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#this is the first fully rendered piece I've done. in a year. i feel like i have birthed a child.
jupio · 3 months
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fancy seein' you here
(click for the full image quality)
pov you have never done a nature/grassy foreground so it takes you >6 hours and several tutorials and then you STILL have to ask your brother bc it looked Over Rendered and you cant work out how to fix it (basically just screenshots of the process)
+ cursed horse
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crescencestudio · 1 month
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๋࣭⭑ Devlog #39 | 3.27.24 ๋࣭⭑
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Happy March!!
This devlog is going to be a bit shorter, but...... it's for Exciting Reasons that I will share later in the post. heh.....heh.....HEH.....
Let's jump in ^^
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This month, writing was mostly dedicated to Etza's route! We have officially entered the Developmental Editing part of Etza's route, which is super exciting!!!
There were parts of Etza's route I wasn't completely satisfied with, so I spent a lot of this month tinkering, adding, fleshing out, editing, etc. for their route. I'm happier with it now compared to where it was when we entered this month, and especially with Wudgey's help, I'm excited for Etza to get the love they deserve!
I had a small, optional goal for myself to start Kuna'a's route, but honestly, I felt like between work with the Enhanced Demo, Etza's edits, and just generally feeling a bit tired after being Super Productive in January and February, I decided to give myself a break. That being said, I'm relatively confident I'll be getting started with Kuna'a's route next month, and I'm excited to dive into their route (and the Fae routes in general, teehee!).
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Vui is on the very last of the BGs I need from him..... So I am in mourning.......
Kidding but not kidding. Vui has done an amazing job of putting the backgrounds for Alaris together! They're absolutely stunning, and by the time we get to the next devlog, he will have finished ALL of the BGs for Alaris! It's been about a year and a half in the making, which is kinda crazy to think we have been together for this long (and working on the full game for this long), but it's definitely A Moment.
In celebration of him reaching this milestone, I wanted to highlight some of the BGs he's made for the game! The theme is early morning; some of these BGs are in the demo, and some are in the full game hehe. You'll have to guess the context of the mysterious full game BGs :')
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Sneak Peek: BG Showcase, morning strolls around the world of Alaris
I also thought it's been a while since I showcased a CG here. While I don't play on showcasing many of the full game CGs on public devlogs (I do show them on my Patreon!), I wanted to show a little snippet of this specific CG.
Why, you ask? Well, for the OGs, you might remember I showed a sketch of the CG during the Alaris Kickstarter---whenever the hell THAT THING happened.
I finished rendering it now that I got the BG for it, so I wanted to show a peek of that sketch that I showed oh-so-many-years ago.
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Sneak Peek: Kayn Full Route CG I want to lick him
Generally for art progress, I've been working on CGs as well as some promotional materials, which I'll be getting to in the next section \o/
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Now for the Exciting News!!!!
I have two bits of exciting news. The first is...
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Sneak Peek: Selection Screen for Alpha/Beta Access (OUUUUGGGGGHHHHH)
I STARTED CODING KAYN'S ROUTE!!!! The first act is already "done" and ready for beta access. And I'm hoping to finish the other two acts within the next couple of weeks. It is crazy to finally be able to code some of the full game routes. Even if they're not at the "final version" or early access stage, it is Extremely Rewarding to finally experience the scripts I've been writing in the game!!! With the CGs.... Extended Screens..... Just seeing the script with visual assets and not just a Google Doc is SOOOOO FSEIKLFJSEILE
Sneak Peek: Chapter Character Cards (AAAAAAAAAAAAAAAAAAAAAAA)
The second piece of Exciting News is that I have a release date for the Enhanced Demo. YEEEEAAAAAA. It's finally happening!!! Please stay tuned over the next couple of days...... An Exciting Announcement is on its way...................................
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I didn't do much market research this month. If I'm being honest, I actually struggled a little bit this month with like...... burnout and workaholism guilt. I wanted to take a break after getting the demo ready for public release, but I just couldn't bring myself to fully rest. It felt like there was so much to do (not just with Alaris, but also with real world/work obligations) and all these looming deadlines was starting to get to me.
I'm hoping next month because I'll actually be Releasing the demo (oops, sneak peek of general release date teehee!), I'll be able to feel like I can take a break. But it also sucks a bit that I feel like I have to Earn It. I think with Alaris being a Kickstarter project, I want to get the game in your hands as soon as possible, but of course it's not to anyone's benefit if I burn myself out in the process and end up with either a worser project or taking even longer to finish it.
I did...... start Stardew Valley again since it is the ultimate dissociation/break game for me. So far it's been working! But we'll see how it continues <3
LOOK AT MY FARM!!!
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Should I marry Sebastian or Elliot.
Anyways, hope you all have a great rest of your month, and I'll talk to you Very Soon with an Exciting Announcement! <3
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So, this year I did my first Art Fight; I had joined in 2021 but kept myself as a spectator to observe it and see what the rules would be like, how things are done, the general etiquette of it - and I think, being involved in the fight is very different from watching it.. Wholesome, sweet and kind on the outside; very distant, lazy and disorganized on the inside.
Personally, however, I had a wonderful time! I think I pumped out loads of art and I am proud of what I did for others; high-quality, fully-rendered, respect being given to character features and everything being on-model. I drew exactly 80 pieces, majority of them being waist or fullbody, and only about 5 simple-shaped characters and 3 mass attacks. It was heartwarming to see much of it later being posted on Toyhouses, in the character's reference pages, and elsewhere. All around, I was satisfied in what I was able to provide and enjoyed drawing characters I wouldn't personally design, like drawing really cute girls and ferals when I usually lean to monsters and men! I found unique designs, novices and beginners, all sorts.
And while I got a quarter of defenses in return which I absolutely cherish and some sweet comments on a majority of my pieces, I saw how others have complained about not being given responses for work that they've poured hours into... That made me wonder if that's just.. Generally the mentality of artists now; either too introverted to show appreciation to fellow artists in spite of us collectively knowing how challenging it can be to make art, or just joining to farm and then acting too tired or busy to actually participate. - And then the other half almost kill themselves and psychologically drain themselves in the parasocial cycle that Art Fight has to offer in its "trading environment". Sure I could be classified in the latter group too, but I still practiced self-care and got shit done compared to the burnout horror stories I see. It's quite a wild contrast to observe, and leads to psychological turmoil on both sides when one only gives and the other only takes.
There's also the case of people joining the fight and not contributing at all; just picking a side, dropping some characters, (sometimes a broken promise) and then disappearing. I do not want to hear the "they have real lives off the internet, they were busy" excuse, either - I too have a life: I am a teacher during the week /and/ I have a weekend job. When it is summer holidays for the Northerners, I am down in the Southern hemisphere, dealing with the winter, working and freezing my hands up to the point I don't want to create art sometimes when I get home - but I was still perfectly diligent and on top of things.. But hey, maybe I'm built different, and some people are simply just lazy and want rewards without the effort, or quickly assume they deserve more than what they should.
On the bright side, I'm glad I didn't deal with anyone hostile or disrespectful, and I only encountered two genuine art farmers who pretended they didn't know how to draw or "weren't skilled". Always the same excuses, at some point we have to stop giving them the benefit of the doubt so often; As gatekeepy as it is, I'd imagine a game for artists should be reserved for artists, it's not like an unfit marine biologist would want to participate in the Olympics, let alone be allowed to, so why should people who otherwise hate drawing or don't want to learn the skill and deliberately say such things want to join? In a sense it feels like a mockery towards art and the exchange of creativity in general, and I've been on porn sites that check the quality of your art before they post it better than this! There should be at least an entry requirement for signing up for Art Fight where you send in an artwork before the mods verify your account; there would be a fuckload less farmers, for certain.
I'm hoping that maybe, just because it was my first Art Fight, that /maybe/ this high-attack low-defense ratio of mine is to be expected, and if I just manage to spread my art to even further crowds and find new people to attack, I'll find others who will like my designs and be eager to draw them with the same level of eagerness I had to draw theirs. All that matters to me is if I find people who /want/ to draw my characters, not feel obliged to, in the same way I was never obliged to draw that pink, ridiculously-well-endowed Succubus or stocky, angry little Pokemon - but I did it anyway! I simply enjoyed the spontaneity and diversity of character design and unfamiliar fandoms. In the end, after all I've said, it doesn't matter how much art you get in return, it's about how proud you feel about what you contributed to the fight, and what you learned and discovered in the fun little world of character design.
I don't feel discouraged to draw less next year, I'm going to simply relent, but I can see why other artists hang their heads after their first time when they encounter hostility, are ignored, or don't get what they want out of it.
I think these are some things that I would want to improve if I could:
The ratio should calculate points, that will really incentivize people into prioritizing quality over quantity with their attacks. If you want to see how many attacks VS defenses someone has, just go and check on their front page (if you want it to specifically see how many attacks and defenses they had in one year specifically, they should add a sorting filter for that). The only "downside" I can imagine is an increase in mass-attacks, a joy for some but not for others.
After July, I think that we should still be able to submit Revenge-Only attacks during August - and to not have revenge chains be exploited, only be able to post a revenge once on a Level 1.. Level. I see a lot of people seeming guilty for not being able to attack back within the month or being a minute too late to submit a revenge, and then also just being too shy to submit the attack off-site / not being able to do it offsite / not thinking it's worth it without getting points / etc. - and easy resolve would be to allow revenges to still be posted during August, and Moderators can calculate the event scores and winners in September; trying to cram all of the admin into 12 days is insanity and I am speaking from a perspective that deals with a painful amount of admin. Also, get a fucking search bar that's accessible for everyone, holy Hell.
I'm.. Not sure if my tangent was in good spirits or not, it's rather just thoughts that have been rolling around in my head while I've been reflecting on my experience. Hope everyone else had a good Art Fight and reached their goals, or met and made some friends through it. :)
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eiseryn · 4 months
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2023 Art Summary
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I can't believe 2023 is almost over and it's been a whole year! These past few months have passed by in a blur and so I feel like I'm barely holding on 😭 I had a lot of time to draw in the beginning of last year but considerably less time now...
But overall, I'm really proud of my progress as an artist this year! I had more time to draw than usual so I honed some skills and worked on some things this year! You can tell from the first Lei and the last Lei I drew XD I learned how to use filters XD to blend the character into the background!
You can also see that I started the year with Nova (Feb-Apr) and then it became Lei in my fave pieces after LMAOOO. Seriously, the last 4 months just being Vail and Lei alternates is so funny to me XD. This year was truly the year of Lei. I suspect 2024 will also be the year of Lei with vis novel development XD
Going through the months:
January: First illustration of Lei back when the campaign first started. She was supposed to be a cold b*tch but uh... that did not happen. She turned out to be a soft and sweet girl, which also reflects in my later art of her. I still want to revisit girlboss Lei though cuz the shots she took in the campaign were like 😳😳😳
February: Pink Valentines Nova~ Nova is a blue girl but soft pink Nova hits differently. I think this art was cute and I love all the heart elements I put in! (Like in her eyes~)
March: Bubble tea Nova! This was my business card for the first art market I sold stickers at! <-- artist feat of the year? Otherwise didn't draw much art this month XD I was stressed out about my first art market. SOMEONE AT THE MARKET SAW THIS ART, ASKED IF IT WAS MY VTUBER MODEL, AND THEN TOLD ME I SHOULD BECOME A VTUBER. The best compliment I got about this art XD I will remember it forever.
April: Idol Nova… technically I drew it in May but shhh the sketch was done in April. I did this because I did some bday karaoke and this was the piece I got inspired to make after having so much fun there! Here is where I started learning how to use filters to help blend the character into the background!
May: Mermaid Merrow for Mermay! This is the only Mermay piece I did but it remains one of my top art pieces this year… just all the colours are so gorgeous in this one + the BG I'm proud of! I did not post it on tumblr cuz I started posting on tumblr in Aug... LOL. But anyways it's gorgeous and took me like 2-3 days.
June: Bad art month… it was between this and the Leticia sketch I made. I ended up with this one even though I don't like it as much as the sketch because it was at least a fully rendered piece with a background and everything... I don't like the face in it, but I worked hard on the hands! (One of my weaknesses) so there's that! Sometimes it's the little things you're proud of.
July: I really like this outfit I drew for Lei! It's the one I use for refs for her now XD I'm also particularly proud of this one cuz it's a fullbody and it's hard to draw fullbody pieces... But also I just think her outfit looks really good here! And I love how dead and tired her eyes look XD which is her mood by the time she got this outfit during the campaign.
August: It was really hard to pick for August because I had two really good pieces... (actually 3 it turns out) but I picked this one in the end because I think the artist composition was just really good. There are parts I don't like about it anymore, but the lighting was good! And I'm proud I drew all her friends in this too XD the pieces of her heart -- as this art piece is called.
September: Made a GIF of disappearing Vail! Not my first GIF I've made but I like how it turned out + I'm especially proud of the background XD It's not great but I put some effort into it. I could have worked on his pose a little more... but I don't have many good Sept pieces 😭
October: Spent too much effort on a meme. But really proud of the hand and lighting. Especially drawing the cyberpunk lighting cuz that's hard... Also yeah I think I spent close to an hour sketching the hand/ making the hand look decent XD So of course this piece is the one I choose. I also worked on making the BG look decent... and Vail's backview was hard... man... I spent a long time on this piece XD
November: Yandere Vail 😳😳😳 One of the hottest Vail pieces I've drawn and it's for a mafia AU Vail LMAO. I used a reference for this XD which is why the pose looks good.
December: Most recent piece! Had to finish the year with Lei cuz we started with Lei~ This one is a modern AU Lei so it can't quite compare to Lei's canon cyberpunk universe but still~ You can definitely see improvement in my art! Or so I'd like to think. I used a reference for the pose (kind of) and also used a picture for the BG. I'm going to do that a lot next year LMAO just take pics and use them as BGs XD Work smart not hard, right?
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Runner-Ups
They're all from Aug + Dec LOL… my most productive art months this year XD
Aug 2: Flash piece! I didn't post this on tumblr either... but it is my former best boy from the campaign (Former b/c Vail took his place LMAO he's too sketchy now). I used a reference for his pose so it turned out pretty good in my opinion? I also like the lighting I did for him! I forgot his earrings though... and his necklace... oops... I'll fix that for the vis novel (cope) -- I do want this to be a CG you get from the vis novel XD cuz I think it looks good XD
Aug 14: Pink Neon Nights - First Vail x Lei piece 🥺😳🥺😳 I gotta admit the hand looks hella funky for Lei BUTTTT I am in love with Vail's smile here 🥺🥺🥺 His fangs and I like how I designed his hoodie~ Plus I like the pink neon lighting from the bar they're at~
Dec 21: Nova's birthday piece~ I hadn't drawn a full illustration for her since August so this piece turned out super good. For some reason her hair became more and more grey as the years passed in the way I drew her XD She's supposed to have white hair with grey tips (oxidation???) But UHMMM I think it's hard to do highlights on white hair so I've been making her hair more and more grey as time passes XD but her hair is white, guys.
Dec 22: Lei's Happy Holidays Card - TBH I don't like how her face turned out here, BUT I like her pose and the way I did her clothing folds XD and I put effort into the BG so there's lots of other elements on this piece I like~
And of course, my most popular piece this year was worm on a string Nova.
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A classic TBH. She is still so sad and gorgeous in this piece XD I made it into a sticker to put on my laptop! :)
To more years of art and art improvement! ✨ To a 2024 filled with more self-indulgent OC art ✨ Happy New Year!
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tangy-soup · 1 year
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Hii lookie! Even though I only made like 4 fully rendered pieces this year, I'm happy with what I've done this year!
(For months where I dont't have fully rendered finished pieces I put in the next closest thing I have that month.)
Ramble under the cut where I try to go over each month
General overview:
Funny thing I've noticed is how often I used cool tones this year bc my older art (that ive never shown from like 2 years ago) was characterized by warm tones
Even though I work through fully rendered pieces super slowly and barely come out of the year with any, I'm super proud of my progress this year! I've learnt and grown a lot as an artist and have also realized my potential. With that though also comes my fear of not being able to top what I've done, which I'm trying to work on! My issue is I tend to produce a lot of art when feeling highly inspired by a media, and right now I don't exactly feel the same kind of spontaneous and passionate inspiration as I did during the year. I'm definitely dealing with some sort of mental block right now when it comes to digital art and I'm hoping to get through that soon because I miss the process of making something I love through drawing!!
January:
honestly thought the boatem piece was done last year so I was surprised to find it in my January files! This piece was kind of a turning point for my art as it was my first more complex pieces (i had not previously done a piece w more than 1 character in it really). It was a lot of work and I was very nervous about it but I'm quite proud of what I was able to do!
Late january is also when i started sketching out the ethubs piece actually (i work slow)!
February:
I didn't actually do a ton of art this month, as I tend to take a break and slow down right after finishing a piece. At this point I was very keen on doing pose studies traditionally. I posted some of these and most of them were desert duo.
This month i started to really figure out my dnd character Ethe's main design as our campaign was starting. So, i did a portrait of her for that. The rest of February was working on ethubs and studying how to paint grass and clouds and just sketching here and there. I think desert duo brain rot was strongest this month
March:
March was also a mix of pose studies and random sketches and FINALLY FINISHING ETHUBS. I was also doing some art for dnd ^_^
April:
I finished the dragonborn npc centered dnd piece this month, and also began sketching out the cleo piece. In between working on cleo I did some joe art including an animatic featuring the wordle boarder and the sketch for biblically accurate joe :D
May:
Pretty much anytime i had procreate open in may I was working on Cleo. This is the most ambitious art project I have taken on and I wasn't sure if I was able to make it how I wanted, so I was kind of slow and on and off with it. I ended up putting it down towards the end of the month and did some more personal illustrations
June:
Big month for my dnd blorbos tbh! I introduced a sister for Ethe and was working on her design and their interactions. I also got a bigger sketchbook this month and did a bunch of traditional studies. I finished the flats for cleo this month and took a break so most of the art I did were sketches
July:
I was in the home stretch for cleo and with the help of my friends telling me to finish it i finally pushed through and finished it. I couldnt be happier w the results!! it's one of my proudest pieces this year and I put in so much work for it. But after I finished it i took a huge break from mcyt art and focused on dnd art yet again.
August:
My work for the multidimensional big bang started this month!! I worked out the character design early august and had a sketch for the full piece by the end of the month. In the meantime I was actually working on a cat painting I never posted... maybe I'll post it in an end of year art dump
September:
This month was all about the big bang piece. I had so much fun doing it and am super proud of the finished product. Im especially happy with the composition and inclusion of the background characters!!
October:
Again. Major break from making full pieces after finishing a huge one last month. I think I spent more of my creative energy elsewhere like my writing. Also school started again and I had moved apartments and there was a lot of irl stuff preventing me from drawing. I did try to do traditional studies if I could
November:
Kind of a dead month for drawing. Super busy w school, chugging my way through Ethe's ref sheet i started months ago.
December:
Literally haven't drawn anything new besides a new years illustration for greeting cards. I picked up crocheting again and have been spending a lot of creative energy on that instead, but to keep my drawing going I've been doing more figure studies in my sketch book i guess!
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whoiskt · 1 year
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Evolution of my art. Made this for myself because I wanted to see my own progress but I accidentally just made myself sad with how much of my art I've lost and the years when I hardly drew anything.
2011- One of my first digital art pieces. Redraw of a photo I found on Google. Eyebrow and mouth are immediately off-portion, but as a fully colored piece I think it is pretty good for a beginner. It was really small tho, I didn't understand resolutions yet!
2012- Homestuck phase. A year full of art to choose from, this was one of the last drawings I made that year, and honestly I still think it looks really good. The way I drew eyes back then was totally different.
2013- Supernatural phase. I was doodling a lot on homework and notebooks, but actual finished pieces are hard to find now. I've lost sketchbooks from this era. Perhaps even burned them, haha. This was done on whiteboard.
2014- This self-portrait was my magnum opus at the time, done for art class. There was a level of detailing textures here that I'd never care to revisit and this piece easily could have taken me 50 hours or more to complete. The nose/mouth feels so off to me, now, although I clearly broke my bad habit of drawing small pointed chins with this one. Each year I look at it hanging in my parent's house it makes me cringe more. Charcoal.
2015- Mostly MIA. I have some pen drawings from this time but I thought they were skippable and I only had room for 10 years here. I went to film school so I was focused on that creatively.
2016- Got into watercolor this year. Wasn't done on watercolor paper so it warped a lot. I don't really mind. End of my vanity era. I was in an art class, animation class, and character design class this year. Maybe got a little burnt out on art.
2017- Height of my pen drawing obsession, although most of the drawings I did were at work, and were hung up at work, and may still be there even though I am long gone now? Sorry about the weird crop it was a horizontal piece.
2018- Yes, similar to the previous year, but I see improvement in pen technique. I rarely took time to just sit down and draw other than in-class doodles.
2019- Wedding gift for my sister of her and her husband (although I cropped her out lol). Large watercolor piece where I was rushed and had to finish the background as an abstract fall leaves. I'm still on the fence about it overall.
2020- My digital art renaissance. This was the year I started to really realize I was utterly incompetent at backgrounds.
2021- I was really focused on photography this year, although I did do some sketching here and there. My laptop became mostly unusable for digital rendering so that cut down on my motivation.
2022- I discovered watercolor brushes, my beloved. I closed the door on many of my other creative outlets which seemed to bring back my love, passion, and motivation for drawing again.
Hopefully I can share a 2023 piece with you soon to show my improvements 🤗 I've been sketching a lot like I did back when I was 13 and it feels good!
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