typical traits of nurturing motherhood and who visibly rejects struggle, deprivation and violence as part of her identity. The C1 and C2 variations form the basis for this character.
Both designs are intended to provide a strong visual contrast to the stark black-and-blue statuesque angularity of Lissandra, as well as the armored, hard-shelled, segmented look of Sejuani
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A note on body politics and character design
It is generally Problematic™ to equate any one body type with any one set of personality traits, whether positively or negatively. A lot of common character design associations and shorthand is based on body stereotypes, and on a systemic scale, they can reinforce existing social bigotries.
The most common example: character design often employ the idea that good people tend to be beautiful and evil people tend to be ugly, and that a person's inner moral character can be read in their physical traits.
This is a trope with an extremely bad history, especially when it intersects with the politics of beauty, with eugenics and with racial caricature. Whiteness and the constructed features of whiteness are often used as the basis of beauty ideals, while traits and features associated with non-whiteness are considered ugly or undesirable, and thus in visual storytelling these traits can become markers of moral degeneracy or evil. Disney villains do this all the time, to various degrees of Problematicness.
I bring this up here because we decided to use a fat body-type on one of our Ashe designs specifically to code the design to be associated with softness, kindness, motherly nurturing and so on. These are positive traits, and it is meant to establish her as a contrast with Sejuani who is hard-edged, muscled and brutal. But also, yeah, fat bodies being associated with those traits is a reductive stereotype, just the same as associating highly trained, skinny and fit bodies with emotional coldness, lack of kindness and violence is reductive.
Character design is a tightrope walk between using available associations and stereotypes to create coding and shorthand so the audience can easily read the design on the one hand, and trying to redefine and re-associate traits in creative ways to create better storytelling on the other hand. League of Legends is a game that relies very, very heavily on existing and known archetypes, and we redesigned Ashe on those terms as well. It is fair to criticize our redesign for those trade-offs, within reason, and within the context of the problems of the design it is intended to improve upon. League of Legends as a franchise is generally unwilling to allow fat bodies to exist in ANY positive context, and especially not in women, whose visual priority 9 times out of 10 is to be conventionally beautiful and skinny above all else.
Final designs:
Warrior Ashe This design hews closer to her original design, employing the skirt, waist-wrap and thigh-high boots, albeit updated to look more appropriate for the fashion culture and environment of the Freljord.
The emphasis here is on Ashe as a war-leader and fighter, and we've added facial scars and her design generally features more hard and sharp lines and metallic accents to give her a more hard-bitten and warlike look. This is an Ashe who has led a heard and difficult life, marked by fighting and struggle.
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Warmother Ashe This design pulls away hard from the original design, with only really the hood and cloak and white hair as identifying feature of the old version. She wears a lot of fabrics and furs, and is generally designed around stoutness and visual softness, and does not share the hardness or angular facial features of Warrior Ashe. Her clothes are finely embroidered with her tribe's iconography and she has pendants and trinkets associated with the various tribes that have been integrated into the Avarosa, or perhaps gifted to her by allies or friends.
She still has leather chest armor, albeit covered up by her cloak, and a shoulder pauldron, but it's ringed by fine feathers making it more of a showpiece. Same with the archery bracer, which is ostentatious and the bright brass makes it contrast with the rest of the design, which is meant to give the vibe of "this is a thing she puts on when necessary" but not a natural, integrated part of her fashion. Compare and contrast with the bracers on Warrior Ashe above.
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Please follow Apple_Cork on Instagram: http://instagram.com/apple_cork
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lemongrace · 1 year
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The Warmother
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The Who concert disaster
The Who was in the midst of the United States leg of its 1979 world tour, which began in September with a total of seven dates split between the Capitol Theatre in Passaic, New Jersey and Madison Square Garden in New York City. 
People were originally told through a radio station that General Admission ticket holders would be admitted at 3:00 p.m. and therefore a sizable crowd formed by 5:00 p.m. Although all the doors were expected to be opened simultaneously, only a pair of doors at the far right of the main entrance were finally opened. As concertgoers entered the stadium through these two open doors, those waiting in front of all of the other doors began pushing forward again.
After a short period of waiting and then knocking on the doors and the glass next to the doors, the crowd assumed that none of the remaining doors would be opened. At about 7:15 p.m., the situation began to escalate. Conflicting reports suggested that concertgoers could hear either a very late soundcheck or The Who's Quadrophenia movie, in lieu of an opening act. Either way, the crowd assumed that The Who were on earlier than scheduled.
At that point, the entire crowd surged and pushed toward the two doors which had been opened. This caused many people to get trampled while some suffered more serious injuries. Eleven people were unable to escape the dense crowd pushing toward them and died by asphyxiation. Twenty-six other people reported injuries.
Fire officials advised Who manager Bill Curbishley to cancel the concert, but he convinced them to allow the show to continue to avoid further panic. The concert went on as planned, with the band members not told of the tragedy until after their performance. Years later, Who guitarist Pete Townshend recalled his feelings after the show; "I went through two phases. One was, of course, tremendous upset and concern. But the other was incredible anger that we had been performing while this was going on."
The eleven people who died in the crush were:
Walter Adams, Jr., aged 22, Trotwood, Ohio
Peter Bowes, aged 18, Wyoming, Ohio
Connie Sue Burns, aged 21, Miamisburg, Ohio
Jacqueline Eckerle, aged 15, Finneytown, Ohio
David Heck, aged 19, Highland Heights, Kentucky
Teva Rae Inlow Ladd, aged 27, Newtown, Ohio
Karen Morrison, aged 15, Finneytown, Ohio
Stephan Preston, aged 19, Finneytown, Ohio
Philip Snyder, aged 20, Franklin, Ohio
Bryan Wagner, aged 17, Fort Thomas, Kentucky
James Theodore Warmoth, aged 21, Franklin, Ohio
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warmothered · 3 months
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i'm just collecting bits and pieces of information here but i like that even though there's one (1) father everyone kinda knows/assumes is ashe's biological father it doesn't matter because what matters is all 5 of them (for my own reference, they're called yrael, grimshall, logren, ereen and rorn) swore themselves to her mom and to raise and protect ashe and they did and they're all her dads and i just think it's neat
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✧ ── 𝐖𝐇𝐈𝐂𝐇 𝐓𝐘𝐏𝐄 𝐎𝐅 𝐋𝐎𝐕𝐄 𝐈𝐍𝐓𝐄𝐑𝐄𝐒𝐓 𝐖𝐎𝐔𝐋𝐃 𝐘𝐎𝐔 𝐁𝐄 𝐈𝐍 𝐀 𝐃𝐀𝐓𝐈𝐍𝐆 𝐒𝐈𝐌𝐔𝐋𝐀𝐓𝐎𝐑?
Tagged By: @bells-of-black-sunday (𝘛𝘩𝘢𝘯𝘬 𝘺𝘰𝘶 ! ♥ Tagging: @agonizedembrace @manufactoredxbyxdesign @warmothered @piltover-sharpshooter @cosmosoracle @steel-and-fire @inkisionary @hemoplagued @kingoftheravens @mxlevolence @aquatic-hybrid @tubifexx @lightshielded @burntscars @saviourofzaun @thegoldentigress @reliving-elegy
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THE SOCIALLY AWKWARD BRAINS OF THE TEAM
━ You often feel like you need to take responsibility for those around you and to protect them. You struggle to show your love through other means, so you take that task seriously. Your friends know they can always count on you no matter what. However that leads you to be mistrustful of others' actions before getting to know them, usually assuming the worst of them. On the exterior you might seem cold, calculating and distant. But those close to you know that's far from the truth, you just have a particular way of demonstrating it. When it comes to love, you'll probably try to deny it at first, bury it before it grows more than it should. Mostly because you're so accustomed to being the strong one, that allowing yourself to be vulnerable for once scares you. But it's exhausting to constantly keep that guard up, sometimes you need to take a rest and allow yourself to be the one being taken care of. Don't forget that.
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THE CHARMING AND HAPPY GO LUCKY
━ When you walk into a room, all eyes are on you, and you love it. You have a magnetic personality and people seem to instantly trust you.... or be attracted to you. You enjoy the simple things in life, and you can make any boring situation fun with your sense of humor and positive attitude. You aren't afraid of love, life is too short to deny yourself of such pleasures out of fear. And you aren't stupid either. You know when someone is just trying to take advantage of your quick trust in them for their selfish needs. However, you might struggle to take things seriously at times, trying to avoid conflict at all costs. Remember that avoiding unpleasant conversations rather than communicating is not always the best solution.
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