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miss-floral-thief · 18 days
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今日はそんなもんでいーじゃん
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mkdremareriser · 6 years
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Potential Fullbottle Weapon Finishers
So since I doubt that we’re gonna ever see most weapon finishers using the 60 Fullbottles, I decided to go ahead and make a list of what I’d think each of the finishers would look like. For simplicity’s sake, I’m gonna to exclude the Fullbottle Buster (because that’s WAAAY too many possible combinations, and in general anything beyond a Just Match Break is just a ball of energy that’s uses the colors of the Fullbottles used), and combine the Transteam Gun and Nebulasteam Gun lists since they’re similar in function. Any Fullbottles used in series will be excluded as “Used in show”. I’m gonna keep this to the 60 Fullbottles, so no Evolbottles, Sclashjellies, Gears, special, Lost, and unreleased Fullbottles, sorry. Gonna put this in a “Read More” ‘cuz it’s DEFINITELY gonna be really long. And sorry if these seem redundant or uncreative, I got REALLY tired of writing this at some times (It’s literally taken me days to type all of this up). Trust me, it gets really hard to think up of unique attacks for some of these, especially with the odder Fullbottles.
And if anyone wants to use these in a fanfic or something, I’m down with that. Just ask and credit me, I guess.
Drill Crusher
Vortex Breaks (Blade):
Organic:
Rabbit: Used in show
Gorilla: Used in show
Taka: A pair of orange Solstall Wing-like projections form at the tip of the Drill Crusher’s blade and spins around with it form a sawblade of sorts.
Ninjya: Used in show
Panda: A white Giant Scratcher-like projection forms around the Drill Crusher’s blade and is used in a slash attack.
Harinezumi: Spines form around the Drill Crusher’s blade to add more shredding power to its spins.
Lion: A gold Gold Lio Gauntlet-like projection forms around the Drill Crusher’s blade and is used in a thrust attack that launches enemies away.
Dragon: A blue Chinese dragon energy projection wraps itself around the Drill Crusher’s blade before being launched towards enemies.
Kaizoku: Used in show
Octopus: A pink energy tentacles grabs the enemy before dragging them into the Drill Crusher’s spinning blade.
Phoenix: Fire wraps around the Drill Crusher and is used to slash the enemy before finally launching a phoenix-shaped fireball at them.
Wolf: A silver wolf energy projection runs around the Drill Crusher’s blade as it spins before enlarging and launching itself towards enemies.
Unicorn: Used in show
Rose: Pink energy thorns form around the blade to enhance slashes, with each strike creating energy rose petals.
Turtle: A green turtle shell-like energy shield forms from the spinning blade.
Kabutomushi: Used in show (technically combined with a Sparkling Finish, but it still counts for me)
Kuma: Similar to Panda, only this time it’s yellow, and adds a “sticky” effect to it that traps enemies.
Dog : Similar to Wolf, though a brown dog projection replaces the silver wolf one.
Santa Claus: Summons a Santa Claus that hits enemies with his present sack (off-topic, this is still a weird choice to have as one of the 60 Fullbottles when they could’ve just used the Crocodile/Remocon pair).
Spider: The Drill Crusher’s blade spins around, creating an energy web that’s then thrown at enemies to trap them.
Tora: The front half of a yellow energy tiger forms around the blade and makes several claw swipes at the enemies.
Kujira: A large spinning waterspout forms around the spinning blade.
Shika: Energy antlers form around the tip of the blade to increase the area of attack when it spins.
Kirin: A yellow energy giraffe head forms around the blade and adds thrusting power.
Penguin: An icicle forms around the blade and adds the ability to freeze enemies when they’re hit.
Obake: A white energy ghost forms with its ghost tail attached to the tip of the blade and can be swung around like a mace.
Same: A blue energy shark forms around the blade that bites enemies when a hit lands on them.
Bat: Purple energy spins around the Drill Crusher’s blade before forming into a swarm of purple energy bats that fly and attack the enemy.
Hachi: Yellow energy bees/wasps fly from the blade as it strikes enemies and adds a lasting sting damage.
Sai: A large white energy rhinoceros horn forms around the blade and adds piercing power and strength to attacks.
Inorganic:
Tank: A blue energy tank forms around the blade, and when the enemy is hit, the treads move at a rapid pace to add extra damage.
Diamond: A diamond projection forms around the blade to increase spinning damage.
Gatling: A gray energy gatling gun forms around the blade and fires a servo of energy bullets when the Drill Crusher is thrust into an enemy.
Comic: A comicbook page-like portal opens, and the Drill Crusher is thrust into it to strike at an enemy at a long distance.
Rocket: Used in show
Syoubousya: Fire and water form around the spinning blade.
Soujiki: A green energy vacuum cleaner forms around the blade that sucks in enemies before being slashed by it.
Lock: Yellow energy chains form at the tip of the blade and wrap themselves around enemies, before dragging them towards the Drill Crusher’s spinning blade.
Densya: A green energy train forms around the blade, and when an enemy is stabbed, the train flies off the blade, launching the enemy away.
Light: A bright light shines off the Drill Crusher before being used to slash the enemy with electricity.
Robot: A gray Demolition One-like energy projection forms around the blade, grabbing enemies when the Drill Crusher is thrust towards them to prevent escape.
Keshigomu: A large white energy eraser forms at the tip of the blade and is used as a bludgeoning weapon.
Helicopter: Multiple green energy helicopter blades form around the blade and add shredding power to it.
Watch: A large pair of energy clockhands form at the tip of the blade and are used to pinch enemies like scissors.
Camera: A bright flash of light emits from the Drill Crusher before a blue energy telescoping camera lens forms around the blade and extends to hit enemies.
Televi: A large gray TV energy projection forms at the tip of the blade and is used as a bludgeoning weapon.
Mic: A large gray energy mic forms around the blade and emits loud sounds that stun enemies before hitting them.
Cake: An energy Christmas cake forms at the tip of the blade and launches towards enemies to blind them before hitting them with Christmas cheer.
Reizoko: The Drill Crusher’s blade spins as cold air forms around it to create a small cold air tornado that freezes enemies when they’re hit.
UFO: A pink energy UFO projection forms around the Drill Crusher before being thrown like a spinning top to attack enemies at a distance.
Jet: A blue jet energy projection forms around the blade and launches enemies away when they’re stabbed.
Pyramid: A yellow pyramid projection forms at the tip of the blade to add wider piercing damage.
Senpuki: A large tornado forms around the blade and is launched at enemies, blowing them away.
Sukebo: A green energy skateboard forms around the Drill Crusher and is used as a bludgeoning tool.
Magnet: A blue magnet projection forms at the tip of the blade, dragging metallic enemies towards the spinning Drill Crusher.
Bike: An energy wheel forms at the tip of the blade and increases spinning damage.
Engine: The Drill Crusher is charged with red energy before being released in a powerful slash that leaves a smoke trail (kinda cheating here by making this a little more generic, since I’m having a hard time deciding HOW it would look).
Sensuikan: A blue energy torpedo forms around the blade that explodes an enemy when the slash connects.
Dryer: The Drill Crusher’s blade spins as hot air forms around it to create a small hot air tornado that burns enemies when they’re hit.
Vortex Breaks (Gun):
Organic:
Rabbit: Fires red energy rabbit-like energy bullets that fly at high speeds.
Gorilla: Fires brown fist-shaped energy bullets that are slow but powerful.
Taka: Fires orange hawk-shaped energy bullets that don’t fly as fast as the Rabbit Fullbottle’s but go greater distances.
Ninjya: Fire purple energy shuriken.
Panda: Fires small white Giant Scratcher-like energy bullets that scratch enemies up upon contact.
Harinezumi: Used in show
Lion: Fires small Gold Lio Gauntlet-like energy bullets that explode into light upon hitting enemies.
Dragon: Has two different variations:
Fires a stream of blue fire
Fires balls of blue fire
Kaizoku: Blue energy disks resembling a skull-and-crossbones fly from the Drill Crusher’s barrel.
Octopus: Fires a stream of dark ink that blinds enemies upon contact.
Phoenix: Fires phoenix-shaped fire bullets that fly as fast as Rabbit bullets and as far as Hawk bullets.
Wolf: Fires a wolf projection that flies at enemies and attacks them with its claws and teeth.
Unicorn: Fires horn-shaped energy bullets.
Rose: Used in show
Turtle: Fires a shield-like energy projection shaped like a turtle to project allies from attacks.
Kabutomushi: Fires rhinoceros beetle-shaped horn energy bullets.
Kuma: Similar to Panda, but the bullets explode into a sticky substance that traps enemies as well.
Dog : Similar to Wolf, but the energy projection is a dog instead.
Santa Claus: Santa Claus flies out of the Drill Crusher’s barrel and uppercuts enemies.
Spider: Fires an energy web that traps enemies.
Tora: An energy tiger flies from the Drill Crusher barrel and slashes at enemies with its claws.
Kujira: A whale-shaped blast of water flies out of the Drill Crusher barrel and rams into enemies.
Shika: Fires deer head-shaped energy bullets, with the horns increasing area of attack.
Kirin: Fires a giraffe head-shaped energy bullet that, when hitting an enemy, increases in length to push them away.
Penguin: Fires icicles that freeze enemies when they’re hit. 
Obake: Fires energy ghosts that surround an enemy before exploding. 
Same: Fires an energy shark that bites enemies when it hits.
Bat: Fires a swarm of purple energy bats that follow enemies for a while before exploding.
Hachi: Fires a swarm of yellow energy wasps that follow enemies and stinging them before exploding.
Sai: Fires slow but powerful rhinoceros horn-shaped energy bullets.
Inorganic:
Tank: Fires slow but powerful energy tank shell-shaped bullets.
Diamond: Fires diamond-shaped bullets. 
Gatling: Increases the rate of fire.
Comic: Fires Japanese characters that can detonate upon contact.
Rocket: Fires a homing rocket at an enemy.
Syoubousya: Fires a stream of fire and water at enemies.
Soujiki: Sucks in projectiles and launches them back at enemies.
Lock: Fires an energy chain that binds enemies temporarily.
Densya: Train tracks form and guide bullets to hit enemies with greater accuracy.
Light: Fires bullets made of light and electricity.
Robot: Fires gray Demolition One-shaped bullets that launch onto enemies and then explode.
Keshigomu: Fires eraser-shaped bullets that explode upon contact.
Helicopter: Fires helicopter blade-shaped energy bullets that shred enemies apart.
Watch: Fires clockhand-shaped energy bullets.
Camera: Fires flashes of lights at enemies to blind them.
Televi: Fires a TV-shaped energy bullet that explodes upon contact. 
Mic: Fires powerful soundwaves at enemies.
Cake: Fires cake-shaped energy that blinds enemies.
Reizoko: Fires blasts of cold air at enemies.
UFO: Fires pink UFO-shaped bullets that pick up enemies a bit before dropping them from a height.
Jet: Fires fast-moving blue energy jets.
Pyramid: Fires a yellow energy pyramid that blocks attacks.
Senpuki: Fires small tornadoes at enemies.
Sukebo: Fires an energy skateboard that rams into enemies and explodes.
Magnet: Fires a ball of magnetic energy that crushes metallic enemies upon contact.
Bike: Fires an energy bike that rams into enemies and explodes.
Engine: Fires an energy engine that corkscrews into enemies.
Sensuikan: Used in show
Dryer: Fires blasts of hot air at enemies.
Beat Closer:
Organic:
Rabbit:
Smash Slash: Covers the Beat Closer’s blade in red energy and executes a quick empowered slash.
Million Slash: Red energy coats the Beat Closer’s blade, and fires an energy wave that transforms into an red energy rabbit right before hitting the enemy.
Mega Slash: Red energy spirals around the Beat Closer’s blade and with each slash small energy rabbits form from the energy around the blade and deal additional damage by jumping into the enemy
Gorilla: 
Smash Slash: Covers the Beat Closer’s blade in a brown energy projection shaped like the Muscle Glove and used in a thrust attack.
Million Slash: Brown energy coats the Beat Closer’s blade, and fires an energy wave that transforms into an energy projection of the Muscle Glove before hitting the enemy.
Mega Slash: Brown energy coats around the Beat Closer’s blade forming a giant energy projection of the Muscle Glove and used to smash the enemy with a downward slash.
Taka: 
Smash Slash: Covers the Beat Closer’s blade in an orange energy projection shaped like the Solstall Wings, and when used to slash an enemy, sends them flying backwards for a bit.
Million Slash: Orange energy coats the Beat Closer’s blade, and fires an energy wave that transforms into an energy projection of a hawk before hitting the enemy.
Mega Slash: Orange energy spirals around the Beat Closer’s blade that creates energy wings with each strike and launches enemies backwards.
Ninjya:
Smash Slash: Covers the Beat Closer’s blade in  purple shuriken-shaped energy projections that spin around and rip enemies apart.
Million Slash: Purple energy coats the Beat Closer’s blade, and fires an energy wave that splinters into multiple energy shuriken before hitting the enemy.
Mega Slash: Purple energy spirals around the Beat Closer’s blade that can be launched into a ball that explodes into multiple purple energy shurikens (similar to Gaim’s Ichigo Arms’s Kunai Burst attack with the Musou Saber’s Ichigo Charge).
Panda: 
Smash Slash: Covers the Beat Closer’s blade in a white energy projection shaped like the Giant Scratcher, allowing for five slashes at once.
Million Slash: White energy coats the Beat Closer’s blade, and fires an energy wave that turns into an energy projection of the Giant Scratcher that slashes through the enemy before exploding on contact.
Mega Slash: White energy coats the Beat Closer and turns into a giant energy projection of the Giant Scratcher and slams onto the enemy.
Harinezumi: 
Smash Slash: Covers the Beat Closer’s blade in white energy that turns into multiple spines each time it slashes.
Million Slash: White energy coats the Beat Closer’s blade, and fires an energy wave that splinters into multiple spines that shoot into the enemy.
Mega Slash: White energy coats the Beat Closer’s blade and the edges become spiked, turning into a sort of chainsaw.
Lion:
Smash Slash: Covers the Beat Closer’s blade in yellow energy that’s used to power a thrust attack.
Million Slash: Yellow energy coats the Beat Closer’s blade, and fires an energy wave that turns into a Gold Lio Gauntlet energy projection before hitting the enemy.
Mega Slash: Yellow energy coats the Beat Closer’s blade, turning into a yellow energy projection of the Gold Lio Gauntlet and used in a thrust attack that launches enemies away.
Dragon: 
Smash Slash: Used in show
Million Slash: Fires a stream of blue fire shaped like a Chinese dragon.
Mega Slash: Blue energy covers the Beat Closer and turns into a Chinese dragon that flies around and strikes enemies in a circle.
Kaizoku: 
Smash Slash: Covers the Beat Closer’s blade in blue energy that spins around in discs..
Million Slash: Blue energy coats the Beat Closer’s blade, and fires an energy wave that turns into a skull-and-crossbones before hitting the enemy.
Mega Slash: Blue energy wraps around the Beat Closer in the form of an anchor with cutlass-like hooks that deals additional slashing damage.
Octopus: 
Smash Slash: Covers the Beat Closer’s blade in pink energy that explodes into tentacles that traps enemies.
Million Slash: Pink energy coats the Beat Closer’s blade, and fires an energy wave that turns into an energy octopus that binds enemies with its tentacles.
Mega Slash: The Beat Closer shoots a stream of ink that blinds an enemy before striking them with a pink energy slash.
Phoenix:
Smash Slash: Covers the Beat Closer’s blade in flames and slashes the enemies.
Million Slash: Flames coats the Beat Closer’s blade, and sends a stream of fire that burns enemies.
Mega Slash: Flames coats the Beat Closer’s blade, and fires a blast of phoenix-shaped fire that hits and explodes on enemies.
Wolf:
Smash Slash: Covers the Beat Closer’s blade in silver energy, and is executed with three powerful slashes.
Million Slash: Silver energy coats the Beat Closer’s blade, and fires an energy wave that turns into a wolf that slashes enemies with its claws before hitting them and exploding.
Mega Slash: Silver energy coats the Beat Closer’s blade, and turns into a giant wolf’s claw that rips enemies apart.
Unicorn:
Smash Slash: Covers the Beat Closer’s blade in blue energy that’s used to strengthen thrust attacks.
Million Slash: Blue energy covers the Beat Closer’s blade, and fires an energy wave that turns into a unicorn before hitting enemies that stabs them and explodes.
Mega Slash: Blue energy coats the Beat Closer’s blade, turning into a large unicorn horn, and strikes enemies with a powerful thrust.
Rose:
Smash Slash: Covers the Beat Closer’s blade in pink energy, and with each slash energy petals fly.
Million Slash: Pink energy covers the Beat Closer’s blade, and fires an energy wave that explodes into energy rose petals when it hits the enemy.
Mega Slash: An energy thorn vine comes out of the Beat Closer’s tip and is used as a whip to strike enemies multiple times.
Turtle:
Smash Slash: Covers the Beat Closer’s blade in green energy, which widens to help block attacks.
Million Slash: Green energy covers the Beat Closer’s blade, and fires an energy wave that turns into a turtle shell that slams into the enemy, knocking them off their feet before exploding.
Mega Slash: Covers the Beat Closer’s tip with green energy that turns into a turtle shell, and is used as a bludgeoning weapon.
Kabutomushi: 
Smash Slash: Covers the Beat Closer’s blade in brown energy that’s spirals around the blade like a drill.
Million Slash: Brown energy covers the Beat Closer’s blade, and fires and energy wave that turns into a large Japanese rhinoceros beetle that drills into enemies.
Mega Slash: Covers the Beat Closer’s blade in a brown energy projection similar to the drill on BeetleCamera’s right arm. and is used to stab through enemies or stab the ground and an energy horn pops out of the ground.
Kuma:
Smash Slash: Similar to Panda’s, but with yellow energy instead, and adds a sticky element to the attack.
Million Slash: Similar to Panda’s but with yellow energy instead, and adds a sticky element to the attack.
Mega Slash: Similar to Panda’s, but with yellow energy instead, and adds a sticky element to the attack.
Dog:
Smash Slash: Similar to Wolf’s, but with brown energy.instead.
Million Slash: Similar to Wolf’s, but with brown energy instead.
Mega Slash: Similar to Wolf’s, but with brown energy instead.
Santa Claus:
Smash Slash: An energy projection of a Christmas tree forms around the blade.
Million Slash: Fires an energy wave that explodes into Christmas decorations upon hitting enemies.
Mega Slash: Summons an energy projection of Santa Claus who punches enemies three times before finishing off with an uppercut.
Spider:
Smash Slash: Purple energy forms at the tip, which can turn into a whip of web that can trap enemies.
Million Slash: Fires a purple energy web that can bind enemies before being slashed.
Mega Slash: A large energy spider forms at the tip, which can be swung around like a mace, or act as a grappling hook.
Tora: 
Smash Slash: Yellow energy enhances slashing power.
Million Slash: Fires an energy projection of a tiger.
Mega Slash: The energy projection of a tiger’s head follows the Beat Closer whenever it slashes.
Kujira: 
Smash Slash: A jet of water fires from the Beat Closer’s tip.
Million Slash: Fires a water ball shaped like a whale that explodes upon contact.
Mega Slash: Streams of water spiral around the Beat Closer and shreds the enemies apart with each strike.
Shika: 
Smash Slash: Energy antlers form at the tip of the Beat Closer.
Million Slash: Fires an energy projection of a deer that rams into enemies horns first.
Mega Slash: Bigger variant of the Smash Slash.
Kirin: 
Smash Slash: Thrusts a beam of yellow energy from the Beat Closer.
Million Slash: Creates a pillar of yellow energy that’s used to slash at enemies from a distance.
Mega Slash: Energy projection of a giraffe’s head and neck forms around the Beat Closer and is used as a lance.
Penguin:
Smash Slash: An icicle forms around the Beat Closer’s tip before being launched at enemies.
Million Slash: A rain of icicles is launched from the Beat Closer.
Mega Slash: The projection of a penguin forms around the Beat Closer’s blade which freezes enemies with each strike.
Obake:
Smash Slash: Allows the Beat Closer to pass through defenses to damage enemies behind them.
Million Slash: Fires a ghost that explodes upon contact.
Mega Slash: Creates a second “ghostly” Beat Closer to allow for multiple strikes.
Same:
Smash Slash: Energy shark teeth form around the edges of the Beat Closer, becoming a saw that deals additional damage.
Million Slash: Fires an energy shark projection that bites down on enemies before exploding.
Mega Slash: An energy shark head projection forms around the Beat Closer and bites down on enemies when they’re struck.
Bat:
Smash Slash: Purple energy circles the Beat Closer and boosts slashing power.
Million Slash: An energy bat flies out of the Beat Closer and hits enemies before exploding.
Mega Slash: Energy bat wings form around the guard of the Beat Closer, lifting the user off the ground before landing the blade onto the enemy.
Hachi:
Smash Slash: A yellow energy stinger forms at the tip of the Beat Closer and enhances stabbing power.
Million Slash: Energy bees fly out of the Beat Closer and attack enemies before exploding.
Mega Slash: A larger yellow energy stinger forms at the tip of the Beat Closer and is used like a lance.
Sai:
Smash Slash: A case of gray energy forms around the Beat Closer that increases bludgeoning strength.
Million Slash: Fires an energy projection of a rhino that stampedes towards enemies.
Mega Slash: The Beat Closer is thrust into the ground and a series of rhinoceros horn-like projections come out of the ground to hit enemies directly in front.
Inorganic:
Tank:
Smash Slash: Covers the Beat Closer in blue energy and executes a slow empowered slash.
Million Slash: Fires a blue energy wave that transforms into a tank before hitting enemies.
Mega Slash: Blue energy swirls around the Beat Closer’s blade, and each strike made with it becomes incredibly explosive like a tank shell.
Diamond:
Smash Slash: Covers the Beat Closer in a diamond projection to increase strength.
Million Slash: Fires a wave of diamonds that shatters enemies apart.
Mega Slash: Stronger and larger variant of Smash Slash.
Gatling:
Smash Slash: Allows the Beat Closer to deal a rapid series of slashes in a matter of seconds.
Million Slash: Fires a rapid series of energy waves in a matter of seconds.
Mega Slash: Forms an energy projection of a gatling gun to allow for rapid fire.
Comic: 
Smash Slash: Yellow energy forms around the Beat Closer, empowering its slashes, with the sparks appearing as Japanese characters for onomatopoeias.
Million Slash: Fires explosive Japanese characters.
Mega Slash: Stronger variant of Smash Slash.
Rocket:
Smash Slash: Blue energy forms around the Beat Closer before being launched at enemies.
Million Slash: Fires an energy form from the tip of the blade.
Mega Slash: An energy projection of a rocket forms around the Beat Closer, and helps propel it towards enemies as a thrust.
Syoubousya:
Smash Slash: Water and fire spirals around the Beat Closer’s blade to enhance attacks.
Million Slash: Stream of water and fire are launched from the Beat Closer’s tip.
Mega Slash: Stronger variant of Smash Slash.
Soujiki:
Smash Slash: The tip of the Beat Closer becomes a vacuum that pulls enemies in before they’re slashed.
Million Slash: Fires a blast of air at enemies.
Mega Slash: Stronger variant of Smash Slash:
Lock:
Smash Slash: Yellow energy swarms around the Beat Closer and increases its power.
Million Slash: Used in show
Mega Slash: Used in show
Densya: 
Smash Slash: The Beat Closer shoots out train tracks that can be jumped on to allow the user to rapidly slide into enemies to attack them.
Million Slash: Fires an energy train that rams into the enemy.
Mega Slash: Combines the Smash Slash and Million Slash, with the Million Slash hitting the enemy first before being followed up with the Smash Slash.
Light:
Smash Slash: The Beat Closer is covered with light and electricity to enhance its attacks.
Million Slash: Fires a wave of light and electricity at enemies.
Mega Slash: Stronger variant of the Smash Slash.
Robot:
Smash Slash: Gray energy covers the Beat Closer, enhancing its slashes
Million Slash: Fires an energy projection of the Demolition One.
Mega Slash: An energy projection of the Demolition One covers the Beat Closer.
Keshigomu:
Smash Slash: Gray energy covers the Beat Closer, enhancing its slashes.
Million Slash: Fires an energy projection of an eraser.
Mega Slash: An energy projection of an eraser covers the Beat Closer.
Helicopter: 
Smash Slash: Green energy swirls around the Beat Closer, knocking enemies back when they’re struck.
Million Slash: Fires an energy projection of helicopter blades that spin and shreds into enemies.
Mega Slash: An energy projection of helicopter blades form around the tip of the Beat Closer, propelling the user towards enemies for a powerful thrust attack.
Watch: 
Smash Slash: Gray energy swirls around the Beat Closer, enhancing its attacks.
Million Slash: Fires energy clockhands at enemies.
Mega Slash: The Beat Closer slashes the enemies twice, creating two energy clockhands that explode after a few second.
Camera:
Smash Slash: Blue energy swirls around the Beat Closer before turning into a bright flash of light that blinds enemies, distracting them in order to slash them.
Million Slash: Fires an energy projection of a telescoping camera lens into enemies from the tip.
Mega Slash: Stronger variant of Smash Slash.
Televi:
Smash Slash: Gray energy swirls around the Beat Closer to enhance attacks.
Million Slash: Fires an energy projection of a TV towards enemies.
Mega Slash: Covers the Beat Closer in an energy projection of a TV.
Mic:
Smash Slash: Fires a paralyzing soundwave that stuns enemies to prevent them from blocking slashes.
Million Slash: Stronger version of the Million Hit that lasts longer and goes farther.
Mega Slash: Creates an energy duplicate of the Beat Closer that allows the user to use two Mic Fullbottle Million Slashes.
Cake: 
Smash Slash: Pink energy swirls around the Beat Closer, creating “sparks” of Christmas ornaments whenever struck.
Million Slash: Fires an energy wave of Christmas cake decorations.
Mega Slash: Covers the Beat Closer in an energy projection of a Christmas cake.
Reizoko:
Smash Slash: Cold air swarms around the Beat Closer, adding a freezing effect to its slashes.
Million Slash: Fires a blast of cold air from the tip of the Beat Closer to freeze enemies.
Mega Slash: Creates an energy projection of a refrigerator around the Beat Closer.
UFO:
Smash Slash: Pink energy circles the Beat Closer that reflect projectile attacks back by “picking” them up and reversing them.
Million Slash: Fires a pink energy UFO that picks enemies up before exploding.
Mega Slash: Creates an energy projection of a UFO that’s struck against the enemy before spinning on its side and knocking enemies away.
Jet: 
Smash Slash: Blue energy circles the Beat Closer that allows it to launch enemies away when it hits them.
Million Slash: Fires a blue jet projection that hits enemies at high speeds.
Mega Slash: Covers the Beat Closer in a blue jet projection that propels it forward for a high speed thrust.
Pyramid: 
Smash Slash: Yellow energy circles around the Beat Closer that enhances its blocking power.
Million Slash: Fires a yellow pyramid energy projection.
Mega Slash: Covers the Beat Closer in a yellow energy projection.
Senpuki:
Smash Slash: Air swirls around the Beat Closer, sending enemies back with each strike.
Million Slash: Fires a small tornado at enemies.
Mega Slash: Stronger variant of Million Slash.
Sukebo:
Smash Slash: Green energy forms around the user’s feet, allowing them to “skate” towards enemies for a speedy slash.
Million Slash: Fires a green energy skateboard at enemies.
Mega Slash: Covers the Beat Closer in a green energy skateboard projection.
Magnet:
Smash Slash: Blue energy surrounds the Beat Closer, allowing it to repel metallic enemies away.
Million Slash: Fires a blue magnet energy projection that attracts enemies to it before exploding.
Mega Slash: Covers the Beat Closer in a blue magnet energy projection that allows it to attracts enemies towards it to be stabbed, and repel by launching them far away to deal additional damage.
Bike:
Smash Slash: Red energy surrounds the Beat Closer to strengthen its slashes.
Million Slash: Fires a red energy bike projection that rams into enemies.
Mega Slash: Covers the Beat Closer in a red energy wheel that spins quickly for a “chainsaw” effect.
Engine: 
Smash Slash: The Beat Closer charges with red energy that allows it to deal an extra powerful slash.
Million Slash: Fires a red energy engine projection that corkscrews into enemies.
Mega Slash: Covers the Beat Closer in a red energy engine projection that allows it to stab enemies multiple times in a rapid rate.
Sensuikan: 
Smash Slash: The Beat Closer is covered in blue energy that explodes with each strike.
Million Slash: Fires a blue torpedo projection that creates a large explosion.
Mega Slash: Covers the Beat Closer in a blue submarine energy projection that can fire multiple small energy torpedoes at enemies.
Dryer:  
Smash Slash: Hot air swarms around the Beat Closer, adding a burning effect to its slashes.
Million Slash: Fires a blast of hot air from the tip of the Beat Closer to burn enemies.
Mega Slash: Creates an energy projection of a hot air dryer around the Beat Closer.
Transteam Gun (Steam Rifle)/Nebulasteam Gun (Nebulasteam Rifle):
For the Steam Rifle and Nebulasteam Rifle there are three subfinishers:
Elek Steam: Adds an electric effect to the attack.
Ice Steam: Adds an ice effect to the attack
Devil Steam: Adds a homing effect to the attack.
Organic:
Rabbit:
Steam Attack: User runs around enemies in a circle extremely fast while firing multiple times.
Funky Attack: Fires a fast-moving rabbit projection.
Funky Shot: Fires a fast sphere of red energy.
Gorilla:
Steam Attack: Charges the Transteam Gun/Steam Rifle before firing a powerful energy projection of the Muscle Glove.
Funky Attack: Fires an energy projection of the Muscle Glove that spirals into enemies.
Funky Shot: Fires a sphere of brown energy that knocks enemies back a great distance.
Taka: 
Steam Attack: User leaps into the air and fires an orange energy hawk into the enemy.
Funky Attack: Fires an energy projection of a hawk that rapidly spirals into enemies.
Funky Shot: Fires a powerful bolt of orange energy that can penetrate defenses.
Ninjya:
Steam Attack: User turns invisible temporarily before reappearing and firing a purple energy shuriken at their enemy. Funky Attack: User duplicates four times and each one fires a purple energy shuriken at their enemies.
Funky Shot: Fires a spinning shuriken made of fire and wind.
Panda: 
Steam Attack: Fires an energy projection of the Giant Scratcher that slashes through enemies five times at once.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Harinezumi: 
Steam Attack: Fires multiple needles at once.
Funky Attack: Fires a large spiraling needle at an enemy.
Funky Shot: Fires a powerful penetrating spike.
Lion: 
Steam Attack: Fires an energy projection of the Gold Lio Gauntlet that bites down on enemies.
Funky Attack: Fires an energy projection of the Gold Lio Gauntlet that emits shockwaves when it hits.
Funky Shot: Similar to Funky Attack.
Dragon: 
Steam Attack: Fires a dark blue ball of fire that hits enemies and knocks them back with multiple shockwaves.
Funky Attack: Fires a blue energy Chinese dragon that hits enemies multiple times.
Funky Shot: Fires a steam of blue fire at enemies.
Kaizoku:
Steam Attack: Fires multiple blue energy disks at enemies.
Funky Attack: Fires a blue energy skull-and-crossbones at enemies.
Funky Shot: Fires a powerful blue energy anchor.
Octopus:
Steam Attack: Fires a pink energy octopus that wraps its tentacles around an enemy before exploding.
Funky Attack: Fires a stream of black ink at enemies before firing a pink energy bullet.
Funky Shot: Fires a pink energy tentacle that wraps around enemies and can swing them away.
Phoenix:
Steam Attack: Fires a blast of fire shaped like a phoenix.
Funky Attack: Used in show
Funky Shot: Used in show
Wolf: 
Steam Attack: User runs around the enemy in a rapidly moving circle to confuse enemies before hitting them with a silver energy bullet.
Funky Attack: Fires an energy projection of a wolf.
Funky Shot: Fires an energy projection of the Wolfatal Claw that pierces through the enemy.
Unicorn:
Steam Attack: Fires a powerful energy horn that spirals into enemies.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Rose: 
Steam Attack: Fires energy thorns that explode into pink rose petals when they hit.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Turtle:
Steam Attack: Fires a short-ranged energy projection of a turtle shell that acts as a shield for attacks.
Funky Attack: Fires an energy projection of a turtle shell to knock enemies away.
Funky Shot: Similar to Funky Attack.
Kabutomushi: 
Steam Attack: Fires an energy projection of a Japanese rhinoceros beetle-shaped horn.
Funky Attack: Similar to Steam Attack:
Funky Shot: Similar to Steam Attack.
Kuma: 
Steam Attack: Similar to Panda, except with a sticky element.
Funky Attack: Similar to Panda, except with a sticky element.
Funky Shot: Similar to Panda, except with a sticky element.
Dog : 
Steam Attack: Fires a brown ball of energy at enemies.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Santa Claus:
Steam Attack: Fires a Christmas tree energy projection.
Funky Attack: Fires a Santa Claus energy projection that uppercuts an enemy before exploding.
Funky Shot: Summons a Santa Claus energy projection who helps finish off enemies with his own energy projection of the Nebulasteam Rifle.
Spider:
Steam Attack: Fires a web that traps enemies to prevent their escape.
Funky Attack: Fires a purple spider projection that explodes into web.
Funky Shot: Similar to Funky Attack.
Tora:
Steam Attack: Fires a blast of yellow energy.
Funky Attack: Fires an energy projection of a tiger that slashes enemies.
Funky Shot: Fires a fast-moving ball of yellow energy.
Kujira: 
Steam Attack: Fires a powerful blast of water.
Funky Attack: Fires a waterball shaped like a whale.
Funky Shot: Fires a pressurized stream of water.
Shika: 
Steam Attack: Fires an energy bullet that splinters into “antlers”.
Funky Attack: Fires an energy projection of a deer head.
Funky Shot: Similar to Steam Attack.
Kirin: 
Steam Attack: Fires an energy projection of a giraffe’s head and neck that spears through enemies.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Penguin: 
Steam Attack: Fires an energy projection of a penguin that turns into an icicle that hits enemies.
Funky Attack: Fires an energy projection of a penguin that explodes and freezes enemies.
Funky Shot: Fires a shower of icicles at enemies.
Obake: 
Steam Attack: Fires an energy projection of a ghost that rams into enemies and explode.
Funky Attack: Fires three energy projections of ghosts that move around the enemy quickly before flying into them and exploding.
Funky Shot: Fires a penetrating energy bullet.
Same:
Steam Attack: Fires an energy projection of a shark that bites down on enemies before exploding.
Funky Attack: Fires a series of energy shark teeth that rip apart enemies.
Funky Shot: Fires a fast-moving energy bullet that explodes into “shark teeth” when it hits enemies.
Bat:
Steam Attack: Becomes the Steam Break/Steam Shot
Funky Attack: Fires a purple energy blast that knocks enemies back before exploding.
Funky Shot: Used in show
Hachi: 
Steam Attack: Fires a swarm of bees that chase enemies before stinging them and exploding.
Funky Attack: Similar to Steam Attack.
Funky Shot: Fires an energy stinger that explodes.
Sai: 
Steam Attack: Fires an energy projection of a rhinoceros horn that rams into enemies with its point before exploding.
Funky Attack: Fires an energy projection of a rhinoceros that stampedes towards enemies.
Funky Shot: Fires a powerful blast of gray energy.
Inorganic:
Tank: 
Steam Attack: Fires an energy tank shell that explodes.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Diamond: 
Steam Attack: Fires an energy projection of a diamond.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Gatling: 
Steam Attack: Allows the Transteam Gun/Steam Rifle to rapid fire.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Comic: 
Steam Attack: Fires a detonating Japanese character.
Funky Attack: Similar to Steam Attack.
Funky Shot:  Similar to Steam Attack.
Rocket:
Steam Attack: Used in show
Funky Attack: Fires a fast-moving rocket energy projection.
Funky Shot: Similar to Funky Attack.
Syoubousya:
Steam Attack: Fires a intertwining stream of fire and water.
Funky Attack: Fires an energy projection of a firetruck that explodes in a combination of fire and water.
Funky Shot: Similar to Steam Attack.
Soujiki: 
Steam Attack: Fires a blast of air.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Lock: 
Steam Attack: Fires an energy projection of a lock at enemies.
Funky Attack: Fires chains at enemies that wraps around them and explodes.
Funky Shot: Similar to Funky Attack.
Densya: 
Steam Attack: Energy train tracks form from the Transteam Gun/Steam Rifle that guide the energy bullet to the enemy.
Funky Attack: Fires an energy projection of a fast-moving train.
Funky Shot: Similar to Funky Attack.
Light:
Steam Attack: Fires a powerful blast of light and electricity.
Funky Attack: Fires an energy projection of a lightbulb that explodes into light and electricity.
Funky Shot: Similar to Funky Attack.
Robot:
Steam Attack: Fires an energy projection of the Demolition One that grabs enemies before exploding.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Keshigomu: 
Steam Attack: Fires an energy projection of an eraser.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Helicopter: 
Steam Attack: Fires an energy projection of a helicopter blade that spins into enemies.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Watch: 
Steam Attack: Fires energy bullets that freeze in place, only moving when enemies are directly in front of them.
Funky Attack: Fires an energy clockhand that hits enemies and explodes.
Funky Shot: Similar to Funky Attack.
Camera: 
Steam Attack: Fires a flash of light before firing a second energy bullet.
Funky Attack: Targets enemies and fires an energy bullet.
Funky Shot: Similar to Funky Attack.
Televi: 
Steam Attack: Fires an energy projection of a TV
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Mic:
Steam Attack: Fires an energy bullet similar to the Beat Closer’s Million Hit attack.
Funky Attack: Fires an energy projection of a mic that explodes into soundwaves.
Funky Shot: SImilar to Funky Attack.
Cake: 
Steam Attack: Fires an energy projection of a Christmas Cake.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Reizoko: 
Steam Attack: Fires a blast of cold air that freezes enemies.
Funky Attack: Fires an energy projection of a refrigerator that explodes into ice and freezes enemies.
Funky Shot: Turns all of its bullets into ice bullets.
UFO:
Steam Attack: An energy UFO forms underneath the user’s feet and moves them through the air while firing at the enemy.
Funky Attack: Fires an energy projection of a UFO at enemies.
Funky Shot: Fires an energy projection of a UFO that picks enemies up before letting them go and ramming into them and exploding.
Jet: 
Steam Attack: Fires a fast moving jet projection that rams into enemies straight on.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Pyramid: 
Steam Attack: Fires a pyramid-shaped energy bullet.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Senpuki:
Steam Attack: Fires a small tornado at enemies.
Funky Attack: Fires a fan blade that spins towards enemies and explodes.
Funky Shot: Similar to Funky Attack.
Sukebo: 
Steam Attack: An energy projection of a skateboard forms underneath the user’s feet and they skate around enemies while firing at them.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Magnet: 
Steam Attack: Fires a projection of a magnet that attracts metallic enemies to it and explodes.
Funky Attack: Fires a projection of a magnet that hits an enemy, magnetizing them, making all metallic objects in the area (excluding the user) fly towards them and explode.
Funky Shot: Fires a projection of a magnet that hits an enemy, magnetizing them, allowing the user to perform a jump kick on them and hitting them accurately.
Bike:
Steam Attack: Creates an energy bike that allows the user to ride around and fire at enemies.
Funky Attack: Fires an energy projection of a wheelt hat spins and rams into enemies.
Funky Shot: Similar to Funky Attack.
Engine:
Steam Attack: Basically the Gear Engine Funky Drive.
Funky Attack: Turns into the Funky Drive/Used in show
Funky Shot: Used in show
Sensuikan:
Steam Attack: Fires energy torpedoes at enemies that causes large explosions.
Funky Attack: Similar to Steam Attack.
Funky Shot: Similar to Steam Attack.
Dryer:
Steam Attack: Fires a blast of hot air that burns enemies.
Funky Attack: Fires an energy projection of a hot air dryer that explodes and burns nearby enemies.
Funky Shot: Similar to Funky Attack.
Twin Breaker:
Organic:
Rabbit:
Single Finish: Fires a powerful fast-moving red blast of energy.
Single Break: Stabs the enemy with a powerful red uppercut.
Twin Finish:
Inserted First: Fires a red energy projection of a rabbit + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a speed boost to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Stabs the enemy with an energy projection of a rabbit’s head + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a red shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Gorilla: 
Single Finish: Fires an energy projection of the Muscle Glove that rams into enemies.
Single Break: Covers the Twin Breaker in an energy projection of the Muscle Glove.
Twin Finish:
Inserted First: Fires an energy projection of the Muscle Glove + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the strength of the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Attack:
Inserted First: Covers the Twin Breaker in an energy projection of the Muscle Glove + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the strength of the Twin Break + [Other Fullbottle/Sclashjelly]
Taka: 
Single Finish: Fires an energy projection of a hawk.
Single Break: Projects orange energy wings as the user stabs the enemy.
Twin Finish:
Inserted First: Fires an energy projection of a hawk + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the distance of the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Projects orange energy wings when the user stabs the enemy + [Other Fullbottle/Sclashjelly]
Inserted Second: Launches enemies away farther + [Other Fullbottle/Sclashjelly]
Ninjya:
Single Finish: Fires energy shuriken at enemies.
Single Break: Creates an energy projection of the 4koma Ninpoutou over the Twin Breaker and empowers the attack with fire and wind.
Twin Finish:
Inserted First: Fires energy shurikens at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds fire and wind to Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Creates an energy projection of the 4koma Ninpoutou over the Twin Breaker and empowers the attack with fire and wind + [Other Fullbottle/Sclashjelly]
Inserted Second: Turns the user invisible temporarily + [Other Fullbottle/Sclashjelly]
Panda: 
Single Finish: Fires an energy projection of the Giant Scratcher at enemies.
Single Break: Covers the Twin Breaker with an energy projection of the Giant Scratcher.
Twin Finish:
Inserted First: Fires an energy projection of the Giant Scratcher + [Other Fullbottle/Sclashjelly]
Inserted Second: Multiples the blasts fired by the Twin Breaker by five + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker with an energy projection of the Giant Scratcher + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a white shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Harinezumi:
Single Finish: Fires multiple needles at enemies.
Single Break: Covers the Twin Breaker with an energy projection of the Spine Knuckle.
Twin Finish:
Inserted First: Fires multiple needles at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a piercing effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker with an energy projection of the Spine Knuckle + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a piercing effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Lion: 
Single Finish: Fires an energy projection of the Gold Lio Gauntlet at enemeis.
Single Break: Covers the Twin Breaker with an energy projection of the Gold Lio Gauntlet.
Twin Finish:
Inserted First: Fires an energy projection of the Gold Lio Gauntlet + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful yellow shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker with an energy projection of the Gold Lio Gauntlet + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful yellow shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Dragon:
Single Finish: Used in show (technically it was the Dragon Sclashjelly, but I don’t think the Dragon Fullbottle would’ve been any different)
Single Break: Used in show
Twin Finish:
Inserted First: Fires a stream of blue fire + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful blue shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Launches enemies away with a stream of blue fire after punching them + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful blue shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Kaizoku: 
Single Finish: Fires an energy anchor at enemies.
Single Break: Blue energy swirls around the Twin Breaker and when stabbing an enemy, also launches two energy discs that fly out and into the enemy.
Twin Finish:
Inserted First: Fires an energy anchor at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful blast of water to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Blue energy swirls around the Twin Breaker and when stabbing an enemy, launches two energy discs that fly out and into the enemy + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful stream of water to the Twin Break + [Other Fullbottle/Sclashjelly]
Octopus: 
Single Finish: Fires an energy octopus that grabs enemies and explodes.
Single Break: Fires an energy tentacle to pull enemies in and stab them with a pinky energy spike.
Twin Finish:
Inserted First: Fires an energy octopus that grabs enemies and explodes + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a blinding ink effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Fires an energy tentacle to pull enemies in and stab them + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a blinding ink effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Phoenix:
Single Finish: Fires a stream of fire shaped like a phoenix.
Single Break: Covers the Twin Breaker in fire that, when stabbed, launches enemies away with a fireball shaped like a phoenix.
Twin Finish:
Inserted First: Fires a stream of fire shaped like a phoenix + [Other Fullbottle/Sclashjelly]
Inserted Second: Follows up the first effect of the Twin Finish with a powerful fireball + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in fire that, when stabbed, launches enemies away with a fireball shaped like a phoenix + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds fire to any non-fire/boosts the fire of the Twin Break +[Other Fullbottle/Sclashjelly]
Wolf:
Single Finish: Fires the projection of a wolf’s head.
Single Break: Covers the Twin Breaker in a projection of the Wolfatal Claw.
Twin Finish:
Inserted First: Fires the projection of a wolf’s head + [Other Fullbottle/Sclashjelly]
Inserted Second: Follows up the first part of the Twin Finish with a howling bullet + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in a projection of the Wolfatal Claw + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds spinning silver energy that emits a howl to the Twin Break + [Other Fullbottle/Sclashjelly]
Unicorn:
Single Finish: Fires an energy projection of a unicorn horn.
Single Break: Covers the Twin Breaker’s tip with a unicorn horn. 
Twin Finish:
Inserted First: Fires an energy projection of a unicorn horn + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a spiraling piercing effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
 Inserted First: Covers the Twin Breaker’s tip with a unicorn horn + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a spiraling piercing effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Rose: 
Single Finish: Fires energy thorns that explode into rose petals.
Single Break: Fires a vine similar to the Ibalash Arm’s vine whip to pull enemies in and stab them.
Twin Finish:
Inserted First: Fires energy thorns that explode into rose petals + [Other Fullbottle/Sclashjelly]
Inserted Second: When the enemy is hit, rose petals explode from the impact + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Fires a vine similar to the Ibalash Arm’s vine whip to pull enemies in and stab them + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful pink shockwave to the attack that explodes into rose petals + [Other Fullbottle/Sclashjelly]
Turtle:
Single Finish: Fires a projection of a turtle shell that rams into enemies before exploding.
Single Break: Projects an energy turtle shell over the user’s fist to enhance punches.
Twin Finish:
Inserted First: Fires an energy projection of a turtle shell + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful ramming effect that emits a green shockwave + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Project an energy turtle shell over the user’s fist + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful ramming effect that emits a green shockwave + [Other Fullbottle/Sclashjelly]
Kabutomushi:
Single Finish: Fires Japanese rhinoceros beetle horn-shaped energy bullets.
Single Break: Covers the Twin Breaker’s tip with an energy projection copy of BeetleCamera’s right arm drill. 
Twin Finish:
Inserted First: Fires Japanese rhinoceros beetle horn-shaped energy bullets + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a drilling effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker’s tip with an energy projection copy of BeetleCamera’s drill + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a drilling effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Kuma:
Single Finish: Similar to Panda, but with a sticky effect.
Single Break: Similar to Panda, but with a sticky effect.
Twin Finish:
Inserted First: Similar to Panda, but with a sticky effect + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a sticky effect that traps enemies + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Similar to Panda, but with a sticky effect + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a sticky effect that traps enemies + [Other Fullbottle/Sclashjelly] 
Dog:
Single Finish: Fires a dog projection that chases enemies before biting down on them and exploding. 
Single Break: Covers the Twin Breaker with an energy projection of a dog's head that, when stabbed, bites down on the enemy. 
Twin Finish:
Inserted First: Fires a homing dog projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Turns the Twin Finish into a homing attack + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker with a dog head projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a brown shockwave to the Twin Break + [Other Fullbottle/Sclashjelly] 
Santa Claus:
Single Finish: Fires an energy projection of Santa Claus. 
Single Break: Covers the Twin Breaker in an energy projection of a present. 
Twin Finish:
Inserted First: Fires an energy projection of Santa Claus + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a trail of Christmas ornaments to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in an energy projection of a present + [Other Fullbottle/Sclashjelly]
Inserted Second: Charges the Twin Breaker with Christmas cheer + [Other Fullbottle/Sclashjelly]
Spider:
Single Finish: Fires an energy spider projection.
Single Break: Charges the Twin Breaker with purple energy before releasing it in a stab in the form of a purple spider. 
Twin Finish:
Inserted First: Fires an energy spider projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Fires a web that traps enemies first to prevent them from dodging + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Charge the Twin Breaker with purple energy before releasing it in a stab in the form of a purple spider + [Other Fullbottle/Sclashjelly]
Inserted Second: Fires a web that traps enemies first to prevent them from dodging + [Other Fullbottle/Sclashjelly]
Tora:
Single Finish: Fires an energy tiger that slashes enemies before hitting them and exploding.
Single Break: Charges the Twin Breaker with yellow energy and releases it in an energy stream taking on the form of a tiger. 
Twin Finish:
Inserted First: Fires an energy tiger at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a yellow shockwave to the attack + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Charges the Twin Breaker with yellow energy and releases it in an energy stream taking on the form of a tiger + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a yellow shockwave to the attack + [Other Fullbottle/Sclashjelly]
Kujira:
Single Finish: Fires a powerful pressurized stream of water from the Twin Breaker. 
Single Break: An energy projection of a whale forms around the Twin Breaker before being released in a powerful water punch. 
Twin Finish:
Inserted First: Fires a powerful pressurized stream of water + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a wave of water to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Energy projection of a whale forms around the Twin Breaker and is used as a powerful water punch + [Other Fullbottle/Sclashjelly]
Inserted Second: Pushes enemies away with a powerful waterspout after punching the enemy + [Other Fullbottle/Sclashjelly]
Shika:
Single Finish: Fires a deer head-shaped energy blast. 
Single Break: Gives the Twin Breaker energy antlers. 
Twin Finish:
Inserted First: Fires a deer head-shaped energy blast + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a branching effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Gives the Twin Breaker energy antlers + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a branching effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Kirin:
Single Finish: Fires a spear-like energy blast shaped like a giraffe's head.
Single Break: Covers the Twin Breaker in a yellow giraffe's head projection that extends as if it were a lance. 
Twin Finish:
Inserted First: Fires a spear-like energy blast shaped like a giraffe's head + [Other Fullbottle/Sclashjelly]
Inserted Second: Elongates the Twin Finish's blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in a yellow giraffe's head projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Elongates the Twin Break's punch + [Other Fullbottle/Sclashjelly]
Penguin:
Single Finish: Fires a penguin-shaped block of ice from the Twin Breaker.
Single Break: Covers the tip of the Twin Breaker in an icicle.
Twin Finish:
Inserted First: Fires a penguin-shaped block of ice + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a freezing effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the tip of the Twin Breaker in an icicle + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a freezing effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Obake:
Single Finish: Fires an energy ghost that flies into enemies and explodes.
Single Break: Charges the Twin Breaker with “ghostly” energy before using it in a powerful punch. 
Twin Finish:
Inserted First: Fires an energy ghost + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds white energy that pulsates throughout the blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Charges the Twin Breaker with “ghostly” energy for a punch + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds white energy that pulsates throughout the punch + [Other Fullbottle/Sclashjelly]
Same:
Single Finish: Fires an energy shark that rips through enemies before exploding. 
Single Break: Covers the Twin Breaker in an energy shark projection that bites down on enemies when they're stabbed by the Twin Breaker's tip. 
Twin Finish:
Inserted First: Fires an energy shark that rips through enemies with its “teeth” + [Other Fullbottle/Sclashjelly]
Inserted Second: A smaller energy shark follows the first blast from the Twin Breaker + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in an energy shark projection + [Other Fullbottle/Sclashjelly]
Inserted Second: The Twin Break gains spikes in the form of energy shark teeth + [Other Fullbottle/Sclashjelly]
Bat:
Single Finish: Fires a ball of purple energy that soars through the air quickly.
Single Break: Covers the Twin Breaker in swirling purple energy before it gathers into the tip to be used into a powerful stabbing attack. 
Twin Finish:
Inserted First: Fires a ball of purple energy + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful purple shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in swirling purple energy before releasing it in a powerful stabbing attack + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful purple shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Hachi:
Single Finish: Fires a swarm of energy bees that follow enemies, stinging them before they explode. 
Single Break: Generates an energy stinger over the Twin Breaker's tip.
Twin Finish:
Inserted First: Fires a swarm of energy bees + [Other Fullbottle/Sclashjelly]
Inserted Second: Fires a stinger after the Twin Finish's main blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Generates an energy stinger over the Twin Breaker's tip + [Other Fullbottle/Sclashjelly]
Inserted Second: Fires an energy stinger into the enemy at close range after the initial stab from the Twin Breaker + [Other Fullbottle/Sclashjelly]
Sai:
Single Finish: Fires a stampeding energy rhinoceros at enemies.
Single Break: Generates an energy rhinoceros horn over the Twin Breaker's tip. 
Twin Finish:
Inserted First: Fires a stampeding energy rhinoceros at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second:  Turns the Twin Finish into a powerful ramming blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Generates an energy rhinoceros horn over the Twin Breaker's tip + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the stabbing power of the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inorganic:
Tank:
Single Finish: Fires a powerful energy tank shell.
Single Break: Blue energy gathers in the Twin Breaker's tip before being released in a powerful straight jab. 
Twin Finish:
Inserted First: Fires a powerful energy tank shell + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the power of the Twin Finish's blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Blue energy gathers around the Twin Breaker's tip before being released in a powerful straight jab + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the power of the Twin Break's attack + [Other Fullbottle/Sclashjelly]
Diamond:
Single Finish: Fires an energy diamond projection.
Single Break: Covers the tip of the Twin Breaker in a diamond projection to increase its penetrating power. 
Twin Finish:
Inserted First: Fires an energy diamond projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Turns the explosion created by the Twin Finish's blast into one full of diamond shrapnel + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the tip of the Twin Breaker in a diamond projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the penetrating power of the Twin Break's attack + [Other Fullbottle/Sclashjelly]
Gatling:
Single Finish: Used in show
Single Break: Allows the user to stab enemies with the Twin Breaker in rapid succession like a jackhammer 
Twin Finish:
Inserted First: Rapidly fires energy balls at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the firing rate of the Twin Breaker + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Allows the user to stab enemies with the Twin Breaker in rapid succession like a jackhammer + [Other Fullbottle/Sclashjelly]
Inserted Second: After punching an enemy with the first half of the Twin Break, a series of energy bullets fire into the enemy + [Other Fullbottle/Sclashjelly]
Comic:
Single Finish: Fires explosive Japanese characters.
Single Break: Covers the Twin Breaker's tip in an energy projection of a Japanese character that explodes upon punching. 
Twin Finish:
 Inserted First: Fires explosive Japanese characters + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the power of the explosions caused by the Twin Finish's blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker's tip in an energy projection of a Japanese character that explodes upon punching + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the power of the explosions caused by the Twin Break's attack + [Other Fullbottle/Sclashjelly]
Rocket:
Single Finish: Fires an energy projection of a rocket at enemies.
Single Break: Covers the Twin Breaker's tip in an energy rocket projection that explodes upon stabbing an enemy.
Twin Finish:
Inserted First: Fires an energy rocket projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a homing effect and increases the explosion caused by the Twin Finish's blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker's tip in an energy rocket projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the explosion caused by the Twin Break + [Other Fullbottle/Sclashjelly]
Syoubousya:
Single Finish: Fires a helix of fire and water.
Single Break: Fire and water swirl around the Twin Breaker. 
Twin Finish:
Inserted First: Fires a helix of fire and water + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds fire and water to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Fire and water swirl around the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds fire and water to the Twin Break + [Other Fullbottle/Sclashjelly]
Soujiki:
Single Finish: Sucks in enemy projectiles and fires them back.
Single Break: Sucks enemies in to punch them with the Twin Breaker's tip.
Twin Finish:
Inserted First: Sucks in enemy projectiles and fires them back + [Other Fullbottle/Sclashjelly]
Inserted Second: Sucks enemies in place to keep them from escaping the Twin Finish's blast + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Sucks enemies in to punch them with the Twin Breaker's tip + [Other Fullbottle/Sclashjelly]
Inserted Second: Sucks in enemy projectiles and incorporates them into the Twin Break + [Other Fullbottle/Sclashjelly]
Lock:
Single Finish: Fires an energy projection of a lock at enemies.
Single Break: Fires chain links at enemies to hold them down before punching them with the Twin Breaker that's charged with yellow energy.
Twin Finish:
Inserted First: Fires an energy projection of a lock at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Fires a chain link that wraps around enemies to keep them from dodging the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Fires chain links at enemies to hold them down before punching them with a charged Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second:  Fires a chain to keep enemies from escaping the Twin Break + [Other Fullbottle/Sclashjelly]
Densya:
Single Finish: Train tracks form from the Twin Breaker's barrels that guide an energy blast towards enemies.
Single Break: An energy projection of a train covers the Twin Breaker and when an enemy is punched, is launched away by the train. 
Twin Finish:
Inserted First: Train tracks form from the Twin Breaker's barrels and guide the Twin Finish + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a green shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: An energy projection of a train covers the Twin Breaker and launches enemies away when they're stabbed + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a green shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Light:
Single Finish: Fires blasts of light and electricity at enemies. 
Single Break: Covers the Twin Breaker in light and electricity. 
Twin Finish:
Inserted First: Fires blasts of light and electricity at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds electricity to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in light and electricity + [Other Fullbottle/Sclashjelly]
Inserted Second:  Adds electricity to the Twin Break + [Other Fullbottle/Sclashjelly]
Robot:
Single Finish: Fires a projection of the Demolition One at enemies.
Single Break: Covers the Twin Breaker in a Demolition One projection.
Twin Finish:
Inserted First: Fires a projection of the Demolition One + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful gray shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in a Demolition One projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful gray shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Keshigomu:
Single Finish: Fires an energy eraser projection.
Single Break: Covers the Twin Breaker in an energy eraser projection.
Twin Finish:
Inserted First: Fires an energy eraser projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a gray shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in an energy eraser projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a gray shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Helicopter:
Single Finish: Fires projections of helicopter blades at enemies.
Single Break: A helicopter blade projection forms around the tip of the Twin Breaker that can shred enemies. 
Twin Finish:
Inserted First: Fires projections of helicopter blades at enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a spinning effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: A helicopter blade projection forms around the Twin Breaker's tip + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a spinning effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Watch: 
Single Finish: Fires time bombs that explode at the user's desire.
Single Break: Covers the Twin Breaker's tip with an energy clockhand. 
Twin Finish:
Inserted First: Fires times bombs + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a time delay to Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker's tip with an energy clockhand + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a time delay to the Twin Break + [Other Fullbottle/Sclashjelly]
Camera:
Single Finish: Fires a blast of light.
Single Break: A telescoping camera lens projection forms over the Twin Breaker's tip that can extend to hit enemies. 
Twin Finish:
Inserted First: Fires a blast of light + [Other Fullbottle/Sclashjelly]
Inserted Second: Targets onto enemies + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: A telescoping camera lens projection forms over the Twin Breaker's tip + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a blast of light to the Twin Break + [Other Fullbottles/Sclashjelly]
Televi: 
Single Finish: Fires a TV energy projection.
Single Break: An energy TV projection covers the Twin Breaker.
Twin Finish:
Inserted First: Fires a TV energy projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Creates a TV barrier that fires the first part of the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: An energy TV projection covers the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a gray shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Mic:
Single Finish: Fires a blast similar to the Beat Closer's Million Hit.
Single Break: Energy charges in the Twin Breaker before being released in a powerful stab attack that sends off soundwaves similar to that of the Single Finish. 
Twin Finish:
Inserted First: Fires a blast similar to the Beat Closer's Million Hit + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a pulsating shockwave to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Energy charges in the Twin Breaker before being used in a stab attack that sends soundwaves through the enemy + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a pulsating shockwave to the Twin Break + [Other Fullbottle/Sclashjelly]
Cake:
Single Finish: Fires an energy projection of a cake.
Single Break: Covers the Twin Breaker in an energy projection of a cake.
Twin Finish:
Inserted First: Fires an energy projection of a cake + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds Christmas cheer to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in an energy projection of a cake + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds Christmas cheer to the Twin Break + [Other Fullbottle/Sclashjelly]
Reizoko:
Single Finish: Fires a continuous stream of cold air that freezes enemies. 
Single Break: Covers the Twin Breaker in a projection of a refrigerator that freezes enemies when they're hit. 
Twin Finish:
Inserted First: Fires a continuous stream of cold air that freezes enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a freezing effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in a projection of a refrigerator that freezes enemies when they're hit + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a freezing effect to the Twin Break + [Other Fullbottle/Sclashjelly]
UFO:
Single Finish: Fires an energy UFO that picks enemies up from the ground before exploding. 
Single Break: An energy UFO spins on the tip of the Twin Breaker, enhancing its stabbing power. 
Twin Finish:
Inserted First: Fires an energy UFO that picks enemies up from the ground before exploding + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a swirling pink energy trail to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: An energy UFO spins on the tip of the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds swirling pink energy to the Twin Break + [Other Fullbottle/Sclashjelly]
Jet:
Single Finish: Fires a jet projection that flies at high speeds.
Single Break: Covers the Twin Breaker with a jet projection that launches enemies away when they're stabbed.
Twin Finish:
Inserted First: Fires a jet projection that flies at high speeds + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the speed of the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker with a jet projection that launches enemies away when they're stabbed + [Other Fullbottle/Sclashjelly]
Inserted Second: Launches enemies away at high speeds + [Other Fullbottle/Sclashjelly]
Pyramid:
Single Finish: Fires pyramid-shaped energy bullets. 
Single Break: Covers the tip of the Twin Breaker with a pyramid projection that increases its stabbing power. 
Twin Finish:
Inserted First: Fires pyramid-shaped energy bullets + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds swirling yellow energy to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the tip of the Twin Breaker with a pyramid projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds swirling yellow energy to the Twin Break + [Other Fullbottle/Sclashjelly]
Senpuki:
Single Finish: Fires energy fan blades that generate small tornadoes that last for minutes.
Single Break: Wind swirls around the Twin Breaker, adding shredding power and launching power to punches.
Twin Finish:
Inserted First: Fires energy fan blades that generate small tornadoes + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds swirling wind to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Wind swirls around the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second: After stabbing enemies with the Twin Breaker, launches them away with a blast of wind + [Other Fullbottle/Sclashjelly]
Sukebo:
Single Finish: Projects an energy skateboard that allows the user to skate around enemies rapidly while unleashing an onslaught of energy bullets. 
Single Break: Projects an energy skateboard that allows the user to skate towards enemies at high speeds to deliver a powerful stab attack.
Twin Finish:
Inserted First: Projects an energy skateboard that allows the user to skate around enemies rapidly while firing at them + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the speed of the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Projects an energy skateboard that allows the user to skate towards enemies at high speeds to stab them + [Other Fullbottle/Sclashjelly]
Inserted Second: Increases the speed of the Twin Break + [Other Fullbottle/Sclashjelly]
Magnet:
Single Finish: Fires a magnet projection that magnetizes enemies, attracting magnetic objects in the surroundings, sending them crashing into them. 
Single Break: A magnet projection covers the Twin Breaker, magnetizing enemies and launching them away.
Twin Finish:
Inserted First: Fires a magnet projection that magnetizes enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a magnetizing effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: A magnet projection covers the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a magnetizing effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Bike:
Single Finish: Fires an energy projection of a bike that rams into enemies with its front wheel. 
Single Break: An energy wheel forms over the Twin Breaker (akin to the SameBike form's bike shield), allowing it to be used as a chainsaw-like device.
Twin Finish:
Inserted First: Fires an energy projection of a bike + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful red shockwave + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: An energy wheel forms over the Twin Breaker + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a powerful red shockwave + [Other Fullbottle/Sclashjelly]
Engine:
Single Finish: Fires an engine bolt that corkscrews into enemies before exploding.
Single Break: Covers the Twin Breaker in an engine projection, enabling it to act like a jackhammer. 
Twin Finish:
Inserted First: Fires an engine bolt that corkscrews into enemies + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a jackhammer effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in an engine projection + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a jackhammer effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Sensuikan:
Single Finish: Fires energy torpedoes at enemies. 
Single Break: Covers the Twin Breaker in an energy torpedo that explodes when it hits enemies. 
Twin Finish:
Inserted First: Fires energy torpedoes + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds blue energy and increases the size of the Twin Finish's explosions + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in an energy torpedo + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds blue energy and increases the size of the Twin Break's explosions + [Other Fullbottle/Sclashjelly]
Dryer:
Single Finish: Fires a continuous stream of hot air that burns enemies.
Single Break: Covers the Twin Breaker in a hot air dryer projection that burns enemies when they're hit. 
Twin Finish:
Inserted First: Fires a continuous stream of hot air that burns enemies + [Other Fullbottles/Sclashjelly]
Inserted Second: Adds a burning effect to the Twin Finish + [Other Fullbottle/Sclashjelly]
Twin Break:
Inserted First: Covers the Twin Breaker in a hot air dryer projection that burns enemies when they're hit + [Other Fullbottle/Sclashjelly]
Inserted Second: Adds a burning effect to the Twin Break + [Other Fullbottle/Sclashjelly]
Cross-Z Magma Knuckle:
Volcanic Knuckle (Organic):
Rabbit: Covers the Magma Knuckle in a red rabbit energy projection that creates red shockwaves once it hits enemies. 
Gorilla: Covers the Magma Knuckle in an energy projection of the Muscle Glove that increases strength. 
Taka: Used in show.
Ninjya: Covers the Magma Knuckle in spinning energy shurikens that shred enemies.
Panda: Covers the Magma Knuckle in an energy projection of the Giant Scratcher.
Harinezumi: Covers the Magma Knuckle in an energy projection of the Spine Knuckle.
Lion: Covers the Magma Knuckle in an energy projection of the Gold Lio Gauntlet.
Dragon: Used in show (technically as the Silver Dragon Fullbottle and the Magma Dragon Fullbottle)
Kaizoku: Launches an energy anchor at the enemy before following up with a blue energy-charged punch.
Octopus: Fires energy tentacles that wrap around enemies before following up with a pink energy-charged punch. 
Phoenix: Covers the Magma Knuckle in a phoenix-shaped fireball. 
Wolf: Launches a wolf projection at an enemy before hitting them with a Magma Knuckle that's covered in an energy projection of the Wolfatal Claws. 
Unicorn: Generates an energy unicorn horn over the Magma Knuckle with energy spiraling around it to turn it into a drill punch. 
Rose: Covers the Magma Knuckle in a rose projection that explodes into thorns once the enemy is punched. 
Turtle: Covers the Magma Knuckle in an energy turtle shell that is first used to block attacks before being rammed into enemies.
Kabutomushi: Covers the Magma Knuckle in a Japanese rhinoceros beetle horn-shaped projection that spins around like a drill. 
Kuma: Similar to Panda, though with a sticky effect as well. 
Dog: Covers the Magma Knuckle with a dog projection that bites down on enemies.
Santa Claus: Uppercuts enemies with Christmas cheer. 
Spider: Fires a web at enemies before punching them with a purple energy-charged punch. 
Tora: Covers the Magma Knuckle with a tiger projection that bites down on enemies.
Kujira: Covers the Magma Knuckle with a water projection of a whale that rams into enemies. 
Shika: Covers the Magma Knuckle with a deer head projection.
Kirin: Turns the Magma Knuckle into a lance with an energy projection of a giraffe's head. 
Penguin: Covers the Magma Knuckle with an energy projection of a penguin that freezes enemies upon impact.
Obake: Charge the Magma Knuckle with “ghostly” energy that launches enemies away with a single punch.
Same: Covers the Magma Knuckle with an energy projection of a shark that bites down on enemies before exploding. 
Bat: Charges the Magma Knuckle with purple energy that sends shockwaves with each punch. 
Hachi: Creates four energy stingers on the Magma Knuckle, giving it the appearance of a spiked knuckleduster.
Sai: Covers the Magma Knuckle with an energy projection of a rhinoceros horn that rams into enemies with incredible force.
Volcanic Knuckle (Inorganic):
Tank: Fires an energy tank shell before following up with a blue energy-charged punch.
Diamond: Covers the Magma Knuckle with a diamond projection that increases punching power. 
Gatling: Allows the user to punch enemies with the Magma Knuckle multiple times rapidly in seconds. 
Comic: Covers the Magma Knuckle in Japanese characters that can detonate upon punching. 
Rocket: Fires an energy rocket and followed up with a blue energy-charged punch. 
Syoubousya: A helix of fire and water surrounds the Magma Knuckle. 
Soujiki: Sucks enemies in closer, allowing the user to hit them with a full-powered Magma Knuckle. 
Lock: Fires chain links that trap enemies, allowing the user to punch them with a yellow energy-charged Magma Knuckle. 
Densya: Train tracks form beneath the user, allowing them to move at high speeds before punching the enemy with a green energy-charged Magma Knuckle. 
Light: Covers the Magma Knuckle with light and electricity. 
Robot: Covers the Magma Knuckle with a Demolition One projection. 
Keshigomu: Covers the Magma Knuckle with an eraser projection. 
Helicopter: Fires multiple energy helicopter blades and is followed up with a green energy-charged Magma Knuckle punch. 
Watch: The user punches the enemy multiple times with the Magma Knuckle, with each blow creating a time-delayed explosion, all of which go off once the user is finished. 
Camera: Blinds the enemy first with a bright flash of light before following up with a blue energy-charged punch.   
Televi: Covers the Magma Knuckle with a TV projection. 
Mic: Fires a powerful soundwave once the enemy is punched. 
Cake: Covers the Magma Knuckle with a cake projection. 
Reizoko: Covers the Magma Knuckle with an energy refrigerator that freezes enemies and burns them.
UFO: Charges the Magma Knuckle with pink energy that launches enemies away.
Jet: Covers the Magma Knuckle with a jet projection that launches enemies far away with one punch. 
Pyramid: Covers the Magma Knuckle with a pyramid projection. 
Senpuki: Wind violently swirls around the Magma Knuckle before punching enemies with it. 
Sukebo: An energy skateboard forms under the user's feet, allowing them to skate at the enemy at high speed before hitting them with a green energy-charged Magma Knuckle punch. 
Magnet: Magnetizes enemies with a punch, and then reverses its own polarity to launch them far away. 
Bike: Covers the Magma Knuckle with an energy projection of a wheel that shreds enemies by moving quickly like a saw. 
Engine: Covers the Magma Knuckle with an energy engine that allows the user to punch enemies like a jackhammer. 
Sensuikan: Launches an energy torpedo and is followed up with a blue energy-charged punch. 
Dryer: Covers the Magma Knuckle with an energy hot air dryer that blows enemies away while burning them as well.
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