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#sims basemental mod challenge
laladypanda · 1 year
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QUEENPIN SIMS 4 CHALLENGE
This is the QueenPin challenge by LLP and her community. You start off as a quiet and dutiful upper middle class housewife, when your spouse ruins your family with a risky stock market endeavor. Now it's up to you to provide for the family. With no formal education or trade to speak of, you can only rely on your wit and charisma to survive. Your suburban neighborhood is ripe with needs and you are willing to supply, in drugs. This challenge is meant to be played with the Basemental Drug Mod.
Where: Newcrest world. Make sure to fill in ALL the lots with homes and businesses. If you don't, you won't have any customers to sell to. (In the future I hope to be able to upload my Newcrest filled world save and link in the comments or another post.)
Jobs: The main character is a homemaker, no job. The spouse has recently been fired, also no job. They should start off with about 10k Simoleans, which they will invest into their newfound drug selling business.
They must have at least one computer in the home. The house can be as lavish or quaint as you want it. Be mindful of the bills coming in that you will need to pay for.
Make your main character.
Aspiration:
Drugs: Psychonaut
Any Likes/Dislikes of your choice
Traits:
-Self-Assured -Materialistic -Erratic
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This is my Queen Pin, Angelique Van der Baum, look for her household in my gallery on The Sims 4. EA ID: LaLadyPanda.
Next make the spouse. Aspiration:
Fortune: Fabulously Wealthy Any likes/dislikes of your choice.
Traits: -Materialistic -Self-Absorbed -Ambitious You can give them children if you want. Make sure one of their traits is either lazy or snobbish. OTHER SETTINGS: -Please select LONG life in the settings as growing the best quality cannabis takes a long time. -Add the Gardening trait to your property.
When you start the game, it will ask you if you want to add drug dealers, say Yes. You can now buy and then resell drugs you obtain from them. You may assign drug dealers and police officers in the neighborhood. Policy difficulty level is up to you.
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Pro-tip: Turn of autonomous drug use for your main sim. If you don't, there's a very high chance that they'll get hooked on their own product(unless that's what you want to do).
Rules: No money cheats, except to fix starting funds to 10K. Main sim cannot have a regular salary job. If you want the spouse to work, only menial part time jobs allowed.
If you go to jail, please *remove* 1000 Simoleans from the household bank. You must LEGALIZE Cannabis use and sale!
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To complete the challenge: -Earn 100K Simoleans
-Level 10 Charisma -Level 10 Gardening
-Level 10 Weed Dealing -Build and Open a dispensary
Check out my twitch stream for this and many other Sims 4 Challenges. I'm live on Mon, Tues, Thurs, Friday early mornings on twitch/tiktok.
twitch_live
18+ warning for stream. This is not a family friendly channel.
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hinokavevo · 1 year
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miwa astraltrip: psychonaut, astronaut, alien cutiepie traits: captivating, perfect pitch, genius, cold-blooded, heroic
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monitheesimmer · 1 year
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HARD GOOBYES, FINALLY TELLING THE TRUTH |✨ALL MINE✨ EP. 5 | Sims 4 LP| R...
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kieraplaysthesims · 10 months
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September 21, 2021
I went on an ayuesca trip and the shaman....he just stood out so much. He must have felt the same because he gave me his number after. We've been texting constantly since then. His name is Istas Uintille and he is so damn handsome.
~Averie
March 4, 2022
Istas proposed. I know it's early...but diary...I really love him. He's talking about us moving up to some property in The Galloping Gulch. It's so beautiful up there in the canyons. He wants to start a farm. I could be a farm wife.
~Averie
November 11, 2022
It happened! We got married! It was so beautiful. We're truly so happy together. We got a nice big farmhouse up in the canyons and started a crop of some different types of bud. I don't really know how we'll sell all of this. There's so much product coming in!
~Averie
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simfinityplays · 1 year
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Background:
Hello everyone! I am thrilled to announce my updated and more user-friendly challenge. If you are unfamiliar with me or my challenge, let me introduce myself. My name is SimfinityPlays, but you may recognize me as HopesBecameOurNightmares. Recently, I have revamped my channel, Tumblr, and Challenge with a new name and appearance. This challenge is dear to my heart because I designed it for simmers like me who get easily bored. This challenge allows complete creative freedom to those who create sims for it! Please keep in mind that these rules are merely suggestions rather than strict requirements.
Creation:
I created this Let's Play when I had a lot of free time. Now, I've updated the rules for better gameplay and more activities to enjoy. You can find it
HERE
Below are the links to my YouTube channel, Tumblr, and other relevant websites:
YouTube
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Generation One Sim Download 
Gshade Preset Folder
 You can find a few recommended mods linked below, in case you prefer to download them beforehand instead of during the challenge. The mods are as follows:
McCommand Center By Deaderpool (How to make your sims' teenage sim runway )
Functional Mill By Icemunmun (This mod allows you to make many ingredients while being self-sufficient in the sims Ie; no Market!!)
Basemental Drugs and Gangs (Only Gangs Require Get to Work) (Allows the criminal generation to be more realistic)
Any World Residental By Zerbu (This mod opens up Granite Falls as a living option for the hobbit generation)
Chore By Littlemssam
Delinquent Teens by Adeepindigo
Thanks Guys!
XOXO,
Simfinity <3
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plumbewb · 1 month
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just julia, a bachelorette challenge ♡
julia feng is back at it again after trying for a chance at romance with the lovely scarlett on @theosconfessions love is embarrassing bc (we hope my girl finds the love she deserves, the top 5 was just announced so go check it out!! <3) there will be seven spots in the del sol mansion, waiting to be filled with your lovelies! this will be minimal & casual as this is my first challenge there will not be too much story telling as that really isn’t my strong suit but we’re gonna damn well try & my laptop isn’t the best so i can’t do toooooo much! so please bare with me, and now onto..
a little about julia~
julia feng is twenty-six years old, and the adopted daughter of lily & victor feng. previously, she had thought she was a lesbian but has been experimenting since love is embarrassing, now she as came out as pansexual. she is the owner of feng beauty, and has a youtube channel where she emassed over one million followers. she was living in the spice district in san myshuno but moved to del sol valley after appearing on the bachelorette. julia loves rock & blues, and enjoys attending concerts and local shows. she’s a big hopeless romantic, and dreams of finding her one and only (& living happily ever after all that jazz). julia is very down to earth, despite being very rich, she doesn’t like being in the public eye. she wants someone to love her for her, not just the feng name, and that’s been hard for her as she only finds people who want to be with her for being rich. she’s never had a had a real relationship, only flings. but she knows what she wants, she’s gonna be thirty soon, she knows she’s ready to is ready to settle down & give her all to someone (not just her work). she knows a reality tv show may not be the place to find love, but she’s willing to try! you can read more about julia here!
requirements
⭒ humans only, maybe next time occults <3 ⭒ young adults preferred, any gender welcome ⭒ alpha/mix preferred, but maxis hair only ⭒ backstories are welcome, be detailed ⭒ include traits, skills, likes & dislikes ⭒ you can give them skills in-game or i can do it for you ⭒ no romantic traits or aspirations!!! ⭒ one outfit for each category ⭒ be okay with mods like ww & basemental
deadline ✄
the deadline will be two weeks from now on the 8th of may, please tag me @plumbewb & #justjulia for all submissions so i can see them & reblog them properly! sorry if that seems too soon, i’m excited to get started on this. subject to change depending on how soon i receive all sims!!! (any questions just reach out via messages)
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celtysims · 10 months
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Sims 3 Random Build Generator
What started as a fun li'l experiment naturally turned into a multi-hour adventure. And so I bring you this build generator! There are three separate generators you can play with on this page:
Random Exterior: comes with lot size, budget, number of rooms, architectural style, color palette, and extras like basement, attic, and one room size.
Random Interior: comes with room type, decor style, room size, budget, and color palette.
A cursed build/buy generator: challenge mode with many things you'll just have to look and see~ Or just look at the picture above. I'd suggest velocitygrass's Add Any Lot Size mod for this one.
Try it out for yourself here!
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rockethorse · 9 months
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Foundations for Families Challenge: Rebooted!
Inspired by an ask, this is a reboot of the Foundations for Families contest over at Mod The Sims 2 from 2012. I've reverse-engineered the original floorplans based on the surviving entry images, streamlined/loosened the rules, and hopefully this old contest will interest some players as a new challenge!
You can participate using any Sims game.
The challenge:
Pick one foundation blueprint below and assign it to one of the families below.
Place an empty lot and build a foundation that matches the blueprint exactly. You may use any lot size or type, position the foundation anywhere on the lot, and rotate the foundation however you like (but cannot mirror it).
Build something on the foundation according to the specifications of the family you picked.
You're done! Share with the tag #Foundations For Families Challenge or simply enjoy your handiwork!
The rules:
You can only use each blueprint and each family once; so at the end of the challenge you will have four different families with four different foundations.
You can have as many decorative floors/dormers as you want, but only the first one or two floors may be useable or accessible by Sims (after the foundation).
You can use any combo of the three basegame foundation types to build the blueprint, but stages can only be placed above existing foundations.
You can only build walls above foundation, and you cannot have flooring or roofs extend/"hang" over the edge of the foundation. This includes greenhouses, but excludes pool walls. Fencing, flooring, and awnings are allowed on the ground.
If you want to build a basement, go for it, but it must be contained entirely within the original foundation and cannot be visible from the outside. There may only be one level of basements.
The families (all credit to @w-sims):
The Barkworth Family - Mike and Meadow Barkworth both love the outdoors. They've always dreamed out having a beautiful log cabin home they can come back to after a long day of hiking and insect collecting. They would love for their house to be a traditional pine cabin, with a gorgeous fireplace in the living room. The bathroom(s) should be simple and in-keeping with the style of the house, and Meadow loves the idea of flowers, home-made quilts and decorations all throughout the house.
The Montenegro Family - Rain Montenegro is a struggling artist. Her house is filled with art projects in various states of completion, but she wants a studio in her house so she can escape the world and focus on her art. As for the rest of the house, simple, cheap furniture will do, as long as it's bright and colourful. Rain loves the colour green, but can't stand purple.
The Lewis Family - When Layton and Lucinda found out they were expecting it was the greatest day of their lives. When they found out they were having triplets? Not so much. Now their three daughters (athletic Lara, bookworm Leanne and musician Lorrie) are all teenagers, they are demanding their own rooms. Layton and Lucinda are happy to move, but want a large master bedroom and their own en-suite bathroom.
The Gravel Family - Tyler Gravel is a romantic, fitness fanatic and rising athlete. He wants his house to have a modern feel, and the wow factor that will impress all the ladies. A home-gym is a must, and a swimming pool outside would be his idea of perfection. Tyler also wants a guest bedroom for when his family fly in to town to watch his matches.
The blueprints:
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Have fun and feel free to share your finished builds with #Foundations For Families Challenge!
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maydaysims · 7 months
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Edgar Allan Poe Legacy Challenge created by @maydaysims
Hi! I’m maydayplays and this is the first Sims challenge I’ve ever written. I’d love your feedback and to answer any questions you have. I’d also adore being tagged in your stories if you’re playing this challenge. Ask questions here. 
Welcome to the Edgar Allan Poe Legacy Challenge! I took his macabre, melancholy, and tormenting work and devised this challenge across ten generations. If you prefer the google doc version, click here!
This challenge is to be a guide or starting point for your storytelling but I encourage you to adapt your play as you see fit! Don’t beat yourself up for missing a generation’s goals or having your story deviate. That’s part of the fun.
Trigger Warnings
Please keep this mind that this is a Rated R legacy challenge. Poe’s work is a reflection of the tragedies in his life as well as the rejections he’s experienced and the addictions he struggled with. 
That being said, I am not responsible for your health, well-being, or actions you take due to this challenge. By playing this challenge, you assume full responsibility for what happens and how it affects you.
I have also tried my best to note triggers before each generation but I’m human. There will always be triggers that are missed. 
Mods (completely optional):
Basemental Drugs fits the vibe because Poe was known for his alcoholism and substance abuse.
MCCC is a mod that allows you to manipulate aspects of the Sims such as no occult, having pregnancies happen, etc. I often use it to move my plot along or improve quality of life.
Wonderful Whims enhances storytelling by giving Sims “first impressions” and noting whether they find another Sim attractive or not. It also includes menstrual cycles, polyamorous relationships, disabling jealousy, and much much more. If you want the smut, you can try Wicked Whims instead.
Control Any Sim allows you to turn household Sims into “household NPC’s” if you don’t like playing multiple Sims in a household.
Generation One: "The Raven"
Triggers: heartbreak, isolation, depression
While the other kids played in the sun and splashed in the mud, you spent your time happily clacking away on your typewriter and playing sonnets on your violin. Your parents worried that you weren’t socializing so they encouraged play dates. 
You begrudgingly went to them until one day, you met Lenore, your raven-haired muse. (You don’t have to stick to the name Lenore).
Love blossomed quickly for you, until Lenore was suddenly gone from your life. This manifested your parent’s worst fear: you no longer socialized. They tried their hardest to get you to leave your room but they were met with haunting violin songs and frantic typing. As soon as you could, you moved out from their home to have even more isolation.
Aspiration: Bestselling Author Traits: Gloomy, Creative, and Loner Skills: Writing. At least level 4 in Painting and Violin.
Start off in a grungy, dirty home. The only item you’re allowed to cheat is your computer so you can start writing.
Get a computer and join the Freelancer (Fighting Words) career as your sole source of income. Even odd jobs should be avoided unless you can do them from home. Remember, you want as little interaction with other people as possible.
Buy the Creative Visionary reward.
Write at least one book named after Lenore in some way.
Marry someone who reminds you of Lenore (doesn’t have to be the negative/sad/depressing parts- unless you want it to be!) Get creative with how you meet them. 
Have only one child (unless you get twins, etc.) 
If you use cc’s, you can decorate your home raven-themed.
Generation Two: "Annabel Lee"
Triggers: emotionally distant parent(s)
You learned how to love your (Gen 1) unconditionally, even if it meant being the parent of your parent at a young age. When you began to have romantic relationships, you always wore your heart on your sleeve. After graduating high school, you kissed your parents goodbye because you couldn’t deal with the gloom and doom of your childhood home anymore.
You can inherit money from your Gen 1 depending on how Gen 1 did with the writing career.
Aspiration: Soulmate Traits: Romantic, choose/randomize the other two. Skills: Parenting and Charisma.
Have several relationships throughout your teenage and young adult life. They can be as casual/loving/serious/etc. as you’d like. 
Your career is completely up to you.
Meet the love of your life and move to somewhere by the sea.
Have at least two children. Be as present as you can in their lives, throwing incredible birthday parties, reading them to bed, and showering them with love.
Have your partner pass away before your first child reaches young adulthood.
Have a bedroom specifically dedicated to your Annabel Lee that no one is allowed to go in but you. You can leave the urn there if you’d like.
If you remarry, they cannot know about the secret room.
Generation Three: "The Tell-Tale Heart"
Triggers: elderly abuse and murder
You grew up with a parent who wore their heart on their sleeve. You saw it as a blind spot that you could take advantage of. It started off with tiny white lies and as you got more confident, you began to steal from your family and then your neighbors. When people asked about what you wanted to be when you “grew up,” you always made something up. The truth is, you have no idea.
Aspiration: Public Enemy Traits: Kleptomaniac, Paranoid, choose/randomize the third. If you don’t have Paranoid, you can use Genius. Skills: Mischief and Charisma. Anything that’s required for your aspiration/career.
Join the Criminal or Secret Agent career depending on how you want to play your character. You can choose whichever branch you’d like!
When your charisma is high enough, ask to borrow money from at least 3 Sims. It’s up to you if you’d like to pay them back or not.
Have no more than one child. You don’t have to marry the other parent.
Achieve notoriety and become at least a three-star celebrity with a bad reputation.
Optional: Move an Elder Sim into your basement or a room in your home. Leave them there with no way of letting them out. Keep them a secret from your family. 
Generation Four: "The Cask of Amontillado"
Triggers: a really messed-up way to kill someone, sociopathy
You were never sure what exactly your parent did for a living but you knew that you always got what you wanted. All you had to do was ask. Your parent made sure you were cultured, a little piano here, a little art there. You felt contempt for anything not to your standards. 
Aspiration: Master Mixologist Traits: Snob, Perfectionist, and choose/randomize the third. Skills: Mixology. At least level 5 in Cooking. Anything that’s required for your aspiration/career.
Join the Culinary career and the Mixologist branch.
Marry someone who is of high society, whether they are extremely wealthy or at least 3-stars famous or both! 
Brew a unique Amontillado drink.
Buy Money Tree reward to continue generational wealth.
Become mortal enemies with another mixologist whether they’re plain annoying or a threat to your business, get creative!
Create a wall in your bar with no exit. Put your mortal enemy in there and let them die in the wall. 
Be extra petty by leaving your signature drink in the wall with them.
Be at least a three-star celebrity, famous for your Amontillado.
Generation Five: "The Masque of the Red Death"
Triggers: murder, mass murder, murder-suicide
You grew up being that kid who always had an endless supply of booze, thanks to your Mixologist parent. You were free to do as you wanted so naturally, you drank, you partied, and you spent money like it was your job. Everyone either wanted you to wanted to be with you. You feel immortal and that you can get away with anything.
Aspiration: Party Animal Traits: Outgoing, Noncommittal, and choose/randomize the third. If you have Get Together, you can sub one of those out for Dance Machine. Skills: Dancing. 
Join whichever career you’d like OR switch it up and live off of your family fortune (inherit OR use the money cheat).
Throw the most extravagant parties complete with a caterer, entertainer, and mixologist! There’s no such thing as doing too much so have as much food, drinks, and gluttony as you’d like. 
Always wear red to parties and have at least one outfit with a red mask.
Have a black room in your party house that no one is allowed to go into but you and whomever you invite. Murder them in that room but don’t forget your red mask!
Have random kids with random Sims.
Buy Seldom Sleepy reward.
Optional: For the full masque of red death experience, lock yourself and your party guests inside during a party. Don’t have any food, bathrooms, or any means of staying alive. Die together. You can also use a house fire for this.
Generation Six: "The Black Cat"
Triggers: emotional neglect
You were raised by other people (nanny/grandparents/foster/etc.) because your parents were never around. The person/people who raised you gifted you a kitten and you immediately fell in love with it. For once, you felt like you had someone. You two were inseparable. But as you neared adulthood, the cat passed away of old age. This drove you a bit mad and to fill the hole in your heart, you got more and more cats. But none of them were your first cat.
Due to Gen 5, change this Sim’s last name to Usher to protect them from Gen 5’s scandals.
Aspiration: Animal Affection Traits: Gloomy, choose/randomize the second and third trait. Skills: All skills required for your career and aspiration
Join the Detective career.
Marry as a young adult.
Have a cat named Pluto that is an all-black cat.
Always have the maximum amount of cats.
Keep all the urns from every cat that’s passed away and put them all over the house. Never release any of the cats to the netherworld.
Have a distant relationship with your child(ren). They remind you too much of your childhood and you prefer the company of cats.
Buy the Independent reward trait. Because cats are independent!
Generation Seven: "The Pit and the Pendulum"
Triggers: PTSD, disassociation
You learned from an early age that (Gen 6) wasn’t going to be around. It made you sad that they loved their cat(s) more than you but as you got older, you just felt bad for them. To get away, you made friends on the internet through gaming tournaments and chat rooms. You also entered the world of logic and puzzles. But this also meant that you prioritized escapism and often found yourself disassociating.
Aspiration: Nerd Brain  Traits: Loner, Genius or Ambitious, choose/randomize the third. Skills: Video gaming. Logic level 5.
Graduate high school early or as an A student.
Join any tech-based career (esports, tech guru, etc)
Marry someone who shares your genius or ambition (they don’t need to have the trait, only the personality!) in a passion of your/their choice.
Buy the Needs No One reward trait.
Don’t have cats. Just the idea of it triggers your childhood experience.
Help your children with homework and encourage them to follow your logic-based path. 
Never let your children meet your parents (at least, the Gen 6).
Generation Eight: "The System of Doctor Tarr and Professor Fether"
Triggers: malpractice
Your (Gen 7) never talked about your family history. You were able to trace your lineage back to (Gen 6) but it cuts off. There’s no more Ushers before that. You think there was a scandal in your family history but you had no way of proving it. If only your family was more open and self-aware, perhaps things would’ve been different. Instead, (Gen 7) spent their time lost in videogames and being semi present. You learned to find inner peace to get through your childhood, which set you in the direction of wanting to work in wellness… but maybe you’re a bit too passionate about it.
Aspiration: Zen Guru Traits: Good, Erratic, and choose/randomize the third trait. Skills: Up to your career. Logic level 5 (from Gen 7 upbringing).
Fall in love with one of your wellness clients or someone who found inner peace through you.
Have a non-traditional family.
Have one extreme way of practicing wellness that can be considered malpractice. Perhaps you lock other Sims in a sauna to detox them? Make them starve too long as a form of fasting?
Have as many or as few children as you’d like with as many or as few Sims as you like. You like to live life to the fullest with minimal restrictions!
Buy the Carefree reward trait.
Generation Nine: "Hop-Frog"
Triggers: bullying
Your (Gen 8) was… eccentric, to say the least. You had a happy childhood, but as you grew up, you learned that your family dynamic was different. It made you insecure. As a teenager, you coped through making jokes and writing material. When you made people laugh, they stopped judging you… or did they?
Aspiration: Joke Star  Traits: Socially Awkward, Vengeful, choose/randomize the third trait. Skills: Comedy. Mischief level 2.
Join the Entertainer career.
Achieve at least three-star celebrity status. 
Marry someone who is “out of your league”. Up to you whether they are “using” your Sim or if it’s a legit love.
Have either twins or two children back to back who are close enough in age to be considered twins. No more than those two.
Your friends are also in the entertainment industry or celebrities of sorts… but they don’t get you. 
Make constant jokes and prank others because that’s the only way you know how to show affection. 
Buy the Money Tree reward and make as much money as you can to give to your heir(s).
Beat up one of the people who bullied you.
Generation Ten: "The Fall of the House of Usher"
Triggers: manipulation and potential abuse
This story is about twins. You can choose to play the “solo heir” mode or the “twin heirs” mode. 
You (Gen 9) had no idea but you and your twin were snooping when (Gen 9) beat that bully up! To be honest, this was the first time either of you respected them. You grew up watching that parent be a pushover, unaware that everyone was always laughing. You and your twin vowed to never let anyone treat them that way. With the wealth you inherited, your charisma, and your twin’s observant and cutthroat nature, you and your twin set off to be the most powerful family in the world.
This is the last generation. Per the Fall of the House of Usher story, there are no heirs but if you want to play a looser story, go for it!
Twin 1 (based on the story, this would be the “official” heir):
Aspiration: Mansion Baron  Traits: Social, Workaholic, choose/randomize the third trait. Skills: Charisma.
Spend your time making as much money as you can, however you can.
Make friends with as many celebrities as you can and throw lavish social parties.
Start a retail business of your choice. This is what you and your twin want to build up.
Meet the love of your life as a Teen or Young Adult. Lose them because you chose money over them.
“Get rid” of any Sim that gets in your way– but don’t get caught!
Buy the Money Tree reward trait.
Make friends with all the powerful and influential families.
Twin 2:
You always thought (Gen 9) was pitiful, even when your twin was compassionate about them. But when you saw them put their fists at one of their bullies, you felt a sense of satisfaction. This is what the Usher name should be about. You swore that people would shake in fear every time they heard the Usher name. 
Do not have any heirs, for whatever reason that fits your story.
Aspiration: Mansion Baron (same for both twins)  Traits: Perfectionist, Evil, choose/randomize the third trait. Skills: Mixology (because she’s always watching and observant)
Never marry. You don’t have time for that.
Black Widow any romantic partners you have. Keep a memento to remember each one.
Whenever your twin runs into trouble, whether with people disrespecting them or getting in their way, take care of the problem– be creative!
Rub shoulders with the elites of elites but always stay one step ahead.
Never get drunk or impair your judgment.
Buy the Brave reward trait.
Optional for your grand finale:
Move into Generation One’s lot. Decorate with eerie paintings.
Have a private room from Twin 2’s victims. (from Generation Two).
Kill at least three Sims and steal their money (from Generation Three).
Eat and drink only the finest– you both deserve it (from Generation Four).
Have a black room for activities of your choosing (from Generation Five).
Have at least one black cat (from Generation Six). 
If your last name changed at all during the generations, change it back to Usher (from Generation Seven).
Have a hobby irrelevant to wealth (from Generation Eight).
Avenge the Usher name (from Generation Nine).
For the Epilogue, check the google doc.
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kricketscontent · 3 months
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This Little Life- Sims4 Challenge
This Little Life Challenge
This is a challenge I created to tell stories with your sims. There is a lot left open in each story so you can finish writing each book yourself! It does use certain packs and some can be replaced with something else. I have Listed some mods that would be helpful as well. Have fun and let me know how it goes for you! 
REQUIREMENTS: 
Packs: Get to work, Cats & Dogs, Island Living, City Living
Mods: MC Command Center
NO MONEY CHEATS
SUGESTIONS:
Packs and Stuff: High School Years, Cottage Living, University, Snowy Escape, Horse Ranch, Crystal Creations, Realm of Magic
Mods: Live-in Business, Slice of Life, Base mental (for alcohol) , Shorter University Degrees, SNB, More part Time Jobs
TO START: 
-Your first gen starts as a teen in high school. You can choose to have them start with their parents, or alone. 
-Hard Start: If starting without parents- start with 500 simoleons. If starting with parents they can have starting funds, and your sim will get a part time job. Once your sim is out of their parents start with only saved up money from their part time job. 
-Simple Start: Start with 2000 simoleons. 
-I always suggest adding new townies, places to visit, and things to do around the world you’re playing in at the start of each gen. The gallery is a wonderful place! It adds new things to experience each time! Places like arcades, restaurants, parks, shopping. 
-YOU MUST KEEP AT LEAST ONE PHOTO FROM EACH GEN IN A BOX THAT MOVES DOWN TO EACH HEIR. It is important for the 10th get. If you don’t trust the box (Because you know, sims and glitches) you can keep them on a wall in a hidden basement/attic, or at a cemetery you build to keep them safe. 
GEN 1- Dream Reacher.
The ideal life dream is right in your reach. College, marriage, white picket fences, and babies. You have your high school sweetheart, the college acceptance letter, and your massive self confidence. You’re ready to take on the world and get everything you have dreamed of since your were a child. However, life has another plan. An unexpected pregnancy, a cheating partner, and being outcast by your parents was NOT on your bingo card. They all say that you are SOL. You’ll never attend college, you’ll never get that job you dreamed of. You are trapped with a baby to raise on your own and no way to do it. This only fuels you more, You WILL go to college, you WILL get that job, and you WILL show them! 
Teen Career: Any Part time job
Adult Career: You decide! Get to know your sim as a teen, pick their career and degree. Just be mindful of the careers in the next gens, unless you don’t mind doing a career more than once.
Traits: Self-Assured, Cheerful, as an adult add Jealous
Optional Color Theme: Blue
Teen Years:
-Work hard to get A’s
-Work at advancing in a part time job as much as you can
-If you have SNB put all your earned money into an account.
-Find High School sweetheart (give them the evil trait) and exchange promise rings 
(Optional Hard mode: have pregnancy as a teen instead) 
Adult Years: 
- Accidental Pregnancy with High school sweetheart
- Catch partner cheating and end the relationship
- If you have parents, tell them about the pregnancy and get disowned (you can cheat their relationships to negative if needed) 
- Find a place to live with that you can afford with your baby
- Attend college using student loans (if you don’t have university work part time job while advancing skills for chosen job. Once skills have reached level 5 or higher, join the career.)
- Get dream job and fix up small home for you and your child
From here you decide! Does your sim find love again? Do they have more children? Tell your own story. 
GEN 2- Love is NOT an Option. 
You grew up wanting to know your other parent so badly. You pestered your parent over and over again to learn something, anything! One day, they finally snap and tell you the true story of what happened in your parents relationship, and tell you where to find them. You meet the other parent and boy oh boy are they awful. You were not wanted, your parent was not wanted, and love is dead. From that moment on you vow to be a solo act. You keep a small tight knit friend group that you create a club with. You all spend your time hanging at the library, doing homework, and playing chess. This is all you need. As an adult you put your big brain to work and become a scientist. You slave your days away in your little lab by yourself, until one day you meet someone- a fellow lonely scientist. This someone quickly becomes your best friend. When you both aren’t in the lab, you’re hanging out together having fun. One of those nights leads to beer pong, more drinking, dancing, and….OOPS. Accidental kiss. The morning comes, you’re groggy, and you vaguely remember. OH MY LLAMA. You kissed them?! Now what? 
Teen Career: No job- Focus on the club and the skills
Adult Career: Scientist 
Traits: Genius, Geek, as an adult add Noncommittal 
Optional Color Theme: Green Blue and White
Child and Teen years: 
Make a small group of friends for your geek squad
Spend lots of time building skills to help you in your future career
Seek out your other parent and get a negative relationship with them
Adult Years:
Join the scientist Career
Meet and befriend a co-worker
Hang out with them often on off hours
Have a drunken kiss (using mod to get drunk, or pretend!)
Do they fall in love? Or does this sim have too many trust issues
Have as many children as you’d like by adopting science baby, or with your potential partner! 
GEN 3- Adventure is Out There! 
Dreaming of big open skies, thrill of adrenaline, and going out into the unknown. Reading books about the world beyond the walls of your house. That is all that is ever on your mind. Your parent is not adventurous, not even a little bit. You? You’re ready to try anything and everything. Snow Boarding? Check! Rock climbing? Check! Swimming with mermaids and dolphins? Check! You spend your time discovering secret worlds, and trying the spiciest of foods. There is no time for you to care about your home much, cleaning, or relationships. Just you and the thrill. To pay the bills from your adventures you get a job as in intern at some rocket building place. You only took the job because rockets sound cool and the pay was decent. But you do find yourself getting more into it each day. Maybe you can build your own rocket at home?! Then you can complete the ultimate adventure. Space! One Adventure in space leads to another, and another, and then.. a baby! Oh boy.
Teen Career: Your choice
Adult Career: Astronaut
Traits: Active, Adventurous, as an adult add Slob
Optional Color Theme: Yellow and Orange
Child and Teen Years:
-take off all the time to parks, arcades, and anywhere fun.
-try out the Live Fast teen aspiration
-Work out at the gym and get yourself ready for adventures ahead. 
-Start exploring what you can. 
Adult Years:
-Move into a crappy run down place. You don’t care because you’re never there!
-Explore by snowboarding, swimming, finding secrets, and/or anything you have in the game packs you have. 
-Get a job as an intern in the astronaut career
-Build your own rocket
-Visit Sixam often collecting everything you find.
-Meet an alien and find out what space woohoo is like!
-Have a half alien baby 
You chose from here: Marriage, number of kids, and anything else!
GEN 4- A Little Different Than All the Rest. 
So you’re half alien? No one needs to know that! Except fitting in is harder than you expected, and understanding humans is even harder. You know what isn’t so hard to understand? Animals! Ever since you were little you had special connections with any animals you would see. Your parent let you take in any strays you wanted, and you cared for all animals around you. You didn’t have a lot of human friends, but that’s okay. You even do grocery delivery to avoid seeing people at the market. You have a hoard of animals that love you and that is all you need. 
Teen Career: None
Adult Career: Vet
Traits: Cat Lover, Dog Lover, Socially Awkward. You can give this in any order
Optional Color Theme: Blue and Purple
Child and Teen Years:
Try and fail at making friend ships with people
Meet and befriend lots of strays
Adopt at least one of the strays
Start working on vet skills
Adult Years:
- Work a part time job or odd jobs to make money to buy your own vet. 
Open up a starter vet and start your journey caring for animals
If you use the live in mod, you can run a vet clinic from home!
Meet a partner that loves animals just as much as you, and helps you at the clinic! 
Your house is full of animals and love, so why not add another person to help with all your duties!
Gen 5- Farmers Only
You grew up in a house full of animals. You loved them and learned from them. You also had a very lonely parent who wouldn’t even go to the market to get groceries. So you did the same. Your family stuck together like a pack of wolves. This left you with tendencies of avoiding socializing. So how do you survive? Animals and plants. That’s how! You build up your own farm, selling your crops and animal products. You even spend your time making jams and things to sell. You are fully self sustainable and you wouldn’t have it any other way. All you need is a partner like your parent had to help you run the place and everything is solid. 
Teen Career: None- help out at the clinic
Adult Career: Your Farm
Traits: Loner, Animal Enthusiast, add Good as an Adult
Optional Color Theme: Green and Yellow.
Child and Teen Years:
Spend time taking care of animals and helping at the clinic
Start a small garden 
Spend a lot of your time outside and learning to be self sustainable 
Adult Years: 
Build up a farm
Have the simple living lot challenge
Optional: be off the grid
Have a farming partner to make a family and help tend the farm
If you have cottage living get cows and chickens. You can also get goats and sheep if you have Horse Ranch. 
Gen 6- Sparkles are DISTRACTING
Your family farm was booming. You always needed to help out around the garden. Man did you hate it. You hated harvesting crops, watering plants, and milking cows. You were just a goofy hippie kid that wanted to exist in earths beauty. But one day while pulling weeds you noticed something glittering in the distance. A crystal that must have been left behind by last nights lightning! You smuggled it into your room and placed it on a shelf above your bed. You went to sleep every night thinking about how beautiful it was, and what you could do with it. One night, you sit up in your sleep, you have the best idea! Jewelry. You can make sparkly jewelry that catches other peoples eyes the way the crystal caught yours. You open up your own little hippie shop of crystals, jewelry, and potions. No dirt and animal poop here. Just sparkles. 
Teen Career: Farm
Adult Career: Jeweler or Crystal Sales
Traits: Lazy, Goofball, Creative
Optional Color Theme: Rainbow
Child and Teen years:
Help out on the farm
You’re silly and you’re wild and free
Get easily distracted when you’re supposed to be working on the farm
Find a crystal that starts it all
Adult Years
- Move into a little secluded cottage in the wood
- Start crafting jewelry (or just sell crystals if you don’t have the pack) 
- Learn to make potions (optional) 
- Optional: you can also sell paintings your sim makes. I like to paint from reference in the trees! Any crafted items you can sell.
Again, you choose love life and children. Just make sure to have an heir! 
Gen 7- High Class Life
Bug Bites. Creepy Crawlies. Dirt. Wolves in the wood. You wanted out. Out of this cottage, out of the trees, and into the world. The city is calling your name. As a teen you and your friends would often spend your free time there at festivals or singing karaoke and meeting the best of the who’s who you could find. You wanted in to money, fashion, high rises, and parties. Everything you saw in the city begged for you to take it. Now you just had to figure out how to escape your simple life and move up in the world. The highest paying job takes the win. And a Politician for a spouse is your final goal to really reach the top of that social ladder. 
Teen Career: Part time of your choice
Adult Career: Business Career- Investor Branch
Traits: Outgoing, Ambitious, and Snob
Optional Color Theme: Black, White, and GOLD
Child and Teen Years:
Have your sim visit the city often
Make a group of friends that you bring everywhere with you
Gain a good reputation and make yourself known to people in the city
Never bring your friends to your house- You’re too embarrassed. 
Adult Years:
Start in the Business career and advance quickly. You are a workaholic
Move into an apartment and make it modern.
Have social gatherings at your apartment often to show off you life
Dress high class business all the time. 
Modern, fancy, and expensive is the only way to go for your apartment. 
Meet and marry someone in the politician career. 
Gain at least one star celebrity fame. 
GEN 8- Style Is A Sims Best Friend
The city has so many interesting people. So many fashion choices. Way too many fashion don’ts. That could never be you. You grew up in a polished, expensive home, and you only go for the best of the best. It’s time to correct the world, make and set fashion trends, and get these sims into clothes less painful to the eyes. There is no way you are going to let Kyle Kyleson walk around in a sweatshirt with flip flops for another day! Then you see them. The most unfashionable, messy, ugly sim you have ever laid eyes on. Now this is the project of a lifetime! You can’t just go up to the and tell them ”you’re ugly. Change.” So you befriend them, and learn that they are actually the most beautiful person in the world. Well, on the inside anyway. So you get them to let you give them a make over, and man oh man are they a HOT commodity now. Only problem is- now the world sees them the way you do, and you’ve been too scared to tell them how you truly feel. Now you have a world of competition for their love. Do you regret worrying about looks so much? Is this your karma for living a shallow life. Will you end up together? 
Teen Career: SimFluencer
Adult Career: Stylist
Traits: Creative, High Maintenance, Romantic
Optional Color Theme: Red and White
Child and Teen Years: 
You focus son learning fashion and make up
You make a fashion club
Give your friends make overs
Adult Years:
-Get the stylist job and advance it in it
-Use your skills to set trend and give make overs
-Find an outwardly unattractive and poorly dressed sim that you befriend
-Platonically move in with the sim because you’re too afraid to fess you feelings
-Give them a make over and watch lots of sims start to flirt
-Decide if they end up together, or if your sim missed their chance. 
GEN 9- Lets Go to The Beach, Lets Get Away
Your parent saw beauty in the city. You saw trash, protests, and a lack of care for the world. Plastic bags floating through the air where birds should be. Air the color of green toxic fumes. Not a soul doing anything about it. You vowed as soon as you could, you’d leave that awful place and head for Sulani. But when you do get there, you realize people have trashed that too and big money is trying to turn it into a city. Not on your watch! It’s beach clean up time. You buy a little shack on the beach and get to work. As you pick up trash, and confront littering idiots, you meet someone good for a change. They are chasing down the same litter bug as you and shouting something about restoring Sulani. You have got to hear this, so you invite them out for drinks and chat. They tell you about working as a conservationist and all the good it can do. That is it. That is your dream. You can make a difference. And with this person by your side your team will be unstoppable and Sulani will be clean in no time. You never thought you’d find someone as passionate about a clean world as you. However, they are hiding a secret that reveals the real reason they care about Sulani so much. 
Teen Career: Life guard
Adult Career: Conservationist
Traits: Loves the Outdoors, Hot Headed, Child of the Island
Optional Color Theme: Coral, Light Blue
Child and Teen Years:
-Have an ocean/island themed room
-practice swimming at the local pools often
-Get a job as a lifeguard at the local pools
-Participate in protests you see to try and help
Adult Years:
-Move to a shack in Sulani. 
-Clean up the beach
-Meet a conservationist, go out for drinks, and join the career
-Find out your new friend has a secret- they’re a mermaid 
-Restore Sulani
-Get together with your work friend, or find another beach goer you love. 
-Have a house with a storage attic in it. 
GEN 10- Life’s A book, So Write it. 
Growing up to sunsets on the beach can inspire anyone. Especially you. As a child you would write all day in your diary, you find pen pals and ask them questions to learn all of their stories. You get your inspiration from food. You find a good place to eat, sit down, order, and write as you bite into whatever the dish of the day is. As a teen you, your parent asks you to dig out decorations for Christmas from the attic. You find an old box covered in dust. What could be inside? The box has photo after photo of every gen of your family. Careful you tac them up on the attic wall and study them. What a life your family has lived. From Farmers to business, to space and beaches. The warm breeze from an open window buzzed you to life and you have an idea. A story for each member of the family! You get to work. You freelance write to pay your bills, but you send most of your time writing a ten book series telling the story of each of your family members. The final book a biography about yourself. The ending? Who knows! 
Teen Career: None- Just write!
Adult Career: Freelance Writer
Traits: Bookworm, Glutton, as an adult add Family Oriented
Optional Color Theme: Colors of the Sunset
Child and Teen Years: 
- Write in a journal every day
- Find Pen Pals
- Spend time at the beach, and restaurants a lot to get inspiration. 
Start writing short stories and food reviews to gain skill. 
Go to the attic and find the box or wall of pictures of the family. 
Adult Years:
Work as a freelance artist 
Stay in your childhood home taking care of your parents till the end
Start your Book series about the family. Start at Gen 1, and name each book after the sim in that gen. Always save a copy for yourself and memories! 
The final book, gen 10. Its your turn to write the story from here! 
Thanks for playing,
XOXO Kricket
10 notes · View notes
whyeverr · 3 months
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Hi, i love your bacc gameplay and i'm super interested in what mods you use :o) Like, how do you keep port promise so industrial (mine keeps turning green..) ?? Are there any mods you think are pretty integral to how you're playing out the challenge? Thanks so much for sharing your sims with us! Xx
hiiii thank you so much! 💗
I use Basemental’s Eco Hacks mod to keep Evergreen Harbor industrial. it’s great!
Nothing else is really integral, I’d say. I use MCCC for custom lifespans and to infect occasional townie passers-by, and use random small mods to build out the off-grid lifestyle: more woodworks, coolers are cooling, no texting and walking, that sort of thing 🙂
13 notes · View notes
undead-aurora · 1 year
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⋆⭒⋆☽❍☾⋆⭒⋆Lana Legacy Challenge⋆⭒⋆☽❍☾⋆⭒⋆
TW: dark themes (drugs, alcoholism, cults, gangs).
@maxismatchccworld
This challenge is (loosely) inspired by some of my favorite Lana songs. It also draws inspiration from other challenges, such as Not So Berry, Rags to Riches, Asylum, Crybaby Whims, etc. 
Required Mods: Basemental Drugs, Basemental Gangs or Extreme Violence, Zerbu’s Venue Changes. 
Suggested Mods: Deaderpool’s MC Command Center, Wonderful Whims (attraction system), Simsmodelsimmer’s Realistic Reactions Cheating Overhaul, Hybrid Through Gameplay (for occult hybrids), UI Cheats (very helpful to deal with bugs), LittleMsSam’s More Wood Works (for gen 8). 
Required packs: Get Famous, City Living, Get Together, Discover University, Get to Work, Cats & Dogs, Seasons, Island Living, Strangerville, Realm of Magic, Vampires, Dream Home Decorator, Werewolves, Paranormal Stuff.  
Suggested packs: High School Years (Gen 2 and 3 traits), Eco Lifestyle (Gen 2 and 8), Spa Day (Gen 1 trait) Tiny Living (Gen 6), Nifty Knitting (more crafts for Gen 8).
General rules: 
Turn neighborhood stories off.
Aging must be set to normal or slow.
Hard mode: start each generation with 0 simoleons and build each home and required lot by yourself. 
Each generation must max out the designated skills and reach the top level of their career. 
If an heir dies, you may revive them or continue the challenge with a next of kin.
You’re free to control the sims in your household who aren’t your heir or related to your heir. They can also be completely autonomous.
For gen 3, you're allowed to live on-campus in university and then move to San Myshuno.
Gen 1: Money, Power, Glory
Career: Actor 
Aspiration: Fabulously Wealthy
Skill: Acting 
Traits: Materialistic, Self-Assured, High Maintenance (or Self-Absorbed).
Home: Empty lot in Del Sol Valley 
Lot challenge/trait: Penny Pixies
You’re the only child of a homeless, deadbeat parent who spends every simoleon that falls into their hands on dope and booze. This has instilled in you the determination to not only get off the streets, but also become rich and famous when you’re older. Slowly but surely, you make enough money to build a small home that one day will transform into a luxurious mansion, or at least one can dream. You grow up to be quite the looker and charmer, not to mention talented, so your goal of making it big on the silver screen is finally within reach. You catch the eye of a famous big shot you end up having more than a fling with, resulting in an pregnancy. But as infatuated as you are with your baby daddy/momma, your eyes are always on the prize first and foremost. You’ve heard the name of the latest lottery winner and can’t get it out of your mind.
Rules:
- Start out with 0 simoleons as a child, living with an unemployed, single, drug addicted or alcoholic parent. - Survive off of fishing, hunting for collectibles, or doing any activity you can do as a child and teenager to make money.  - As an adult, join the acting career. - Buy the Beguiling reward trait. - Work towards affording a mansion and gradually upgrade plumbing, appliances, electronics, and comfort items. - Seduce a famous sim and have a child with them.  - Marry a lottery winner for their money.
Gen 2: Video Games
Career: Videogame Streamer (or eSport Gamer)
Aspiration: World Famous Celebrity
Skill: Beer Brewing (Juice Fizzing) or Mixology 
Traits: Geek, Socially awkward (or Clumsy), Overachiever (or Ambitious).
Home: Influencer house in San Myshuno
Lot challenge/trait: Celebrity Home
Despite having been born with a silver spoon in your mouth and not needing to work a day in your life to survive, you don’t just want to lay around in your pajamas all day playing video games… not unless that could be an actual career, and luckily for you, it can be. Other nepobabies don’t have your drive, your quick fingers, your passion for gaming and social media. You want to prove the world that you’re more than your last name and vast inheritance, so you move into a so-called content house in San Myshuno and throw yourself completely into your career as a professional gamer and influencer. Unfortunately, your new lifestyle has proven to be more psychologically taxing than it has any right to be. The influencers you’re currently living and collaborating with do nothing but cause drama, and you’ve found yourself in deep waters when C-Fuel, the Cowplant based energy drink company that has been sponsoring you, comes under fire for poisoning consumers, roping you into a huge scandal and subsequent cancelation. As a result, your beer brewing hobby turns into a coping mechanism and you become addicted to alcohol to deal with the stress. When an unplanned pregnancy turns your life upside down, you finally decide it’s time to go to rehab.
Rules:
- Move into a mansion or penthouse in San Myshuno and live along 6 famous sims, all in the Internet Personality, Style Influencer, and eSport Gamer careers.    - Become addicted to alcohol. - Have a child with one of your housemates. - Go to rehab and create an A.A. group. 
Gen 3: Body Electric 
Career: Scientist
Aspiration: Party Planner
Skill: DJ Mixing 
Traits: Dance Machine, Genius, Party Animal (or Clubber)
Home: Unfurnished apartment in San Myshuno
Lot challenge/trait: Party Place
Even as a teen, all you wanted to do was sneak out and party. You know your parents are disappointed in your party animal ways, considering they did everything in their power to give you a normal upbringing despite their unconventional lifestyle as influencers. They don’t want you to waste your potential, you’re a gifted kid after all, who effortlessly got straight As throughout school. So, they decide on your behalf that you put your hefty scholarship to good use and study to become a scientist. Little did they know college was the sure way to make you unleash the party beast within in its final form. You party harder than ever, doing drugs, hooking up, dancing the night away in the pale moonlight. You’re living like Jim Morrison, right until a happy accident comes your way: you and your dealer are expecting a child. After graduating, you decide it’s time to settle down and become an adult… well, sort of. You may have a stable job and your own apartment now, not to mention a kid, but maybe that doesn’t mean the party needs to stop. Will you eventually change your ways and go to rehab? That depends on how bad your addiction gets. 
Rules:
- Go to university and major in Physics.  - Become a drug addict.  - Have a child with a drug dealer.  - After graduating, join the Scientist career, move into an empty apartment in San Myshuno and furnish it using the SimRay to transform random items into furniture and decor. You’re allowed to buy the essentials.  - Turn the lot in Sixam into a rave location. 
Gen 4: Sad Girl 
Career: Paranormal Investigator 
Aspiration: Soulmate
Skill: Medium 
Traits: Gloomy, Child Of The Ocean, Child Of The Islands
Home: Admiral Wreckage in Sulani (the ship must remain on the lot). 
Lot challenge/trait: Off-the-grid 
Growing up in a noisy, smoke filled environment around your parents’ sketchy friends in crowded San Myshuno made you crave quietness and a connection with nature. You’re a sensitive person, naturally spiritual and intuitive, which might be the reason why you live with a dark cloud over your head. Many things make you sad: fishing (it’s not ok to eat fish! They do have feelings!), not honoring the islands of Sulani, your new home, and being your significant other’s lover on the side. It almost seems like you were born to be the other woman or man, until an unusual new opportunity for love presents itself when you, as a professional paranormal investigator with the gift of communicating with the dead, meet and fall in love with one of the Sulani island elementals. Your feelings are requited, and you two get married and start a new life… literally, since your ghost spouse has decided to come back from the dead just for you. They've got the fire, and they walk with it. Maybe this is the soulmate relationship you've always longed for.
Rules:
- Have a failed relationship with a married sim.- Eat the mermadic kelp and become a mermaid. - Seduce one of the island elementals and complete the Soulmate aspiration with them.  - Build or download a beach wedding venue.  - Marry your island elemental and have a child with them. - Complete on of the two Sulani collections: Seashells or Buried Treasures.
Gen 5: Freak
Career: None 
Aspiration: Leader Of The Pack
Skill: Charisma  
Traits: Evil, Insider, Erratic.
Home: Cult compound in Strangerville
Lot challenge/trait: Cursed
You always knew you were special. You can summon volcanic bombs and increase the quality of plants with your mind. You’re pretty sure you were born to rule the world, or at least that’s what the voices in your head have been telling you. You’ve also heard stories of a place called Strangerville, where a bizarre fruit that weakens the minds of those who eat it grows. You need to get your hands on one of those plants, so you move to the mysterious town in the middle of nowhere and start your own congregation. Finding a small group of obedient followers was pretty easy, especially after tricking them into eating your special fruit. Soon enough, the entirety of Strangerville will be yours. Your only concern is that, after you die, no one will carry on with your legacy, so you and your favorite disciple decide to have an heir. Will your child eat the bizarre fruit and make you proud? Or will they leave the empire they were supposed to rule in the dust?
Rules:
- Form a cult using the create a club feature and add 6 members. One of the activities must be stealing.   - None of the members of the domestic unit are allowed to have jobs. You must steal for a living.  - Build or download a cult compound in Strangerville and move in with your cult.  - Feed each cult follower the bizarre fruit. - Infect every sim living in Strangerville. - Have a child with one of your cult members. This will be the eighth member of your club.  - Each weekend, take your cult on a field trip or mini vacation and start a club gathering.   - Become a sworn enemy of your child. 
Gen 6: Groupie Love
Career: Musician
Aspiration: Musical Genius
Skill: Music instrument of your choice.
Traits: Childish, Music Lover, Noncommittal
Home: Tiny Home in Windenburg’s Ancient Ruins
Lot challenge/trait: Small home (max. 100 tiles)
Growing up in a compound full of possessed people with an evil cult leader as a parent is an experience that would scar any young mind, and yours was no exception. You are certain that your parent plans to feed you the bizarre fruit, so as soon as you become a teen, you pack your few possessions and flee to Windenburg, where you find a hidden place to live by the ruins. You need money to survive, and you need to build a proper home, so you start playing music in bars and other public spaces hoping to get donations, and writing your own songs. Music has always been your passion and you’re naturally gifted at it; it’s only a matter of time before other people notice your talent and you start gaining fame and fans. Drunk on the love and attention you’re receiving, you get a little too close and personal with your newfound groupies. You never meant to have seven kids with them, but hey, it’s not your fault you’re so darn fertile, apparently. You might be a little emotionally stunted due to your upbringing, and perhaps committing to just one partner is not the life for you, but one thing is for sure: you will raise your seven children with all the love in the world in your tiny home by the ruins.
Rules:
- As a runaway teen, quit the cult club and move to the Windenburg’s Ancient Ruins lot using the Venue Changes mod.   - Change your money to 0 simoleons. - Make money by playing music in public venues, writing and publishing songs, and joining the Musician career as an adult. - Build or download a small home. - Become a proper celebrity.  - Form a fan club using the create a club feature.  - Have 7 children, all with different members of your fan club.  - Raise the children by yourself in your domestic unit. 
Gen 7: Blue Jeans
Career: Criminal
Aspiration: Public Enemy
Skill: Mischief 
Traits: Hot-Headed, Ambitious, Kleptomaniac.
Home: Abandoned factory in Moonwood Mill
Lot challenge/trait: Filthy
Some say you were born bad, and you’re inclined to agree. You didn’t exactly choose the ganster life, but it certainly did choose you. You’re tough, and you have big dreams, bigger than your parent’s tiny house, so you start living in the streets by yourself as a young adult. There’s an abandoned factory in Moonwood Mill that becomes your gang’s operation center. Despite it never being one of your priorities, love comes knocking at your door in the form of a rich, posh sim whose parents are in the political career. Due to your bad reputation, you’re not allowed to be seen with them in public, until the two of you finally elope together and you realize that maybe you’re not the only reason why your partner’s parents were ashamed of them: they’re a werewolf! They’re an outcast, much like yourself. You two have a baby, and that’s when your partner starts insisting that you quit your gang and the criminal career for your child’s sake. You know they’re right, it’s bad for a young mind to see the things you’ve seen. Sadly, this is the only life you know, and if it’s not good enough for your family, then you’re just not good enough for them. It’s time to leave and start your life over…
Rules:
- Build or download an abandoned factory, or repurpose Moonwood Mill's library. - Max out a drug dealing skill. - Form a gang. - Furnish and decorate your home with stolen items. You’re only allowed to buy items that can’t be stolen (plumbing items, beds, rugs, etc.). - Date a werewolf and elope with them.  - Have a baby. - Move away from your partner and child and either start a new life or return to them once you’ve reached level 10 of the criminal career and are allowed to quit.
Gen 8: Chemtrails Over The Country Club
Career: None 
Aspiration: Emissary Of The Collective or Wildfang Renegade
Skill: Fabrication or Handiness
Traits: Cat Lover, Dog Lover, Loner
Home: Tree house in Moonwood Mill 
Lot challenge/traits: Cat hangout, Dog Hangout.
Being abandoned by your gangster parent as a child really killed your faith in humanity, hence your love for animals that also extends to the beast within yourself. You build a little tree house with your own hands in that particular spot in town that mysteriously attracts all kinds of stray dogs and cats that you love to feed and play with, and some of them become your beloved fur babies. As a werewolf (or someone who aspires to be one), your dream has always been to honor your lycanthropic ancestry by joining one of the local packs and becoming the alpha. Despite the tension between the Moonwood Collective and the Wildfangs, you find your fated mate in the rival alpha. The two of you elope in secret and have a baby. Maybe this will mark a new era of peace and communion between the packs, but that depends on how willing your packmates are to cooperate.
Rules:
- Live with as few sims as you can, the rest of your domestic unit members must be pets. - Craft most of the items in your home using mainly the fabricator and the woodwork table. - Sell crafts and collectibles for a living. - Become an Apex werewolf.  - Become the alpha of one of the packs and marry the alpha of the opposite pack (remember that the first werewolf you successfully flirt with will become your fated mate). - Have a child. - Complete the Moonwood Relics collection.
Gen 9: Wildflower Wildfire  
Career: None (selling flower arrangements)
Aspiration: Purveyor of Potions
Skill: Flower Arranging
Traits: Romantic, Jealous, Family-Oriented
Home: Abandoned house in Glimmerbrook
Lot challenge/trait: Haunted House Residential
If your werewolf community knew about you plan to betray them by becoming a part of the traitor class of spellcasters, they’d probably kick you out, but they’ll never get the chance to do that if you leave first. There’s a boarding school for teenage wizards in Glimmerbrook you’re interested in joining, so one night you sneak out and pay a visit to the principal, who is kind enough to transform you into a spellcaster and welcome you into the school. Your parents aren’t exactly thrilled with your decision, but they want you to be happy, so they support your choice.
Much to your dismay, your new housemates are not what you expected. They know about your lycanthropic origins and bully you relentlessly for them. One day, you’ve had enough and set part of the school on fire using magic right before moving out into a haunted abandoned house you'd discovered some time ago while exploring Glimmerbrook. There is an old flower arranging table in the garden and you decide to put your fascination with botany to the test by learning to make flower bouquets and selling them for a living.
One day, a particularly attractive sim catches your eye, and since your alchemy skills are on point, you don’t think twice before luring them in using potions. You never considered that their personality traits completely clash with yours. Do opposites attract, or is love not the kind of magic that should be messed with? Regardless, there’s already a baby on the way, and you’ve been alone for so long, running on stardust and sheer willpower. You’re better with your new darling. It’s strange, but it’s true.
Rules:
- If your heir is a werewolf, find the cure for lycanthropy. - Build or download a residential boarding school equipped with items from the Realm of Magic pack, especially cauldrons.  - Create a domestic unit consisting of 6 spellcaster teens with the Mean trait, a Virtuoso spellcaster with the Natural Mentor perk as the school principal, and your teenage heir.  - Become a spellcaster. - When the heir becomes a young adult, use the Inferniate spell to set the school on fire and move out of the domestic unit.  - Build or download an abandoned haunted house with a flower arranging table and move your heir there. - Become a Virtuoso and learn all the mischief spells. - Own a flower shop or street stall and sell flower arrangements for a living.  - Use the Potion of the Transcendent Charmer and the Potion of Alluring Aura to attract an Unflirty, Noncommittal, Hates Children partner.  - Have a child with that partner. 
Gen 10: Young And Beautiful
Career: Interior Decorator
Aspiration: Vampire Family 
Skill: Painting
Traits: Snob, Creative, Art Lover
Home: Vlad’s Castle in Forgotten Hollow 
Lot challenge/trait: Spooky
As a result of growing up in a haunted house full of pools of ghost goo and weird markings on the floors, you have a passion for decoration and home renovation. From a young age, you started watching the home decorator channel and learning how to paint so you could beautify your surroundings with art. The way your parent’s flower arrangements decay over time makes you sad. Why can’t beauty last forever? Why are most living things destined to die? You’ve met plenty of ghosts in your time, and they aren’t exactly aspirational. However, there is a type of occult you could praise and enthuse about all day long: vampires! They’re cool, they’re powerful, and most importantly, they’re immortal. So, when the opportunity to drink the ancient blood of a vampire arises, you take it without hesitation. 
As overjoyed as you are with your transformation, you’re keenly aware that eternity will eventually get lonely. You want a family that will never leave your side in the mortal coil of existence. You love your job as a home decorator, you’re superb at it, and your clientele idolizes you, so why not preserve a few of your admirers for posterity by feeding them the sweet elixir cursing through your veins? 
Now that you’re forever young and beautiful (you’ve made sure to treat yourself to a tweak or two under the knife), have seen the world, have done it all, and had your cake, your life couldn’t be more perfect. Yet, you still feel lonely. You start seeing someone you’re convinced is your soulmate in every aspect except two: their taste in décor is awful, and what’s worse, they don’t fancy immortality. In fact, they’re afraid of most vampires. Even though it breaks your heart, you have no choice but to respect their wishes and love them util they’re dead and got nothing but their aching soul. 
Rules:
- If your heir is a spellcaster, ask for the Rite of Dissolution. - Become a vampire and unlock the vampire creation perk. - Marry a mortal with opposite tastes in decor. You’re not allowed to turn them into a vampire.  - Complete the Vampire Family aspiration by turning your clients.  - Get plastic surgery by altering your sim’s features in CAS using the cas.fulleditmode cheat every time they get a promotion. Their dark form must remain unaltered. - Move into Vlad’s castle and redecorate it in a completely different style. - When your beloved dies, re-marry their ghost. 
133 notes · View notes
storytellerwhims · 8 months
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Intro to the Extended Edition:
This is the Extended Edition of my original challenge. The Storyteller Whims Legacy Challenge which you play before moving onto this one. This Extended Edition is a bit harder it has an extra five generations. And is more realistic fiction then the original challenge was. Each generation there will be goals, a storyline and color you will follow. But you can add any extra drama etc. you want too this challenge is meant to be fun not stress. This is a modded challenge so there is some required mods but not many. I hope you enjoy this extended edition of the legacy challenge.
Link to The Storyteller Whims Legacy Challenge: Storytellerwhims — This is the official page for The Storyteller... (tumblr.com)
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Rules: 
-You must play lifespan on Normal
-You can’t use money cheats unless stated otherwise in the rules. You can use bb.moveobjects etc. cheats to build and also you can use MCcommand center for certain things.
-Must follow the storyline and complete all the goals for each generation. 
(Have fun and remember this is all for fun!)
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Mod Requirements: 
Family and Pregnancy Mod 
(Woohoo Wellness)
Lumpinou | Creating Sims 4 mods | Patreon
Basemental Drugs/Gangs 
Basemental Drugs - Basemental Mods (basementalcc.com)
Kiarasims Traits Mod 
Traits – Welcome to KiaraSims4Mods!
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Before you play:
This legacy challenge includes certain realistic and fiction elements, that might be uncomfortable or triggering for some people. This challenge is meant for people ages sixteen and older so please be aware of that. I hope you enjoy the challenge!
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~The Generations~
Gen.11 Alien Who Wonders About Where They Came From
Storyline: 
You were raised by two very different parents a human and an alien. You got your alien parents genetics because you're an alien yourself. You grew up in Oasis Springs a pretty nice town, very different than the difficult one your parent grew up in. Your parent grew up in Strangerville during an apocalypse and managed to save the town. You are lucky your parents raised you in a better town. But you feel you're missing something, your other parent talked about their home planet. It made you curious about your parents home and about space what else is out there. As a kid you were obsessed with space and everything aliens. Your parents told you had to hide your alien form around humans so you did. But you hated it, when you were at school kids made fun of your alien obsession. They teased you and you had to sit alone at recess, till one day a nice kid sat with you on the swings. You didn’t feel alone anymore it made you happy and you two became friends. High school came around you both had secrets that you didn’t tell. But your friendship was great besides those things. You two hung out after school all the time, watching fantasy movies laughing at them. You thought you were the only one who thought movie fiction was funny till you met them. You both graduate high school and you sadly go your separate ways. It was hard for you but your family is there to support you. You move out of the house and move into a nice house not that far away from your family. You decide it’s time to go after your dream of exploring space and become an astronaut. You still hide your real identity from your fellow human astronauts, but you feel excited to explore space and meet aliens like you. You become a great astronaut, go on many adventures in space and fall for a fellow astronaut. You both date for a while then when you felt comfortable enough to show them your true form. They run they were scared to be with an alien and had unrealistic fears of them. You are heartbroken so you run off to Glimmerbrook for a walk to clear your head. Their while walking having tears come down your face. You run into your childhood friend who you parted ways with after high school. You both rekindle your friendship and date while dating you tell them you're an alien. They accept you and love you anyways because they tell you they are a spellcaster. You two date then get married move to Glimmerbrook and have a kid/kids. As a child you wondered about where you came from and what space was like. You got to explore it and find out but you achieved so much more than you imagined. You have a nice supernatural life with your partner, and your family and never feel alone again. 
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Traits: Geek, Adventurous and Paranoid
Aspiration: Friend of The World
Career: Astronaut 
Color/Style: Silver and Retro Futurism
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Goals: 
-As A Child Meet and Have A Spellcaster Best Friend. (You don’t know they are one till you date them later on) 
-Be Best Friends With Your Spellcaster Friend Child To Teen Then After High School Don’t Talk. 
-Move Out into a House Close to Your Parents.
-Join The Astronaut Career Reach Level Eight in the Career.
-Max The Logic and Rocket Science Skills.
-Date a Fellow Astronaut Then Get Your Heartbroken.
-Hang Out In Glimmerbrook Rekindle Friendship with Childhood Spellcaster Best Friend.
-Date then Marry Childhood Spellcaster Best Friend. (While dating tell them you're an alien and they tell you, they accept you because they are a spellcaster.)
-Move Into a House in Glimmerbrook After Getting Married. 
-Have A Kid/Kids with Your Spellcaster Partner
(Gen.12 Heir Must Be a Spellcaster) 
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Gen.12 A Spellcaster Who Hates Magic and Gives Up Their Powers
Storyline: 
You grew up with two supernatural parents one who is a extraterrestrial and the other a witch/wizard. Your parents taught you to embrace your weird self even though society says it’s bad to be a supernatural being. So you spend most of your childhood trying to embrace your unique powers. But you aren’t  at all into magic like your parent or space like your other parent. You just wanted to be ordinary go to school have friends live a “normal” life. As a kid you hangout by yourself because of having to hide your powers from humans. You start to develop a love for art and craft anytime you have time too. Your parents still try to encourage you to practice magic but instead you draw. As a teen your parents try to get you not to go to public school so you can stay home learn magic. But you insist on going so they let you have a hard time adjusting. But enjoy high school you make a couple friends. But that’s it because of being scared of people finding out your a spellcaster. You start sneaking out at night when your parents think your studying magic. You sneak off to hangout with your friends and end up accidentally showing you have powers. Your friends run in terror and your not able to control your powers so you accidentally strike one of your friends. It injured them but it scarred you and turned you away completely from magic. You run home and hide in your room your parents aren’t happy you snuck out. But they make sure your okay you tell them you hate magic you always have. That you want to be an artist and be normal but that you are scared to go to school now. So your parents homeschool you again like they did when you were a kid. You finish school and leave home and set out to try to get rid of your powers. You move into a small home in windenburg and start your job as a painter. You love your job but you are always nervous that what happened with your friend will happen again. So on your days off work you travel to the magic realm to search for a way to be rid of your magic. One day you meet a sage named Morgyn, and they are nice and help you become human. Your human now and you can’t believe it you rush home. To paint and live your normal life but you run into someone on the way. Who catches your eye and immediately you feel sparks fly. You and them hangout become friends and then date it feels like love. But they tell you and them can’t be together and they leave you. Your left in shambles and heartbroken so you work on your career and try to move on. But you can’t get them out of your head and so you call them. They meet up with you and they are sorry but explain to you why they did what they did. They are a vampire and it’s frowned upon for a vampire to be with a human. You tell them you don’t care that you love them and you both get back together. Get married and have at least one child and live in forgotten hollow. But you still live your newly human life and travel wherever you like. Selling your artwork and being a painter, like you dreamed as a kid. You were against having your supernatural powers but the weirdness of love found you. 
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Traits: Art Lover, Romantic and Insider
Aspiration: Painter Extraordinaire 
Career: Painter 
Color/Style: Maroon and 40’s Style 
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Goals:
-Reach Level Eight of The Painter Career
-Max The Painting Skill
-As a Teen Curse Your Friend and Become Against Magic.
-Move Into A House in Windenburg and Join The Painter Career.
-Learn At Least Three Spells And Potions.
-Befriend Morgyn and Ask Them To Do Rite Of Dissolution. 
-Meet A Vampire and Fall In Love With Them and Date Then They Ask You Just To Be Friends. (Breaking up Amicably) 
-Get Back Together With Them Get Married and Have At Least Two Kids. 
-Sell Paintings On The Street to Escape Supernatural Life. 
(Gen.13 Heir Must Be A Human)
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⚠️CW: This Generation May Have Themes That Maybe Uncomfortable or Triggering for Some People! ____________________________________________
Gen.13 Unlucky Punk Who Becomes A Famous Metal Head
Storyline:
You grew up living in a dark gloomy place filled with bloodsuckers. One of your parents is one and the other a human who was a spellcaster. In a way you relate with both even though your human you like wearing dark punk clothes. Just like your vampiric parent and your creative like your human parent. As a kid you kept to yourself barely spoke to your parents or any vampire kids around. You stay in your room playing the violin, which is one of your favorite instruments. In school you did your own thing sitting writing deep depressing music. Kids made fun of you for your dark manner and bullied you it bothered you so much. That you needed to go to therapy, your parents were both very worried about you but were scared for you to go. So you didn’t they just decided it was best you take a break from school. So you spent that time writing songs and playing violin. Soon it was time for you to return to school. The bullying continued to get worse so much so you didn’t go to school. Your parents tried to get you to change your mind but you didn’t want to go. Your human parent understood what that was like so they didn’t make you. As a teen you got so tired of life in a town where you didn’t belong somehow. You decided to leave home early and moved into a trailer home in Del Sol Valley. There you played guitar another instrument you love for some tips. You started playing your own songs and got noticed by a lounge owner. You got a job as a entertainer at their lounge you played your songs but they didn’t fit the vibe. So they fired you continue to play for tips out on the street, while doing that you meet a cute rebellious guy/girl. You go out with them at a club and have a casual hookup nothing serious. After a few times of being lonely on the streets jamming you call them. You both end up dating and soon you/they  find out you/they are pregnant. You both get into a huge fight about the baby, so you both decide to put it up for adoption. You both thought that would help your relationship so on a whim you get engaged and married. Turns out your partners dad owns a record label, so he/she gets you signed by their dad. You join the entertainer career once more and have great success. You become a famous metal head adored by lots of rebellious people. Your partner and you decide to move to a bigger place. Filled with your awards and records you’ve produced everything seems like a dream. But you cut your parents out of your life entirely was it worth it maybe. Your partner/you gets pregnant. You keep it this time but your both not good parents. So you hire a butler to watch them while you and your partner are doing whatever you want. Soon you and your partner fight even more then before and get a divorce. They left you nothing but the kids and their dad drops you from his label. Your very unlucky you get a bad reputation and are forced to get a run down house. You may have made it as a metal head but your reputation as a punk ruined it all.
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Traits: Music Lover, Ambitious and Gloomy
Aspiration: World Famous Celebrity
Career: Entertainer/Musician Branch
Color/Style: Turquoise and Punk Style
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Goals: 
-Leave Home As a Teen Move to Del Sol Valley Live In a Trailer Home. 
-Busk Guitar Make At least 500 Simoleons in Tips. 
-Be In The Entertainer Career Then Get Fired.
-Meet Someone Hookup With Them And Get Pregnant/Or Get Them Pregnant. 
-Put The Baby Up For Adoption
-Date and Marry Your Hookup Person On a Whim Get Married at The Courthouse. (Wedding Stories Pack Required) 
-Join The Entertainer Career Again Reach Level Five of The Career.
-Reach Three Star Celebrity Level 
-Buy a Big House Worth At least 40K 
-Have More Kids With Your Partner and Keep Them. 
-Hire a Butler 
-Get Divorced From Your Partner 
-Earn a Bad Reputation 
-Never Speak To Your Parents Again.
-Live In a Run Down House Remainder of Your Life. 
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⚠️CW: This Generation May Have Themes That Maybe Uncomfortable or Triggering for Some People!
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Gen.14 A Neglected Child Moves To The Countryside And Finds Tranquility 
Storyline: 
You grew up in a broken home your parents didn’t seem to care about you. After they divorced your parent that took custody of you are broke. As a kid you spend a lot of time outside riding your bike that you taught yourself to ride. You hated staying inside because your parent was always drinking and unhappy. So you decided to start a garden with a few seeds. You bought with money you found laying around. As a teen you wake early and get to school early so you can see your friends. As well as get the best seat in class you work hard in school and enjoy it. You enjoy anything you do when your away from your toxic parent. One day a cute guy/girl asked you to prom and you say yes. It feels like young love you had a crush on them for awhile but we’re scared. To make a move because of how terrible, your parents are you were nervous to fall in love. But you dove in and head first after a slow dance with them you have your first kiss. Then that’s when you decided you deserve a happier life. You and them date and become high school sweethearts. You graduate high school and immediately move out and move to Henford On Bagley. With your high school sweetheart you buy a small farmhouse that isn’t much but it’s yours. You grow your garden get a cow, chickens and a llama. Even make friends with the local wildlife and adopt a cat/dog. Soon you/your partner proposes and you two get married. Not long after you find out you/your partner is pregnant you both are happy! You and your partner give the baby/babies all the love your parents never gave you. As well as taught them about being a good person, and how to garden take care of the farm. This life you have grown for yourself is tranquil and beautiful. 
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Traits: Animal Enthusiast, Romantic and Loves the Outdoors
Aspiration: Country Caretaker 
Career: Farmer (not an official career make money from your garden and animals) 
Color/Style: Beige and Cottagecore Style
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Goals:
-As a Teen Have A High School Sweetheart.
-Graduate High School Then Move to Henford On Bagley.
-Max the Gardening and Parenting Skills.
-Have a Bad Relationship With Your Parents.
-Never Talk or See Your Parents After You Move Out.
-Live In a Small Farmhouse You Build Yourself Start Out With Zero Simoleons. (You can add onto it as you get money. To build the farmhouse you may have 15K then set money to zero.) 
- Live With and Marry Your High School Sweetheart Then Have At least Two Kids.
-Grow a Healthy Garden and Have At least One Cow and Lama. As Well as At least Two Chickens.
-Enter the Finchwick Fair Four Times At Least
-Teach Your Kids to Garden and Take Care of the Farm. 
-Have Your Kids Earn At least One Positive Character Value. 
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Gen.15 A Legacy Comes To An End With A Plantsim Kiss
Storyline: 
You grew up on a farm that ran on love and family. Your family has history that your parents keep a secret and won’t tell. As a kid you’d wander around the farmhouse, looking through your parents things. Trying to find anything that could tell you about your families past. You are fascinated with history and science you also love to read. So finding out your families secrets fascinates you. Your parents got mad at you for getting into their things. They tell you they are just trying to protect you and keep you safe. You know that’s true but the history of your family still interests you. You never got to meet your grandparents your parents never talk about them. Which sparks your interest more for finding out about your family's legacy. Your parents always told you it’s better you not know and go outside enjoy time on the farm. You liked it outside but enjoyed staying in and reading more. You loved school though even if you sat by yourself everyday, after all you are a teacher's pet. As a teen you worked hard in school and got good grades. Now Moving  away from your family going to college is hard. Especially everything you never discovered, about your legacy you let it stay in the past. You study hard in college to become a engineer, even though it wasn’t your first choice. It makes good money you finish college and start your job as an engineer. While still living in Britchester for the time being. On the first day of your job you quit because you realize this isn’t what you want to do with your life. You move out to Evergreen Harbor into a small house. The town smells it’s very run down and smoggy. So you start voting to try to change that and find a passion, for the community service and helping the planet. You grew up on a farm which those values your family taught you are still inside you. You may be more indoorsy but you do want to help your town. You start growing a garden and build up your house to be eco-friendly. You join the eco innovator career and make your town a better greener place. Soon you unexpectedly meet a plant Sim who decided to live here cause it’s more beautiful now. You and they become friends and then after a couple dates you have your first kiss. From then on you two are forever in love get married and have one kid. Now you realize those secret things about your family don’t matter. Because you know what your legacy is, it's a unique whimsical long story that will forever be a part of you. 
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Traits: Green Fiend, Bookworm and Socially Awkward (change socially awkward to unflirty after you meet plant Sim) 
Aspiration: Eco Innovator
Career: Civil Designer 
Color/Style: Lime Green and Repurposed/Trashion Style
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Goals:
-As a Child and Teen Get Good Grades In School Help Out On the Farm.
-Go to College and Graduate
-Join The Engineer Career Quit First Day of the Job.
-Move to Evergreen Harbor Live in a Small House. (You make eco-friendly as you go along)
-Vote On the Community Board as Much as Possible.
-Grow a Healthy Garden Like Your Parents Did.
-Make Your House Eco Friendly as Possible
-Make Friends with At least Three Evergreen Townies. 
-Join The Civil Designer Career and Reach Level Seven of It. 
-Max the Fabrication and Handiness Skills
-Meet and Become Best Friends with a Plant Sim. Date and Marry Them and Have One Child at least.
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Thank you for playing my legacy challenge I hope you enjoyed it!!💜
14 notes · View notes
liliiepads · 8 months
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Sims 4 Stardew Valley Challenge!
Hello! Ive never made a sims challenge before but I had an idea to make stardew in the sims using the collection system but i went overboard and made a a whole document with rules and bundles and extra goals for myself so i thought, why not share it with the world!
RULES
1. No aging for all sims
2. You must play with the same sim
3. You can age up your children if you wish
4. You must complete all the Community Centre Bundles(Collections)
FARM UPGRADES
Just like in Stardew to add an extra room you have to pay! Of course since your sim has needs you will already need a functional kitchen and bathroom from the start, but for expansions...
Seperate Bedroom - 1,000 Simoleons
Basement (If you have horse ranch you can use this as a "juice" cellar) - 5,000
Nursery/Child's Bedroom + Bigger Kitchen, Living and bedroom space if you wish - 10,000 Simoleons
You can make these upgrades at anytime and they dont have to be one after the other.
Now for your farm, if you have cottage living (which is highly recommended since, farming, duh!)you can purchase the barns, ccoop all at the ingame prices!
For a stable and a horse - 10,000 Simoleons
For an extra building, shed, extra living space, whatever you need - 15,000 Simoleons
To explain how giving away this money works you could use cheats or mods to get rid of it, such as ui cheats mod to modify your money or just money x whatever the amount you'd be set to. use some of it to build/buy the thing and any extra you didnt use cheat/mod away!
Community Centre Bundles
You own the Community Centre as a retail lot and have each room display your collections as you complete them!
Crafts Room
Feathers Collection
Mysims Trophy Collection
Simmies Collection
Pantry
Gardening Collection
Insect Collection
Magic Bean Collection
-After completing this add a greenhouse to your farm!
Fish Tank
Fish Collection
Frog Collection
Seashell Collection
Boiler Room
Metal Collection
Crystals Collection
Geode Collectiom
Bulletin Board
Message in a Bottle Collection
Village Fair Ribbons Collection
Postcards Collection
City Posters Collection
Snow Globe Collection
Vault
Make 2,500 Simoleons by selling Food, Gourmet Food and Baked Goods
Make 5,000 Simoleons by selling Magical Artifacts
Make 10,000 by selling Ancient Omniscan Artifacts
Make 25,000 by selling Omniscan Treasures
-After completing this feel free to make Sandy as a sim who lives in any desert world!
EXTRA
If you want you may add all the characters/buildings in the game to your world for a more authentically Stardew Valley eexperience, it's not necessary but highly reccomended!
if you want, after completing your community centre you may add a fun community lot to your world (Movie Theatre highly reccomended!) or if you're interested, buy a Restaurant, Spa or Retail Lot you can make sell anything! but first you must complete...
The Missing Bundle!
by completing the Void Critter Collection
Another quest for collections you can do after completing the community centre is
Ginger Island!
Rent a house in a Tropical World and complete the Werewolf Relic Collection!
If the Tropical World you chose is Sulani clean up the beaches and get the Island back to its full potential!
If you somehow complete all these goals finish the rest of the collections left and marvel in your victory! 100% Completion Achieved!
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simfinityplays · 1 month
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IM Not My Parents Legacy Challenge - Base Game Version
I'm coming at you with so many good things this week! if you didn't see my Must Have Mods Video then you can find it Here.
Be gentle with this challenge it's my baby. Enjoy!
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Background:
Hello everyone! I hope you're doing great. After receiving a lot of love for my original challenge, I thought I'd make it available for everyone, even if they don't have the necessary packs for it. This was something I've been meaning to do for a long time, and I finally have the time to sit down and perfect it for the base game. Firstly, I'd like to express my gratitude to all of you for the love and support you've shown on the original challenge. For those who are not familiar with it, you can find it here. I'd also like to give a shout-out to everyone who provided feedback and pointed out any issues so that I could make it even better.
Information:
I want to clarify that this is the base version and not the unmodded version. So, if you do not play with mods, I request you to be patient as I am working on a version that will cater to your needs. Please consider these rules as guidelines rather than strict requirements. Also, you will find that this challenge is less strict about money, and more about what your sims can do. My thoughts when creating this challenge were since I can't use all the packs I was aiming to make more gameplay and storytelling opportunities than to have strict rules!
You Can Find The Rules Here
Sim Download:
Romanie
I've also felt super Genorus and decided to help you out with a starting sim
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You can download her Here.
(She has cc but it's all base game compatible and most of her hair and outfits are base game as well. ) All CC Is available in the download.
Build:
A recommended build for this generation would be
Pebble Burrow Trailer
Also Included in the Sim download
On the gallery By Ohh_When
I thought this build in the same neighborhood as Johnny Zets was perfect because it's like a little place for up-and-coming sims :)
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Closing:
Lastly, I recommend if you have never given mods and try, to take a leap of faith in me and add these to your game! You can find a mods tutorial Here if you are unsure where to start. Here are a few recommended mods linked below, in case you prefer to download them beforehand instead of during the challenge. The mods are as follows:
McCommand Center By Deaderpool (How to make your sims' teenage sim runway ) (All Generations) 
Newcrest Save By Deligracy (so you can play in that world too! And all your lots are filled) (Gen Three) 
Entertainer Career Overhaul By Adeepindigo (For Gen Six)
Be a Burglar Mod By NC4T (Gen Seven)
Basemental Drugs By Basmental Mods (Gen Seven)
 Life Tradgies By SAC Mods (Gen Seven) 
Language Barriers By FFrank (For Gen 8&9) 
Interpreter Base Game Career By KiaraSims4Mods
Golden Years Pack By Adeepindigo
XOXO,
Simfinity
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lifeofannpc · 1 year
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The Sims 4 Siren Challenge:
**Edit** You can't have a basement on the 50x50 sulani lot sooo make a servants quarters instead****
By Life Of An NPC (A.K.A Takara The NPC)
Tag me on Twitter @ Takara_the_NPC in any screenshots or videos you do of this challenge!
Subscribe to my YT https://www.youtube.com/@Life_Of.An_NPC
Backstory:
Your sim is MAD! They rescued a sailor and gave them the amulet to be able to breath underwater because they said they LOVED your sim! What a load of barnacles! As soon as your sim brought them to Underwaterland (feel free to come up with a better name lol) that wretched sailor got all three of your sister’s pregnant!
Humans. Are. EVIL! They are now the enemy! Your family doesn’t agree with your conquest for revenge, so you leave them behind and move to Sulani with the humans. Your goal is simple, make them feel the pain you felt and end on top of them all! Prove to your family that mermaids are above humans in every way possible!
What is The Goal?
Have $1,000,000 and a large mansion by seducing human sims and stealing their money!
Max at least 10 skills
The Rules!
When You Begin:
Your sim MUST be a mermaid and can only live in Sulani on the 50x50 empty lot (excluding if they move in with seduced sims - once they have “dealt” with their seduced sim, they must return to their lot in Sulani)
Your sim must start with $0 since they use seashells as currency in Underwaterland
Housekeeping Rules:
Money cheats are not allowed (unless you're taking away money for whatever odd reason). The only way you can make money is by searching the sand, stealing from seduced sims or by using your “servants”.
If a skill allows you to make money (for example selling paintings with the painting skill), you are allowed to make money this way until you reach the max level. Once you have maxed out a skill, your sim can no longer use that skill to make money.
Mods are allowed for story telling purposes and gameplay but any mods that provide you with financial benefit are not allowed
The Juicy Stuff:
A sim is classified as ‘seduced’ after you have married them and had woohoo at least once
You can’t steal all of a sim's money! To know how much money you can steal from a sim, you must spin a wheel with the values: 0%, 1%, 5%, 20%, 30%, 50% and 75%
You can only steal from a seduced sim’s household funds and cannot sell their property for money
You can’t marry people from the same immediate family (so like you can marry a second cousin but not a brother)
Once you have stolen from a seduced sim you must either kill them or lock them in your basement (if you can afford to make one) and make them your servant
Romantic Servants:
There are two types of servants, human offspring and seduced sims who you have stolen from. A servant can make you money in any way possible, painting, gardening, or anything else you can think of. If your servant is an ex-lover, your sim must maintain a romance level for at least 50% with the servant. If your romance falls below 50% you must kill the servant because your “spell” will be broken and they will try run away and call the authorities or something xD
Servants must stay in the basement but can be released to do chores like cooking, cleaning or raising children etc. Once they finish their task they must return to the basement.
You can kill ex-lover servants at any time you please. Having a bad day? Take it out on a servant T-T
What About Children?
Risky woohoo must be set to at LEAST 20%
Children are a liability, any child that isn’t born a mermaid will automatically become an ‘Offspring Servant’
Mermaid children must be treated with LUXURY! SPOIL THEM AS MUCH AS POSSIBLE!!! You must treasure them to make sure they are well taken care of.
Offspring Servants:
Offspring Servants don’t have to live in the basement
You shouldn’t give your offspring servants much attention but should value them more than Romantic Servants
Mermaid children should get priority over Offspring servants
You are allowed to be nice or even like some of your offspring servants if you want but not as much as your mermaid kids
When offspring servants become Young Adults they “Run Away”
Conclusion:
Get ready to become a horrible person and happy simming >3&lt; xx
P.s. Let me know what changes I should make!
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