“alphakuriboh: See that’s the thing, I doubt it does much to the move pool. If any Pokemon can be any Tera type but not every Tera type is even worth it? Well now you’ve added a ton of duds to even finding them. And they’re already raid tied like Giga Max were. We finally got to a place where preparing a competitive Pokémon doesn’t take five-ever, I don’t wanna roll that back because of a one-off gimmick.
Aside from that, there’s also the basically-double STAB thing if you use a move on a Tera ‘Mon that matches the Tera AND original type, which could present its own set of concerns.”
Wait, the what there? You get double STAB if it matches? That is...hysterically pointless. I guess it actually does something regardless, but that’s really boring.
And I see what you’re saying now. Yeah no, I’m gonna take that a step further and say it doesn’t matter because it was already going to be a nightmare because of raids being the almost exclusive access point. It’s gonna be Gen 8′s garbage raid system to find Gigantamax all over again, but without the time manipulation glitch that let you actually adjust what you get with a Wish Piece. This generation, if you’re looking for some small thing like that, is going to be infinitely worse regardless of whether you only get some options or multiple options. I’m expecting you’ll have every option. It will be a 1/18 chance to find the type you want them to change to. It will be painful until the DLC is released and they give you the ability to make items pretty freely to change the Tera type to whatever you want it to be. Create a problem, sell the solution. Classic.
Also I’m super in disagreement that it ever got “easier” to make a competitive team. They changed certain aspects, but like...what difference is there between spending hours breeding the thing you want, and spending hours on Battle Tower for BP to get Mints, and spending hours on the League to get money for medicine items, and spending hours leveling to 100 so you can Hyper Train? It’s just as awful as it ever was, so it doesn’t matter.
Personally, I’m fine with the variance for a casual playthrough, I just want an easy time finding the specific Pokemon I want. I just wish that the only off-limits options were types they already had; you have to change to something else. And my problem with the idea that movepools don’t expand, and you don’t learn anything of your Tera type guaranteed, then the mechanic is basically worthless. What does it matter if I can change Lilligant to a Steel type if she still only has Grass-type special moves? It doesn’t do anything for her Quiver Dance set. It’s just useless. And that just means this stupid gimmick is only benefiting Pokemon with wide movepools. Those with shallow movepools, who always sucked because they had Normal and their own type, are just as damned as ever. And that’s stupid and lame. What good is the mechanic then?
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