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#she would obviously not kill chell because she needs chell but would vent out her anger on the nearest thing instead which was him. and
spiribia · 1 year
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kind of obsessed with how glados woke up and saw chell with an orb in front of her and the first thing she did was pick up and crush chells orb without even knowing or caring about the context of any of that
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Also for the Wheatley propaganda, the developers literally admitted in The Final Hours of Portal 2 that they hadn’t thought up an ending for the game yet and they were nearing the deadline so they had to delay it. They admit that the writing quality wasn’t there and that they were having pacing issues so Wheatley’s character motivations leading up to The Part Where He Kills You is abrupt and doesn’t make much sense.
They actually managed to swap GLaDOS and Wheatley’s personalities entirely if you look at the unused lines in the cutting room floor, with GLaDOS saying “We need to ESCAPE now. RIGHT now. RIGHT NOW right now. Fine. SOON. Take your time. No pressure. Oh! Alright. LOTS of pressure now. Actually, I think we're about to die. Any last words? [thinking] Why don't I go first? Hmmm. Regrets.... regrets.... this is hard... Hundreds of test chambers. Thousands of test subjects. At least half of that number filled to brimming with neurotoxin. It's been a good run. Regrets, regrets... Oh! One time, I... No. No, I did kill all of them. Nevermind.” She’s literally using the same speech patterns as Wheatley.
And Wheatley, for some reason is deciding to resort to murder just because Chell isn’t satisfying his robotic drug addiction anymore and he found better test subjects? “You’ve probably figured it out by now but I don’t need you anymore. I found two l it’ll robots back here built specifically for testing.”
Wheatley is far too emotionally invested in Chell to want to resort to murder for such an apathetic reason and his boss battle clearly shows that. Wheatley is HEAVILY emotionally invested in Chell if you actually listen to his boss battle dialogue. He’s upset and hurt and betrayed because he thinks that Chell doesn’t care about him and that she was just using him and planned to throw him away when he outlived his usefulness to her:
"We've had some times, haven't we? Like that time I jumped off my management rail, not sure if I'd die or not when I did, and all you had to do was catch me? Aaaand you didn't. Did you? Oh, you remember that? I remember that. I remember that all the time. And we would have talked our way out of it. Except you forgot to tell me you'd MURDERED her. And that she needed you to live, so the only available vent for her rage would be good old crushable Wheatley. Yeah... Little details that I remember. Easy little tidbits you could have used to save me from getting crushed if you'd cared, which you didn't, obviously. And still do not."
"Enough! I told you not to put these cores on me. But you don't listen, do you? Quiet. All the time... Quietly not listening to a word I say. Judging me. Silently. The worst kind!"
"Oh! remember the time I took over the facility? Greatest. Moment. Of my life. But you? Just wanted to leave! Didn't want to share my success. Well, so you know, I would be HAPPY for you if you succeeded... Apart from right now, obviously."
"Am I being too vague? I despise you. I loathe you. You arrogant, smugly quiet, awful jumpsuited MONSTER of a woman! You and your little potato friend. This place would have been a TRIUMPH if it wasn't for you!"
"And another thing! You never caught me... I told you I could DIE falling off that rail and you didn't catch me... Didn't even TRY. Oh! It's all becoming clear to me now. Find some dupe to break you out of cryosleep, give him some sob story about 'escaping to the surface', squeeze him for information on where to find a portal gun, then, when he's- when he's no more use to you, he has a little ACCIDENT, doesn't he? 'Falls' off his management rail, doesn't he?"
He would not try to kill Chell for not being useful to him. He would try to kill her if he felt personally threatened by her, which is clearly the case if you listen to his dialogue during the conveyor belt where he tries to encourage Chell to kill herself because he’s afraid of having to fight her:
"I'll be honest, the... death traps have been a bit of a failure so far. For both of us. I think you'll agree. And... you are getting very close to my lair...”
"So. Boom. Better offer, here is... just kill yourself! Y'know? It- Lot of effort, isn't it? Walking all the way to my deadly lair, when there's a perfectly serviceable death option right there. Again: Not a death trap, not a death trap. Your death would be entirely voluntary. And very much appreciated."
"Plus, I have put a lot of effort in getting this lair ready for you. So it would certainly teach me a lesson if you simply died, painlessly, twenty feet from the door. I'd be furious. I'd be like RRRRR. I got my just desserts. No more than I deserve. But, uh, teach- Why not teach me a lesson by- by just jumpin' in the ol' masher?"
He even says at the start of the boss battle that he watched the tapes of Chell killing GLaDOS and that he wasn’t going to make the same mistakes. Cold and uncaring apathy is not a driving motivator for Wheatley- especially not with Chell. FEAR AND COWARDICE are his main motivators! The inconsistency here is that Valve couldn’t think up the ending on schedule so they rushed through the pacing, incidentally gave Wheatley a motive that makes far more sense for GLaDOS and neglected the fact that he’s motivated more so by cowardice rather than cold and apathetic utilitarianism like GLaDOS.
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