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mathmodder · 5 months
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Get Wild Mod by MathModder (In Progress)
What you need to know:
This mod introduces wild animals into your game map that spawn naturally in beetle spawners. It includes birds, small mammals, amphibians, more insects and reptiles in nature zones. Birds can fly and land in random locations and ground animals can be seen walking around the map.
You can choose ONE from various versions that best suit your world. Select the version that spawns specific animals suitable for your World's location.
Here's a list of potential versions that will be included in the mod:
All Wildlife (City World)*
All Wildlife (Medieval / Country town)**
American Wildlife (City World)*
American Wildlife (Medieval / Country town)**
European Wildlife (City World)*
European Wildlife (Medieval / Country town)**
African Wildlife (City World)*
African Wildlife (Medieval / Country town)**
Eastern Wildlife (City World)*
Eastern Wildlife (Medieval / Country town)**
*Versions for cities will have additional specific effects that help create a more beautiful environment for your city, such as planes in the sky, fireworks, sunshine rays during the day, and sky lanterns for the All Wildlife and Eastern Wildlife version. **Versions for Medieval/Country towns will feature additional specific effects to enhance the beauty of your world, including hot air balloons in the sky, sunshine rays during the day, and more.
These additional effects mentioned above will appear rarely and randomly in your world.
Can I place individual animals in specific locations, such as on rocks or tables?
In a future update after launch, this function will be added, for now they will only spawn where there is a beetle spawner. Ground animals on the ground and birds in the air.
Is the mod heavy to run?
Within the game I am optimizing it so that a small number of animals spawn at the same time and only spawn at a maximum distance of 500 meters from the player's camera.
How many files will there be?
Because there are many animals and specific animations for each one, the files will be heavy, will be a maximum of 2 to 3 files. In tests in my game with 150 other mods from other creators, I didn't see any loss of performance due to the optimization I'm doing within the game.
It is worth mentioning that some files will need to be placed in the Overrides folder and others in the Packages folder, they will all be specified at launch.
Is this mod compatible with other effect mods?
Yes, it will be compatible.
Bugs:
Depending on the location, there may be some bugs such as birds landing in the air or animals walking a little above the ground, this is due to calculation problems on certain game surfaces and physics, whether hills or mountains, but over time I will update and see What can I do to reduce this. In this case I depend on the engine the game has and whether it is possible to correct certain errors.
Release date:
Between January and February 2024 (It is in the testing phase)
Here is the list of animals that will be included in the mod:
American Eagle Bird
Anteater
Artic Tern
Aphids
Bat
Beaver
Bees
Black Bird
Black Egret
Black Fox
Black Goose
Black Rat
Blue Bird
Blue Frog
Blue Green Parrot Bird
Blue Jay
Blue Lizard
Blue Parakeet
Blue Macaw
Booby Bird
Brown Bird
Brown Bunny
Brown Egret
Brown Hen
Brown Monkey
Brown Owl Bird
Brown Pelican Bird
Brown Squirrel
Bullfinch Bird
Bullfrog
Butterflies (many colors)
Buzzard Bird
Canary
Capercaillie Female Bird
Capercaillie Male Bird
Canadian Goose
Cardinal
Carcara Bird
Charadriidae
Chimp
Chimpmunk
Chukar partridge
Condor Bird
Cormorant
Coyote
Crow
Cicada
Cockroach
Dart Frog
Dove Bird
Dragonfly
Egret
European Goldfinch
Falcon
Female Peacock Bird
Flamingo Bird
Fox
Fireflies
Golden Monkey
Golden Pheasant
Goldfinch
Gray Frog
Gray Lizard
Gray Parrot Bird
Gray Partridge
Green Bird
Green Frog
Green Lizard
Green Parakeet
Green Parrot Bird
Harlequin Duck
Hawk
Heron Bird
Hoopoe Bird
Horn Owl Bird
Humming Bird
Humming Bird Loop
Jack Rabbit
Kinkajou
Komodo Dragon
Ladybug
Lilac-breasted Roller
Little Red Parrot
Little Yellow Bird
Little Yellow Parrot
Magpie
Mallard Bird
Marmot
Marten
Male Peacock Bird
Mole
Multicolor Bird
Nude Rat
Orange Bird
Orange Fox
Orange Frog
Owl
Pangolin
Pheasant
Pink Cockatoo
Piper Bird
Possum
Pigeon
Quero-Quero Bird
Raccoon
Raven
Red-Eyed
Red Fox
Red Frog
Red Head White Cardeal
Red Lizard
Red Panda
Red Macaw
Red-crowned Crane
Rooster
Scissor White Bird
Sea Parrot Bird
Seagull
Silver Pigeon
Skunk
Snake
Sparrow
Spiny Lizard
Stork
Striped Lizard
Swallow Bird
Toco Toucan
Tortoise
Vulture Bird
White Bunny
White Cockatoo Bird
White Diving Bird
White Fox
White Goose
White Hen
White Monkey
White Owl
White Pelican Bird
White Piper Bird
White Rat
White Squirrel
White Swan
Wild Rabbit
Woodpecker
Yellow Lizard
Yellow Parakeet
Yellow Pelican Bird
Yellow Toucan
Want to support? Be a Patreon and get Early Access! Math Modder | The Sims 3 Mods and MO-MO-MORE! | Patreon
If you have any questions, leave them in the comments and I will add them to this post!
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bast-sims · 4 months
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PINTEREST
Go to pinterest and search: "celebrity", "outfit", "quote", "aesthetic". Post with the FIRST picture in each category that appears that is your vibe.
Thanks for the tag: @rollo-rolls @agnelid
Celebrity: For me, there are a lot of old memories associated with her (we don’t know each other 😆)
Outfit: I have always been a rebel…. And I will continue to be! I promise myself 🖤
Quote: No matter how hard it is, you need to move forward! No step back.
Aesthetics: This image is captioned "The Road Home." Everyone has their own path and their own home. There should always be a place where you can return. Where are you happy.
Tagging: @chojrak-making-things @hancyan @thesweetsimmer111 @nectar-cellar @gaiahypothesims @mathmodder @olomaya @daniel-fortesque @bietjie @mainlyjustthesims @nekrophoria @nonsimsical @6x7aa @twinsimming @aprilrainsimblr @pudding-parade @phoebejaysims @gifappels-stuff @maryjanesims3 @drawing-way-outside-the-lines @murfeelts3 @zoeoe-sims @aa6x7 @flotheory @rstarsims3 @rachel-homeanddesign-sims @solori @declaration-of-dramas @murfeelee @mayu-sims @purespirithorses @ratztom @pan-pixie-pixels @joojconverts @white-enamel-ts3 @satellite-sims @aisquaredchoco @danjaley @greenplumbboblover @omedapixel @anitmb @venusprincess-ts3 @descendantdragfi @technicallyswagpizza
And everyone who wants it! Feel free to ignore if you’re not interested.
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mathmodder · 24 days
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Get to the chopper!!!!
Changing the hot air balloon effect to a helicopter brings new vibes to your city world…
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mathmodder · 4 months
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Its been a long loooooooong road, but its finally here!
Watch the trailer for my next two mods: Get Wild & Ocean Life for THE SIMS 3!
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Get Wild Mod: Unleash the untamed beauty of the wilderness with the "Get Wild" mod. This mod transforms your gaming environment by dynamically spawning a variety of animals, from graceful birds that soar through the skies to fascinating ground-dwelling creatures. Immerse yourself in a vibrant ecosystem as you explore the map, encountering wildlife in unexpected and breathtaking moments. The "Get Wild" mod breathes life into your gaming world, creating a dynamic and immersive experience. Know more clicking here
Ocean Life Mod: Dive into the depths of your virtual oceans with the "Ocean Life" mod. This mod introduces a stunning array of marine life that populates the vast waters surrounding your in-game world. From majestic whales to colorful schools of fish, the oceans come alive with the addition of this mod. Explore the depths, witness the beauty of underwater ecosystems, and encounter the wonders of oceanic biodiversity. The "Ocean Life" elevates your gaming experience by adding a new layer of realism and excitement to the aquatic realms. Know more clicking here
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mathmodder · 5 months
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Ocean Life Mod by MathModder (In Progress)
What you need to know:
This mod seamlessly integrates oceanic creatures into your game map, spawning naturally in the vast expanse of the ocean. Featuring Whales, Dolphins, Sharks, Seals, and various accompanying effects, the experience is enhanced as some animals gracefully breach the water's surface while others elegantly swim near the shore.
How do I make them appear in the ocean?
If your world already has the sailing boat effect like in Sunset Valley, they will appear naturally, spawning little by little without crowding your ocean.
For worlds that don't have this effect, you may be adding the "sailboats" effect to the CAW to make them appear.
There is another way you can do it without needing to go to CAW, which I will explain in a soon-to-be-released video, so in your save you can manually place it without having to edit the world.
How many files will there be?
Will be a maximum of 2 to 3 files.
It is worth mentioning that some files maybe will need to be placed in the Overrides folder and others in the Packages folder, they will all be specified at launch.
Is this mod compatible with other effect mods?
Yes, it will be compatible.
Bugs:
Animals always spawn at sea level. In case your city is very flat in relation to sea level, some whales might occasionally leap high and appear on land, but this seldom happens as land surfaces in worlds are usually a few meters above sea level.
Release date:
Early January 2024 Early Access for Patreons December 2023
Here is the list of animals and other effects that will be included in the mod:
Kraken (From Island Paradise Expansion Pack)
Sharks (From Island Paradise Expansion Pack)
Great White Shark
Tiger Shark
Lemon Shark
Whale Shark
Hammerhead Shark
School of fish
Humpback Whale
Dolphin
Beluga
Manta Ray
Seal
Sea lion
Sea Turtle
Sperm Whale
Salt Water Alligator
Pilot Whale
Sting Ray
Reef Shark
Narwhal
Killer Whale "Orca"
Sail boats
Water buoy
All the submerged fish from diving spots from the Island Paradise Expansion Pack will appear in the shallow waters near the shore
Want to support? Be a Patreon and get Early Access! Math Modder | The Sims 3 Mods and MO-MO-MORE! | Patreon
If you have any questions, leave them in the comments and I will add them to this post!
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mathmodder · 17 days
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🎈🍔 Introducing Street Food Spectacle mod for The Sims 3! 🍟🎉 Watch the trailer here
Looking to add a dash of excitement to your Sims' dining experiences? Look no further! With the Street Food Spectacle mod, your Sims can now enjoy a whole new level of culinary delight with food trucks that come equipped with a unique twist!
🚚 Food Truck Fun: When your Sim purchases a delicious treat from one of the bustling food trucks around town, they won't just walk away with a tasty meal. Instead, they'll be handed a whimsical balloon to accompany their snack!
🎈 Balloon Bonanza: As your Sim indulges in their delectable dish, watch as the balloon floats merrily above, adding a touch of festivity to their dining experience. But the fun doesn't end there!
💥 Explosive Finale: When your Sim finishes their meal, the balloon will soar into the sky, dancing gracefully among the clouds before bursting into a spectacular display of fireworks!
🌟 Experience the Joy: Treat your Sims to an unforgettable culinary adventure with Street Food Spectacle. Whether they're savoring, every meal becomes a celebration with this exciting mod!
Download Street Food Spectacle today available for FREE on my Patreon and elevate your Sims' dining experiences to new heights! 🌭✨ Packs that you need: Ambitions, Late Night and University Life.
Instructions: Put the package in your mods folder and run your game!
Mods that I recommend using:
FoodTruck Enabled: to allow you to place the food truck parking location in the lots you want https://modthesims.info/d/424758/foodtruck-enabled-updated-15-11-10.html
Nrass Trafic: to allow food trucks to appear outside of Bridgeport. Open the menu in the city hall >> click in Nrass Traffic >> Food Truck >> Need Parking Space ON https://www.nraas.net/community/Traffic
Don't forget that on my Patreon we also have the download of the testing phase of GetWildMod and OceanLifeMod, just purchase the Math Pass and you will have access to many other mods to come!
Every mod that is 100% complete will be available to the public.
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mathmodder · 5 months
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Why did the duck cross the road?
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mathmodder · 1 month
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Get Wild & Ocean Life Test Phase Version 1.1
Hello, nature lovers and marine life enthusiasts! This is a new testing version of GetWildMOD & OceanLifeMOD, and this time, I bring some major updates.
What's New?
In this version, I've implemented a much-awaited and thrilling package! Now, not only the beetle spawner spawns wildlife BUUUUUT butterfly spawners will bring wildlife to life around you with a new addon!!!
How to Test This Version:
If you're eager to test out this exciting feature, here are some important guidelines:
Remove Previous Versions: As this is a new release, it's crucial to delete all files from the previous testing version to ensure the proper functioning of this update.
Replace Enhanced Butterflies Mod: If you have my Enhanced Butterflies mod installed, please replace the files "Butterflies Merge 1 (Math Mod)" , "Butterflies Merge 2 (Math Mod)" and "Glowy Butterfly (Math Mod)"   with this tree addon files: "Butterflies Merge 1 (GetWildMod Addon Math Mod)", "Butterflies Merge 2 (GetWildMod Addon Math Mod)" and "Glowy Butterfly (GetWildMod Addon Math Mod)" This addon not only retains Enhanced Butterflies but also adds the thrilling addition of wild animals around you! Install the "Falling Leaves 1 (Math Mod)", "Falling Leaves 2 (Math Mod)", "Fog Merge (Math Mod)" and "Wind (Math Mod)" if you do not have yet from the Enhanced Butterflies mod or other mods that i made that have these same files!
Important Note: Please be aware that this is a testing release. If you encounter any issues or have feedback to share, I would greatly appreciate your contribution to improving this experience for everyone. Chat with me on Tumblr!
This is just the beginning of an exciting journey to bring life to our virtual worlds. I'm eagerly looking forward to hearing about your experiences and seeing how this addition transforms your adventures!
Download the new testing version of GetWildMOD & OceanLifeMOD in my Patreon! Math Modder | The Sims 3 Mods and MO-MO-MORE! | Patreon
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mathmodder · 5 months
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Good evening, everyone! I've just finished modeling and programming all the animals for GetWildMod, and now I'm in the testing phase of the game. As you can see in the video, they're naturally spawning across the map through insect spawners, and I'm fine-tuning small details and addressing any bugs.
In my pursuit of delivering a polished product, I'll continue testing for a while, but fear not—there will be more updates coming this week!
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mathmodder · 2 months
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Get Wild and Ocean Life Trailer - The Sims 3 Mods (youtube.com) Time to announce the test version of my latest updated version of Get Wild Mod & Ocean Life Mod is now available on the my Patreon page!
After facing some technical challenges with my PC, it's time to share this preview build with our Patreon supporters. Although we still have A LOT to do and some bugs to fix such as (CAS problems with the Smooth Patch, floating animals, etc.), rest assured, as soon as everything is in order (or as close as possible), the updated version will be ready and available to the public.
To access the test version, simply head over to our Patreon page, have the Math Member Pass and become a supporter. Your support not only grants you early access to new updates but also helps us continue to improve and expand this project and other ones!
🔗 Math Modder
Thank you for your continued support and enthusiasm.
Happy gaming!
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mathmodder · 4 months
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Watch the Get Wild & Ocean Life Trailer in 12/26
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Know More about the 2 mods: Ocean Life Get Wild
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mathmodder · 5 months
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Awakening of the Dragons Mod by MathModder (In Progress)
What you need to know:
Have you ever envisioned immersing yourself in Skyrim-like experiences within a game akin to The Sims? Imagine embarking on adventures in a fantasy realm teeming with fire-breathing, airborne creatures. With this mod, your medieval fantasy world springs to life as Dragons commandeer the skies of your map. Witness their interactions with the ground, as they land, soar into the air, and contribute to the immersive experience that fuels your desire for adventure.
How do I make them appear in the map?
You can add the "Dragons" effect to a lot of your game using the fog emitter found in buydebug. Or even place it in the center of your CAW custom map. After that, they will naturally spawn randomly on different days and times. I will look at other ways that you can be adding the dragons to your map.
How many files will there be?
Will be a maximum of 2 to 3 files.
It is worth mentioning that some files maybe will need to be placed in the Overrides folder and others in the Packages folder, they will all be specified at launch.
Is this mod compatible with other effect mods?
Yes, it will be compatible.
Bugs:
Depending on the location, there may be some bugs such as Dragons landing a little above the ground, this is due to calculation problems on certain game surfaces and physics, whether hills or mountains, but over time I will update and see What can I do to reduce this. In this case I depend on the engine the game has and whether it is possible to correct certain errors.
Release date:
between February and March 2024 (It is in the testing phase)
Early Access for Patreons in Early January 2024
Here is the list of Dragons in the mod:
Ancient Dragon
Black Dragon
Striped Dragon
Butterfly Dragon
Spiny Dragon
Want to support? Be a Patreon and get Early Access! Math Modder | The Sims 3 Mods and MO-MO-MORE! | Patreon
If you have any questions, leave them in the comments and I will add them to this post!
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mathmodder · 26 days
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I hear you!
I'm currently fine-tuning the testing phase of Get Wild Mod & Ocean Life Mod. Addressing feedback on crashes due to high animal spawns, I'm restructuring rendering quantity, time, and distance of the rendering for smoother gameplay. Progress is promising, and I'm nearing completion. Look forward to the upcoming update!
Furthermore, I managed to improve the issue of animals floating!
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mathmodder · 5 months
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Playing with golden monkeys #GetWildMod
The golden snub-nosed monkey  (Rhinopithecus roxellana) is an Old World monkey in the subfamily Colobinae. It is endemic to a small area in temperate, mountainous forests of central and Southwest China. They inhabit these mountainous forests of Southwestern China at elevations of 1,500–3,400 m (4,900–11,200 ft) above sea level and they are very playfull!
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mathmodder · 4 months
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mathmodder · 5 months
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GO BUNNY GO #GetWildMod
Want to support? Be a Patreon and get Early Access! Math Modder | The Sims 3 Mods and MO-MO-MORE! | Patreon
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