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#pmd gti spoilers
teeterarting · 2 years
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I'm glad to see you again
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azurityarts · 2 years
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capitalist lizard does not care about child returning from the great beyond, only money
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pofatrgwf · 1 year
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That wish to be able to travel between worlds sure is convenient.
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wyauwu · 6 months
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'It looked to me like you had your own doubts. It still looks that way in fact.' - Keldeo, PMD GtI.
-WYA WARBLE (tm) INCOMING-
man, i wish Gates to Infinity had Special Episodes...the game's strongest point is its characters, and the whole point of SEs are to flesh out characters! like, c'mon. keldeo is one of the biggest offenders of this to me. he's on the cover, he gets talked about all game, but we only really get like, 4 scenes of him, and he's not even on screen for one of those. gimme a SE of his meeting with virizion, or one of their adventures, or his solo journey to the great glacier!
besides keldeo, there's munna's gang. what's their story? why are they like this? how did they find each other and how did munna earn their loyalty? how did they meet KYUREM? they surely didn't journey to the great glacier themselves...also, what happens to them after the end of the game? you'd think they'd join paradise or smth but they never show up again. what are they doing? why are all of their species found in the worldcore, is that just like, a fun thing the developers threw in, or is there a lore reason?
also, the partner. in psmd, you know everything about the partner's backstory, and while in rescue team and explorers you know less about them, you get the sense that they've probably just lived uneventful lives in town up till this point. in gates, they are specifically noted to be an orphan that had no loved ones until they met the player character. does the pmd world have an orphanage system? were they just ditched in a forest or smth? they made enough money to buy a plot of land from quagsire, but what were they doing to get that money? were they already exploring, rescuing, and taking in outlaws solo?
then, some other fun guys they could flesh out are the post towners, maybe folk like swanna, leavanny and herdier? ooh, or quagsire! i wanna know more about his time in the poke-mafia or whatever. or meloetta. he shows up in paradise out of nowhere to give you the blueprints to the jukebox, and i just. i just want to know more about her. like. i just want more lines of dialogue from him. what does she do. is the split personality just an innate thing that he's dealt with all his life? or they could tell an umbreon and espeon story, maybe how they met virizion? that way we could see more Edgy Virizion that we didn't get to see fully realised in base game. so many possibilities...!
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cozybells · 10 months
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yeah you'll hurt me
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front-facing-pokemon · 4 months
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kaabyi1 · 1 year
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ifbench · 10 months
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Gates to Infinity
During my initial PMD playthroughs, I was considering skipping Gates altogether, as I had heard almost nothing but negative things about it up until that point.
However, my friend who I was liveblogging my PMD playthroughs to, she said that Gates to Infinity was good, too.
And so, after completing Rescue Team DX and Explorers, I acquired Gates to Infinity.
Quite possibly the best decision to get a game I've ever made.
As while Gates to Infinity is not my favorite game of all time, it's the game that brought the most to me, that affected me for the better the most.
As while games like Mario and Luigi Dream Team are amazing fun experiences that I treasure dearly…they didn't change my life like Gates to Infinity did.
It was Gates to Infinity that caused me to stick with PMD. It's what inspired me to start writing Eternal Shadows. It's what led me to meet so many amazing people. It's why I'm still talking about PMD today.
No other game has brought me so much happiness in the long term as Gates to Infinity has.
It's a bit silly why I started Eternal Shadows in the first place, really. I was playing through Gates to Infinity's opening, and it was so different from both Rescue Team DX's and Explorers'. It had an air to it that neither of those had.
2020 me thought it felt a lot like Kingdom Hearts, and I decided to write a PMD opening with very heavy Kingdom Hearts inspiration as a proof of concept.
That "proof of concept" is what is now known as Eternal Shadows.
Beyond how it personally shaped me, though…Gates to Infinity is a truly wonderful game.
Some may say it's a downgrade over Explorers. That it took things away from what made Explorers so great.
And…I would agree with that second sentence, in a way.
Gates to Infinity does remove a lot of stuff from Explorers. No personality quiz, severely limited Pokemon roster, no Spinda's Cafe, no IQ, no long second story in the postgame, and no purple Kecleon or Kangaskhan.
But Gates to Infinity doesn't need to be Explorers. It's not Explorers. And much of what it removes, it adds something new in its place.
While there's no personality quiz, for the first time, you can choose your protagonist's species, a feature that would remain in newer games.
IQ is gone, replaced by the much less grindy Team Skills system. No longer do you have to grind for gummis so your partner won't walk over exposed traps.
There's no Spinda's Cafe, but you build something similar through Paradise. You can build your own facilities, talk to your recruits in the town you have built, and it even serves as a hub.
There's no postgame story to the magnitude of Explorers', but what is there, is something unlike anything Explorers or Rescue Team gives you. It might not be as long, but a story doesn't need to be long to be good.
And while the loss of the purple Kecleon, Kangaskhan, and the large Pokemon roster could be considered objective downgrades…they don't ruin the experience at all, at least for me.
There's other flaws, too, like the slow text speed, and inability to choose gender, but I digress, and don't mind them at all.
Gates to Infinity doesn't carry over the letter of Explorers. It isn't a sequel to it in the way that Explorers is one to Rescue Team. But it carries over the spirit of it.
Like Adventure Squad, it still has the heart of PMD.
Yet unlike Adventure Squad, it's not afraid to show it.
Gates to Infinity still tells a heartfelt story about a former human who winds up in a world of Pokemon.
It has well-developed characters, amazing music that uses motifs wonderfully, and a touching farewell scene.
What does being a PMD game mean, really?
Does it mean pixel graphics, macguffins to collect, and guilds?
Or is it the story of a former human, who partners up with a Pokemon, eventually saving the world, before having to say goodbye?
Of course, some might just say "PMD gameplay". And there's nothing wrong with that answer!
The dungeon-delving gameplay is a core part of the experience, too. And sometimes, it makes the majority of the experience, like with Adventure Squad.
And yes, Gates to Infinity has some problems with the mystery dungeons. Repetitive room generation, party members wandering off, and that small Pokemon roster.
But it also has things Explorers doesn't.
It introduces the reunion cape item, my favorite item in all of PMD, and very useful for reuniting with lost party members.
It has outside areas to mystery dungeons, a first for the series, and even sometimes has small puzzles with them.
And without the IQ system, your party members have much better navigation and combat skills by default.
But the gameplay isn't what I love about Gates to Infinity so much. It's its story, characters, and the emotions it instilled in me.
I cried not even 15 minutes into Gates to Infinity, when I heard Ragged Mountain for the first time. I recognized it from Oddity Cave from Rescue Team DX, and…yeah.
I initially thought I wasn't going to be able to name my Snivy partner, but then we get to the future site of Paradise, and he lets me give him a name, in-universe.
Virizion's character arc is wonderful, and I love how she and Keldeo reconcile.
I love Dunsparce's bravery, and how Emolga gives up his spot on the Great Glacier expedition so Dunsparce can go.
One of my favorite moments in the entire game, and even just thinking about it right now is making me start to cry.
I love the first-person perspectives with Umbreon seeking shelter in Post Town, and how Espeon just wanted to do the right thing and feels so guilty for putting Swadloon in danger.
And Emolga!
Emolga my absolute beloved.
I love his friendship with Umbreon, I love his reconciliation and developing relationship with Virizion, I love his goofiness! He's my favorite canon Pokemon character ever!
And not to skip over Hydreigon, either. The Voice of Life is such a cool title and concept, and I love how you think they'll be the villain, only for them to come and save you, and be an absolute dork.
Even the protagonist! Even they have some character to them, and actually talk!
And then the story. Oh, the story of Gates to Infinity.
For a bit of context, I was…not feeling very well mentally when I started playing the PMD games.
It's a bit cliche, but, well…I was feeling pretty hopeless.
And Gates to Infinity took that hopelessness and melted it away.
Its theme of how hope can be found even in the darkest of times, how you can find friends even when you feel like you're all alone…it meant a lot to me. It still means a lot to me.
And the ending…I have never cried harder at a story in my life.
Everyone's final messages to you through the frism, how they remembered you, how even if you may never meet again, how they wanted you to have a good life…it broke me, in a good way.
My second favorite moment in all of PMD, and part of what led me to writing A Way to Reunite.
Gates to Infinity may not be Explorers. It may lack stuff, even important stuff that Explorers has.
But Gates to Infinity has heart. So, so much heart.
It's not soulless, it's the farthest thing from soulless.
Gates to Infinity is a true PMD game, and I'll always love it with all my heart.
I've also compiled my liveblog notes from when I played Gates to Infinity for the very first time, if anyone is interested in reading that, but unfortunately it'll have to be on Discord, as I initially wrote them on Discord, and porting around 5000 words of liveblogging to here does not sound like fun to me.
So, if you want to read it, hit me up on Discord! My username is @ifbench, just like on here.
I hope you've all enjoyed this, and I hope to have my Super retrospective ready soon.
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toastereno · 7 months
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it's that time again where i have "even if you forget me" from gates to infinity stuck in my head on loop :'''''^)
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writer-of-worlds · 2 years
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"You've had a great adventure today! You should rest before you play more."
BRUH I JUST GOT MY ASS BEAT BY KYUREM. HOW IS THAT A GREAT ADVENTURE.
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Finally beat Pokemon Mystery Dungeon Gates to Infinity and really enjoyed my experience! So, here's fanart of my Snivy facing down the Bittercold.
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mysterydungecn · 1 year
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The Power of a Wish Made at the Center of the Earth
Warning for major Gates to Infinity spoilers below the cut!
A wish made in the Worldcore. A miracle happens. A human and a Pokemon, thought to be seperated forever, reunited. Not only that, but the human has gained the amazing ability to travel back and forth between worlds, the boundary between worlds no longer applying to them.
What makes the Worldcore so special, that it’s able to grant this wish, able to rewrite the very fabric of reality to allow the human to return?
I headcanon that the Worldcore was the very first mystery dungeon to form, and has the most lingering energy from the Ultimate Weapon, and the legendaries’ attempts to fix the fabric of reality.
What do you get, when you take the energy from the most powerful weapon ever used in the human world, and mix it with the energy of the legendaries of the Pokemon world?
Something truly powerful.
No wonder it could grant the wish. The Worldcore was born of two worlds, just like the partner’s desire to see the human again.
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azurityarts · 2 years
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Daily Doodle #161
Hero & Partner Week (@heropartnerweek) - Day 6: Final Adventure
Slightly different render of the Worldcore post-game in GTI!
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Gates to Infinity's Hero/Partner reunion might be one of my favourites. This scene just. Broke me. While I don't think I faithfully recreated the hill's starry view, I hope I still made something impactful.
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onionrimgs · 1 year
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(heavy PMD: GTI spoilers in the video)
i dont think i've seen people talk about the fact that out of all 3d pmd games, gates to infinity had the most fun with camera and character movement in some of its cutscenes
like obv the bar is very low when it comes to pmd games but my point still stands
EDIT: I FORGOR TO INCLUDE 1 CUTSCENE BECAUSE I ACCIDENTALLY DELETED IT WHILE EDITING....... 💀 lets just say i decided to keep it a surprise for those who havent played GTI yet
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driftingballoons · 8 months
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Your feelings on explorers are well known, but what do you think about the other mystery dungeon games?
I never played rescue team (the original or new one), so don’t really have many opinions on it. I vaguely recall watching a playthrough for blue rescue team, but it was 10+ years ago XD From what I recall the plot was interesting, but I didn’t feel particularly drawn to any of the characters (not like explorers)
Gates to Infinity wasn’t bad, although I didn’t get as into the plot. Out of the three I played, I feel like this was the weakest installment. I loved having the unova pokemon there, it was a lot of fun playing as snivy, but I would’ve liked having more options for hero/partner (I finally settled on axew partner, but it didn’t feel very fitting somehow). Plus, somehow the cast felt very forgettable…I don’t really remember anything about them, other than Dunsparce, Emolga, and Virizeon being some kind of thing alsksjdkakdls. The plot twist did take me by surprise, and I remember liking Hydreigon, although the details of his character are a little fuzzy now 😅 also Munna deserves therapy. 
Super Mystery Dungeon felt more developed to me—the addition of some post game plot l, especially after Gates, was well appreciated. It was interesting seeing the direction they took where hero/partner were assumed to be/treated like children (especially if you were an adult playing, like myself alsjdjakdjka). By then I was suspicious of the pmd formula of a twist villain, so I was just out there suspecting everyone (parents, teachers, mentors, children, and even partner). The (SPOILER ALERT) change of having partner disappear really got me tho—as bad as having the hero disappear was, the alternative was so much worse. I think my biggest criticism was that some plot elements were a little…confusing? The whole thing abt partner/Mew, I’m still not sure whether they’re one literal entity, or somehow it was just the same spirit, or what…but it was an interesting idea. In general, the biggest thing I remember was the turning to stone and exploring that realm, but much of the rest of the plot eludes me. I also loved all the callbacks to older games in the missions :)
The other big thing for gti/psmd was the main villains. I wasn’t a huge fan of the Bittercold/Dark Matter—having to fight some kind of…concept…just felt kind of odd. I thought it was executed better the second time, but the idea of such a vague entity not just causing harm just by existing, but actively directing others to cause destruction on their behalf was…interesting. So they kind of were alive, but also…not. I think I rather prefer the Explorer’s style where there’s an actual bastard behind everything >:)
I have so many opinions abt this franchise, so it’s always fun to go on a ramble! Thanks for the ask! :3
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kelbunny · 1 year
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I'm open for suggestions of things to draw, either of my own characters, or characters games I'm familiar with. I may also consider drawing characters from media I'm less familiar with if I think they look cool haha. I'm even open to spoiler-y suggestions, as I've fully played all the games listed below (sans the exceptions listed)
Feel free to just suggest a character, or you could also suggest specific character interactions. I just ask that you do any suggestions as an ask haha.
I don't have class this week due to being on break, so I'm wanting to get some drawing done since I feel I've been slacking in that department haha
My characters can be found on my toyhouse, while the games I consider myself familiar with will be below:
Game Series: Pokemon, PMD (Minus GtI), Bravely Series (minus BD2), Ace Attorney, Legend of Zelda, Splatoon, Animal Crossing, Paper Mario, Luigi's Mansion, Triangle Strategy, Octopath Traveler (1 and 2, not CotC)
Specific Games: Final Fantasy Tactics A2, Kid Icarus Uprising, Okami, Mario and Luigi (BiS and PJ), Chocobo's Dungeon, Stella Glow, Etrian Odyssey (EO5)
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